 /* The smooth Class Library
  * Copyright (C) 1998-2009 Robert Kausch <robert.kausch@gmx.net>
  *
  * This library is free software; you can redistribute it and/or
  * modify it under the terms of "The Artistic License, Version 2.0".
  *
  * THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. */

namespace smooth
{
	template <class returnTYPE SIGNALS_CONDITIONAL_COMMA SIGNALS_ARGUMENT_LIST> class SIGNALS_SLOT_BASE_CLASS_NAME
	{
		public:
			virtual													~SIGNALS_SLOT_BASE_CLASS_NAME() {}

			virtual SIGNALS_SLOT_BASE_CLASS_NAME<returnTYPE SIGNALS_CONDITIONAL_COMMA SIGNALS_ARGUMENT_TYPES>	*Copy() const = 0;
			virtual Void												 Emit(SIGNALS_ARGUMENT_TYPES) const = 0;

			virtual Bool operator											 ==(const SIGNALS_SLOT_BASE_CLASS_NAME<returnTYPE SIGNALS_CONDITIONAL_COMMA SIGNALS_ARGUMENT_TYPES> &) const = 0;
	};
};
