--- src/libnanosvg/nanosvg.h.orig	2024-01-12 13:12:38 UTC
+++ src/libnanosvg/nanosvg.h
@@ -0,0 +1,3106 @@
+/*
+ * Copyright (c) 2013-14 Mikko Mononen memon@inside.org
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ *
+ * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example
+ * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/)
+ *
+ * Arc calculation code based on canvg (https://code.google.com/p/canvg/)
+ *
+ * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
+ *
+ */
+
+#ifndef NANOSVG_H
+#define NANOSVG_H
+
+#ifndef NANOSVG_CPLUSPLUS
+#ifdef __cplusplus
+extern "C" {
+#endif
+#endif
+
+// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes.
+//
+// The library suits well for anything from rendering scalable icons in your editor application to prototyping a game.
+//
+// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request!
+//
+// The shapes in the SVG images are transformed by the viewBox and converted to specified units.
+// That is, you should get the same looking data as your designed in your favorite app.
+//
+// NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose
+// to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters.
+//
+// The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'.
+// DPI (dots-per-inch) controls how the unit conversion is done.
+//
+// If you don't know or care about the units stuff, "px" and 96 should get you going.
+
+
+/* Example Usage:
+	// Load SVG
+	NSVGimage* image;
+	image = nsvgParseFromFile("test.svg", "px", 96);
+	printf("size: %f x %f\n", image->width, image->height);
+	// Use...
+	for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) {
+		for (NSVGpath *path = shape->paths; path != NULL; path = path->next) {
+			for (int i = 0; i < path->npts-1; i += 3) {
+				float* p = &path->pts[i*2];
+				drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]);
+			}
+		}
+	}
+	// Delete
+	nsvgDelete(image);
+*/
+
+enum NSVGpaintType {
+	NSVG_PAINT_UNDEF = -1,
+	NSVG_PAINT_NONE = 0,
+	NSVG_PAINT_COLOR = 1,
+	NSVG_PAINT_LINEAR_GRADIENT = 2,
+	NSVG_PAINT_RADIAL_GRADIENT = 3
+};
+
+enum NSVGspreadType {
+	NSVG_SPREAD_PAD = 0,
+	NSVG_SPREAD_REFLECT = 1,
+	NSVG_SPREAD_REPEAT = 2
+};
+
+enum NSVGlineJoin {
+	NSVG_JOIN_MITER = 0,
+	NSVG_JOIN_ROUND = 1,
+	NSVG_JOIN_BEVEL = 2
+};
+
+enum NSVGlineCap {
+	NSVG_CAP_BUTT = 0,
+	NSVG_CAP_ROUND = 1,
+	NSVG_CAP_SQUARE = 2
+};
+
+enum NSVGfillRule {
+	NSVG_FILLRULE_NONZERO = 0,
+	NSVG_FILLRULE_EVENODD = 1
+};
+
+enum NSVGflags {
+	NSVG_FLAGS_VISIBLE = 0x01
+};
+
+typedef struct NSVGgradientStop {
+	unsigned int color;
+	float offset;
+} NSVGgradientStop;
+
+typedef struct NSVGgradient {
+	float xform[6];
+	char spread;
+	float fx, fy;
+	int nstops;
+	NSVGgradientStop stops[1];
+} NSVGgradient;
+
+typedef struct NSVGpaint {
+	signed char type;
+	union {
+		unsigned int color;
+		NSVGgradient* gradient;
+	};
+} NSVGpaint;
+
+typedef struct NSVGpath
+{
+	float* pts;					// Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
+	int npts;					// Total number of bezier points.
+	char closed;				// Flag indicating if shapes should be treated as closed.
+	float bounds[4];			// Tight bounding box of the shape [minx,miny,maxx,maxy].
+	struct NSVGpath* next;		// Pointer to next path, or NULL if last element.
+} NSVGpath;
+
+typedef struct NSVGshape
+{
+	char id[64];				// Optional 'id' attr of the shape or its group
+	NSVGpaint fill;				// Fill paint
+	NSVGpaint stroke;			// Stroke paint
+	float opacity;				// Opacity of the shape.
+	float strokeWidth;			// Stroke width (scaled).
+	float strokeDashOffset;		// Stroke dash offset (scaled).
+	float strokeDashArray[8];	// Stroke dash array (scaled).
+	char strokeDashCount;		// Number of dash values in dash array.
+	char strokeLineJoin;		// Stroke join type.
+	char strokeLineCap;			// Stroke cap type.
+	float miterLimit;			// Miter limit
+	char fillRule;				// Fill rule, see NSVGfillRule.
+	unsigned char flags;		// Logical or of NSVG_FLAGS_* flags
+	float bounds[4];			// Tight bounding box of the shape [minx,miny,maxx,maxy].
+	char fillGradient[64];		// Optional 'id' of fill gradient
+	char strokeGradient[64];	// Optional 'id' of stroke gradient
+	float xform[6];				// Root transformation for fill/stroke gradient
+	NSVGpath* paths;			// Linked list of paths in the image.
+	struct NSVGshape* next;		// Pointer to next shape, or NULL if last element.
+} NSVGshape;
+
+typedef struct NSVGimage
+{
+	float width;				// Width of the image.
+	float height;				// Height of the image.
+	NSVGshape* shapes;			// Linked list of shapes in the image.
+} NSVGimage;
+
+// Parses SVG file from a file, returns SVG image as paths.
+NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi);
+
+// Parses SVG file from a null terminated string, returns SVG image as paths.
+// Important note: changes the string.
+NSVGimage* nsvgParse(char* input, const char* units, float dpi);
+
+// Duplicates a path.
+NSVGpath* nsvgDuplicatePath(NSVGpath* p);
+
+// Deletes an image.
+void nsvgDelete(NSVGimage* image);
+
+#ifndef NANOSVG_CPLUSPLUS
+#ifdef __cplusplus
+}
+#endif
+#endif
+
+#ifdef NANOSVG_IMPLEMENTATION
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+
+#define NSVG_PI (3.14159265358979323846264338327f)
+#define NSVG_KAPPA90 (0.5522847493f)	// Length proportional to radius of a cubic bezier handle for 90deg arcs.
+
+#define NSVG_ALIGN_MIN 0
+#define NSVG_ALIGN_MID 1
+#define NSVG_ALIGN_MAX 2
+#define NSVG_ALIGN_NONE 0
+#define NSVG_ALIGN_MEET 1
+#define NSVG_ALIGN_SLICE 2
+
+#define NSVG_NOTUSED(v) do { (void)(1 ? (void)0 : ( (void)(v) ) ); } while(0)
+#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16))
+
+#ifdef _MSC_VER
+	#pragma warning (disable: 4996) // Switch off security warnings
+	#pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings
+	#ifdef __cplusplus
+	#define NSVG_INLINE inline
+	#else
+	#define NSVG_INLINE
+	#endif
+#else
+	#define NSVG_INLINE inline
+#endif
+
+
+static int nsvg__isspace(char c)
+{
+	return strchr(" \t\n\v\f\r", c) != 0;
+}
+
+static int nsvg__isdigit(char c)
+{
+	return c >= '0' && c <= '9';
+}
+
+static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; }
+static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; }
+
+
+// Simple XML parser
+
+#define NSVG_XML_TAG 1
+#define NSVG_XML_CONTENT 2
+#define NSVG_XML_MAX_ATTRIBS 256
+
+static void nsvg__parseContent(char* s,
+							   void (*contentCb)(void* ud, const char* s),
+							   void* ud)
+{
+	// Trim start white spaces
+	while (*s && nsvg__isspace(*s)) s++;
+	if (!*s) return;
+
+	if (contentCb)
+		(*contentCb)(ud, s);
+}
+
+static void nsvg__parseElement(char* s,
+							   void (*startelCb)(void* ud, const char* el, const char** attr),
+							   void (*endelCb)(void* ud, const char* el),
+							   void* ud)
+{
+	const char* attr[NSVG_XML_MAX_ATTRIBS];
+	int nattr = 0;
+	char* name;
+	int start = 0;
+	int end = 0;
+	char quote;
+
+	// Skip white space after the '<'
+	while (*s && nsvg__isspace(*s)) s++;
+
+	// Check if the tag is end tag
+	if (*s == '/') {
+		s++;
+		end = 1;
+	} else {
+		start = 1;
+	}
+
+	// Skip comments, data and preprocessor stuff.
+	if (!*s || *s == '?' || *s == '!')
+		return;
+
+	// Get tag name
+	name = s;
+	while (*s && !nsvg__isspace(*s)) s++;
+	if (*s) { *s++ = '\0'; }
+
+	// Get attribs
+	while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS-3) {
+		char* name = NULL;
+		char* value = NULL;
+
+		// Skip white space before the attrib name
+		while (*s && nsvg__isspace(*s)) s++;
+		if (!*s) break;
+		if (*s == '/') {
+			end = 1;
+			break;
+		}
+		name = s;
+		// Find end of the attrib name.
+		while (*s && !nsvg__isspace(*s) && *s != '=') s++;
+		if (*s) { *s++ = '\0'; }
+		// Skip until the beginning of the value.
+		while (*s && *s != '\"' && *s != '\'') s++;
+		if (!*s) break;
+		quote = *s;
+		s++;
+		// Store value and find the end of it.
+		value = s;
+		while (*s && *s != quote) s++;
+		if (*s) { *s++ = '\0'; }
+
+		// Store only well formed attributes
+		if (name && value) {
+			attr[nattr++] = name;
+			attr[nattr++] = value;
+		}
+	}
+
+	// List terminator
+	attr[nattr++] = 0;
+	attr[nattr++] = 0;
+
+	// Call callbacks.
+	if (start && startelCb)
+		(*startelCb)(ud, name, attr);
+	if (end && endelCb)
+		(*endelCb)(ud, name);
+}
+
+int nsvg__parseXML(char* input,
+				   void (*startelCb)(void* ud, const char* el, const char** attr),
+				   void (*endelCb)(void* ud, const char* el),
+				   void (*contentCb)(void* ud, const char* s),
+				   void* ud)
+{
+	char* s = input;
+	char* mark = s;
+	int state = NSVG_XML_CONTENT;
+	while (*s) {
+		if (*s == '<' && state == NSVG_XML_CONTENT) {
+			// Start of a tag
+			*s++ = '\0';
+			nsvg__parseContent(mark, contentCb, ud);
+			mark = s;
+			state = NSVG_XML_TAG;
+		} else if (*s == '>' && state == NSVG_XML_TAG) {
+			// Start of a content or new tag.
