   /*******************************************************/
   /*      "C" Language Integrated Production System      */
   /*                                                     */
   /*             CLIPS Version 6.30  08/22/14            */
   /*                                                     */
   /*                   FACT BUILD MODULE                 */
   /*******************************************************/

/*************************************************************/
/* Purpose: Given a new fact pattern, adds the pattern to    */
/*   the pattern network of the associated deftemplate. Also */
/*   contains routines for deleting a pattern from the fact  */
/*   pattern network.                                        */
/*                                                           */
/* Principal Programmer(s):                                  */
/*      Gary D. Riley                                        */
/*                                                           */
/* Contributing Programmer(s):                               */
/*                                                           */
/* Revision History:                                         */
/*                                                           */
/*      6.24: Removed INCREMENTAL_RESET compilation flag.    */
/*                                                           */
/*      6.30: Added support for hashed alpha memories.       */
/*                                                           */
/*            Added support for hashed comparisons to        */
/*            constants.                                     */
/*                                                           */
/*************************************************************/

#define _FACTBLD_SOURCE_

#include "setup.h"

#if DEFTEMPLATE_CONSTRUCT && DEFRULE_CONSTRUCT

#include <stdio.h>
#define _STDIO_INCLUDED_

#include "memalloc.h"
#include "reteutil.h"
#include "router.h"
#include "reorder.h"
#include "factcmp.h"
#include "factmch.h"
#include "factgen.h"
#include "factmngr.h"
#include "factlhs.h"
#include "argacces.h"
#include "modulutl.h"
#include "tmpltdef.h"
#include "envrnmnt.h"

#include "factbld.h"

/***************************************/
/* LOCAL INTERNAL FUNCTION DEFINITIONS */
/***************************************/

#if (! RUN_TIME) && (! BLOAD_ONLY)
   static struct factPatternNode    *FindPatternNode(struct factPatternNode *,struct lhsParseNode *,
                                                  struct factPatternNode **,unsigned,unsigned);
   static struct factPatternNode    *CreateNewPatternNode(void *,struct lhsParseNode *,struct factPatternNode *,
                                                       struct factPatternNode *,unsigned,unsigned);
   static void                       ClearPatternMatches(void *,struct factPatternNode *);
   static void                       DetachFactPattern(void *,struct patternNodeHeader *);
   static struct patternNodeHeader  *PlaceFactPattern(void *,struct lhsParseNode *);
   static struct lhsParseNode       *RemoveUnneededSlots(void *,struct lhsParseNode *);
   static void                       FindAndSetDeftemplatePatternNetwork(void *,struct factPatternNode *,struct factPatternNode *);
#endif

/*********************************************************/
/* InitializeFactPatterns: Adds fact patterns to the set */
/*   of patterns recognized by the rule pattern parsing  */
/*   and pattern/join network integration routines.      */
/*********************************************************/
globle void InitializeFactPatterns(
  void *theEnv)
  {
#if DEFRULE_CONSTRUCT
   struct patternParser *newPtr;

   InitializeFactReteFunctions(theEnv);

   newPtr = get_struct(theEnv,patternParser);

   newPtr->name = "facts";
   newPtr->priority = 0;
   newPtr->entityType = &FactData(theEnv)->FactInfo;
   
#if (! RUN_TIME) && (! BLOAD_ONLY)
   newPtr->recognizeFunction = FactPatternParserFind;
   newPtr->parseFunction = FactPatternParse;
   newPtr->postAnalysisFunction = NULL;
   newPtr->addPatternFunction = PlaceFactPattern;   
   newPtr->removePatternFunction = DetachFactPattern;
   newPtr->genJNConstantFunction = NULL;
   newPtr->replaceGetJNValueFunction = FactReplaceGetvar;
   newPtr->genGetJNValueFunction = FactGenGetvar;
   newPtr->genCompareJNValuesFunction = FactJNVariableComparison;
   newPtr->genPNConstantFunction = FactGenPNConstant;
   newPtr->replaceGetPNValueFunction = FactReplaceGetfield;
   newPtr->genGetPNValueFunction = FactGenGetfield;
   newPtr->genComparePNValuesFunction = FactPNVariableComparison;
   newPtr->returnUserDataFunction = NULL;
   newPtr->copyUserDataFunction = NULL;
#else
   newPtr->recognizeFunction = NULL;
   newPtr->parseFunction = NULL;
   newPtr->postAnalysisFunction = NULL;
   newPtr->addPatternFunction = NULL;   
   newPtr->removePatternFunction = NULL;
   newPtr->genJNConstantFunction = NULL;
   newPtr->replaceGetJNValueFunction = NULL;
   newPtr->genGetJNValueFunction = NULL;
   newPtr->genCompareJNValuesFunction = NULL;
   newPtr->genPNConstantFunction = NULL;
   newPtr->replaceGetPNValueFunction = NULL;
   newPtr->genGetPNValueFunction = NULL;
   newPtr->genComparePNValuesFunction = NULL;
   newPtr->returnUserDataFunction = NULL;
   newPtr->copyUserDataFunction = NULL;   
#endif

   newPtr->markIRPatternFunction = MarkFactPatternForIncrementalReset;
   newPtr->incrementalResetFunction = FactsIncrementalReset;

