patch-2.3.9 linux/include/asm-mips/ng1hw.h
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- Lines: 573
- Date:
Fri Jun 25 17:37:53 1999
- Orig file:
v2.3.8/linux/include/asm-mips/ng1hw.h
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.3.8/linux/include/asm-mips/ng1hw.h linux/include/asm-mips/ng1hw.h
@@ -0,0 +1,572 @@
+/* This is the hardware interface for newport graphics. It's taken from
+ IRIX.
+
+ Alex deVries <puffin@redhat.com>
+
+*/
+
+
+#ifndef __SYS_NG1HW_H__
+#define __SYS_NG1HW_H__
+
+#ident "$Revision: 1.1 $"
+
+#define BIT(n) (0x1 << n)
+
+
+#ifndef REX_ASMCODE
+
+typedef union {
+ volatile float flt;
+ volatile unsigned int word;
+} float_long;
+
+typedef volatile unsigned int vol_ulong;
+typedef volatile unsigned int fixed16;
+
+typedef union {
+ vol_ulong byword;
+ struct {
+ volatile unsigned short s0;
+ volatile unsigned short s1;
+ } byshort;
+ struct {
+ volatile unsigned char b0, b1, b2;
+ volatile unsigned char b3;
+ } bybyte;
+} DCB_reg;
+
+#ifndef REXSIM
+typedef struct rex3regs { /* THE CHIP */
+ vol_ulong drawmode1; /* extra mode bits for GL 0x0000 */
+ vol_ulong drawmode0; /* command register 0x0004 */
+
+ vol_ulong lsmode; /* line stipple mode 0x0008 */
+ vol_ulong lspattern; /* 32 bit pixel lspattern 0x000c */
+ vol_ulong lspatsave; /* save register for lspattern 0x0010 */
+ vol_ulong zpattern; /* 32 bit pixel zpattern 0x0014 */
+
+ vol_ulong colorback; /* background color 0x0018 */
+ vol_ulong colorvram; /* fast vram clear color 0x001c */
+ vol_ulong alpharef; /* afunction reference value 0x0020 */
+
+ vol_ulong pad0; /* padding 0x0024 */
+
+ vol_ulong smask0x; /* screen mask 0, window rel, 0x0028 */
+ vol_ulong smask0y; /* exclusively for the GL 0x002c */
+ vol_ulong _setup; /* do line/span setup, no iter 0x0030 */
+ vol_ulong _stepz; /* Enable ZPATTERN for this pix 0x0034 */
+ vol_ulong _lsrestore; /* Restore lspattern,count 0x0038 */
+ vol_ulong _lssave; /* Backup lspattern,count 0x003c */
+
+ char _pad1[0x100-0x40];
+
+ float_long _xstart; /* 16.4(7) current x 0x0100 */
+ float_long _ystart; /* 16.4(7) current y 0x0104 */
+ float_long _xend; /* 16.4(7) 0x0108 */
+ float_long _yend; /* 16.4(7) 0x010c */
+ vol_ulong xsave; /* 16 x save for blocks 0x0110 */
+ vol_ulong xymove; /* x,y copy dest offset 0x0114 */
+ float_long bresd; /* s19.8 bres d error term 0x0118 */
+ float_long bress1; /* s2.15 bres s coverage term 0x011c */
+ vol_ulong bresoctinc1; /* 3(4)17.3 octant+inc1 value 0x0120 */
+ volatile int bresrndinc2; /* 8(3)18.3 bres inc2 value 0x0124 */
+ vol_ulong brese1; /* 1.15 bres e1 (minor slope) 0x0128 */
+ vol_ulong bress2; /* s18.8 bres s2 coverage term 0x012c */
+ vol_ulong aweight0; /* antialiasing weights 0x0130 */
+ vol_ulong aweight1; /* antialiasing weights 0x0134 */
+ float_long xstartf; /* 12.4(7) GL version of _xstart0x0138 */
+ float_long ystartf; /* 12.4(7) 0x013c */
+ float_long xendf; /* 12.4(7) 0x0140 */
+ float_long yendf; /* 12.4(7) 0x0144 */