+			*s++ = '\0';
+			nsvg__parseElement(mark, startelCb, endelCb, ud);
+			mark = s;
+			state = NSVG_XML_CONTENT;
+		} else {
+			s++;
+		}
+	}
+
+	return 1;
+}
+
+
+/* Simple SVG parser. */
+
+#define NSVG_MAX_ATTR 128
+
+enum NSVGgradientUnits {
+	NSVG_USER_SPACE = 0,
+	NSVG_OBJECT_SPACE = 1
+};
+
+#define NSVG_MAX_DASHES 8
+
+enum NSVGunits {
+	NSVG_UNITS_USER,
+	NSVG_UNITS_PX,
+	NSVG_UNITS_PT,
+	NSVG_UNITS_PC,
+	NSVG_UNITS_MM,
+	NSVG_UNITS_CM,
+	NSVG_UNITS_IN,
+	NSVG_UNITS_PERCENT,
+	NSVG_UNITS_EM,
+	NSVG_UNITS_EX
+};
+
+typedef struct NSVGcoordinate {
+	float value;
+	int units;
+} NSVGcoordinate;
+
+typedef struct NSVGlinearData {
+	NSVGcoordinate x1, y1, x2, y2;
+} NSVGlinearData;
+
+typedef struct NSVGradialData {
+	NSVGcoordinate cx, cy, r, fx, fy;
+} NSVGradialData;
+
+typedef struct NSVGgradientData
+{
+	char id[64];
+	char ref[64];
+	signed char type;
+	union {
+		NSVGlinearData linear;
+		NSVGradialData radial;
+	};
+	char spread;
+	char units;
+	float xform[6];
+	int nstops;
+	NSVGgradientStop* stops;
+	struct NSVGgradientData* next;
+} NSVGgradientData;
+
+typedef struct NSVGattrib
+{
+	char id[64];
+	float xform[6];
+	unsigned int fillColor;
+	unsigned int strokeColor;
+	float opacity;
+	float fillOpacity;
+	float strokeOpacity;
+	char fillGradient[64];
+	char strokeGradient[64];
+	float strokeWidth;
+	float strokeDashOffset;
+	float strokeDashArray[NSVG_MAX_DASHES];
+	int strokeDashCount;
+	char strokeLineJoin;
+	char strokeLineCap;
+	float miterLimit;
+	char fillRule;
+	float fontSize;
+	unsigned int stopColor;
+	float stopOpacity;
+	float stopOffset;
+	char hasFill;
+	char hasStroke;
+	char visible;
+} NSVGattrib;
+
+typedef struct NSVGparser
+{
+	NSVGattrib attr[NSVG_MAX_ATTR];
+	int attrHead;
+	float* pts;
+	int npts;
+	int cpts;
+	NSVGpath* plist;
+	NSVGimage* image;
+	NSVGgradientData* gradients;
+	NSVGshape* shapesTail;
+	float viewMinx, viewMiny, viewWidth, viewHeight;
+	int alignX, alignY, alignType;
+	float dpi;
+	char pathFlag;
+	char defsFlag;
+} NSVGparser;
+
+static void nsvg__xformIdentity(float* t)
+{
+	t[0] = 1.0f; t[1] = 0.0f;
+	t[2] = 0.0f; t[3] = 1.0f;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetTranslation(float* t, float tx, float ty)
+{
+	t[0] = 1.0f; t[1] = 0.0f;
+	t[2] = 0.0f; t[3] = 1.0f;
+	t[4] = tx; t[5] = ty;
+}
+
+static void nsvg__xformSetScale(float* t, float sx, float sy)
+{
+	t[0] = sx; t[1] = 0.0f;
+	t[2] = 0.0f; t[3] = sy;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetSkewX(float* t, float a)
+{
+	t[0] = 1.0f; t[1] = 0.0f;
+	t[2] = tanf(a); t[3] = 1.0f;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetSkewY(float* t, float a)
+{
+	t[0] = 1.0f; t[1] = tanf(a);
+	t[2] = 0.0f; t[3] = 1.0f;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformSetRotation(float* t, float a)
+{
+	float cs = cosf(a), sn = sinf(a);
+	t[0] = cs; t[1] = sn;
+	t[2] = -sn; t[3] = cs;
+	t[4] = 0.0f; t[5] = 0.0f;
+}
+
+static void nsvg__xformMultiply(float* t, float* s)
+{
+	float t0 = t[0] * s[0] + t[1] * s[2];
+	float t2 = t[2] * s[0] + t[3] * s[2];
+	float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
+	t[1] = t[0] * s[1] + t[1] * s[3];
+	t[3] = t[2] * s[1] + t[3] * s[3];
+	t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
+	t[0] = t0;
+	t[2] = t2;
+	t[4] = t4;
+}
+
+static void nsvg__xformInverse(float* inv, float* t)
+{
+	double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
+	if (det > -1e-6 && det < 1e-6) {
+		nsvg__xformIdentity(t);
+		return;
+	}
+	invdet = 1.0 / det;
+	inv[0] = (float)(t[3] * invdet);
+	inv[2] = (float)(-t[2] * invdet);
+	inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
+	inv[1] = (float)(-t[1] * invdet);
+	inv[3] = (float)(t[0] * invdet);
+	inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
+}
+
+static void nsvg__xformPremultiply(float* t, float* s)
+{
+	float s2[6];
+	memcpy(s2, s, sizeof(float)*6);
+	nsvg__xformMultiply(s2, t);
+	memcpy(t, s2, sizeof(float)*6);
+}
+
+static void nsvg__xformPoint(float* dx, float* dy, float x, float y, float* t)
+{
+	*dx = x*t[0] + y*t[2] + t[4];
+	*dy = x*t[1] + y*t[3] + t[5];
+}
+
+static void nsvg__xformVec(float* dx, float* dy, float x, float y, float* t)
+{
+	*dx = x*t[0] + y*t[2];
+	*dy = x*t[1] + y*t[3];
+}
+
+#define NSVG_EPSILON (1e-12)
+
+static int nsvg__ptInBounds(float* pt, float* bounds)
+{
+	return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3];
+}
+
+
+static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3)
+{
+	double it = 1.0-t;
+	return it*it*it*p0 + 3.0*it*it*t*p1 + 3.0*it*t*t*p2 + t*t*t*p3;
+}
+
+static void nsvg__curveBounds(float* bounds, float* curve)
+{
+	int i, j, count;
+	double roots[2], a, b, c, b2ac, t, v;
+	float* v0 = &curve[0];
+	float* v1 = &curve[2];
+	float* v2 = &curve[4];
+	float* v3 = &curve[6];
+
+	// Start the bounding box by end points
+	bounds[0] = nsvg__minf(v0[0], v3[0]);
+	bounds[1] = nsvg__minf(v0[1], v3[1]);
+	bounds[2] = nsvg__maxf(v0[0], v3[0]);
+	bounds[3] = nsvg__maxf(v0[1], v3[1]);
+
+	// Bezier curve fits inside the convex hull of it's control points.
+	// If control points are inside the bounds, we're done.
+	if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds))
+		return;
+
+	// Add bezier curve inflection points in X and Y.
+	for (i = 0; i < 2; i++) {
+		a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i];
+		b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i];
+		c = 3.0 * v1[i] - 3.0 * v0[i];
+		count = 0;
+		if (fabs(a) < NSVG_EPSILON) {
+			if (fabs(b) > NSVG_EPSILON) {
+				t = -c / b;
+				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
+					roots[count++] = t;
+			}
+		} else {
+			b2ac = b*b - 4.0*c*a;
+			if (b2ac > NSVG_EPSILON) {
+				t = (-b + sqrt(b2ac)) / (2.0 * a);
+				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
+					roots[count++] = t;
+				t = (-b - sqrt(b2ac)) / (2.0 * a);
+				if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
+					roots[count++] = t;
+			}
+		}
+		for (j = 0; j < count; j++) {
+			v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]);
+			bounds[0+i] = nsvg__minf(bounds[0+i], (float)v);
+			bounds[2+i] = nsvg__maxf(bounds[2+i], (float)v);
+		}
+	}
+}
+
+static NSVGparser* nsvg__createParser(void)
+{
+	NSVGparser* p;
+	p = (NSVGparser*)malloc(sizeof(NSVGparser));
+	if (p == NULL) goto error;
+	memset(p, 0, sizeof(NSVGparser));
+
+	p->image = (NSVGimage*)malloc(sizeof(NSVGimage));
+	if (p->image == NULL) goto error;
+	memset(p->image, 0, sizeof(NSVGimage));
+
+	// Init style
+	nsvg__xformIdentity(p->attr[0].xform);
+	memset(p->attr[0].id, 0, sizeof p->attr[0].id);
+	p->attr[0].fillColor = NSVG_RGB(0,0,0);
+	p->attr[0].strokeColor = NSVG_RGB(0,0,0);
+	p->attr[0].opacity = 1;
+	p->attr[0].fillOpacity = 1;
+	p->attr[0].strokeOpacity = 1;
+	p->attr[0].stopOpacity = 1;
+	p->attr[0].strokeWidth = 1;
+	p->attr[0].strokeLineJoin = NSVG_JOIN_MITER;
+	p->attr[0].strokeLineCap = NSVG_CAP_BUTT;
+	p->attr[0].miterLimit = 4;
+	p->attr[0].fillRule = NSVG_FILLRULE_NONZERO;
+	p->attr[0].hasFill = 1;
+	p->attr[0].visible = 1;
+
+	return p;
+
+error:
+	if (p) {
+		if (p->image) free(p->image);
+		free(p);
+	}
+	return NULL;
+}
+
+static void nsvg__deletePaths(NSVGpath* path)
+{
+	while (path) {
+		NSVGpath *next = path->next;
+		if (path->pts != NULL)
+			free(path->pts);
+		free(path);
+		path = next;
+	}
+}
+
+static void nsvg__deletePaint(NSVGpaint* paint)
+{
+	if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT)
+		free(paint->gradient);
+}
+
+static void nsvg__deleteGradientData(NSVGgradientData* grad)
+{
+	NSVGgradientData* next;
+	while (grad != NULL) {
+		next = grad->next;
+		free(grad->stops);
+		free(grad);
+		grad = next;
+	}
+}
+
+static void nsvg__deleteParser(NSVGparser* p)
+{
+	if (p != NULL) {
+		nsvg__deletePaths(p->plist);
+		nsvg__deleteGradientData(p->gradients);
+		nsvgDelete(p->image);
+		free(p->pts);
+		free(p);
+	}
+}
+
+static void nsvg__resetPath(NSVGparser* p)
+{
+	p->npts = 0;
+}
+
+static void nsvg__addPoint(NSVGparser* p, float x, float y)
+{
+	if (p->npts+1 > p->cpts) {
+		p->cpts = p->cpts ? p->cpts*2 : 8;
+		p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float));
+		if (!p->pts) return;
+	}
+	p->pts[p->npts*2+0] = x;
+	p->pts[p->npts*2+1] = y;
+	p->npts++;
+}
+
+static void nsvg__moveTo(NSVGparser* p, float x, float y)
+{
+	if (p->npts > 0) {
+		p->pts[(p->npts-1)*2+0] = x;
+		p->pts[(p->npts-1)*2+1] = y;
+	} else {
+		nsvg__addPoint(p, x, y);
+	}
+}
+
+static void nsvg__lineTo(NSVGparser* p, float x, float y)
+{
+	float px,py, dx,dy;
+	if (p->npts > 0) {
+		px = p->pts[(p->npts-1)*2+0];
+		py = p->pts[(p->npts-1)*2+1];
+		dx = x - px;
+		dy = y - py;
+		nsvg__addPoint(p, px + dx/3.0f, py + dy/3.0f);
+		nsvg__addPoint(p, x - dx/3.0f, y - dy/3.0f);
+		nsvg__addPoint(p, x, y);
+	}
+}
+
+static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y)
+{
+	if (p->npts > 0) {
+		nsvg__addPoint(p, cpx1, cpy1);
+		nsvg__addPoint(p, cpx2, cpy2);
+		nsvg__addPoint(p, x, y);
+	}
+}
+
+static NSVGattrib* nsvg__getAttr(NSVGparser* p)
+{
+	return &p->attr[p->attrHead];
+}
+
+static void nsvg__pushAttr(NSVGparser* p)
+{
+	if (p->attrHead < NSVG_MAX_ATTR-1) {
+		p->attrHead++;
+		memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead-1], sizeof(NSVGattrib));
+	}
+}
+
+static void nsvg__popAttr(NSVGparser* p)
+{
+	if (p->attrHead > 0)
+		p->attrHead--;
+}
+
+static float nsvg__actualOrigX(NSVGparser* p)
+{
+	return p->viewMinx;
+}
+
+static float nsvg__actualOrigY(NSVGparser* p)
+{
+	return p->viewMiny;
+}
+
+static float nsvg__actualWidth(NSVGparser* p)
+{
+	return p->viewWidth;
+}
+
+static float nsvg__actualHeight(NSVGparser* p)
+{
+	return p->viewHeight;
+}
+
+static float nsvg__actualLength(NSVGparser* p)
+{
+	float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p);
+	return sqrtf(w*w + h*h) / sqrtf(2.0f);
+}
+
+static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig, float length)
+{
+	NSVGattrib* attr = nsvg__getAttr(p);
+	switch (c.units) {
+		case NSVG_UNITS_USER:		return c.value;
+		case NSVG_UNITS_PX:			return c.value;
+		case NSVG_UNITS_PT:			return c.value / 72.0f * p->dpi;
+		case NSVG_UNITS_PC:			return c.value / 6.0f * p->dpi;
+		case NSVG_UNITS_MM:			return c.value / 25.4f * p->dpi;
+		case NSVG_UNITS_CM:			return c.value / 2.54f * p->dpi;
+		case NSVG_UNITS_IN:			return c.value * p->dpi;
+		case NSVG_UNITS_EM:			return c.value * attr->fontSize;
+		case NSVG_UNITS_EX:			return c.value * attr->fontSize * 0.52f; // x-height of Helvetica.
+		case NSVG_UNITS_PERCENT:	return orig + c.value / 100.0f * length;
+		default:					return c.value;
+	}
+	return c.value;
+}
+
+static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id)
+{
+	NSVGgradientData* grad = p->gradients;
+	if (id == NULL || *id == '\0')
+		return NULL;
+	while (grad != NULL) {
+		if (strcmp(grad->id, id) == 0)
+			return grad;
+		grad = grad->next;
+	}
+	return NULL;
+}
+
+static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, float *xform, signed char* paintType)
+{
+	NSVGgradientData* data = NULL;
+	NSVGgradientData* ref = NULL;
+	NSVGgradientStop* stops = NULL;
+	NSVGgradient* grad;
+	float ox, oy, sw, sh, sl;
+	int nstops = 0;
+	int refIter;
+
+	data = nsvg__findGradientData(p, id);
+	if (data == NULL) return NULL;
+
+	// TODO: use ref to fill in all unset values too.
+	ref = data;
+	refIter = 0;
+	while (ref != NULL) {
+		NSVGgradientData* nextRef = NULL;
+		if (stops == NULL && ref->stops != NULL) {
+			stops = ref->stops;
+			nstops = ref->nstops;
+			break;
+		}
+		nextRef = nsvg__findGradientData(p, ref->ref);
+		if (nextRef == ref) break; // prevent infite loops on malformed data
+		ref = nextRef;
+		refIter++;
+		if (refIter > 32) break; // prevent infite loops on malformed data
+	}
+	if (stops == NULL) return NULL;
+
+	grad = (NSVGgradient*)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop)*(nstops-1));
+	if (grad == NULL) return NULL;
+
+	// The shape width and height.
