use VRML::VRML1::Standard;
[Group Nodes] [Geometry Nodes] [Property Nodes]
[Appearance Nodes] [Transform Nodes] [Common Nodes]
End !
$target works only with some browsers
$range = MFFloat
$center = SFVec3f
example: LOD([1, 2, 5], '0 0 0')
$justification is a string ('LEFT','CENTER','RIGHT')
@parts is an array of strings ('SIDES', 'BOTTOM', 'ALL')
@parts is a list of strings ('SIDES', 'TOP', 'BOTTOM', 'ALL')
$coordIndex_ref is a reference of a list of point index
strings like ['0 1 3 2', '2 3 5 4', ...]
$materialIndex_ref is a reference of a list of materials
$normalIndex_ref is a reference of a list of normals
$textureCoordIndex_ref is a reference of a list of textures
$coordIndex_ref is a reference of a list of point index
strings like ['0 1 3 2', '2 3 5 4', ...]
$materialIndex_ref is a reference of a list of materials
$normalIndex_ref is a reference of a list of normals
$textureCoordIndex_ref is a reference of a list of textures
$radius have to be > 0
@points is a list of points with strings like '1.0 0.0 0.0', '-1 2 0'
FontStyle($size, $family, $style)
defines the current font style for all subsequent AsciiText Nodes
$familiy can be 'SERIF','SANS','TYPEWRITER'
$style can be 'NONE','BOLD','ITALIC'
$value can be
DEFAULT Use default bindng
OVERALL Whole object has same material
PER_PART One material for each part of object
PER_PART_INDEXED One material for each part, indexed
PER_FACE One material for each face of object
PER_FACE_INDEXED One material for each face, indexed
PER_VERTEX One material for each vertex of object
PER_VERTEX_INDEXED One material for each vertex, indexed
@vector is a list of vectors with strings like '1.0 0.0 0.0', '.5 .2 0'
$value is the same as MaterialBinding
$translation is a string like ``0 1 -2''
$rotation is a string like ``0 0 1 1.57''
$scaleFactor is a string like ``1 1 1''
$scaleOrientation is a string like ``0 0 1 0''
$center is a string like ``0 0 0''
$rotation is a string like ``0 0 1 1.57''
This node is not supported under VRML 2.0. Use Transform
$scaleFactor is a string like ``1 1 1''
This node is not supported under VRML 2.0. Use Transform
$translation is a string like ``0 1 -2''
This node is not supported under VRML 2.0. Use Transform
Works only with Live3D and WebFX
VRML::Base
http://www.gfz-potsdam.de/~palm/vrmlperl/ for a description of VRML-modules and how to obtain it.
Homepage http://www.gfz-potsdam.de/~palm/