
package Paws::GameLift::CreateFleetOutput;
  use Moose;
  has FleetAttributes => (is => 'ro', isa => 'Paws::GameLift::FleetAttributes');


### main pod documentation begin ###

=head1 NAME

Paws::GameLift::CreateFleetOutput

=head1 ATTRIBUTES


=head2 FleetAttributes => L<Paws::GameLift::FleetAttributes>

Properties for the newly created fleet.




=cut

1;