+	if (data->units == NSVG_OBJECT_SPACE) {
+		ox = localBounds[0];
+		oy = localBounds[1];
+		sw = localBounds[2] - localBounds[0];
+		sh = localBounds[3] - localBounds[1];
+	} else {
+		ox = nsvg__actualOrigX(p);
+		oy = nsvg__actualOrigY(p);
+		sw = nsvg__actualWidth(p);
+		sh = nsvg__actualHeight(p);
+	}
+	sl = sqrtf(sw*sw + sh*sh) / sqrtf(2.0f);
+
+	if (data->type == NSVG_PAINT_LINEAR_GRADIENT) {
+		float x1, y1, x2, y2, dx, dy;
+		x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw);
+		y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh);
+		x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw);
+		y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh);
+		// Calculate transform aligned to the line
+		dx = x2 - x1;
+		dy = y2 - y1;
+		grad->xform[0] = dy; grad->xform[1] = -dx;
+		grad->xform[2] = dx; grad->xform[3] = dy;
+		grad->xform[4] = x1; grad->xform[5] = y1;
+	} else {
+		float cx, cy, fx, fy, r;
+		cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw);
+		cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh);
+		fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw);
+		fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh);
+		r = nsvg__convertToPixels(p, data->radial.r, 0, sl);
+		// Calculate transform aligned to the circle
+		grad->xform[0] = r; grad->xform[1] = 0;
+		grad->xform[2] = 0; grad->xform[3] = r;
+		grad->xform[4] = cx; grad->xform[5] = cy;
+		grad->fx = fx / r;
+		grad->fy = fy / r;
+	}
+
+	nsvg__xformMultiply(grad->xform, data->xform);
+	nsvg__xformMultiply(grad->xform, xform);
+
+	grad->spread = data->spread;
+	memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop));
+	grad->nstops = nstops;
+
+	*paintType = data->type;
+
+	return grad;
+}
+
+static float nsvg__getAverageScale(float* t)
+{
+	float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
+	float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
+	return (sx + sy) * 0.5f;
+}
+
+static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform)
+{
+	NSVGpath* path;
+	float curve[4*2], curveBounds[4];
+	int i, first = 1;
+	for (path = shape->paths; path != NULL; path = path->next) {
+		nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform);
+		for (i = 0; i < path->npts-1; i += 3) {
+			nsvg__xformPoint(&curve[2], &curve[3], path->pts[(i+1)*2], path->pts[(i+1)*2+1], xform);
+			nsvg__xformPoint(&curve[4], &curve[5], path->pts[(i+2)*2], path->pts[(i+2)*2+1], xform);
+			nsvg__xformPoint(&curve[6], &curve[7], path->pts[(i+3)*2], path->pts[(i+3)*2+1], xform);
+			nsvg__curveBounds(curveBounds, curve);
+			if (first) {
+				bounds[0] = curveBounds[0];
+				bounds[1] = curveBounds[1];
+				bounds[2] = curveBounds[2];
+				bounds[3] = curveBounds[3];
+				first = 0;
+			} else {
+				bounds[0] = nsvg__minf(bounds[0], curveBounds[0]);
+				bounds[1] = nsvg__minf(bounds[1], curveBounds[1]);
+				bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]);
+				bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]);
+			}
+			curve[0] = curve[6];
+			curve[1] = curve[7];
+		}
+	}
+}
+
+static void nsvg__addShape(NSVGparser* p)
+{
+	NSVGattrib* attr = nsvg__getAttr(p);
+	float scale = 1.0f;
+	NSVGshape* shape;
+	NSVGpath* path;
+	int i;
+
+	if (p->plist == NULL)
+		return;
+
+	shape = (NSVGshape*)malloc(sizeof(NSVGshape));
+	if (shape == NULL) goto error;
+	memset(shape, 0, sizeof(NSVGshape));
+
+	memcpy(shape->id, attr->id, sizeof shape->id);
+	memcpy(shape->fillGradient, attr->fillGradient, sizeof shape->fillGradient);
+	memcpy(shape->strokeGradient, attr->strokeGradient, sizeof shape->strokeGradient);
+	memcpy(shape->xform, attr->xform, sizeof shape->xform);
+	scale = nsvg__getAverageScale(attr->xform);
+	shape->strokeWidth = attr->strokeWidth * scale;
+	shape->strokeDashOffset = attr->strokeDashOffset * scale;
+	shape->strokeDashCount = (char)attr->strokeDashCount;
+	for (i = 0; i < attr->strokeDashCount; i++)
+		shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale;
+	shape->strokeLineJoin = attr->strokeLineJoin;
+	shape->strokeLineCap = attr->strokeLineCap;
+	shape->miterLimit = attr->miterLimit;
+	shape->fillRule = attr->fillRule;
+	shape->opacity = attr->opacity;
+
+	shape->paths = p->plist;
+	p->plist = NULL;
+
+	// Calculate shape bounds
+	shape->bounds[0] = shape->paths->bounds[0];
+	shape->bounds[1] = shape->paths->bounds[1];
+	shape->bounds[2] = shape->paths->bounds[2];
+	shape->bounds[3] = shape->paths->bounds[3];
+	for (path = shape->paths->next; path != NULL; path = path->next) {
+		shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]);
+		shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]);
+		shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]);
+		shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]);
+	}
+
+	// Set fill
+	if (attr->hasFill == 0) {
+		shape->fill.type = NSVG_PAINT_NONE;
+	} else if (attr->hasFill == 1) {
+		shape->fill.type = NSVG_PAINT_COLOR;
+		shape->fill.color = attr->fillColor;
+		shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24;
+	} else if (attr->hasFill == 2) {
+		shape->fill.type = NSVG_PAINT_UNDEF;
+	}
+
+	// Set stroke
+	if (attr->hasStroke == 0) {
+		shape->stroke.type = NSVG_PAINT_NONE;
+	} else if (attr->hasStroke == 1) {
+		shape->stroke.type = NSVG_PAINT_COLOR;
+		shape->stroke.color = attr->strokeColor;
+		shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24;
+	} else if (attr->hasStroke == 2) {
+		shape->stroke.type = NSVG_PAINT_UNDEF;
+	}
+
+	// Set flags
+	shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00);
+
+	// Add to tail
+	if (p->image->shapes == NULL)
+		p->image->shapes = shape;
+	else
+		p->shapesTail->next = shape;
+	p->shapesTail = shape;
+
+	return;
+
+error:
+	if (shape) free(shape);
+}
+
+static void nsvg__addPath(NSVGparser* p, char closed)
+{
+	NSVGattrib* attr = nsvg__getAttr(p);
+	NSVGpath* path = NULL;
+	float bounds[4];
+	float* curve;
+	int i;
+
+	if (p->npts < 4)
+		return;
+
+	if (closed)
+		nsvg__lineTo(p, p->pts[0], p->pts[1]);
+
+	// Expect 1 + N*3 points (N = number of cubic bezier segments).
+	if ((p->npts % 3) != 1)
+		return;
+
+	path = (NSVGpath*)malloc(sizeof(NSVGpath));
+	if (path == NULL) goto error;
+	memset(path, 0, sizeof(NSVGpath));
+
+	path->pts = (float*)malloc(p->npts*2*sizeof(float));
+	if (path->pts == NULL) goto error;
+	path->closed = closed;
+	path->npts = p->npts;
+
+	// Transform path.
+	for (i = 0; i < p->npts; ++i)
+		nsvg__xformPoint(&path->pts[i*2], &path->pts[i*2+1], p->pts[i*2], p->pts[i*2+1], attr->xform);
+
+	// Find bounds
+	for (i = 0; i < path->npts-1; i += 3) {
+		curve = &path->pts[i*2];
+		nsvg__curveBounds(bounds, curve);
+		if (i == 0) {
+			path->bounds[0] = bounds[0];
+			path->bounds[1] = bounds[1];
+			path->bounds[2] = bounds[2];
+			path->bounds[3] = bounds[3];
+		} else {
+			path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]);
+			path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]);
+			path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]);
+			path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]);
+		}
+	}
+
+	path->next = p->plist;
+	p->plist = path;
+
+	return;
+
+error:
+	if (path != NULL) {
+		if (path->pts != NULL) free(path->pts);
+		free(path);
+	}
+}
+
+// We roll our own string to float because the std library one uses locale and messes things up.
+static double nsvg__atof(const char* s)
+{
+	char* cur = (char*)s;
+	char* end = NULL;
+	double res = 0.0, sign = 1.0;
+	double intPart = 0.0, fracPart = 0.0;
+	char hasIntPart = 0, hasFracPart = 0;
+
+	// Parse optional sign
+	if (*cur == '+') {
+		cur++;
+	} else if (*cur == '-') {
+		sign = -1;
+		cur++;
+	}
+
+	// Parse integer part
+	if (nsvg__isdigit(*cur)) {
+		// Parse digit sequence
+#ifdef _MSC_VER
+		intPart = (double)_strtoi64(cur, &end, 10);
+#else
+		intPart = (double)strtoll(cur, &end, 10);
+#endif
+		if (cur != end) {
+			res = intPart;
+			hasIntPart = 1;
+			cur = end;
+		}
+	}
+
+	// Parse fractional part.
+	if (*cur == '.') {
+		cur++; // Skip '.'
+		if (nsvg__isdigit(*cur)) {
+			// Parse digit sequence
+#ifdef _MSC_VER
+			fracPart = (double)_strtoi64(cur, &end, 10);
+#else
+			fracPart = (double)strtoll(cur, &end, 10);
+#endif
+			if (cur != end) {
+				res += fracPart / pow(10.0, (double)(end - cur));
+				hasFracPart = 1;
+				cur = end;
+			}
+		}
+	}
+
+	// A valid number should have integer or fractional part.
+	if (!hasIntPart && !hasFracPart)
+		return 0.0;
+
+	// Parse optional exponent
+	if (*cur == 'e' || *cur == 'E') {
+		double expPart = 0.0;
+		cur++; // skip 'E'
+		expPart = (double)strtol(cur, &end, 10); // Parse digit sequence with sign
+		if (cur != end) {
+			res *= pow(10.0, expPart);
+		}
+	}
+
+	return res * sign;
+}
+
+
+static const char* nsvg__parseNumber(const char* s, char* it, const int size)
+{
+	const int last = size-1;
+	int i = 0;
+
+	// sign
+	if (*s == '-' || *s == '+') {
+		if (i < last) it[i++] = *s;
+		s++;
+	}
+	// integer part
+	while (*s && nsvg__isdigit(*s)) {
+		if (i < last) it[i++] = *s;
+		s++;
+	}
+	if (*s == '.') {
+		// decimal point
+		if (i < last) it[i++] = *s;
+		s++;
+		// fraction part
+		while (*s && nsvg__isdigit(*s)) {
+			if (i < last) it[i++] = *s;
+			s++;
+		}
+	}
+	// exponent
+	if ((*s == 'e' || *s == 'E') && (s[1] != 'm' && s[1] != 'x')) {
+		if (i < last) it[i++] = *s;
+		s++;
+		if (*s == '-' || *s == '+') {
+			if (i < last) it[i++] = *s;
+			s++;
+		}
+		while (*s && nsvg__isdigit(*s)) {
+			if (i < last) it[i++] = *s;
+			s++;
+		}
+	}
+	it[i] = '\0';
+
+	return s;
+}
+
+static const char* nsvg__getNextPathItemWhenArcFlag(const char* s, char* it)
+{
+	it[0] = '\0';
+	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
+	if (!*s) return s;
+	if (*s == '0' || *s == '1') {
+		it[0] = *s++;
+		it[1] = '\0';
+		return s;
+	}
+	return s;
+}
+
+static const char* nsvg__getNextPathItem(const char* s, char* it)
+{
+	it[0] = '\0';
+	// Skip white spaces and commas
+	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
+	if (!*s) return s;
+	if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) {
+		s = nsvg__parseNumber(s, it, 64);
+	} else {
+		// Parse command
+		it[0] = *s++;
+		it[1] = '\0';
+		return s;
+	}
+
+	return s;
+}
+
+static unsigned int nsvg__parseColorHex(const char* str)
+{
+	unsigned int r=0, g=0, b=0;
+	if (sscanf(str, "#%2x%2x%2x", &r, &g, &b) == 3 )		// 2 digit hex
+		return NSVG_RGB(r, g, b);
+	if (sscanf(str, "#%1x%1x%1x", &r, &g, &b) == 3 )		// 1 digit hex, e.g. #abc -> 0xccbbaa
+		return NSVG_RGB(r*17, g*17, b*17);			// same effect as (r<<4|r), (g<<4|g), ..
+	return NSVG_RGB(128, 128, 128);
+}
+
+// Parse rgb color. The pointer 'str' must point at "rgb(" (4+ characters).
+// This function returns gray (rgb(128, 128, 128) == '#808080') on parse errors
+// for backwards compatibility. Note: other image viewers return black instead.
