NOTE: As some of the tar files in this directory have tile patterns in them with the same names as other tile patterns, care should be taken when extracting the files. Contents: The following pictures were created by Alberto Barsella. email: COLCERD%IPIFIDPT%ICNUCEVM.CNUCE.CNR.IT br.tar.Z - a bedroom scene with some furniture, apart from the funiture this also includes some useful pixel files. br.pix.Z - a 256 x 256 rendering of the above (VORT format). xad.tar.Z - two scenes containing a Xad fortress in various stages of construction. The fortress is done using geometry files. It is based on a fortress visited during an adventure game. xad.pix.Z - A complete Xad fortress. 256 x 256, VORT format. xadc.pix.Z - A Xad fortress under construction. 256 x 256 VORT format. eye.tar.Z - an eyeball looking through a keyhole. The eyeball is done using a tile pattern. eye.pix.Z - Image of the above. 256 x 256 VORT format. tower.tar.Z - A tower on a tiled plane, with some mountains in the background. tower.pix.Z - Image of the above. 256 x 256 VORT format. The following rather impressive model set was created by Alessandro Villani and Alberto Barsella. Email: raytr@astrpi.difi.unipi.it room - the input files to make up an image of a room. These are all done as separate files defining composite objects, note: not all the input files are used in room.scn. If I (Eric H. Echidna) described this stuff as great I'd be selling it short. room.tar.Z - tar file of the above. room.pix.Z - Image of the above. 256 x 256 VORT format.