+ fixed16 xstarti; /* 16 integer format for xstart 0x0148 */
+ float_long xendf1; /* 12.4(7) same as xend 0x014c */
+ fixed16 xystarti; /* 16,16 0x0150 */
+ fixed16 xyendi; /* 16,16 0x0154 */
+ fixed16 xstartendi; /* 16,16 0x0158 */
+ char _pad2[0x200-0x15c];
+ float_long colorred; /* o12.11 red (also foreground) 0x0200 */
+ float_long coloralpha; /* o8.11 alpha 0x0204 */
+ float_long colorgrn; /* o8.11 green 0x0208 */
+ float_long colorblue; /* o8.11 blue 0x020c */
+ float_long slopered; /* s9.11 0x0210 */
+ float_long slopealpha; /* s9.11 0x0214 */
+ float_long slopegrn; /* s9.11 0x0218 */
+ float_long slopeblue; /* s9.11 0x021c */
+ vol_ulong wrmask; /* writemask 0x0220 */
+ vol_ulong colori; /* packed bgr/ci 0x0224 */
+ float_long colorx; /* 12.11 red (no overflow) 0x0228 */
+ float_long slopered1; /* same as slopered 0x022c */
+ vol_ulong hostrw0; /* host PIO/DMA port (msw) 0x0230 */
+ vol_ulong hostrw1; /* host PIO/DMA port (lsw) 0x0234 */
+ vol_ulong dcbmode; /* display ctrl bus mode reg 0x0238 */
+ volatile int pad3; /* 0x023c */
+ DCB_reg dcbdata0; /* display ctrl bus port (msw) 0x0240 */
+ vol_ulong dcbdata1; /* display ctrl bus port (lsw) 0x0244 */
+} Rex3regs;
+
+
+typedef struct configregs {
+ vol_ulong smask1x; /* screenmask1 right,left edges 0x1300 */
+ vol_ulong smask1y; /* screenmask1 bottom,top edges 0x1304 */
+ vol_ulong smask2x; /* screenmask2 right,left edges 0x1308 */
+ vol_ulong smask2y; /* screenmask2 bottom,top edges 0x130c */
+ vol_ulong smask3x; /* screenmask3 right,left edges 0x1310 */
+ vol_ulong smask3y; /* screenmask3 bottom,top edges 0x1314 */
+ vol_ulong smask4x; /* screenmask4 right,left edges 0x1318 */
+ vol_ulong smask4y; /* screenmask4 bottom,top edges 0x131c */
+ vol_ulong topscan; /* y coord of top screen line 0x1320 */
+ vol_ulong xywin; /* window offset 0x1324 */
+ vol_ulong clipmode; /* cid,smask settings 0x1328 */
+ vol_ulong pad0; /* 0x132c */
+ vol_ulong config; /* miscellaneous config bits 0x1330 */
+ vol_ulong pad1; /* 0x1334 */
+ vol_ulong status; /* chip busy, FIFO, int status 0x1338 */
+ /* read clears interrupt status bits */
+ vol_ulong ustatus; /* padding on rex rev a, 'read-only' 0x133c */
+ /* copy of status on rex rev b. */
+ vol_ulong dcbreset; /* resets DCB and flushes BFIFO 0x1340 */
+} Configregs;
+
+typedef struct rex3chip {
+ /* page 0 */
+ struct rex3regs set; /* 0x0000 */
+ char _pad0[0x7fc-sizeof(struct rex3regs)];
+ volatile unsigned int dummy; /* 0x7fc */
+ struct rex3regs go; /* 0x0800 */
+
+ char _pad1[0x1300-0x800-sizeof(struct rex3regs)];
+
+ /* page 1 */
+ struct {
+ struct configregs set; /* 0x1300 */
+ char _pad0[0x800-sizeof(struct configregs)];
+ struct configregs go; /* 0x1b00 */
+ } p1;
+} rex3Chip, Rex3chip;
+
+
+#endif /* REX_ASMCODE */
+#endif /* REXSIM */
+
+/* Since alot of flags went away, define here as null bits
+ and leave the code as it is for now,
+ marking where we have to change stuff.