+
+static unsigned int nsvg__parseColorRGB(const char* str)
+{
+	int i;
+	unsigned int rgbi[3];
+	float rgbf[3];
+	// try decimal integers first
+	if (sscanf(str, "rgb(%u, %u, %u)", &rgbi[0], &rgbi[1], &rgbi[2]) != 3) {
+		// integers failed, try percent values (float, locale independent)
+		const char delimiter[3] = {',', ',', ')'};
+		str += 4; // skip "rgb("
+		for (i = 0; i < 3; i++) {
+			while (*str && (nsvg__isspace(*str))) str++; 	// skip leading spaces
+			if (*str == '+') str++;				// skip '+' (don't allow '-')
+			if (!*str) break;
+			rgbf[i] = nsvg__atof(str);
+
+			// Note 1: it would be great if nsvg__atof() returned how many
+			// bytes it consumed but it doesn't. We need to skip the number,
+			// the '%' character, spaces, and the delimiter ',' or ')'.
+
+			// Note 2: The following code does not allow values like "33.%",
+			// i.e. a decimal point w/o fractional part, but this is consistent
+			// with other image viewers, e.g. firefox, chrome, eog, gimp.
+
+			while (*str && nsvg__isdigit(*str)) str++;		// skip integer part
+			if (*str == '.') {
+				str++;
+				if (!nsvg__isdigit(*str)) break;		// error: no digit after '.'
+				while (*str && nsvg__isdigit(*str)) str++;	// skip fractional part
+			}
+			if (*str == '%') str++; else break;
+			while (nsvg__isspace(*str)) str++;
+			if (*str == delimiter[i]) str++;
+			else break;
+		}
+		if (i == 3) {
+			rgbi[0] = roundf(rgbf[0] * 2.55f);
+			rgbi[1] = roundf(rgbf[1] * 2.55f);
+			rgbi[2] = roundf(rgbf[2] * 2.55f);
+		} else {
+			rgbi[0] = rgbi[1] = rgbi[2] = 128;
+		}
+	}
+	// clip values as the CSS spec requires
+	for (i = 0; i < 3; i++) {
+		if (rgbi[i] > 255) rgbi[i] = 255;
+	}
+	return NSVG_RGB(rgbi[0], rgbi[1], rgbi[2]);
+}
+
+typedef struct NSVGNamedColor {
+	const char* name;
+	unsigned int color;
+} NSVGNamedColor;
+
+NSVGNamedColor nsvg__colors[] = {
+
+	{ "red", NSVG_RGB(255, 0, 0) },
+	{ "green", NSVG_RGB( 0, 128, 0) },
+	{ "blue", NSVG_RGB( 0, 0, 255) },
+	{ "yellow", NSVG_RGB(255, 255, 0) },
+	{ "cyan", NSVG_RGB( 0, 255, 255) },
+	{ "magenta", NSVG_RGB(255, 0, 255) },
+	{ "black", NSVG_RGB( 0, 0, 0) },
+	{ "grey", NSVG_RGB(128, 128, 128) },
+	{ "gray", NSVG_RGB(128, 128, 128) },
+	{ "white", NSVG_RGB(255, 255, 255) },
+
+#ifdef NANOSVG_ALL_COLOR_KEYWORDS
+	{ "aliceblue", NSVG_RGB(240, 248, 255) },
+	{ "antiquewhite", NSVG_RGB(250, 235, 215) },
+	{ "aqua", NSVG_RGB( 0, 255, 255) },
+	{ "aquamarine", NSVG_RGB(127, 255, 212) },
+	{ "azure", NSVG_RGB(240, 255, 255) },
+	{ "beige", NSVG_RGB(245, 245, 220) },
+	{ "bisque", NSVG_RGB(255, 228, 196) },
+	{ "blanchedalmond", NSVG_RGB(255, 235, 205) },
+	{ "blueviolet", NSVG_RGB(138, 43, 226) },
+	{ "brown", NSVG_RGB(165, 42, 42) },
+	{ "burlywood", NSVG_RGB(222, 184, 135) },
+	{ "cadetblue", NSVG_RGB( 95, 158, 160) },
+	{ "chartreuse", NSVG_RGB(127, 255, 0) },
+	{ "chocolate", NSVG_RGB(210, 105, 30) },
+	{ "coral", NSVG_RGB(255, 127, 80) },
+	{ "cornflowerblue", NSVG_RGB(100, 149, 237) },
+	{ "cornsilk", NSVG_RGB(255, 248, 220) },
+	{ "crimson", NSVG_RGB(220, 20, 60) },
+	{ "darkblue", NSVG_RGB( 0, 0, 139) },
+	{ "darkcyan", NSVG_RGB( 0, 139, 139) },
+	{ "darkgoldenrod", NSVG_RGB(184, 134, 11) },
+	{ "darkgray", NSVG_RGB(169, 169, 169) },
+	{ "darkgreen", NSVG_RGB( 0, 100, 0) },
+	{ "darkgrey", NSVG_RGB(169, 169, 169) },
+	{ "darkkhaki", NSVG_RGB(189, 183, 107) },
+	{ "darkmagenta", NSVG_RGB(139, 0, 139) },
+	{ "darkolivegreen", NSVG_RGB( 85, 107, 47) },
+	{ "darkorange", NSVG_RGB(255, 140, 0) },
+	{ "darkorchid", NSVG_RGB(153, 50, 204) },
+	{ "darkred", NSVG_RGB(139, 0, 0) },
+	{ "darksalmon", NSVG_RGB(233, 150, 122) },
+	{ "darkseagreen", NSVG_RGB(143, 188, 143) },
+	{ "darkslateblue", NSVG_RGB( 72, 61, 139) },
+	{ "darkslategray", NSVG_RGB( 47, 79, 79) },
+	{ "darkslategrey", NSVG_RGB( 47, 79, 79) },
+	{ "darkturquoise", NSVG_RGB( 0, 206, 209) },
+	{ "darkviolet", NSVG_RGB(148, 0, 211) },
+	{ "deeppink", NSVG_RGB(255, 20, 147) },
+	{ "deepskyblue", NSVG_RGB( 0, 191, 255) },
+	{ "dimgray", NSVG_RGB(105, 105, 105) },
+	{ "dimgrey", NSVG_RGB(105, 105, 105) },
+	{ "dodgerblue", NSVG_RGB( 30, 144, 255) },
+	{ "firebrick", NSVG_RGB(178, 34, 34) },
+	{ "floralwhite", NSVG_RGB(255, 250, 240) },
+	{ "forestgreen", NSVG_RGB( 34, 139, 34) },
+	{ "fuchsia", NSVG_RGB(255, 0, 255) },
+	{ "gainsboro", NSVG_RGB(220, 220, 220) },
+	{ "ghostwhite", NSVG_RGB(248, 248, 255) },
+	{ "gold", NSVG_RGB(255, 215, 0) },
+	{ "goldenrod", NSVG_RGB(218, 165, 32) },
+	{ "greenyellow", NSVG_RGB(173, 255, 47) },
+	{ "honeydew", NSVG_RGB(240, 255, 240) },
+	{ "hotpink", NSVG_RGB(255, 105, 180) },
+	{ "indianred", NSVG_RGB(205, 92, 92) },
+	{ "indigo", NSVG_RGB( 75, 0, 130) },
+	{ "ivory", NSVG_RGB(255, 255, 240) },
+	{ "khaki", NSVG_RGB(240, 230, 140) },
+	{ "lavender", NSVG_RGB(230, 230, 250) },
+	{ "lavenderblush", NSVG_RGB(255, 240, 245) },
+	{ "lawngreen", NSVG_RGB(124, 252, 0) },
+	{ "lemonchiffon", NSVG_RGB(255, 250, 205) },
+	{ "lightblue", NSVG_RGB(173, 216, 230) },
+	{ "lightcoral", NSVG_RGB(240, 128, 128) },
+	{ "lightcyan", NSVG_RGB(224, 255, 255) },
+	{ "lightgoldenrodyellow", NSVG_RGB(250, 250, 210) },
+	{ "lightgray", NSVG_RGB(211, 211, 211) },
+	{ "lightgreen", NSVG_RGB(144, 238, 144) },
+	{ "lightgrey", NSVG_RGB(211, 211, 211) },
+	{ "lightpink", NSVG_RGB(255, 182, 193) },
+	{ "lightsalmon", NSVG_RGB(255, 160, 122) },
+	{ "lightseagreen", NSVG_RGB( 32, 178, 170) },
+	{ "lightskyblue", NSVG_RGB(135, 206, 250) },
+	{ "lightslategray", NSVG_RGB(119, 136, 153) },
+	{ "lightslategrey", NSVG_RGB(119, 136, 153) },
+	{ "lightsteelblue", NSVG_RGB(176, 196, 222) },
+	{ "lightyellow", NSVG_RGB(255, 255, 224) },
+	{ "lime", NSVG_RGB( 0, 255, 0) },
+	{ "limegreen", NSVG_RGB( 50, 205, 50) },
+	{ "linen", NSVG_RGB(250, 240, 230) },
+	{ "maroon", NSVG_RGB(128, 0, 0) },
+	{ "mediumaquamarine", NSVG_RGB(102, 205, 170) },
+	{ "mediumblue", NSVG_RGB( 0, 0, 205) },
+	{ "mediumorchid", NSVG_RGB(186, 85, 211) },
+	{ "mediumpurple", NSVG_RGB(147, 112, 219) },
+	{ "mediumseagreen", NSVG_RGB( 60, 179, 113) },
+	{ "mediumslateblue", NSVG_RGB(123, 104, 238) },
+	{ "mediumspringgreen", NSVG_RGB( 0, 250, 154) },
+	{ "mediumturquoise", NSVG_RGB( 72, 209, 204) },
+	{ "mediumvioletred", NSVG_RGB(199, 21, 133) },
+	{ "midnightblue", NSVG_RGB( 25, 25, 112) },
+	{ "mintcream", NSVG_RGB(245, 255, 250) },
+	{ "mistyrose", NSVG_RGB(255, 228, 225) },
+	{ "moccasin", NSVG_RGB(255, 228, 181) },
+	{ "navajowhite", NSVG_RGB(255, 222, 173) },
+	{ "navy", NSVG_RGB( 0, 0, 128) },
+	{ "oldlace", NSVG_RGB(253, 245, 230) },
+	{ "olive", NSVG_RGB(128, 128, 0) },
+	{ "olivedrab", NSVG_RGB(107, 142, 35) },
+	{ "orange", NSVG_RGB(255, 165, 0) },
+	{ "orangered", NSVG_RGB(255, 69, 0) },
+	{ "orchid", NSVG_RGB(218, 112, 214) },
+	{ "palegoldenrod", NSVG_RGB(238, 232, 170) },
+	{ "palegreen", NSVG_RGB(152, 251, 152) },
+	{ "paleturquoise", NSVG_RGB(175, 238, 238) },
+	{ "palevioletred", NSVG_RGB(219, 112, 147) },
+	{ "papayawhip", NSVG_RGB(255, 239, 213) },
+	{ "peachpuff", NSVG_RGB(255, 218, 185) },
+	{ "peru", NSVG_RGB(205, 133, 63) },
+	{ "pink", NSVG_RGB(255, 192, 203) },
+	{ "plum", NSVG_RGB(221, 160, 221) },
+	{ "powderblue", NSVG_RGB(176, 224, 230) },
+	{ "purple", NSVG_RGB(128, 0, 128) },
+	{ "rosybrown", NSVG_RGB(188, 143, 143) },
+	{ "royalblue", NSVG_RGB( 65, 105, 225) },
+	{ "saddlebrown", NSVG_RGB(139, 69, 19) },
+	{ "salmon", NSVG_RGB(250, 128, 114) },
+	{ "sandybrown", NSVG_RGB(244, 164, 96) },
+	{ "seagreen", NSVG_RGB( 46, 139, 87) },
+	{ "seashell", NSVG_RGB(255, 245, 238) },
+	{ "sienna", NSVG_RGB(160, 82, 45) },
+	{ "silver", NSVG_RGB(192, 192, 192) },
+	{ "skyblue", NSVG_RGB(135, 206, 235) },
+	{ "slateblue", NSVG_RGB(106, 90, 205) },
