README: Math::Zap
    Draw 3D objects in 2D

    This package supplies methods to draw a scene, containing three
    dimensional objects, as a two dimensional image, using lighting and
    shadowing to assist the human observer in reconstructing the original
    three dimensional scene.

    Example zap.pl

     #!perl -w
     #______________________________________________________________________
     # Draw triangles with shadows in 3d
     # Perl License.
     # PhilipRBrenan@yahoo.com, 2004.
     #______________________________________________________________________
 
     use Math::Zap::Draw;
     use Math::Zap::Cube unit=>'cu';
     use Math::Zap::Triangle;
     use Math::Zap::Vector;
 
     #_ Draw _______________________________________________________________
     # Draw this set of objects.
     #______________________________________________________________________
 
     draw 
       ->from    (vector( 10,   10,  10))
       ->to      (vector(  0,    0,   0))
       ->horizon (vector(  1,  0.5,   0))
       ->light   (vector( 20,   30, -20))
 
         ->object(triangle(vector( 0,  0,  0), vector( 8,  0,  0), vector( 0,  8,  0)),                         'red')
         ->object(triangle(vector( 0,  0,  0), vector( 0,  0,  8), vector( 0,  8,  0)),                         'green')
         ->object(triangle(vector( 0,  0,  0), vector(12,  0,  0), vector( 0,  0, 12)) - vector(2.5,  0,  2.5), 'blue')
         ->object(triangle(vector( 0,  0,  0), vector( 8,  0,  0), vector( 0, -8,  0)),                         'pink')
         ->object(triangle(vector( 0,  0,  0), vector( 0,  0,  8), vector( 0, -8,  0)),                         'orange')
         ->object(cu()*2+vector(3,5,1), 'lightblue')
 
     ->done; 
 
    See directory eg for further examples.

    This program is free software; you can redistribute it and/or modify it
    under the same terms as Perl itself.

INSTALL
    This is alpha code. It is written in pure Perl. It uses the standard
    Perl install mechanism.

    Download Math-Zap-1.07.tar.gz from CPAN, untar and:

      perl Makefile.PL
      make
      make test
      make install

    If you are on Windows, use nmake, available at:

    http://download.microsoft.com/download/vc15/Patch/1.52/W95/EN-US/Nmake15
    .exe

    For bug reports or suggestions please send email to:
    philiprbrenan@yahoo.com

TO DO
    Help with this project would be appreciated, expecially in the following
    areas:

    Optimization

    Cylinders, spheres, torii

    Integration of incident power

    More object types

    Lighting effects

    Textures for each plane