+
+ NONE of these should be defined ! - billt
+ */
+
+#define LSCONTINUE 0
+#define SHADECONTINUE 0
+#define XYCONTINUE 0
+#define XMAJOR 0
+#define YMAJOR 0
+#define QUADMODE 0
+#define LRQPOLY 0
+/* RGBMODE, DITHER now live in DM1 */
+#define RGBMODECMD 0
+#define DITHER 0
+#define DITHERRANGE 0
+/* BLOCK is a function of ADDRMODE */
+#define BLOCK 0
+#define STOPONX 0
+#define STOPONY 0
+/* COLORCOMPARE is a combo of 3 bits (<, = , >) */
+#define COLORCOMP 0
+/* FRACTIONS are gone... */
+#define INITFRAC 0
+#define FRACTION1 0
+
+/* -- some old AUX1 junk -- */
+#define DOUBLEBUF 0
+#define DBLDST0 0
+#define DBLDST1 0
+#define DBLSRC 0
+#define COLORAUX 0
+
+
+/* --- a couple of old cmds also only for conversion --- */
+#define REX_LDPIXEL 0x1
+#define REX_ANTIAUX 0
+#define REX_DRAW 0
+#define LOGICSRC 0
+/* --- Blech! locicops are in DM1 too! */
+#define REX_LO_ZERO REX_LO_ZERO
+#define REX_LO_AND DM1_LO_AND
+#define REX_LO_ANDR DM1_LO_ANDR
+#define REX_LO_SRC DM1_LO_SRC
+#define REX_LO_ANDI DM1_LO_ANDI
+#define REX_LO_DST DM1_LO_DST
+#define REX_LO_XOR DM1_LO_XOR
+#define REX_LO_OR DM1_LO_OR
+#define REX_LO_NOR DM1_LO_NOR
+#define REX_LO_XNOR DM1_LO_XNOR
+#define REX_LO_NDST DM1_LO_NDST
+#define REX_LO_ORR DM1_LO_ORR
+#define REX_LO_NSRC DM1_LO_NSRC
+#define REX_LO_ORI DM1_LO_ORI
+#define REX_LO_NAND DM1_LO_NAND
+#define REX_LO_ONE DM1_LO_ONE
+
+
+/*
+ * drawmode flags
+ */
+#define DM0_OPCODE 0x3 /* opcode(1:0) */
+# define DM0_NOP 0x0
+# define DM0_READ 0x1
+# define DM0_DRAW 0x2
+# define DM0_SCR2SCR 0x3
+#define DM0_ADRMODE_SHIFT 2 /* adrmode(2:0) */
+# define DM0_ADRMODE (0x7<<DM0_ADRMODE_SHIFT)
+# define DM0_SPAN (0x0<<DM0_ADRMODE_SHIFT)
+# define DM0_BLOCK (0x1<<DM0_ADRMODE_SHIFT)
+# define DM0_ILINE (0x2<<DM0_ADRMODE_SHIFT)
+# define DM0_FLINE (0x3<<DM0_ADRMODE_SHIFT)
+# define DM0_ALINE (0x4<<DM0_ADRMODE_SHIFT)
+#ifdef OLDJUNK
+
+/* XXX These definitions are obsolete */
+
+# define DM0_AELINE (0x5<<DM0_ADRMODE_SHIFT)
+# define DM0_ACWEDGE (0x6<<DM0_ADRMODE_SHIFT)
+# define DM0_ACCWEDGE (0x7<<DM0_ADRMODE_SHIFT)
+
+#else
+
+/* XXX These are according to 11/2/92 spec */
+
+# define DM0_TLINE (0x5<<DM0_ADRMODE_SHIFT)
+# define DM0_BLINE (0x6<<DM0_ADRMODE_SHIFT)
+
+#endif /* OLDJUNK */
+
+#define DM0_DOSETUP BIT(5)
+#define DM0_COLORHOST BIT(6)
+#define DM0_ALPHAHOST BIT(7)
+#define DM0_STOPONX BIT(8)
+#define DM0_STOPONY BIT(9)
+#define DM0_STOPONXY (DM0_STOPONX | DM0_STOPONY)
+#define DM0_SKIPFIRST BIT(10)
+#define DM0_SKIPLAST BIT(11)