+	{ "slategray", NSVG_RGB(112, 128, 144) },
+	{ "slategrey", NSVG_RGB(112, 128, 144) },
+	{ "snow", NSVG_RGB(255, 250, 250) },
+	{ "springgreen", NSVG_RGB( 0, 255, 127) },
+	{ "steelblue", NSVG_RGB( 70, 130, 180) },
+	{ "tan", NSVG_RGB(210, 180, 140) },
+	{ "teal", NSVG_RGB( 0, 128, 128) },
+	{ "thistle", NSVG_RGB(216, 191, 216) },
+	{ "tomato", NSVG_RGB(255, 99, 71) },
+	{ "turquoise", NSVG_RGB( 64, 224, 208) },
+	{ "violet", NSVG_RGB(238, 130, 238) },
+	{ "wheat", NSVG_RGB(245, 222, 179) },
+	{ "whitesmoke", NSVG_RGB(245, 245, 245) },
+	{ "yellowgreen", NSVG_RGB(154, 205, 50) },
+#endif
+};
+
+static unsigned int nsvg__parseColorName(const char* str)
+{
+	int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor);
+
+	for (i = 0; i < ncolors; i++) {
+		if (strcmp(nsvg__colors[i].name, str) == 0) {
+			return nsvg__colors[i].color;
+		}
+	}
+
+	return NSVG_RGB(128, 128, 128);
+}
+
+static unsigned int nsvg__parseColor(const char* str)
+{
+	size_t len = 0;
+	while(*str == ' ') ++str;
+	len = strlen(str);
+	if (len >= 1 && *str == '#')
+		return nsvg__parseColorHex(str);
+	else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(')
+		return nsvg__parseColorRGB(str);
+	return nsvg__parseColorName(str);
+}
+
+static float nsvg__parseOpacity(const char* str)
+{
+	float val = nsvg__atof(str);
+	if (val < 0.0f) val = 0.0f;
+	if (val > 1.0f) val = 1.0f;
+	return val;
+}
+
+static float nsvg__parseMiterLimit(const char* str)
+{
+	float val = nsvg__atof(str);
+	if (val < 0.0f) val = 0.0f;
+	return val;
+}
+
+static int nsvg__parseUnits(const char* units)
+{
+	if (units[0] == 'p' && units[1] == 'x')
+		return NSVG_UNITS_PX;
+	else if (units[0] == 'p' && units[1] == 't')
+		return NSVG_UNITS_PT;
+	else if (units[0] == 'p' && units[1] == 'c')
+		return NSVG_UNITS_PC;
+	else if (units[0] == 'm' && units[1] == 'm')
+		return NSVG_UNITS_MM;
+	else if (units[0] == 'c' && units[1] == 'm')
+		return NSVG_UNITS_CM;
+	else if (units[0] == 'i' && units[1] == 'n')
+		return NSVG_UNITS_IN;
+	else if (units[0] == '%')
+		return NSVG_UNITS_PERCENT;
+	else if (units[0] == 'e' && units[1] == 'm')
+		return NSVG_UNITS_EM;
+	else if (units[0] == 'e' && units[1] == 'x')
+		return NSVG_UNITS_EX;
+	return NSVG_UNITS_USER;
+}
+
+static int nsvg__isCoordinate(const char* s)
+{
+	// optional sign
+	if (*s == '-' || *s == '+')
+		s++;
+	// must have at least one digit, or start by a dot
+	return (nsvg__isdigit(*s) || *s == '.');
+}
+
+static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str)
+{
+	NSVGcoordinate coord = {0, NSVG_UNITS_USER};
+	char buf[64];
+	coord.units = nsvg__parseUnits(nsvg__parseNumber(str, buf, 64));
+	coord.value = nsvg__atof(buf);
+	return coord;
+}
+
+static NSVGcoordinate nsvg__coord(float v, int units)
+{
+	NSVGcoordinate coord = {v, units};
+	return coord;
+}
+
+static float nsvg__parseCoordinate(NSVGparser* p, const char* str, float orig, float length)
+{
+	NSVGcoordinate coord = nsvg__parseCoordinateRaw(str);
+	return nsvg__convertToPixels(p, coord, orig, length);
+}
+
+static int nsvg__parseTransformArgs(const char* str, float* args, int maxNa, int* na)
+{
+	const char* end;
+	const char* ptr;
+	char it[64];
+
+	*na = 0;
+	ptr = str;
+	while (*ptr && *ptr != '(') ++ptr;
+	if (*ptr == 0)
+		return 1;
+	end = ptr;
+	while (*end && *end != ')') ++end;
+	if (*end == 0)
+		return 1;
+
+	while (ptr < end) {
+		if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) {
+			if (*na >= maxNa) return 0;
+			ptr = nsvg__parseNumber(ptr, it, 64);
+			args[(*na)++] = (float)nsvg__atof(it);
+		} else {
+			++ptr;
+		}
+	}
+	return (int)(end - str);
+}
+
+
+static int nsvg__parseMatrix(float* xform, const char* str)
+{
+	float t[6];
+	int na = 0;
+	int len = nsvg__parseTransformArgs(str, t, 6, &na);
+	if (na != 6) return len;
+	memcpy(xform, t, sizeof(float)*6);
+	return len;
+}
+
+static int nsvg__parseTranslate(float* xform, const char* str)
+{
+	float args[2];
+	float t[6];
+	int na = 0;
+	int len = nsvg__parseTransformArgs(str, args, 2, &na);
+	if (na == 1) args[1] = 0.0;
+
+	nsvg__xformSetTranslation(t, args[0], args[1]);
+	memcpy(xform, t, sizeof(float)*6);
+	return len;
+}
+
+static int nsvg__parseScale(float* xform, const char* str)
+{
+	float args[2];
+	int na = 0;
+	float t[6];
+	int len = nsvg__parseTransformArgs(str, args, 2, &na);
+	if (na == 1) args[1] = args[0];
+	nsvg__xformSetScale(t, args[0], args[1]);
+	memcpy(xform, t, sizeof(float)*6);
+	return len;
+}
+
+static int nsvg__parseSkewX(float* xform, const char* str)
+{
+	float args[1];
+	int na = 0;
+	float t[6];
+	int len = nsvg__parseTransformArgs(str, args, 1, &na);
+	nsvg__xformSetSkewX(t, args[0]/180.0f*NSVG_PI);
+	memcpy(xform, t, sizeof(float)*6);
+	return len;
+}
+
+static int nsvg__parseSkewY(float* xform, const char* str)
+{
+	float args[1];
+	int na = 0;
+	float t[6];
+	int len = nsvg__parseTransformArgs(str, args, 1, &na);
+	nsvg__xformSetSkewY(t, args[0]/180.0f*NSVG_PI);
+	memcpy(xform, t, sizeof(float)*6);
+	return len;
+}
+
+static int nsvg__parseRotate(float* xform, const char* str)
+{
+	float args[3];
+	int na = 0;
+	float m[6];
+	float t[6];
+	int len = nsvg__parseTransformArgs(str, args, 3, &na);
+	if (na == 1)
+		args[1] = args[2] = 0.0f;
+	nsvg__xformIdentity(m);
+
+	if (na > 1) {
+		nsvg__xformSetTranslation(t, -args[1], -args[2]);
+		nsvg__xformMultiply(m, t);
+	}
+
+	nsvg__xformSetRotation(t, args[0]/180.0f*NSVG_PI);
+	nsvg__xformMultiply(m, t);
+
+	if (na > 1) {
+		nsvg__xformSetTranslation(t, args[1], args[2]);
+		nsvg__xformMultiply(m, t);
+	}
+
+	memcpy(xform, m, sizeof(float)*6);
+
+	return len;
+}
+
+static void nsvg__parseTransform(float* xform, const char* str)
+{
+	float t[6];
+	int len;
+	nsvg__xformIdentity(xform);
+	while (*str)
+	{
+		if (strncmp(str, "matrix", 6) == 0)
+			len = nsvg__parseMatrix(t, str);
+		else if (strncmp(str, "translate", 9) == 0)
+			len = nsvg__parseTranslate(t, str);
+		else if (strncmp(str, "scale", 5) == 0)
+			len = nsvg__parseScale(t, str);
+		else if (strncmp(str, "rotate", 6) == 0)
+			len = nsvg__parseRotate(t, str);
+		else if (strncmp(str, "skewX", 5) == 0)
+			len = nsvg__parseSkewX(t, str);
+		else if (strncmp(str, "skewY", 5) == 0)
+			len = nsvg__parseSkewY(t, str);
+		else{
+			++str;
+			continue;
+		}
+		if (len != 0) {
+			str += len;
+		} else {
+			++str;
+			continue;
+		}
+
+		nsvg__xformPremultiply(xform, t);
+	}
+}
+
+static void nsvg__parseUrl(char* id, const char* str)
+{
+	int i = 0;
+	str += 4; // "url(";
+	if (*str && *str == '#')
+		str++;
+	while (i < 63 && *str && *str != ')') {
+		id[i] = *str++;
+		i++;
+	}
+	id[i] = '\0';
+}
+
+static char nsvg__parseLineCap(const char* str)
+{
+	if (strcmp(str, "butt") == 0)
+		return NSVG_CAP_BUTT;
+	else if (strcmp(str, "round") == 0)
+		return NSVG_CAP_ROUND;
+	else if (strcmp(str, "square") == 0)
+		return NSVG_CAP_SQUARE;
+	// TODO: handle inherit.
+	return NSVG_CAP_BUTT;
+}
+
+static char nsvg__parseLineJoin(const char* str)
+{
+	if (strcmp(str, "miter") == 0)
+		return NSVG_JOIN_MITER;
+	else if (strcmp(str, "round") == 0)
+		return NSVG_JOIN_ROUND;
+	else if (strcmp(str, "bevel") == 0)
+		return NSVG_JOIN_BEVEL;
+	// TODO: handle inherit.
+	return NSVG_JOIN_MITER;
+}
+
+static char nsvg__parseFillRule(const char* str)
+{
+	if (strcmp(str, "nonzero") == 0)
+		return NSVG_FILLRULE_NONZERO;
+	else if (strcmp(str, "evenodd") == 0)
+		return NSVG_FILLRULE_EVENODD;
+	// TODO: handle inherit.
+	return NSVG_FILLRULE_NONZERO;
+}
+
+static const char* nsvg__getNextDashItem(const char* s, char* it)
+{
+	int n = 0;
+	it[0] = '\0';
+	// Skip white spaces and commas
+	while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
+	// Advance until whitespace, comma or end.