#if (! RUN_TIME) && (! BLOAD_ONLY)
   newPtr->initialPatternFunction = CreateInitialFactPattern;
#if CONSTRUCT_COMPILER
   newPtr->codeReferenceFunction = FactPatternNodeReference;
#else
   newPtr->codeReferenceFunction = NULL;
#endif
#else
   newPtr->initialPatternFunction = NULL;
   newPtr->codeReferenceFunction = NULL;
#endif   

   AddPatternParser(theEnv,newPtr);
#endif
  }

#if (! RUN_TIME) && (! BLOAD_ONLY)

/******************************************************************************/
/* PlaceFactPattern: Integrates a fact pattern into the fact pattern network. */
/******************************************************************************/
static struct patternNodeHeader *PlaceFactPattern(
  void *theEnv,
  struct lhsParseNode *thePattern)
  {
   struct lhsParseNode *tempPattern;
   struct factPatternNode *currentLevel, *lastLevel;
   struct factPatternNode *nodeBeforeMatch, *newNode = NULL;
   unsigned endSlot;
   int count;
   const char *deftemplateName;

   /*======================================================================*/
   /* Get the name of the deftemplate associated with the pattern being    */
   /* added (recall that the first field of any pattern must be a symbol). */
   /*======================================================================*/

   deftemplateName = ValueToString(thePattern->right->bottom->value);

   /*=====================================================*/
   /* Remove any slot tests that test only for existance. */
   /*=====================================================*/

   thePattern->right = RemoveUnneededSlots(theEnv,thePattern->right);

   /*========================================================*/
   /* If the constant test for the relation name is the only */
   /* pattern network test and there are no other network    */
   /* tests, then remove the test, but keep the node since   */
   /* there must be a link from the fact pattern network to  */
   /* the join network. Otherwise, remove the test for the   */
   /* relation name since this test has already been done    */
   /* before entering the pattern network (since each        */
   /* deftemplate has its own pattern network).              */
   /*========================================================*/

   if (thePattern->right->right == NULL)
     {
      ReturnExpression(theEnv,thePattern->right->networkTest);
      ReturnExpression(theEnv,thePattern->right->constantSelector);
      ReturnExpression(theEnv,thePattern->right->constantValue);
      thePattern->right->networkTest = NULL;
      thePattern->right->constantSelector = NULL;
      thePattern->right->constantValue = NULL;
     }
   else
     {
      tempPattern = thePattern->right;
      thePattern->right = thePattern->right->right;
      tempPattern->right = NULL;
	  ReturnLHSParseNodes(theEnv,tempPattern);
     }

   /*====================================================*/
   /* Get the expression for hashing in the alpha memory */
   /* and attach it to the last node of the pattern.     */
   /*====================================================*/
      
   tempPattern = thePattern->right;
   while (tempPattern->right != NULL)
     { tempPattern = tempPattern->right; }
     
   if ((tempPattern->multifieldSlot) && (tempPattern->bottom != NULL))
     {
      tempPattern = tempPattern->bottom;
      
      while (tempPattern->right != NULL)
        { tempPattern = tempPattern->right; }
     }

   tempPattern->rightHash = thePattern->rightHash;
   thePattern->rightHash = NULL;

   tempPattern = NULL;
        
   /*============================================================*/
   /* Get a pointer to the deftemplate data structure associated */
   /* with the pattern (use the deftemplate name extracted from  */
   /* the first field of the pattern).                           */
   /*============================================================*/

   FactData(theEnv)->CurrentDeftemplate = (struct deftemplate *)
                        FindImportedConstruct(theEnv,"deftemplate",NULL,
                                              deftemplateName,&count,
                                              TRUE,NULL);

   /*================================================*/
   /* Initialize some pointers to indicate where the */
   /* pattern is being added to the pattern network. */
   /*================================================*/

   currentLevel = FactData(theEnv)->CurrentDeftemplate->patternNetwork;
   lastLevel = NULL;
   thePattern = thePattern->right;