+#define DM0_ENZPATTERN BIT(12)
+#define DM0_ENLSPATTERN BIT(13)
+#define DM0_LSADVLAST BIT(14)
+#define DM0_LENGTH32 BIT(15)
+#define DM0_ZOPAQUE BIT(16)
+#define DM0_LSOPAQUE BIT(17)
+#define DM0_SHADE BIT(18)
+#define DM0_LRONLY BIT(19)
+
+#ifdef OLDJUNK
+
+/* XXX These definitions are obsolete */
+
+#define DM0_CICLAMP BIT(20)
+#define DM0_ENDPTFILTER BIT(21)
+
+#else
+
+/* XXX These are according to 11/2/92 spec */
+
+#define DM0_XYOFFSET BIT(20)
+#define DM0_CICLAMP BIT(21)
+#define DM0_ENDPTFILTER BIT(22)
+
+#endif /* OLDJUNK */
+/* New Feature in REX REV B */
+#define DM0_YSTRIDE BIT(23)
+
+#define DM1_PLANES_SHIFT 0
+#define DM1_PLANES 0x7 /* planes(2:0) */
+# define DM1_NOPLANES 0x0
+# define DM1_RGBPLANES 0x1
+# define DM1_RGBAPLANES 0x2
+# define DM1_OLAYPLANES 0x4
+# define DM1_PUPPLANES 0x5
+# define DM1_CIDPLANES 0x6
+#define DM1_DRAWDEPTH_SHIFT 3 /* drawdepth(1:0) */
+#define DM1_DRAWDEPTH_MASK (3 << DM1_DRAWDEPTH_SHIFT)
+# define DM1_DRAWDEPTH (0x3 << DM1_DRAWDEPTH_SHIFT)
+# define DM1_DRAWDEPTH4 (0x0 << DM1_DRAWDEPTH_SHIFT)
+# define DM1_DRAWDEPTH8 (0x1 << DM1_DRAWDEPTH_SHIFT)
+# define DM1_DRAWDEPTH12 (0x2 << DM1_DRAWDEPTH_SHIFT)
+# define DM1_DRAWDEPTH24 (0x3 << DM1_DRAWDEPTH_SHIFT)
+#define DM1_DBLSRC BIT(5)
+#define DM1_YFLIP BIT(6)
+#define DM1_RWPACKED BIT(7)
+#define DM1_HOSTDEPTH_SHIFT 8 /* hostdepth(1:0) */
+#define DM1_HOSTDEPTH_MASK (3 << DM1_HOSTDEPTH_SHIFT)
+# define DM1_HOSTDEPTH (0x3 << DM1_HOSTDEPTH_SHIFT)
+# define DM1_HOSTDEPTH4 (0x0 << DM1_HOSTDEPTH_SHIFT)
+# define DM1_HOSTDEPTH8 (0x1 << DM1_HOSTDEPTH_SHIFT)
+# define DM1_HOSTDEPTH12 (0x2 << DM1_HOSTDEPTH_SHIFT)
+# define DM1_HOSTDEPTH32 (0x3 << DM1_HOSTDEPTH_SHIFT)
+#define DM1_RWDOUBLE BIT(10)
+#define DM1_SWAPENDIAN BIT(11)
+#define DM1_COLORCOMPARE_SHIFT 12 /* compare (2:0) */
+#define DM1_COLORCOMPARE_MASK (7 << DM1_COLORCOMPARE_SHIFT)
+# define DM1_COLORCOMPARE (0x7 << DM1_COLORCOMPARE_SHIFT)
+# define DM1_COLORCOMPLT BIT(12)
+# define DM1_COLORCOMPEQ BIT(13)
+# define DM1_COLORCOMPGT BIT(14)
+#define DM1_RGBMODE BIT(15)
+#define DM1_ENDITHER BIT(16)
+#define DM1_FASTCLEAR BIT(17)
+#define DM1_ENBLEND BIT(18)
+#define DM1_SF_SHIFT 19 /* sfactor(2:0) */
+#define DM1_SF_MASK (7 << DM1_SF_SHIFT)
+# define DM1_SF (0x7 << DM1_SF_SHIFT)
+# define DM1_SF_ZERO (0x0 << DM1_SF_SHIFT)
+# define DM1_SF_ONE (0x1 << DM1_SF_SHIFT)
+# define DM1_SF_DC (0x2 << DM1_SF_SHIFT)
+# define DM1_SF_MDC (0x3 << DM1_SF_SHIFT)
+# define DM1_SF_SA (0x4 << DM1_SF_SHIFT)