+	while (*s && (!nsvg__isspace(*s) && *s != ',')) {
+		if (n < 63)
+			it[n++] = *s;
+		s++;
+	}
+	it[n++] = '\0';
+	return s;
+}
+
+static int nsvg__parseStrokeDashArray(NSVGparser* p, const char* str, float* strokeDashArray)
+{
+	char item[64];
+	int count = 0, i;
+	float sum = 0.0f;
+
+	// Handle "none"
+	if (str[0] == 'n')
+		return 0;
+
+	// Parse dashes
+	while (*str) {
+		str = nsvg__getNextDashItem(str, item);
+		if (!*item) break;
+		if (count < NSVG_MAX_DASHES)
+			strokeDashArray[count++] = fabsf(nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p)));
+	}
+
+	for (i = 0; i < count; i++)
+		sum += strokeDashArray[i];
+	if (sum <= 1e-6f)
+		count = 0;
+
+	return count;
+}
+
+static void nsvg__parseStyle(NSVGparser* p, const char* str);
+
+static int nsvg__parseAttr(NSVGparser* p, const char* name, const char* value)
+{
+	float xform[6];
+	NSVGattrib* attr = nsvg__getAttr(p);
+	if (!attr) return 0;
+
+	if (strcmp(name, "style") == 0) {
+		nsvg__parseStyle(p, value);
+	} else if (strcmp(name, "display") == 0) {
+		if (strcmp(value, "none") == 0)
+			attr->visible = 0;
+		// Don't reset ->visible on display:inline, one display:none hides the whole subtree
+
+	} else if (strcmp(name, "fill") == 0) {
+		if (strcmp(value, "none") == 0) {
+			attr->hasFill = 0;
+		} else if (strncmp(value, "url(", 4) == 0) {
+			attr->hasFill = 2;
+			nsvg__parseUrl(attr->fillGradient, value);
+		} else {
+			attr->hasFill = 1;
+			attr->fillColor = nsvg__parseColor(value);
+		}
+	} else if (strcmp(name, "opacity") == 0) {
+		attr->opacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "fill-opacity") == 0) {
+		attr->fillOpacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "stroke") == 0) {
+		if (strcmp(value, "none") == 0) {
+			attr->hasStroke = 0;
+		} else if (strncmp(value, "url(", 4) == 0) {
+			attr->hasStroke = 2;
+			nsvg__parseUrl(attr->strokeGradient, value);
+		} else {
+			attr->hasStroke = 1;
+			attr->strokeColor = nsvg__parseColor(value);
+		}
+	} else if (strcmp(name, "stroke-width") == 0) {
+		attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+	} else if (strcmp(name, "stroke-dasharray") == 0) {
+		attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray);
+	} else if (strcmp(name, "stroke-dashoffset") == 0) {
+		attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+	} else if (strcmp(name, "stroke-opacity") == 0) {
+		attr->strokeOpacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "stroke-linecap") == 0) {
+		attr->strokeLineCap = nsvg__parseLineCap(value);
+	} else if (strcmp(name, "stroke-linejoin") == 0) {
+		attr->strokeLineJoin = nsvg__parseLineJoin(value);
+	} else if (strcmp(name, "stroke-miterlimit") == 0) {
+		attr->miterLimit = nsvg__parseMiterLimit(value);
+	} else if (strcmp(name, "fill-rule") == 0) {
+		attr->fillRule = nsvg__parseFillRule(value);
+	} else if (strcmp(name, "font-size") == 0) {
+		attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+	} else if (strcmp(name, "transform") == 0) {
+		nsvg__parseTransform(xform, value);
+		nsvg__xformPremultiply(attr->xform, xform);
+	} else if (strcmp(name, "stop-color") == 0) {
+		attr->stopColor = nsvg__parseColor(value);
+	} else if (strcmp(name, "stop-opacity") == 0) {
+		attr->stopOpacity = nsvg__parseOpacity(value);
+	} else if (strcmp(name, "offset") == 0) {
+		attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f);
+	} else if (strcmp(name, "id") == 0) {
+		strncpy(attr->id, value, 63);
+		attr->id[63] = '\0';
+	} else {
+		return 0;
+	}
+	return 1;
+}
+
+static int nsvg__parseNameValue(NSVGparser* p, const char* start, const char* end)
+{
+	const char* str;
+	const char* val;
+	char name[512];
+	char value[512];
+	int n;
+
+	str = start;
+	while (str < end && *str != ':') ++str;
+
+	val = str;
+
+	// Right Trim
+	while (str > start &&  (*str == ':' || nsvg__isspace(*str))) --str;
+	++str;
+
+	n = (int)(str - start);
+	if (n > 511) n = 511;
+	if (n) memcpy(name, start, n);
+	name[n] = 0;
+
+	while (val < end && (*val == ':' || nsvg__isspace(*val))) ++val;
+
+	n = (int)(end - val);
+	if (n > 511) n = 511;
+	if (n) memcpy(value, val, n);
+	value[n] = 0;
+
+	return nsvg__parseAttr(p, name, value);
+}
+
+static void nsvg__parseStyle(NSVGparser* p, const char* str)
+{
+	const char* start;
+	const char* end;
+
+	while (*str) {
+		// Left Trim
+		while(*str && nsvg__isspace(*str)) ++str;
+		start = str;
+		while(*str && *str != ';') ++str;
+		end = str;
+
+		// Right Trim
+		while (end > start &&  (*end == ';' || nsvg__isspace(*end))) --end;
+		++end;
+
+		nsvg__parseNameValue(p, start, end);
+		if (*str) ++str;
+	}
+}
+
+static void nsvg__parseAttribs(NSVGparser* p, const char** attr)
+{
+	int i;
+	for (i = 0; attr[i]; i += 2)
+	{
+		if (strcmp(attr[i], "style") == 0)
+			nsvg__parseStyle(p, attr[i + 1]);
+		else
+			nsvg__parseAttr(p, attr[i], attr[i + 1]);
+	}
+}
+
+static int nsvg__getArgsPerElement(char cmd)
+{
+	switch (cmd) {
+		case 'v':
+		case 'V':
+		case 'h':
+		case 'H':
+			return 1;
+		case 'm':
+		case 'M':
+		case 'l':
+		case 'L':
+		case 't':
+		case 'T':
+			return 2;
+		case 'q':
+		case 'Q':
+		case 's':
+		case 'S':
+			return 4;
+		case 'c':
+		case 'C':
+			return 6;
+		case 'a':
+		case 'A':
+			return 7;
+		case 'z':
+		case 'Z':
+			return 0;
+	}
+	return -1;
+}
+
+static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel) {
+		*cpx += args[0];
+		*cpy += args[1];
+	} else {
+		*cpx = args[0];
+		*cpy = args[1];
+	}
+	nsvg__moveTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel) {
+		*cpx += args[0];
+		*cpy += args[1];
+	} else {
+		*cpx = args[0];
+		*cpy = args[1];
+	}
+	nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathHLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel)
+		*cpx += args[0];
+	else
+		*cpx = args[0];
+	nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathVLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	if (rel)
+		*cpy += args[0];
+	else
+		*cpy = args[0];
+	nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathCubicBezTo(NSVGparser* p, float* cpx, float* cpy,
+								 float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x2, y2, cx1, cy1, cx2, cy2;
+
+	if (rel) {
+		cx1 = *cpx + args[0];
+		cy1 = *cpy + args[1];
+		cx2 = *cpx + args[2];
+		cy2 = *cpy + args[3];
+		x2 = *cpx + args[4];
+		y2 = *cpy + args[5];
+	} else {
+		cx1 = args[0];
+		cy1 = args[1];
+		cx2 = args[2];
+		cy2 = args[3];
+		x2 = args[4];
+		y2 = args[5];
+	}
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx2;
+	*cpy2 = cy2;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__pathCubicBezShortTo(NSVGparser* p, float* cpx, float* cpy,
+									  float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x1, y1, x2, y2, cx1, cy1, cx2, cy2;
+
+	x1 = *cpx;
+	y1 = *cpy;
+	if (rel) {
+		cx2 = *cpx + args[0];
+		cy2 = *cpy + args[1];
+		x2 = *cpx + args[2];
+		y2 = *cpy + args[3];
+	} else {
+		cx2 = args[0];
+		cy2 = args[1];
+		x2 = args[2];
+		y2 = args[3];
+	}
+
+	cx1 = 2*x1 - *cpx2;
+	cy1 = 2*y1 - *cpy2;
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx2;
+	*cpy2 = cy2;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__pathQuadBezTo(NSVGparser* p, float* cpx, float* cpy,
+								float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x1, y1, x2, y2, cx, cy;
+	float cx1, cy1, cx2, cy2;
+
+	x1 = *cpx;
+	y1 = *cpy;
+	if (rel) {
+		cx = *cpx + args[0];
+		cy = *cpy + args[1];
+		x2 = *cpx + args[2];
+		y2 = *cpy + args[3];
+	} else {
+		cx = args[0];
+		cy = args[1];
+		x2 = args[2];
+		y2 = args[3];
+	}
+
+	// Convert to cubic bezier
+	cx1 = x1 + 2.0f/3.0f*(cx - x1);
+	cy1 = y1 + 2.0f/3.0f*(cy - y1);
+	cx2 = x2 + 2.0f/3.0f*(cx - x2);
+	cy2 = y2 + 2.0f/3.0f*(cy - y2);
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx;
+	*cpy2 = cy;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__pathQuadBezShortTo(NSVGparser* p, float* cpx, float* cpy,
+									 float* cpx2, float* cpy2, float* args, int rel)
+{
+	float x1, y1, x2, y2, cx, cy;
+	float cx1, cy1, cx2, cy2;
+
+	x1 = *cpx;
+	y1 = *cpy;
+	if (rel) {
+		x2 = *cpx + args[0];
+		y2 = *cpy + args[1];
+	} else {
+		x2 = args[0];
+		y2 = args[1];
+	}
+
+	cx = 2*x1 - *cpx2;
+	cy = 2*y1 - *cpy2;
+
+	// Convert to cubix bezier
+	cx1 = x1 + 2.0f/3.0f*(cx - x1);
+	cy1 = y1 + 2.0f/3.0f*(cy - y1);
+	cx2 = x2 + 2.0f/3.0f*(cx - x2);
+	cy2 = y2 + 2.0f/3.0f*(cy - y2);
+
+	nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
+
+	*cpx2 = cx;
+	*cpy2 = cy;
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static float nsvg__sqr(float x) { return x*x; }
+static float nsvg__vmag(float x, float y) { return sqrtf(x*x + y*y); }
+
+static float nsvg__vecrat(float ux, float uy, float vx, float vy)
+{
+	return (ux*vx + uy*vy) / (nsvg__vmag(ux,uy) * nsvg__vmag(vx,vy));
+}
+
+static float nsvg__vecang(float ux, float uy, float vx, float vy)
+{
+	float r = nsvg__vecrat(ux,uy, vx,vy);
+	if (r < -1.0f) r = -1.0f;
+	if (r > 1.0f) r = 1.0f;
+	return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r);
+}
+
+static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
+{
+	// Ported from canvg (https://code.google.com/p/canvg/)
+	float rx, ry, rotx;
+	float x1, y1, x2, y2, cx, cy, dx, dy, d;
+	float x1p, y1p, cxp, cyp, s, sa, sb;
+	float ux, uy, vx, vy, a1, da;
+	float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6];
+	float sinrx, cosrx;
+	int fa, fs;
+	int i, ndivs;
+	float hda, kappa;
+
+	rx = fabsf(args[0]);				// y radius
+	ry = fabsf(args[1]);				// x radius
+	rotx = args[2] / 180.0f * NSVG_PI;		// x rotation angle
+	fa = fabsf(args[3]) > 1e-6 ? 1 : 0;	// Large arc
+	fs = fabsf(args[4]) > 1e-6 ? 1 : 0;	// Sweep direction
+	x1 = *cpx;							// start point
+	y1 = *cpy;
+	if (rel) {							// end point
+		x2 = *cpx + args[5];
+		y2 = *cpy + args[6];
+	} else {
+		x2 = args[5];
+		y2 = args[6];
+	}
+
+	dx = x1 - x2;
+	dy = y1 - y2;
+	d = sqrtf(dx*dx + dy*dy);
+	if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) {
+		// The arc degenerates to a line
+		nsvg__lineTo(p, x2, y2);
+		*cpx = x2;
+		*cpy = y2;
+		return;
+	}
+
+	sinrx = sinf(rotx);
+	cosrx = cosf(rotx);
+
+	// Convert to center point parameterization.
+	// http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
+	// 1) Compute x1', y1'
+	x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f;
+	y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f;
+	d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry);
+	if (d > 1) {
+		d = sqrtf(d);
+		rx *= d;
+		ry *= d;
+	}
+	// 2) Compute cx', cy'
+	s = 0.0f;
+	sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p);
+	sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p);
+	if (sa < 0.0f) sa = 0.0f;
+	if (sb > 0.0f)
+		s = sqrtf(sa / sb);
+	if (fa == fs)
+		s = -s;
+	cxp = s * rx * y1p / ry;
+	cyp = s * -ry * x1p / rx;
+
+	// 3) Compute cx,cy from cx',cy'
+	cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp;
+	cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp;
+
+	// 4) Calculate theta1, and delta theta.
+	ux = (x1p - cxp) / rx;
+	uy = (y1p - cyp) / ry;
+	vx = (-x1p - cxp) / rx;
+	vy = (-y1p - cyp) / ry;
+	a1 = nsvg__vecang(1.0f,0.0f, ux,uy);	// Initial angle
+	da = nsvg__vecang(ux,uy, vx,vy);		// Delta angle
+
+//	if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI;
+//	if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0;
+
+	if (fs == 0 && da > 0)
+		da -= 2 * NSVG_PI;
+	else if (fs == 1 && da < 0)
+		da += 2 * NSVG_PI;
+
+	// Approximate the arc using cubic spline segments.
+	t[0] = cosrx; t[1] = sinrx;
+	t[2] = -sinrx; t[3] = cosrx;
+	t[4] = cx; t[5] = cy;
+
+	// Split arc into max 90 degree segments.
+	// The loop assumes an iteration per end point (including start and end), this +1.
+	ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f);
+	hda = (da / (float)ndivs) / 2.0f;
+	// Fix for ticket #179: division by 0: avoid cotangens around 0 (infinite)
+	if ((hda < 1e-3f) && (hda > -1e-3f))
+		hda *= 0.5f;
+	else
+		hda = (1.0f - cosf(hda)) / sinf(hda);
+	kappa = fabsf(4.0f / 3.0f * hda);
+	if (da < 0.0f)
+		kappa = -kappa;
+
+	for (i = 0; i <= ndivs; i++) {
+		a = a1 + da * ((float)i/(float)ndivs);
+		dx = cosf(a);
+		dy = sinf(a);
+		nsvg__xformPoint(&x, &y, dx*rx, dy*ry, t); // position
+		nsvg__xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent
+		if (i > 0)
+			nsvg__cubicBezTo(p, px+ptanx,py+ptany, x-tanx, y-tany, x, y);
+		px = x;
+		py = y;
+		ptanx = tanx;
+		ptany = tany;
+	}
+
+	*cpx = x2;
+	*cpy = y2;
+}
+
+static void nsvg__parsePath(NSVGparser* p, const char** attr)
+{
+	const char* s = NULL;
+	char cmd = '\0';
+	float args[10];
+	int nargs;
+	int rargs = 0;
+	char initPoint;
+	float cpx, cpy, cpx2, cpy2;
+	const char* tmp[4];
+	char closedFlag;
+	int i;
+	char item[64];
+
+	for (i = 0; attr[i]; i += 2) {
+		if (strcmp(attr[i], "d") == 0) {
+			s = attr[i + 1];
+		} else {
+			tmp[0] = attr[i];
+			tmp[1] = attr[i + 1];
+			tmp[2] = 0;
+			tmp[3] = 0;
+			nsvg__parseAttribs(p, tmp);
+		}
+	}
+
+	if (s) {
+		nsvg__resetPath(p);
+		cpx = 0; cpy = 0;
+		cpx2 = 0; cpy2 = 0;
+		initPoint = 0;
+		closedFlag = 0;
+		nargs = 0;
+
+		while (*s) {
+			item[0] = '\0';
+			if ((cmd == 'A' || cmd == 'a') && (nargs == 3 || nargs == 4))
+				s = nsvg__getNextPathItemWhenArcFlag(s, item);
+			if (!*item)
+				s = nsvg__getNextPathItem(s, item);
+			if (!*item) break;
+			if (cmd != '\0' && nsvg__isCoordinate(item)) {
+				if (nargs < 10)
+					args[nargs++] = (float)nsvg__atof(item);
+				if (nargs >= rargs) {
+					switch (cmd) {
+						case 'm':
+						case 'M':
+							nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0);
+							// Moveto can be followed by multiple coordinate pairs,
+							// which should be treated as linetos.