   /*===========================================*/
   /* Loop until all fields in the pattern have */
   /* been added to the pattern network.        */
   /*===========================================*/

   while (thePattern != NULL)
     {
      /*===========================================================*/
      /* If a multifield slot is being processed, then process the */
      /* pattern nodes attached to the multifield pattern node.    */
      /*===========================================================*/

      if (thePattern->multifieldSlot)
        {
         tempPattern = thePattern;
         thePattern = thePattern->bottom;
        }

      /*============================================*/
      /* Determine if the last pattern field within */
      /* a multifield slot is being processed.      */
      /*============================================*/

      if ((thePattern->right == NULL) && (tempPattern != NULL))
        { endSlot = TRUE; }
      else
        { endSlot = FALSE; }

      /*========================================*/
      /* Is there a node in the pattern network */
      /* that can be reused (shared)?           */
      /*========================================*/

      newNode = FindPatternNode(currentLevel,thePattern,&nodeBeforeMatch,endSlot,FALSE);

      /*================================================*/
      /* If the pattern node cannot be shared, then add */
      /* a new pattern node to the pattern network.     */
      /*================================================*/

      if (newNode == NULL)
        { newNode = CreateNewPatternNode(theEnv,thePattern,nodeBeforeMatch,lastLevel,endSlot,FALSE); }

      if (thePattern->constantSelector != NULL)
        {
         currentLevel = newNode->nextLevel;
         lastLevel = newNode;
         newNode = FindPatternNode(currentLevel,thePattern,&nodeBeforeMatch,endSlot,TRUE);
         
         if (newNode == NULL)
           { newNode = CreateNewPatternNode(theEnv,thePattern,nodeBeforeMatch,lastLevel,endSlot,TRUE); }
        }
      
      /*===========================================================*/
      /* Move on to the next field in the new pattern to be added. */
      /*===========================================================*/

      if ((thePattern->right == NULL) && (tempPattern != NULL))
        {
         thePattern = tempPattern;
         tempPattern = NULL;
        }

      thePattern = thePattern->right;

      /*==========================================================*/
      /* If there are no more pattern nodes to be added to the    */
      /* pattern network, then mark the last pattern node added   */
      /* as a stop node (i.e. if you get to this node and the     */
      /* network test succeeds, then a pattern has been matched). */
      /*==========================================================*/

      if (thePattern == NULL) newNode->header.stopNode = TRUE;

      /*================================================*/
      /* Update the pointers which indicate where we're */
      /* trying to add the new pattern to the currently */
      /* existing pattern network.                      */
      /*================================================*/

      lastLevel = newNode;
      currentLevel = newNode->nextLevel;
     }

   /*==================================================*/
   /* Return the leaf node of the newly added pattern. */
   /*==================================================*/

   return((struct patternNodeHeader *) newNode);
  }

/*************************************************************/
/* FindPatternNode: Looks for a pattern node at a specified  */
/*  level in the pattern network that can be reused (shared) */
/*  with a pattern field being added to the pattern network. */
/*************************************************************/
static struct factPatternNode *FindPatternNode(
  struct factPatternNode *listOfNodes,
  struct lhsParseNode *thePattern,
  struct factPatternNode **nodeBeforeMatch,
  unsigned endSlot,
  unsigned constantSelector)
  {
   struct expr *compareTest;
   *nodeBeforeMatch = NULL;
   
   if (constantSelector)
     { compareTest = thePattern->constantValue; }
   else if (thePattern->constantSelector != NULL)
     { compareTest = thePattern->constantSelector; }
   else
     { compareTest = thePattern->networkTest; }

   /*==========================================================*/
   /* Loop through the nodes at the given level in the pattern */
   /* network looking for a node that can be reused (shared)?  */
   /*==========================================================*/

   while (listOfNodes != NULL)
     {
      /*==========================================================*/
      /* If the type of the pattern node and the expression being */
      /* tested by the pattern node are the same as the type and  */
      /* expression for the pattern field being added, then       */
      /* return the pattern node because it can be shared with    */
      /* the pattern field being added.                           */
      /*==========================================================*/

      if ((thePattern->type == SF_WILDCARD) || (thePattern->type == SF_VARIABLE))
        {
         if ((listOfNodes->header.singlefieldNode) &&
             (listOfNodes->header.endSlot == endSlot) &&
             (listOfNodes->whichField == thePattern->index) &&
             (listOfNodes->whichSlot == (thePattern->slotNumber - 1)) &&
             IdenticalExpression(listOfNodes->networkTest,compareTest) &&
             IdenticalExpression(listOfNodes->header.rightHash,thePattern->rightHash))
           { return(listOfNodes); }
        }
      else if ((thePattern->type == MF_WILDCARD) || (thePattern->type == MF_VARIABLE))
        {
         if ((listOfNodes->header.multifieldNode) &&
             (listOfNodes->header.endSlot == endSlot) &&
             (listOfNodes->leaveFields == thePattern->singleFieldsAfter) &&
             (listOfNodes->whichField == thePattern->index) &&
             (listOfNodes->whichSlot == (thePattern->slotNumber - 1)) &&
             IdenticalExpression(listOfNodes->networkTest,compareTest) &&
             IdenticalExpression(listOfNodes->header.rightHash,thePattern->rightHash))
           { return(listOfNodes); }
        }