+# define DM1_SF_MSA (0x5 << DM1_SF_SHIFT)
+#define DM1_DF_SHIFT 22 /* dfactor(2:0) */
+#define DM1_DF_MASK (7 << DM1_DF_SHIFT)
+# define DM1_DF (0x7 << DM1_DF_SHIFT)
+# define DM1_DF_ZERO (0x0 << DM1_DF_SHIFT)
+# define DM1_DF_ONE (0x1 << DM1_DF_SHIFT)
+# define DM1_DF_SC (0x2 << DM1_DF_SHIFT)
+# define DM1_DF_MSC (0x3 << DM1_DF_SHIFT)
+# define DM1_DF_SA (0x4 << DM1_DF_SHIFT)
+# define DM1_DF_MSA (0x5 << DM1_DF_SHIFT)
+#define DM1_ENBACKBLEND BIT(25)
+#define DM1_ENPREFETCH BIT(26)
+#define DM1_BLENDALPHA BIT(27)
+#define DM1_LO_SHIFT 28 /* logicop(3:0) */
+# define DM1_LO (0xF << DM1_LO_SHIFT)
+# define DM1_LO_MASK DM1_LO
+# define DM1_LO_ZERO (0x0 << DM1_LO_SHIFT)
+# define DM1_LO_AND (0x1 << DM1_LO_SHIFT)
+# define DM1_LO_ANDR (0x2 << DM1_LO_SHIFT)
+# define DM1_LO_SRC (0x3 << DM1_LO_SHIFT)
+# define DM1_LO_ANDI (0x4 << DM1_LO_SHIFT)
+# define DM1_LO_DST (0x5 << DM1_LO_SHIFT)
+# define DM1_LO_XOR (0x6 << DM1_LO_SHIFT)
+# define DM1_LO_OR (0x7 << DM1_LO_SHIFT)
+# define DM1_LO_NOR (0x8 << DM1_LO_SHIFT)
+# define DM1_LO_XNOR (0x9 << DM1_LO_SHIFT)
+# define DM1_LO_NDST (0xa << DM1_LO_SHIFT)
+# define DM1_LO_ORR (0xb << DM1_LO_SHIFT)
+# define DM1_LO_NSRC (0xc << DM1_LO_SHIFT)
+# define DM1_LO_ORI (0xd << DM1_LO_SHIFT)
+# define DM1_LO_NAND (0xe << DM1_LO_SHIFT)
+# define DM1_LO_ONE (0xf << DM1_LO_SHIFT)
+
+
+
+/*
+ * Clipmode register bits
+ */
+
+#define SMASK0 BIT(0)
+#define SMASK1 BIT(1)
+#define SMASK2 BIT(2)
+#define SMASK3 BIT(3)
+#define SMASK4 BIT(4)
+#define ALL_SMASKS 31
+
+#define CM_CIDMATCH_SHIFT 9
+#define CM_CIDMATCH_MASK (0xf << CM_CIDMATCH_SHIFT)
+
+
+/*
+ * Status register bits
+ */
+
+#define REX3VERSION_MASK 7
+#define GFXBUSY BIT(3)
+#define BACKBUSY BIT(4)
+#define VRINT BIT(5)
+#define VIDEOINT BIT(6)
+#define GFIFO_LEVEL_SHIFT 7
+#define GFIFO_LEVEL_MASK (0x3f << GFIFO_LEVEL_SHIFT)
+#define BFIFO_LEVEL_SHIFT 13
+#define BFIFO_LEVEL_MASK (0x1f << BFIFO_LEVEL_SHIFT)
+#define BFIFO_INT BIT(18)
+#define GFIFO_INT BIT(19)
+
+
+/*
+ * Config register bits
+ */
+
+#define GIO32MODE BIT(0)
+#define BUSWIDTH BIT(1)
+#define EXTREGXCVR BIT(2)
+#define BFIFODEPTH_SHIFT 3
+#define BFIFODEPTH_MASK (0xf << BFIFODEPTH_SHIFT)
+#define BFIFOABOVEINT BIT(7)
+#define GFIFODEPTH_SHIFT 8
+#define GFIFODEPTH_MASK (0x1f << GFIFODEPTH_SHIFT)
+#define GFIFOABOVEINT BIT(13)
+#define TIMEOUT_SHIFT 14
+#define TIMEOUT_MASK (7 << TIMEOUT_SHIFT)
+#define VREFRESH_SHIFT 17
+#define VREFRESH_MASK (0x7 << VREFRESH_SHIFT)
+#define FB_TYPE BIT(20)
