
package Paws::GameLift::UpdateBuild;
  use Moose;
  has BuildId => (is => 'ro', isa => 'Str', required => 1);
  has Name => (is => 'ro', isa => 'Str');
  has Version => (is => 'ro', isa => 'Str');

  use MooseX::ClassAttribute;

  class_has _api_call => (isa => 'Str', is => 'ro', default => 'UpdateBuild');
  class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::UpdateBuildOutput');
  class_has _result_key => (isa => 'Str', is => 'ro');
1;

### main pod documentation begin ###

=head1 NAME

Paws::GameLift::UpdateBuild - Arguments for method UpdateBuild on Paws::GameLift

=head1 DESCRIPTION

This class represents the parameters used for calling the method UpdateBuild on the 
Amazon GameLift service. Use the attributes of this class
as arguments to method UpdateBuild.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateBuild.

As an example:

  $service_obj->UpdateBuild(Att1 => $value1, Att2 => $value2, ...);

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.

=head1 ATTRIBUTES


=head2 B<REQUIRED> BuildId => Str

Unique identifier for the build you want to update.



=head2 Name => Str

Descriptive label associated with this build. Build names do not need
to be unique.



=head2 Version => Str

Version associated with this build. Version strings do not need to be
unique to a build.




=head1 SEE ALSO

This class forms part of L<Paws>, documenting arguments for method UpdateBuild in L<Paws::GameLift>

=head1 BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues

=cut

