INSTALLING GNU ROBOTS:

(0) To build GNU Robots, you _FIRST_ need to have already
compiled/installed the GNU Guile libraries.  GNU Robots was built
using Guile 1.2.

(1) Type:

    ./configure

(2) Look at the generated `Makefile', and check that everything is
okay.  The only thing that `configure' doesn't do for you is set the
GUILE macro, which is the location of the Guile library.  (If anyone
knows how to do this, please email me at jhall1@isd.net)

(3) Type:

    make

(4) Done.



This will create these programs in the src/ directory:

  robots          - a curses-based version of the game
  xrobots         - an X Windows version of the game
  robots_logfile  - a version that generates a log file

The "robots" program is a curses-based version of the game, using an
ASCII approximation of the game elements.  Your robot will appear as a
"v" when it points South, "^" when it points North, and "<" and ">"
for West and East.  Empty spaces are shown as ".", walls as "#",
baddies as "@", and food and prizes as "+" and "$".

The sample map that is provided as "mapfile.map" is just a single
room, with prizes all along the four walls.  The sample robot program
"test.scm" knows how to pick up all these prizes and then quit.  Other
map files can be found in the src/maps/ directory, and other robot
programs will be distributed in the scheme/ directory.

** If you have a sample robot program, please email it to me at
jhall1@isd.net.  Thanks.

The usage for robots, xrobots, robots_logfile is as follows:

  Usage: robots [OPTION]... [FILE]
  GNU Robots - game/diversion where you construct a program for a
  little robot, then watch him explore a world.
  
    -f, --map-file=FILE    load this map file
    -V, --version          output version information and exit
    -h, --help             display this help and exit

I hope this helps people in testing GNU Robots.  Thanks for the help
so far.