+
+/*
+ * Display Control Bus (DCB) macros
+ */
+
+#define DCB_DATAWIDTH_MASK (0x3)
+#define DCB_ENDATAPACK BIT(2)
+#define DCB_ENCRSINC BIT(3)
+#define DCB_CRS_SHIFT 4
+#define DCB_CRS_MASK (0x7 << DCB_CRS_SHIFT)
+#define DCB_ADDR_SHIFT 7
+#define DCB_ADDR_MASK (0xf << DCB_ADDR_SHIFT)
+#define DCB_ENSYNCACK BIT(11)
+#define DCB_ENASYNCACK BIT(12)
+#define DCB_CSWIDTH_SHIFT 13
+#define DCB_CSWIDTH_MASK (0x1f << CSWIDTH_SHIFT)
+#define DCB_CSHOLD_SHIFT 18
+#define DCB_CSHOLD_MASK (0x1f << CSHOLD_SHIFT)
+#define DCB_CSSETUP_SHIFT 23
+#define DCB_CSSETUP_MASK (0x1f << CSSETUP_SHIFT)
+#define DCB_SWAPENDIAN BIT(28)
+
+
+/*
+ * Some values for DCBMODE fields
+ */
+#define DCB_DATAWIDTH_4 0x0
+#define DCB_DATAWIDTH_1 0x1
+#define DCB_DATAWIDTH_2 0x2
+#define DCB_DATAWIDTH_3 0x3
+
+
+/*
+ * DCB_ADDR values to select the various dcb slave devices
+ */
+#define DCB_VC2 (0 << DCB_ADDR_SHIFT)
+#define DCB_CMAP_ALL (1 << DCB_ADDR_SHIFT)
+#define DCB_CMAP0 (2 << DCB_ADDR_SHIFT)
+#define DCB_CMAP1 (3 << DCB_ADDR_SHIFT)
+#define DCB_XMAP_ALL (4 << DCB_ADDR_SHIFT)
+#define DCB_XMAP0 (5 << DCB_ADDR_SHIFT)
+#define DCB_XMAP1 (6 << DCB_ADDR_SHIFT)
+#define DCB_BT445 (7 << DCB_ADDR_SHIFT)
+#define DCB_VCC1 (8 << DCB_ADDR_SHIFT)
+#define DCB_VAB1 (9 << DCB_ADDR_SHIFT)
+#define DCB_LG3_BDVERS0 (10 << DCB_ADDR_SHIFT)
+#define DCB_LG3_ICS1562 (11 << DCB_ADDR_SHIFT)
+#define DCB_RESERVED (15 << DCB_ADDR_SHIFT)
+
+/*
+ * New DCB Addresses which are used in (new) Indigo2 Video and Galileo 1.5
+ * since these boards have to work with Mardi Gras also. Yet, these
+ * are not necessarily the MGRAS address, these translate to the Mardi Gras
+ * addresses when the lower 2 bits are swapped (which will happen on
+ * the Newport to new video board flex cable).
+ */
+#define DCB_VAB1_NEW (9 << DCB_ADDR_SHIFT)
+/*
+ * While the Presenter is currently using address 12 and
+ * conflicting with the CC1, it has been changed for Mardi Gras
+ * To use the new video boards with Newport (an unreleased product)
+ * the presenter probe must be disabled by changing the presenter
+ * DCB address in gfx/kern/sys/pcd.h (and possibly
+ * lotus/stand/arcs/lib/libsk/graphics/NEWPORT/pcd.h), so
+ * it is probed at address 11. This will of course not work with
+ * the presenter card but it will allow you to test new video
+ * boards will Newport
+ */
+
+#define DCB_VCC1_NEW (12 << DCB_ADDR_SHIFT)
+/*#define DCB_VCC1_NEW (8 << DCB_ADDR_SHIFT)*/
+
+/*
+ * Addresses being used for Galileo 1.5.
