| EventDance - Documentation and Reference Manual | ||||
|---|---|---|---|---|
| Top | Description | Object Hierarchy | ||||
struct EvdReproxy; struct EvdReproxyClass; EvdReproxy * evd_reproxy_new (void); EvdConnectionPool * evd_reproxy_add_backend (EvdReproxy *self,const gchar *address); void evd_reproxy_remove_backend (EvdReproxy *self,EvdConnectionPool *backend);
struct EvdReproxyClass {
EvdServiceClass parent_class;
/* padding for future expansion */
void (* _padding_0_) (void);
void (* _padding_1_) (void);
void (* _padding_2_) (void);
void (* _padding_3_) (void);
void (* _padding_4_) (void);
void (* _padding_5_) (void);
void (* _padding_6_) (void);
void (* _padding_7_) (void);
};
EvdConnectionPool * evd_reproxy_add_backend (EvdReproxy *self,const gchar *address);
Returns : |
An EvdConnectionPool object representing the new backend. [transfer none] |
void evd_reproxy_remove_backend (EvdReproxy *self,EvdConnectionPool *backend);