      /*==================================*/
      /* Move on to the next node at this */
      /* level in the pattern network.    */
      /*==================================*/

      *nodeBeforeMatch = listOfNodes;
      listOfNodes = listOfNodes->rightNode;
     }

   /*==============================================*/
   /* A shareable pattern node could not be found. */
   /*==============================================*/

   return(NULL);
  }

/*************************************************************/
/* RemoveUnneededSlots: Removes fact pattern nodes that have */
/*   no effect on pattern matching. For example, given the   */
/*   following deftemplate and a pattern using it,           */
/*                                                           */
/*   (deftemplate foo (slot x) (slot y))                     */
/*                                                           */
/*   (foo (x ?x) (y ?y))                                     */
/*                                                           */
/*   The x and y slot pattern nodes can be discarded since   */
/*   all foo facts will have these two slots in the fact     */
/*   data structure used to store them.                      */
/*************************************************************/
static struct lhsParseNode *RemoveUnneededSlots(
  void *theEnv,
  struct lhsParseNode *thePattern)
  {
   struct lhsParseNode *tempPattern = thePattern;
   struct lhsParseNode *lastPattern = NULL, *head = thePattern;
   struct expr *theTest;

   while (tempPattern != NULL)
     {
      /*=============================================================*/
      /* A single field slot that has no pattern network expression  */
      /* associated with it can be removed (i.e. any value contained */
      /* in this slot will satisfy the pattern being matched).       */
      /*=============================================================*/

      if (((tempPattern->type == SF_WILDCARD) || (tempPattern->type == SF_VARIABLE)) &&
          (tempPattern->networkTest == NULL))
        {
         if (lastPattern != NULL) lastPattern->right = tempPattern->right;
         else head = tempPattern->right;

         tempPattern->right = NULL;
         ReturnLHSParseNodes(theEnv,tempPattern);

         if (lastPattern != NULL) tempPattern = lastPattern->right;
         else tempPattern = head;
        }

      /*=======================================================*/
      /* A multifield variable or wildcard within a multifield */
      /* slot can be removed if there are no other multifield  */
      /* variables or wildcards contained in the same slot     */
      /* (and the multifield has no expressions which must be  */
      /* evaluated in the fact pattern network).               */
      /*=======================================================*/

      else if (((tempPattern->type == MF_WILDCARD) || (tempPattern->type == MF_VARIABLE)) &&
               (tempPattern->multifieldSlot == FALSE) &&
               (tempPattern->networkTest == NULL) &&
               (tempPattern->multiFieldsBefore == 0) &&
               (tempPattern->multiFieldsAfter == 0))
        {
         if (lastPattern != NULL) lastPattern->right = tempPattern->right;
         else head = tempPattern->right;

         tempPattern->right = NULL;
         ReturnLHSParseNodes(theEnv,tempPattern);

         if (lastPattern != NULL) tempPattern = lastPattern->right;
         else tempPattern = head;
        }

      /*==================================================================*/
      /* A multifield wildcard or variable contained in a multifield slot */
      /* that contains no other multifield wildcards or variables, but    */
      /* does have an expression that must be evaluated, can be changed   */
      /* to a single field pattern node with the same expression.         */
      /*==================================================================*/

      else if (((tempPattern->type == MF_WILDCARD) || (tempPattern->type == MF_VARIABLE)) &&
               (tempPattern->multifieldSlot == FALSE) &&
               (tempPattern->networkTest != NULL) &&
               (tempPattern->multiFieldsBefore == 0) &&
               (tempPattern->multiFieldsAfter == 0))
        {
         tempPattern->type = SF_WILDCARD;
         lastPattern = tempPattern;
         tempPattern = tempPattern->right;
        }