+ */
+#define DCB_VCC1_GAL (8 << DCB_ADDR_SHIFT) /* was 12 and will return */
+#define DCB_VAB1_GAL (9 << DCB_ADDR_SHIFT)
+#define DCB_TMI_CSC (13 << DCB_ADDR_SHIFT)
+#define DCB_GAL (14 << DCB_ADDR_SHIFT)
+
+/*
+ * LG3 - (Newport for Fullhouse) board defines
+ */
+/* Version 0 register */
+#define LG3_VC2_UNRESET BIT(0)
+#define LG3_GFX_UNRESET BIT(1)
+#define LG3_PLL_UNRESET BIT(2)
+#define LG3_DLHD_MASTER BIT(3)
+
+#define LG3_BDVERS_PROTOCOL ((2 << DCB_CSWIDTH_SHIFT) | (1 << DCB_CSHOLD_SHIFT) | (1 << DCB_CSSETUP_SHIFT))
+
+#define lg3BdVersGet(rex3, data) \
+ rex3->set.dcbmode = DCB_LG3_BDVERS0 | \
+ LG3_BDVERS_PROTOCOL | DCB_DATAWIDTH_1 ; \
+ data = rex3->set.dcbdata0.bybyte.b3
+
+#define lg3BdVersSet(rex3, data) \
+ rex3->set.dcbmode = DCB_LG3_BDVERS0 | \
+ LG3_BDVERS_PROTOCOL | DCB_DATAWIDTH_1 ; \
+ rex3->set.dcbdata0.bybyte.b3 = (data)
+
+#define Ics1562Set(rex3, data) \
+ rex3->set.dcbmode = DCB_LG3_ICS1562 | LG3_BDVERS_PROTOCOL | DCB_DATAWIDTH_1 ; \
+ rex3->set.dcbdata0.bybyte.b3 = (data)
+
+#define LG3_BD_001 0x7
+#define LG3_BD_002 0x0
+/*
+ * Lsmode register bits
+ */
+#define LSRCOUNT_SHIFT 0
+#define LSRCOUNT_MASK (0xff << LSRCOUNT_SHIFT)
+#define LSREPEAT_SHIFT 8
+#define LSREPEAT_MASK (0xff << LSREPEAT_SHIFT)
+#define LSRCNTSAVE_SHIFT 16
+#define LSRCNTSAVE_MASK (0xff << LSRCNTSAVE_SHIFT)
+#define LSLENGTH_SHIFT 24
+#define LSLENGTH_MASK (0xf << LSLENGTH_SHIFT)
+
+#if defined ( _KERNEL ) && defined ( REX3_RUNTIME_REV_CHECK )
+
+extern void _newport_poll_status (register struct rex3chip *, register int);
+
+#define REX3WAIT(rex3) _newport_poll_status (rex3, GFXBUSY)
+#define BFIFOWAIT(rex3) _newport_poll_status (rex3, BACKBUSY)
+
+#else
+
+/* XXX When we drop support for rex rev b,
+ * change status to ustatus in the macros below.
+ */
+#define REX3WAIT(rex3) while ((rex3)->p1.set.status & GFXBUSY)
+#define BFIFOWAIT(rex3) while ((rex3)->p1.set.status & BACKBUSY)
+
+#endif
+
+/*
+ * Legal GIO bus addresses for Newport graphics boards.
+ */
+#define REX3_GIO_ADDR_0 0x1f0f0000
+#define REX3_GIO_ADDR_1 0x1f4f0000
+#define REX3_GIO_ADDR_2 0x1f8f0000
+#define REX3_GIO_ADDR_3 0x1fcf0000
+
+#define NG1_XSIZE 1280 /* screen size in x */
+#define NG1_YSIZE 1024 /* screen size in y */
+
+/*
+ * XXX Correct values TBD. Depends on video timing
+ */
+#define CURSOR_XOFF 29
+#define CURSOR_YOFF 31
+
+#ifdef _STANDALONE
+struct rex3chip;
+struct ng1_info;
+void Ng1RegisterInit(struct rex3chip *, struct ng1_info *);
+extern int ng1checkboard(void);
+extern void vc2LoadSRAM(struct rex3chip *, unsigned short *,
+ unsigned int , unsigned int);
+#endif
+
+#endif /* __SYS_NG1HW_H__ */
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