//! A Rust implementation of statsd server & client.
//!
//! The statsd protocol consistents of plain-text single-packet messages sent
//! over UDP, containing not much more than a key and (possibly sampled) value.
//!
//! Due to the inherent design of the system, there is no guarantee that metrics
//! will be received by the server, and there is (by design) no indication of
//! this.
//!
pub mod client;
pub use client::Client;
