TO DO

The following are some ideas for the future:

* Have a perfect polygon fill routine *

The polygon fill routine I use isn't perfect, and sometimes it fills wrong.
I need to fix this.

  > Some of this has been avoided when using Imager's polygon fill features.

* Polygons With Rounded Corners *

Polygons with rounded corners would be difficult, but doable.  It has become
quite difficult to get working so far.  I haven't given up.

* Completely accelerate all primitive drawing

Currently only some functions are C code accelerated.

The slowest will be addressed first.
