
package Paws::GameLift::DescribePlayerSessions;
  use Moose;
  has GameSessionId => (is => 'ro', isa => 'Str');
  has Limit => (is => 'ro', isa => 'Int');
  has NextToken => (is => 'ro', isa => 'Str');
  has PlayerId => (is => 'ro', isa => 'Str');
  has PlayerSessionId => (is => 'ro', isa => 'Str');
  has PlayerSessionStatusFilter => (is => 'ro', isa => 'Str');

  use MooseX::ClassAttribute;

  class_has _api_call => (isa => 'Str', is => 'ro', default => 'DescribePlayerSessions');
  class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::DescribePlayerSessionsOutput');
  class_has _result_key => (isa => 'Str', is => 'ro');
1;

### main pod documentation begin ###

=head1 NAME

Paws::GameLift::DescribePlayerSessions - Arguments for method DescribePlayerSessions on Paws::GameLift

=head1 DESCRIPTION

This class represents the parameters used for calling the method DescribePlayerSessions on the 
Amazon GameLift service. Use the attributes of this class
as arguments to method DescribePlayerSessions.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to DescribePlayerSessions.

As an example:

  $service_obj->DescribePlayerSessions(Att1 => $value1, Att2 => $value2, ...);

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.

=head1 ATTRIBUTES


=head2 GameSessionId => Str

Unique identifier for a game session.



=head2 Limit => Int

Maximum number of results to return. You can use this parameter with
I<NextToken> to get results as a set of sequential pages. If a player
session ID is specified, this parameter is ignored.



=head2 NextToken => Str

Token indicating the start of the next sequential page of results. Use
the token that is returned with a previous call to this action. To
specify the start of the result set, do not specify a value. If a
player session ID is specified, this parameter is ignored.



=head2 PlayerId => Str

Unique identifier for a player.



=head2 PlayerSessionId => Str

Unique identifier for a player session.



=head2 PlayerSessionStatusFilter => Str

Player session status to filter results on. Possible player session
states include:

=over

=item * RESERVED: The player session request has been received, but the
player has not yet connected to the game server and/or been validated.

=item * ACTIVE: The player has been validated by the game server and is
currently connected.

=item * COMPLETED: The player connection has been dropped.

=item * TIMEDOUT: A player session request was received, but the player
did not connect and/or was not validated within the time-out limit (60
seconds).

=back





=head1 SEE ALSO

This class forms part of L<Paws>, documenting arguments for method DescribePlayerSessions in L<Paws::GameLift>

=head1 BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues

=cut