+							cmd = (cmd == 'm') ? 'l' : 'L';
+							rargs = nsvg__getArgsPerElement(cmd);
+							cpx2 = cpx; cpy2 = cpy;
+							initPoint = 1;
+							break;
+						case 'l':
+						case 'L':
+							nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						case 'H':
+						case 'h':
+							nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						case 'V':
+						case 'v':
+							nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						case 'C':
+						case 'c':
+							nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0);
+							break;
+						case 'S':
+						case 's':
+							nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
+							break;
+						case 'Q':
+						case 'q':
+							nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0);
+							break;
+						case 'T':
+						case 't':
+							nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0);
+							break;
+						case 'A':
+						case 'a':
+							nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0);
+							cpx2 = cpx; cpy2 = cpy;
+							break;
+						default:
+							if (nargs >= 2) {
+								cpx = args[nargs-2];
+								cpy = args[nargs-1];
+								cpx2 = cpx; cpy2 = cpy;
+							}
+							break;
+					}
+					nargs = 0;
+				}
+			} else {
+				cmd = item[0];
+				if (cmd == 'M' || cmd == 'm') {
+					// Commit path.
+					if (p->npts > 0)
+						nsvg__addPath(p, closedFlag);
+					// Start new subpath.
+					nsvg__resetPath(p);
+					closedFlag = 0;
+					nargs = 0;
+				} else if (initPoint == 0) {
+					// Do not allow other commands until initial point has been set (moveTo called once).
+					cmd = '\0';
+				}
+				if (cmd == 'Z' || cmd == 'z') {
+					closedFlag = 1;
+					// Commit path.
+					if (p->npts > 0) {
+						// Move current point to first point
+						cpx = p->pts[0];
+						cpy = p->pts[1];
+						cpx2 = cpx; cpy2 = cpy;
+						nsvg__addPath(p, closedFlag);
+					}
+					// Start new subpath.
+					nsvg__resetPath(p);
+					nsvg__moveTo(p, cpx, cpy);
+					closedFlag = 0;
+					nargs = 0;
+				}
+				rargs = nsvg__getArgsPerElement(cmd);
+				if (rargs == -1) {
+					// Command not recognized
+					cmd = '\0';
+					rargs = 0;
+				}
+			}
+		}
+		// Commit path.
+		if (p->npts)
+			nsvg__addPath(p, closedFlag);
+	}
+
+	nsvg__addShape(p);
+}
+
+static void nsvg__parseRect(NSVGparser* p, const char** attr)
+{
+	float x = 0.0f;
+	float y = 0.0f;
+	float w = 0.0f;
+	float h = 0.0f;
+	float rx = -1.0f; // marks not set
+	float ry = -1.0f;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "x") == 0) x = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "y") == 0) y = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "width") == 0) w = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p));
+			if (strcmp(attr[i], "height") == 0) h = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p));
+			if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
+			if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
+		}
+	}
+
+	if (rx < 0.0f && ry > 0.0f) rx = ry;
+	if (ry < 0.0f && rx > 0.0f) ry = rx;
+	if (rx < 0.0f) rx = 0.0f;
+	if (ry < 0.0f) ry = 0.0f;
+	if (rx > w/2.0f) rx = w/2.0f;
+	if (ry > h/2.0f) ry = h/2.0f;
+
+	if (w != 0.0f && h != 0.0f) {
+		nsvg__resetPath(p);
+
+		if (rx < 0.00001f || ry < 0.0001f) {
+			nsvg__moveTo(p, x, y);
+			nsvg__lineTo(p, x+w, y);
+			nsvg__lineTo(p, x+w, y+h);
+			nsvg__lineTo(p, x, y+h);
+		} else {
+			// Rounded rectangle
+			nsvg__moveTo(p, x+rx, y);
+			nsvg__lineTo(p, x+w-rx, y);
+			nsvg__cubicBezTo(p, x+w-rx*(1-NSVG_KAPPA90), y, x+w, y+ry*(1-NSVG_KAPPA90), x+w, y+ry);
+			nsvg__lineTo(p, x+w, y+h-ry);
+			nsvg__cubicBezTo(p, x+w, y+h-ry*(1-NSVG_KAPPA90), x+w-rx*(1-NSVG_KAPPA90), y+h, x+w-rx, y+h);
+			nsvg__lineTo(p, x+rx, y+h);
+			nsvg__cubicBezTo(p, x+rx*(1-NSVG_KAPPA90), y+h, x, y+h-ry*(1-NSVG_KAPPA90), x, y+h-ry);
+			nsvg__lineTo(p, x, y+ry);
+			nsvg__cubicBezTo(p, x, y+ry*(1-NSVG_KAPPA90), x+rx*(1-NSVG_KAPPA90), y, x+rx, y);
+		}
+
+		nsvg__addPath(p, 1);
+
+		nsvg__addShape(p);
+	}
+}
+
+static void nsvg__parseCircle(NSVGparser* p, const char** attr)
+{
+	float cx = 0.0f;
+	float cy = 0.0f;
+	float r = 0.0f;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "r") == 0) r = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualLength(p)));
+		}
+	}
+
+	if (r > 0.0f) {
+		nsvg__resetPath(p);
+
+		nsvg__moveTo(p, cx+r, cy);
+		nsvg__cubicBezTo(p, cx+r, cy+r*NSVG_KAPPA90, cx+r*NSVG_KAPPA90, cy+r, cx, cy+r);
+		nsvg__cubicBezTo(p, cx-r*NSVG_KAPPA90, cy+r, cx-r, cy+r*NSVG_KAPPA90, cx-r, cy);
+		nsvg__cubicBezTo(p, cx-r, cy-r*NSVG_KAPPA90, cx-r*NSVG_KAPPA90, cy-r, cx, cy-r);
+		nsvg__cubicBezTo(p, cx+r*NSVG_KAPPA90, cy-r, cx+r, cy-r*NSVG_KAPPA90, cx+r, cy);
+
+		nsvg__addPath(p, 1);
+
+		nsvg__addShape(p);
+	}
+}
+
+static void nsvg__parseEllipse(NSVGparser* p, const char** attr)
+{
+	float cx = 0.0f;
+	float cy = 0.0f;
+	float rx = 0.0f;
+	float ry = 0.0f;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
+			if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
+		}
+	}
+
+	if (rx > 0.0f && ry > 0.0f) {
+
+		nsvg__resetPath(p);
+
+		nsvg__moveTo(p, cx+rx, cy);
+		nsvg__cubicBezTo(p, cx+rx, cy+ry*NSVG_KAPPA90, cx+rx*NSVG_KAPPA90, cy+ry, cx, cy+ry);
+		nsvg__cubicBezTo(p, cx-rx*NSVG_KAPPA90, cy+ry, cx-rx, cy+ry*NSVG_KAPPA90, cx-rx, cy);
+		nsvg__cubicBezTo(p, cx-rx, cy-ry*NSVG_KAPPA90, cx-rx*NSVG_KAPPA90, cy-ry, cx, cy-ry);
+		nsvg__cubicBezTo(p, cx+rx*NSVG_KAPPA90, cy-ry, cx+rx, cy-ry*NSVG_KAPPA90, cx+rx, cy);
+
+		nsvg__addPath(p, 1);
+
+		nsvg__addShape(p);
+	}
+}
+
+static void nsvg__parseLine(NSVGparser* p, const char** attr)
+{
+	float x1 = 0.0;
+	float y1 = 0.0;
+	float x2 = 0.0;
+	float y2 = 0.0;
+	int i;
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "x1") == 0) x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "y1") == 0) y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+			if (strcmp(attr[i], "x2") == 0) x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+			if (strcmp(attr[i], "y2") == 0) y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+		}
+	}
+
+	nsvg__resetPath(p);
+
+	nsvg__moveTo(p, x1, y1);
+	nsvg__lineTo(p, x2, y2);
+
+	nsvg__addPath(p, 0);
+
+	nsvg__addShape(p);
+}
+
+static void nsvg__parsePoly(NSVGparser* p, const char** attr, int closeFlag)
+{
+	int i;
+	const char* s;
+	float args[2];
+	int nargs, npts = 0;
+	char item[64];
+
+	nsvg__resetPath(p);
+
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "points") == 0) {
+				s = attr[i + 1];
+				nargs = 0;
+				while (*s) {
+					s = nsvg__getNextPathItem(s, item);
+					args[nargs++] = (float)nsvg__atof(item);
+					if (nargs >= 2) {
+						if (npts == 0)
+							nsvg__moveTo(p, args[0], args[1]);
+						else
+							nsvg__lineTo(p, args[0], args[1]);
+						nargs = 0;
+						npts++;
+					}
+				}
+			}
+		}
+	}
+
+	nsvg__addPath(p, (char)closeFlag);
+
+	nsvg__addShape(p);
+}
+
+static void nsvg__parseSVG(NSVGparser* p, const char** attr)
+{
+	int i;
+	for (i = 0; attr[i]; i += 2) {
+		if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "width") == 0) {
+				p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
+			} else if (strcmp(attr[i], "height") == 0) {
+				p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
+			} else if (strcmp(attr[i], "viewBox") == 0) {
+				const char *s = attr[i + 1];
+				char buf[64];
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewMinx = nsvg__atof(buf);
+				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
+				if (!*s) return;
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewMiny = nsvg__atof(buf);
+				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
+				if (!*s) return;
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewWidth = nsvg__atof(buf);
+				while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
+				if (!*s) return;
+				s = nsvg__parseNumber(s, buf, 64);
+				p->viewHeight = nsvg__atof(buf);
+			} else if (strcmp(attr[i], "preserveAspectRatio") == 0) {
+				if (strstr(attr[i + 1], "none") != 0) {
+					// No uniform scaling
+					p->alignType = NSVG_ALIGN_NONE;
+				} else {
+					// Parse X align
+					if (strstr(attr[i + 1], "xMin") != 0)
+						p->alignX = NSVG_ALIGN_MIN;
+					else if (strstr(attr[i + 1], "xMid") != 0)
+						p->alignX = NSVG_ALIGN_MID;
+					else if (strstr(attr[i + 1], "xMax") != 0)
+						p->alignX = NSVG_ALIGN_MAX;
+					// Parse X align
+					if (strstr(attr[i + 1], "yMin") != 0)
+						p->alignY = NSVG_ALIGN_MIN;
+					else if (strstr(attr[i + 1], "yMid") != 0)
+						p->alignY = NSVG_ALIGN_MID;
+					else if (strstr(attr[i + 1], "yMax") != 0)
+						p->alignY = NSVG_ALIGN_MAX;
+					// Parse meet/slice
+					p->alignType = NSVG_ALIGN_MEET;
+					if (strstr(attr[i + 1], "slice") != 0)
+						p->alignType = NSVG_ALIGN_SLICE;
+				}
+			}
+		}
+	}
+}
+
+static void nsvg__parseGradient(NSVGparser* p, const char** attr, signed char type)
+{
+	int i;
+	NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData));
+	if (grad == NULL) return;
+	memset(grad, 0, sizeof(NSVGgradientData));
+	grad->units = NSVG_OBJECT_SPACE;
+	grad->type = type;
+	if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) {
+		grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+		grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+		grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT);
+		grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+	} else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) {
+		grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+		grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+		grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+	}
+
+	nsvg__xformIdentity(grad->xform);
+
+	for (i = 0; attr[i]; i += 2) {
+		if (strcmp(attr[i], "id") == 0) {
+			strncpy(grad->id, attr[i+1], 63);
+			grad->id[63] = '\0';
+		} else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+			if (strcmp(attr[i], "gradientUnits") == 0) {
+				if (strcmp(attr[i+1], "objectBoundingBox") == 0)
+					grad->units = NSVG_OBJECT_SPACE;
+				else
+					grad->units = NSVG_USER_SPACE;
+			} else if (strcmp(attr[i], "gradientTransform") == 0) {
+				nsvg__parseTransform(grad->xform, attr[i + 1]);
+			} else if (strcmp(attr[i], "cx") == 0) {
+				grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "cy") == 0) {
+				grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "r") == 0) {
+				grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "fx") == 0) {
+				grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "fy") == 0) {
+				grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "x1") == 0) {
+				grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "y1") == 0) {
+				grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "x2") == 0) {
+				grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "y2") == 0) {
+				grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]);
+			} else if (strcmp(attr[i], "spreadMethod") == 0) {
+				if (strcmp(attr[i+1], "pad") == 0)
+					grad->spread = NSVG_SPREAD_PAD;
+				else if (strcmp(attr[i+1], "reflect") == 0)
+					grad->spread = NSVG_SPREAD_REFLECT;
+				else if (strcmp(attr[i+1], "repeat") == 0)
+					grad->spread = NSVG_SPREAD_REPEAT;
+			} else if (strcmp(attr[i], "xlink:href") == 0) {
+				const char *href = attr[i+1];
+				strncpy(grad->ref, href+1, 62);
+				grad->ref[62] = '\0';
+			}
+		}
+	}
+
+	grad->next = p->gradients;
+	p->gradients = grad;
+}
+
+static void nsvg__parseGradientStop(NSVGparser* p, const char** attr)
+{
+	NSVGattrib* curAttr = nsvg__getAttr(p);
+	NSVGgradientData* grad;
+	NSVGgradientStop* stop;
+	int i, idx;
+
+	curAttr->stopOffset = 0;
+	curAttr->stopColor = 0;
+	curAttr->stopOpacity = 1.0f;
+
+	for (i = 0; attr[i]; i += 2) {
+		nsvg__parseAttr(p, attr[i], attr[i + 1]);
+	}
+
+	// Add stop to the last gradient.
