0.004 - 2024-09-30
  - BREAKNG CHANGE: Function previously named Vector::dot was actually cosine,
    and is now renamed to Vector::cos.  New Vector::dot is a pure dot product
    with no normalization.
  - PDL integration: you may now pass 2-element or 3-element ndarray objects
    for any parameter that wants a vector.  You may additionally pass higher
    dimension ndarrays to the project and project_inplace functions to get
    parallel processing.
  - Fixed bug where passing a hashref to project() gave back a vector object.
  - New Math::3Space::Projection objects for converting to 4x4 OpenGL matrix

0.003 - 2023-11-01
  - Fix compilation error for MSVC (hopefully)
  - Fix unit test for perl with long-double
  - Rename get_gl_projection to get_gl_matrix
  - Fix lots of C compiler warnings, and a bug in rotate
  - Improved documentation

0.002 - 2023-10-31
  - Initial useful version

0.001 - 2023-10-31
  - Initial broken version
