jQuery UI mouse documentation

## Mouse Interaction

Description: The base interaction layer.

## Options

### cancelType: Selector

Default: `"input,textarea,button,select,option"`
Prevents interactions from starting on specified elements.

### delayType: Number

Default: `0`
Time in milliseconds after mousedown until the interaction should start. This option can be used to prevent unwanted interactions when clicking on an element.

### distanceType: Number

Default: `1`
Distance in pixels after mousedown the mouse must move before the interaction should start. This option can be used to prevent unwanted interactions when clicking on an element.

## Methods

### _mouseCapture() Returns: Boolean

Determines whether an interaction should start based on event target of the interaction. The default implementation always returns `true`.

- This method does not accept any arguments.

### _mouseDelayMet() Returns: Boolean

Determines whether the `delay` option has been met for the current interaction.

- This method does not accept any arguments.

### _mouseDestroy()

Destroys the interaction event handlers. This must be called from the extending widget's `_destroy()` method.

- This method does not accept any arguments.

### _mouseDistanceMet() Returns: Boolean

Determines whether the `distance` option has been met for the current interaction.

- This method does not accept any arguments.

### _mouseDown()

Handles the beginning of an interaction. Verifies that the event is associated with the primary mouse button and ensures that the `delay` and `distance` options are met prior to starting the interaction. When the interaction is ready to start, invokes the `_mouseStart()` method for the extending widget to handle.

- This method does not accept any arguments.

### _mouseDrag()

The extending widget should implement a `_mouseDrag()` method to handle each movement of an interaction. This method will receive the mouse event associated with the movement.

- This method does not accept any arguments.

### _mouseInit()

Initializes the interaction event handlers. This must be called from the extending widget's `_create()` method.

- This method does not accept any arguments.

### _mouseMove()

Handles each movement of the interaction. Invokes the `mouseDrag()` method for the extending widget to handle.

- This method does not accept any arguments.

### _mouseStart()

The extending widget should implement a `_mouseStart()` method to handle the beginning of an interaction. This method will receive the mouse event associated with the start of the interaction.

- This method does not accept any arguments.

### _mouseStop()

The extending widget should implement a `_mouseStop()` method to handle the end of an interaction. This method will receive the mouse event associated with the end of the interaction.

- This method does not accept any arguments.

### _mouseUp()

Handles the end of the interaction. Invokes the `mouseStop()` method for the extending widget to handle.

- This method does not accept any arguments.

Similar to `jQuery.Widget`, the mouse interaction is not intended to be used directly. It is purely a base layer for other widgets to inherit from. This page only documents what is added to `jQuery.Widget`, but it does include internal methods that are not intended to be overwritten. The intended public API is `_mouseStart()`, `_mouseDrag()`, `_mouseStop()`, and `_mouseCapture()`.