mav_paletteTextureSet - Define a texture entry in a palette.

[ Maverik Level 1 functions ]

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mav_paletteTextureSet

## Summary

Define a texture entry in a palette.

## Syntax

int mav_paletteTextureSet(MAV_palette *p, int index, char *filename);

- MAV_palette *p
  Palette to set.

- int index
  Index of texture to define, in range 0..`mav_opt_maxTextures` (default 150);

- char *filename
  The name of the file containing the texture.

## Description

This function defines texture entry `index` of palette `p` from file `filename`. Recognised texture file formats are PPM (raw or ASCII encodings), and TIFF (not on all platforms).

The function returns `MAV_TRUE` if the texture was successfully read and `MAV_FALSE` if the operation failed.

## See also

mav_paletteColourSet.html>mav_paletteColourSet, mav_paletteMaterialSet.html>mav_paletteMaterialSet

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