      /*=========================================================*/
      /* If we're dealing with a multifield slot with no slot    */
      /* restrictions, then treat the multfield slot as a single */
      /* field slot, but attach a test which verifies that the   */
      /* slot contains a zero length multifield value.           */
      /*=========================================================*/

      else if ((tempPattern->type == MF_WILDCARD) &&
               (tempPattern->multifieldSlot == TRUE) &&
               (tempPattern->bottom == NULL))
        {
         tempPattern->type = SF_WILDCARD;
         tempPattern->networkTest = FactGenCheckZeroLength(theEnv,tempPattern->slotNumber);
         tempPattern->multifieldSlot = FALSE;
         lastPattern = tempPattern;
         tempPattern = tempPattern->right;
        }

      /*===================================================*/
      /* Recursively call RemoveUnneededSlots for the slot */
      /* restrictions contained within a multifield slot.  */
      /*===================================================*/

      else if ((tempPattern->type == MF_WILDCARD) &&
               (tempPattern->multifieldSlot == TRUE))
        {
         /*=======================================================*/
         /* Add an expression to the first pattern restriction in */
         /* the multifield slot that determines whether or not    */
         /* the fact's slot value contains the minimum number of  */
         /* required fields to satisfy the pattern restrictions   */
         /* for this slot. The length check is place before any   */
         /* other tests, so that preceeding checks do not have to */
         /* determine if there are enough fields in the slot to   */
         /* safely retrieve a value.                              */
         /*=======================================================*/

         theTest = FactGenCheckLength(theEnv,tempPattern->bottom);
         if (tempPattern->bottom->constantSelector != NULL)
           { tempPattern->bottom->constantSelector->nextArg = CopyExpression(theEnv,theTest); }
         theTest = CombineExpressions(theEnv,theTest,tempPattern->bottom->networkTest);
         tempPattern->bottom->networkTest = theTest;

         /*=========================================================*/
         /* Remove any unneeded pattern restrictions from the slot. */
         /*=========================================================*/

         tempPattern->bottom = RemoveUnneededSlots(theEnv,tempPattern->bottom);

         /*===========================================================*/
         /* If the slot no longer contains any restrictions, then the */
         /* multifield slot can be completely removed. In any case,   */
         /* move on to the next slot to be examined for removal.      */
         /*===========================================================*/

         if (tempPattern->bottom == NULL)
           {
            if (lastPattern != NULL) lastPattern->right = tempPattern->right;
            else head = tempPattern->right;

            tempPattern->right = NULL;
            ReturnLHSParseNodes(theEnv,tempPattern);

            if (lastPattern != NULL) tempPattern = lastPattern->right;
            else tempPattern = head;
           }
         else
           {
            lastPattern = tempPattern;
            tempPattern = tempPattern->right;
           }
        }

      /*=======================================================*/
      /* If none of the other tests for removing slots or slot */
      /* restrictions apply, then move on to the next slot or  */
      /* slot restriction to be tested.                        */
      /*=======================================================*/

      else
        {
         lastPattern = tempPattern;
         tempPattern = tempPattern->right;
        }
     }

   /*======================================*/
   /* Return the pattern with unused slots */
   /* and slot restrictions removed.       */
   /*======================================*/

   return(head);
  }

/****************************************************/
/* CreateNewPatternNode: Creates a new pattern node */
/*   and initializes all of its values.             */
/****************************************************/
static struct factPatternNode *CreateNewPatternNode(
  void *theEnv,
  struct lhsParseNode *thePattern,
  struct factPatternNode *nodeBeforeMatch,
  struct factPatternNode *upperLevel,
  unsigned endSlot,
  unsigned constantSelector)
  {
   struct factPatternNode *newNode;

   /*========================================*/
   /* Create the pattern node and initialize */
   /* its slots to the default values.       */
   /*========================================*/

   newNode = get_struct(theEnv,factPatternNode);
   newNode->nextLevel = NULL;
   newNode->rightNode = NULL;
   newNode->leftNode = NULL;
   newNode->leaveFields = thePattern->singleFieldsAfter;
   InitializePatternHeader(theEnv,(struct patternNodeHeader *) &newNode->header);

   if (thePattern->index > 0) 
     { newNode->whichField = (unsigned short) thePattern->index; }
   else newNode->whichField = 0;

   if (thePattern->slotNumber >= 0) 
     { newNode->whichSlot = (unsigned short) (thePattern->slotNumber - 1); }
   else 
     { newNode->whichSlot = newNode->whichField; }

   if ((thePattern->constantSelector != NULL) && (! constantSelector))
     { newNode->header.selector = TRUE; }

   /*=============================================================*/
   /* Set the slot values which indicate whether the pattern node */
   /* is a single-field, multifield, or end-of-pattern node.      */
   /*=============================================================*/

   if ((thePattern->type == SF_WILDCARD) || (thePattern->type == SF_VARIABLE))
     { newNode->header.singlefieldNode = TRUE; }
   else if ((thePattern->type == MF_WILDCARD) || (thePattern->type == MF_VARIABLE))
     { newNode->header.multifieldNode = TRUE; }
   newNode->header.endSlot = endSlot;