+	grad = p->gradients;
+	if (grad == NULL) return;
+
+	grad->nstops++;
+	grad->stops = (NSVGgradientStop*)realloc(grad->stops, sizeof(NSVGgradientStop)*grad->nstops);
+	if (grad->stops == NULL) return;
+
+	// Insert
+	idx = grad->nstops-1;
+	for (i = 0; i < grad->nstops-1; i++) {
+		if (curAttr->stopOffset < grad->stops[i].offset) {
+			idx = i;
+			break;
+		}
+	}
+	if (idx != grad->nstops-1) {
+		for (i = grad->nstops-1; i > idx; i--)
+			grad->stops[i] = grad->stops[i-1];
+	}
+
+	stop = &grad->stops[idx];
+	stop->color = curAttr->stopColor;
+	stop->color |= (unsigned int)(curAttr->stopOpacity*255) << 24;
+	stop->offset = curAttr->stopOffset;
+}
+
+static void nsvg__startElement(void* ud, const char* el, const char** attr)
+{
+	NSVGparser* p = (NSVGparser*)ud;
+
+	if (p->defsFlag) {
+		// Skip everything but gradients in defs
+		if (strcmp(el, "linearGradient") == 0) {
+			nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
+		} else if (strcmp(el, "radialGradient") == 0) {
+			nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
+		} else if (strcmp(el, "stop") == 0) {
+			nsvg__parseGradientStop(p, attr);
+		}
+		return;
+	}
+
+	if (strcmp(el, "g") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseAttribs(p, attr);
+	} else if (strcmp(el, "path") == 0) {
+		if (p->pathFlag)	// Do not allow nested paths.
+			return;
+		nsvg__pushAttr(p);
+		nsvg__parsePath(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "rect") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseRect(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "circle") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseCircle(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "ellipse") == 0) {
+		nsvg__pushAttr(p);
+		nsvg__parseEllipse(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "line") == 0)  {
+		nsvg__pushAttr(p);
+		nsvg__parseLine(p, attr);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "polyline") == 0)  {
+		nsvg__pushAttr(p);
+		nsvg__parsePoly(p, attr, 0);
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "polygon") == 0)  {
+		nsvg__pushAttr(p);
+		nsvg__parsePoly(p, attr, 1);
+		nsvg__popAttr(p);
+	} else  if (strcmp(el, "linearGradient") == 0) {
+		nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
+	} else if (strcmp(el, "radialGradient") == 0) {
+		nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
+	} else if (strcmp(el, "stop") == 0) {
+		nsvg__parseGradientStop(p, attr);
+	} else if (strcmp(el, "defs") == 0) {
+		p->defsFlag = 1;
+	} else if (strcmp(el, "svg") == 0) {
+		nsvg__parseSVG(p, attr);
+	}
+}
+
+static void nsvg__endElement(void* ud, const char* el)
+{
+	NSVGparser* p = (NSVGparser*)ud;
+
+	if (strcmp(el, "g") == 0) {
+		nsvg__popAttr(p);
+	} else if (strcmp(el, "path") == 0) {
+		p->pathFlag = 0;
+	} else if (strcmp(el, "defs") == 0) {
+		p->defsFlag = 0;
+	}
+}
+
+static void nsvg__content(void* ud, const char* s)
+{
+	NSVG_NOTUSED(ud);
+	NSVG_NOTUSED(s);
+	// empty
+}
+
+static void nsvg__imageBounds(NSVGparser* p, float* bounds)
+{
+	NSVGshape* shape;
+	shape = p->image->shapes;
+	if (shape == NULL) {
+		bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0;
+		return;
+	}
+	bounds[0] = shape->bounds[0];
+	bounds[1] = shape->bounds[1];
+	bounds[2] = shape->bounds[2];
+	bounds[3] = shape->bounds[3];
+	for (shape = shape->next; shape != NULL; shape = shape->next) {
+		bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]);
+		bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]);
+		bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]);
+		bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]);
+	}
+}
+
+static float nsvg__viewAlign(float content, float container, int type)
+{
+	if (type == NSVG_ALIGN_MIN)
+		return 0;
+	else if (type == NSVG_ALIGN_MAX)
+		return container - content;
+	// mid
+	return (container - content) * 0.5f;
+}
+
+static void nsvg__scaleGradient(NSVGgradient* grad, float tx, float ty, float sx, float sy)
+{
+	float t[6];
+	nsvg__xformSetTranslation(t, tx, ty);
+	nsvg__xformMultiply (grad->xform, t);
+
+	nsvg__xformSetScale(t, sx, sy);
+	nsvg__xformMultiply (grad->xform, t);
+}
+
+static void nsvg__scaleToViewbox(NSVGparser* p, const char* units)
+{
+	NSVGshape* shape;
+	NSVGpath* path;
+	float tx, ty, sx, sy, us, bounds[4], t[6], avgs;
+	int i;
+	float* pt;
+
+	// Guess image size if not set completely.
+	nsvg__imageBounds(p, bounds);
+
+	if (p->viewWidth == 0) {
+		if (p->image->width > 0) {
+			p->viewWidth = p->image->width;
+		} else {
+			p->viewMinx = bounds[0];
+			p->viewWidth = bounds[2] - bounds[0];
+		}
+	}
+	if (p->viewHeight == 0) {
+		if (p->image->height > 0) {
+			p->viewHeight = p->image->height;
+		} else {
+			p->viewMiny = bounds[1];
+			p->viewHeight = bounds[3] - bounds[1];
+		}
+	}
+	if (p->image->width == 0)
+		p->image->width = p->viewWidth;
+	if (p->image->height == 0)
+		p->image->height = p->viewHeight;
+
+	tx = -p->viewMinx;
+	ty = -p->viewMiny;
+	sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0;
+	sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0;
+	// Unit scaling
+	us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f);
+
+	// Fix aspect ratio
+	if (p->alignType == NSVG_ALIGN_MEET) {
+		// fit whole image into viewbox
+		sx = sy = nsvg__minf(sx, sy);
+		tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
+		ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
+	} else if (p->alignType == NSVG_ALIGN_SLICE) {
+		// fill whole viewbox with image
+		sx = sy = nsvg__maxf(sx, sy);
+		tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
+		ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
+	}
+
+	// Transform
+	sx *= us;
+	sy *= us;
+	avgs = (sx+sy) / 2.0f;
+	for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
+		shape->bounds[0] = (shape->bounds[0] + tx) * sx;
+		shape->bounds[1] = (shape->bounds[1] + ty) * sy;
+		shape->bounds[2] = (shape->bounds[2] + tx) * sx;
+		shape->bounds[3] = (shape->bounds[3] + ty) * sy;
+		for (path = shape->paths; path != NULL; path = path->next) {
+			path->bounds[0] = (path->bounds[0] + tx) * sx;
+			path->bounds[1] = (path->bounds[1] + ty) * sy;
+			path->bounds[2] = (path->bounds[2] + tx) * sx;
+			path->bounds[3] = (path->bounds[3] + ty) * sy;
+			for (i =0; i < path->npts; i++) {
+				pt = &path->pts[i*2];
+				pt[0] = (pt[0] + tx) * sx;
+				pt[1] = (pt[1] + ty) * sy;
+			}
+		}
+
+		if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) {
+			nsvg__scaleGradient(shape->fill.gradient, tx,ty, sx,sy);
+			memcpy(t, shape->fill.gradient->xform, sizeof(float)*6);
+			nsvg__xformInverse(shape->fill.gradient->xform, t);
+		}
+		if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) {
+			nsvg__scaleGradient(shape->stroke.gradient, tx,ty, sx,sy);
+			memcpy(t, shape->stroke.gradient->xform, sizeof(float)*6);
+			nsvg__xformInverse(shape->stroke.gradient->xform, t);
+		}
+
+		shape->strokeWidth *= avgs;
+		shape->strokeDashOffset *= avgs;
+		for (i = 0; i < shape->strokeDashCount; i++)
+			shape->strokeDashArray[i] *= avgs;
+	}
+}
+
+static void nsvg__createGradients(NSVGparser* p)
+{
+	NSVGshape* shape;
+
+	for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
+		if (shape->fill.type == NSVG_PAINT_UNDEF) {
+			if (shape->fillGradient[0] != '\0') {
+				float inv[6], localBounds[4];
+				nsvg__xformInverse(inv, shape->xform);
+				nsvg__getLocalBounds(localBounds, shape, inv);
+				shape->fill.gradient = nsvg__createGradient(p, shape->fillGradient, localBounds, shape->xform, &shape->fill.type);
+			}
+			if (shape->fill.type == NSVG_PAINT_UNDEF) {
+				shape->fill.type = NSVG_PAINT_NONE;
+			}
+		}
+		if (shape->stroke.type == NSVG_PAINT_UNDEF) {
+			if (shape->strokeGradient[0] != '\0') {
+				float inv[6], localBounds[4];
+				nsvg__xformInverse(inv, shape->xform);
+				nsvg__getLocalBounds(localBounds, shape, inv);
+				shape->stroke.gradient = nsvg__createGradient(p, shape->strokeGradient, localBounds, shape->xform, &shape->stroke.type);
+			}
+			if (shape->stroke.type == NSVG_PAINT_UNDEF) {
+				shape->stroke.type = NSVG_PAINT_NONE;
+			}
+		}
+	}
+}
+
+NSVGimage* nsvgParse(char* input, const char* units, float dpi)
+{
+	NSVGparser* p;
+	NSVGimage* ret = 0;
+
+	p = nsvg__createParser();
+	if (p == NULL) {
+		return NULL;
+	}
+	p->dpi = dpi;
+
+	nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p);
+
+	// Create gradients after all definitions have been parsed
+	nsvg__createGradients(p);
+
+	// Scale to viewBox
+	nsvg__scaleToViewbox(p, units);
+
+	ret = p->image;
+	p->image = NULL;
+
+	nsvg__deleteParser(p);
+
+	return ret;
+}
+
+NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
+{
+	FILE* fp = NULL;
+	size_t size;
+	char* data = NULL;
+	NSVGimage* image = NULL;
+
+	fp = fopen(filename, "rb");
+	if (!fp) goto error;
+	fseek(fp, 0, SEEK_END);
+	size = ftell(fp);
+	fseek(fp, 0, SEEK_SET);
+	data = (char*)malloc(size+1);
+	if (data == NULL) goto error;
+	if (fread(data, 1, size, fp) != size) goto error;
+	data[size] = '\0';	// Must be null terminated.
+	fclose(fp);
+	image = nsvgParse(data, units, dpi);
+	free(data);
+
+	return image;
+
+error:
+	if (fp) fclose(fp);
+	if (data) free(data);
+	if (image) nsvgDelete(image);
+	return NULL;
+}
+
+NSVGpath* nsvgDuplicatePath(NSVGpath* p)
+{
+    NSVGpath* res = NULL;
+
+    if (p == NULL)
+        return NULL;
+
+    res = (NSVGpath*)malloc(sizeof(NSVGpath));
+    if (res == NULL) goto error;
+    memset(res, 0, sizeof(NSVGpath));
+
+    res->pts = (float*)malloc(p->npts*2*sizeof(float));
+    if (res->pts == NULL) goto error;
+    memcpy(res->pts, p->pts, p->npts * sizeof(float) * 2);
+    res->npts = p->npts;
+
+    memcpy(res->bounds, p->bounds, sizeof(p->bounds));
+
+    res->closed = p->closed;
+
+    return res;
+
+error:
+    if (res != NULL) {
+        free(res->pts);
+        free(res);
+    }
+    return NULL;
+}
+
+void nsvgDelete(NSVGimage* image)
+{
+	NSVGshape *snext, *shape;
+	if (image == NULL) return;
+	shape = image->shapes;
+	while (shape != NULL) {
+		snext = shape->next;
+		nsvg__deletePaths(shape->paths);
+		nsvg__deletePaint(&shape->fill);
+		nsvg__deletePaint(&shape->stroke);
+		free(shape);
+		shape = snext;
+	}
+	free(image);
+}
+
+#endif // NANOSVG_IMPLEMENTATION
+
+#endif // NANOSVG_H