   /*===========================================================*/
   /* Install the expression associated with this pattern node. */
   /*===========================================================*/
   
   if (constantSelector)
     { newNode->networkTest = AddHashedExpression(theEnv,thePattern->constantValue); }
   else if (thePattern->constantSelector != NULL)
     { newNode->networkTest = AddHashedExpression(theEnv,thePattern->constantSelector); }
   else
     { newNode->networkTest = AddHashedExpression(theEnv,thePattern->networkTest); }

   /*==========================================*/
   /* Add the expression used for adding alpha */
   /* matches to the alpha memory.             */
   /*==========================================*/
   
   newNode->header.rightHash = AddHashedExpression(theEnv,thePattern->rightHash);
   
   /*===============================================*/
   /* Set the upper level pointer for the new node. */
   /*===============================================*/

   newNode->lastLevel = upperLevel;
   
   if ((upperLevel != NULL) && (upperLevel->header.selector))
     { AddHashedPatternNode(theEnv,upperLevel,newNode,newNode->networkTest->type,newNode->networkTest->value); }

   /*======================================================*/
   /* If there are no nodes on this level, then attach the */
   /* new node to the child pointer of the upper level.    */
   /*======================================================*/

   if (nodeBeforeMatch == NULL)
     {
      if (upperLevel == NULL) FactData(theEnv)->CurrentDeftemplate->patternNetwork = newNode;
      else upperLevel->nextLevel = newNode;
      return(newNode);
     }

   /*=====================================================*/
   /* If there is an upper level above the new node, then */
   /* place the new node as the first child in the upper  */
   /* level's nextLevel (child) link.                     */
   /*=====================================================*/

   if (upperLevel != NULL)
     {
      newNode->rightNode = upperLevel->nextLevel;
      if (upperLevel->nextLevel != NULL)
        { upperLevel->nextLevel->leftNode = newNode; }
      upperLevel->nextLevel = newNode;
      return(newNode);
     }

   /*=====================================================*/
   /* Since there is no upper level above the new node,   */
   /* (i.e. the new node is being added to the highest    */
   /* level in the pattern network), the new node becomes */
   /* the first node visited in the pattern network.      */
   /*=====================================================*/

   newNode->rightNode = FactData(theEnv)->CurrentDeftemplate->patternNetwork;
   if (FactData(theEnv)->CurrentDeftemplate->patternNetwork != NULL)
     { FactData(theEnv)->CurrentDeftemplate->patternNetwork->leftNode = newNode; }

   FactData(theEnv)->CurrentDeftemplate->patternNetwork = newNode;
   return(newNode);
  }

/*************************************************************/
/* DetachFactPattern: Removes a pattern node and all of its  */
/*   parent nodes from the pattern network. Nodes are only   */
/*   removed if they are no longer shared (i.e. a pattern    */
/*   node that has more than one child node is shared). A    */
/*   pattern from a rule is typically removed by removing    */
/*   the bottom most pattern node used by the pattern and    */
/*   then removing any parent nodes which are not shared by  */
/*   other patterns.                                         */
/*                                                           */
/*   Example:                                                */
/*     Patterns (a b c d) and (a b e f) would be represented */
/*     by the pattern net shown on the left.  If (a b c d)   */
/*     was detached, the resultant pattern net would be the  */
/*     one shown on the right.                               */
/*                                                           */
/*           a                  a                            */
/*           |                  |                            */
/*           b                  b                            */
/*           |                  |                            */
/*           c--e               e                            */
/*           |  |               |                            */
/*           d  f               f                            */
/*                                                           */
/*************************************************************/
static void DetachFactPattern(
  void *theEnv,
  struct patternNodeHeader *thePattern)
  {
   struct factPatternNode *patternPtr;
   struct factPatternNode *upperLevel;

   /*=====================================================*/
   /* Get rid of any matches stored in the alpha memory.  */
   /*=====================================================*/

   patternPtr = (struct factPatternNode *) thePattern;
   ClearPatternMatches(theEnv,patternPtr);

   /*=======================================================*/
   /* If there are no joins entered from this pattern, then */
   /* the pattern node is no longer a stop node. Also if    */
   /* the pattern has a next level pointer, then it can     */
   /* not be removed since other patterns make use of it.   */
   /*=======================================================*/

   if (patternPtr->header.entryJoin == NULL) patternPtr->header.stopNode = FALSE;
   if (patternPtr->nextLevel != NULL) return;

   /*==============================================================*/
   /* Loop until all appropriate pattern nodes have been detached. */
   /*==============================================================*/

   upperLevel = patternPtr;
   while (upperLevel != NULL)
     {
      if ((upperLevel->leftNode == NULL) &&
          (upperLevel->rightNode == NULL))
        {
         /*===============================================*/
         /* Pattern node is the only node on this level.  */
         /* Remove it and continue detaching other nodes  */
         /* above this one, because no other patterns are */
         /* dependent upon this node.                     */
         /*===============================================*/

         patternPtr = upperLevel;
         upperLevel = patternPtr->lastLevel;

         if (upperLevel == NULL)
           { FindAndSetDeftemplatePatternNetwork(theEnv,patternPtr,NULL); }
         else
           {
            if (upperLevel->header.selector)
              { RemoveHashedPatternNode(theEnv,upperLevel,patternPtr,patternPtr->networkTest->type,patternPtr->networkTest->value); }
              
            upperLevel->nextLevel = NULL;
            if (upperLevel->header.stopNode) upperLevel = NULL;
           }

         RemoveHashedExpression(theEnv,patternPtr->networkTest);
         RemoveHashedExpression(theEnv,patternPtr->header.rightHash);
         rtn_struct(theEnv,factPatternNode,patternPtr);
        }
      else if (upperLevel->leftNode != NULL)
        {
         /*====================================================*/
         /* Pattern node has another pattern node which must   */
         /* be checked preceding it.  Remove the pattern node, */
         /* but do not detach any nodes above this one.        */
         /*====================================================*/

         patternPtr = upperLevel;
         
         if ((patternPtr->lastLevel != NULL) && 
             (patternPtr->lastLevel->header.selector))
           { RemoveHashedPatternNode(theEnv,patternPtr->lastLevel,patternPtr,patternPtr->networkTest->type,patternPtr->networkTest->value); }

         upperLevel->leftNode->rightNode = upperLevel->rightNode;
         if (upperLevel->rightNode != NULL)
           { upperLevel->rightNode->leftNode = upperLevel->leftNode; }

         RemoveHashedExpression(theEnv,patternPtr->networkTest);
         RemoveHashedExpression(theEnv,patternPtr->header.rightHash);
         rtn_struct(theEnv,factPatternNode,patternPtr);
         upperLevel = NULL;
        }
      else
        {
         /*====================================================*/
         /* Pattern node has no pattern node preceding it, but */
         /* does have one succeeding it. Remove the pattern    */
         /* node, but do not detach any nodes above this one.  */
         /*====================================================*/

         patternPtr = upperLevel;
         upperLevel = upperLevel->lastLevel;
         if (upperLevel == NULL)
           { FindAndSetDeftemplatePatternNetwork(theEnv,patternPtr,patternPtr->rightNode); }
         else
           { 
           if (upperLevel->header.selector)
              { RemoveHashedPatternNode(theEnv,upperLevel,patternPtr,patternPtr->networkTest->type,patternPtr->networkTest->value); }

            upperLevel->nextLevel = patternPtr->rightNode;
           }
         patternPtr->rightNode->leftNode = NULL;

         RemoveHashedExpression(theEnv,patternPtr->networkTest);
         RemoveHashedExpression(theEnv,patternPtr->header.rightHash);
         rtn_struct(theEnv,factPatternNode,patternPtr); 
         upperLevel = NULL;
        }
     }
  }

#endif

/**************************************************************/
/* DestroyFactPatternNetwork: Deallocates the data structures */
/*   associated with a fact pattern network.                  */
/**************************************************************/
globle void DestroyFactPatternNetwork(
  void *theEnv,
  struct factPatternNode *thePattern)
  {
   struct factPatternNode *patternPtr;
   
   if (thePattern == NULL) return;

   while (thePattern != NULL)
     {
      patternPtr = thePattern->rightNode;
      
      DestroyFactPatternNetwork(theEnv,thePattern->nextLevel);
      
      DestroyAlphaMemory(theEnv,&thePattern->header,FALSE);

      if ((thePattern->lastLevel != NULL) &&
          (thePattern->lastLevel->header.selector))
        { RemoveHashedPatternNode(theEnv,thePattern->lastLevel,thePattern,thePattern->networkTest->type,thePattern->networkTest->value); }

#if (! BLOAD_ONLY) && (! RUN_TIME)
      rtn_struct(theEnv,factPatternNode,thePattern);
#endif
      
      thePattern = patternPtr;
     }
  }
  
#if (! RUN_TIME) && (! BLOAD_ONLY)
  
/***********************************************************/
/* FindAndSetDeftemplatePatternNetwork: When a deftemplate */
/*   pattern is detached from the fact pattern network, it */
/*   is not possible to directly detach the link from the  */
/*   deftemplate to the pattern network (it is a one way   */
/*   link). Therefore if the top most pointer to a         */
/*   deftemplates pattern network must be changed, it is   */
/*   necessary to search the list of deftemplates to find  */
/*   the appropriate one to modify.                        */
/***********************************************************/
static void FindAndSetDeftemplatePatternNetwork(
  void *theEnv,
  struct factPatternNode *rootNode,
  struct factPatternNode *newRootNode)
  {
   struct deftemplate *theDeftemplate;
   struct defmodule *theModule;

   /*=======================================================*/
   /* Save the current module since we will be changing it. */
   /*=======================================================*/

   SaveCurrentModule(theEnv);

   /*=======================================================*/
   /* Loop through every module looking for the deftemplate */
   /* associated with the specified root node.              */
   /*=======================================================*/

   for (theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,NULL);
        theModule != NULL;
        theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,theModule))
     {
      /*======================================================*/
      /* Set the current module to the module being examined. */
      /*======================================================*/

      EnvSetCurrentModule(theEnv,(void *) theModule);

      /*======================================================*/
      /* Loop through every deftemplate in the current module */
      /* searching for the deftemplate associated with the    */
      /* specified root node.                                 */
      /*======================================================*/

      for (theDeftemplate = (struct deftemplate *) EnvGetNextDeftemplate(theEnv,NULL);
           theDeftemplate != NULL;
           theDeftemplate = (struct deftemplate *) EnvGetNextDeftemplate(theEnv,theDeftemplate))
        {
         /*===========================================================*/
         /* When the associated deftemplate is found, change its root */
         /* node from the current value to the new value. Restore the */
         /* current module before leaving this routine.               */
         /*===========================================================*/

         if (theDeftemplate->patternNetwork == rootNode)
           {
            RestoreCurrentModule(theEnv);
            theDeftemplate->patternNetwork = newRootNode;
            return;
           }
        }
     }

   /*========================================================*/
   /* If the deftemplate wasn't found, then we're presumably */
   /* we're in the the middle of a clear and the deftemplate */
   /* has already been deleted so there's no need to update  */
   /* the links to the fact pattern network.                 */
   /*========================================================*/

   RestoreCurrentModule(theEnv);
  }

/***************************************************************/
/* ClearPatternMatches: Clears the fact list of all pointers   */
/*   which point to a specific pattern.  The pointers are used */
/*   to remember which patterns were matched by a fact to      */
/*   make retraction easier.  When a rule is excised, the      */
/*   pointers need to be removed.                              */
/***************************************************************/
static void ClearPatternMatches(
  void *theEnv,
  struct factPatternNode *patternPtr)
  {
   struct fact *theFact;
   struct patternMatch *lastMatch, *theMatch;

   /*===========================================*/
   /* Loop through every fact in the fact list. */
   /*===========================================*/

   for (theFact = (struct fact *) EnvGetNextFact(theEnv,NULL);
        theFact != NULL;
        theFact = (struct fact *) EnvGetNextFact(theEnv,theFact))
     {
      /*========================================*/
      /* Loop through every match for the fact. */
      /*========================================*/

      lastMatch = NULL;
      theMatch = (struct patternMatch *) theFact->list;

      while (theMatch != NULL)
        {
         /*================================================*/
         /* If the match is for the pattern being deleted, */
         /* then remove the match.                         */
         /*================================================*/

         if (theMatch->matchingPattern == (struct patternNodeHeader *) patternPtr)
           {
            if (lastMatch == NULL)
              {
               /*=====================================*/
               /* Remove the first match of the fact. */
               /*=====================================*/

               theFact->list = (void *) theMatch->next;
               rtn_struct(theEnv,patternMatch,theMatch);
               theMatch = (struct patternMatch *) theFact->list;
              }
            else
             {
               /*===================================*/
               /* Remove a match for the fact which */
               /* follows the first match.          */
               /*===================================*/

              lastMatch->next = theMatch->next;
              rtn_struct(theEnv,patternMatch,theMatch);
              theMatch = lastMatch->next;
             }
           }

         /*====================================================*/
         /* If the match is not for the pattern being deleted, */
         /* then move on to the next match for the fact.       */
         /*====================================================*/

         else
          {
           lastMatch = theMatch;
           theMatch = theMatch->next;
          }
       }
    }
  }
  
#endif /* (! RUN_TIME) && (! BLOAD_ONLY) */

#endif /* DEFTEMPLATE_CONSTRUCT && DEFRULE_CONSTRUCT */



