name swamp man-like beast fighter ---- ----- -------- ----- ------- peasant [10] no yes no (1,1,0) worker [11] no yes no (1,1,0) soldier [12] no yes no (5,5,0) archer [13] no yes no (5,5,50) knight [14] no yes no (45,45,0) elite guard [15] no yes no (90,90,0) pikeman [16] no yes no (5,30,0) blessed soldier [17] no yes no (5,5,0) ghost warrior [18] no yes no (0,0,0) sailor [19] no yes no (1,1,0) swordsman [20] no yes no (15,15,0) crossbowman [21] no yes no (1,1,25) elite archer [22] no yes no (10,10,75) angry peasant [23] no yes no (2,1,0) pirate [24] no yes no (5,5,0) elf [25] no yes no (50,50,100) spirit [26] no yes no (50,50,0) undead [31] no yes no (10,10,0) savage [32] no yes no (1,1,0) skeleton [33] no yes no (6,6,0) barbarian [34] no yes no (2,1,0) wild horse [51] yes no no - riding horse [52] yes no no - warmount [53] yes no no - winged horse [54] yes no no - nazgul [55] yes no yes (80,80,0) battering ram [60] no no no (30,250,0) catapult [61] no no no (25,200,25) siege tower [62] no no no (30,250,0) ox [76] yes no no - ratspider [81] no no yes (5,5,0) centaur [271] yes no yes (30,30,0) minotaur [272] yes no yes (30,5,0) giant spider [278] yes no yes (150,100,0) rat [279] yes no yes (3,3,0) lion [280] yes no yes (100,100,0) giant bird [281] yes no yes (200,150,0) giant lizard [282] yes no yes (45,45,0) bandit [283] no yes no (3,3,0) chimera [284] yes no yes (130,130,0) harpie [285] yes no yes (80,120,0) dragon [286] yes no yes (500,500,250) orc [287] no yes yes (20,15,0) gorgon [288] yes no yes (10,20,0) wolf [289] yes no yes (5,5,0) cyclops [291] no yes yes (25,75,0) giant [292] no yes yes (75,25,0) faery [293] no yes no (9,9,9) hound [295] yes no no (1,1,0)
item name weight land ride fly ---- ---- ------ ---- ---- --- 1 gold 0 0 0 0 10 peasant 100 100 0 0 11 worker 100 100 0 0 12 soldier 100 100 0 0 13 archer 100 100 0 0 14 knight 1,100 100 100 0 15 elite guard 1,100 100 100 0 16 pikeman 100 100 0 0 17 blessed soldier 100 100 0 0 18 ghost warrior 0 0 0 0 19 sailor 100 100 0 0 20 swordsman 100 100 0 0 21 crossbowman 100 100 0 0 22 elite archer 100 100 0 0 23 angry peasant 100 100 0 0 24 pirate 100 100 0 0 25 elf 100 100 0 0 26 spirit 100 100 0 0 31 undead 100 100 0 0 32 savage 100 100 0 0 33 skeleton 100 100 0 0 34 barbarian 100 100 0 0 51 wild horse 1,000 -1 -1 0 52 riding horse 1,000 150 150 0 53 warmount 1,000 150 150 0 54 winged horse 1,000 150 150 150 55 nazgul 1,500 150 150 150 59 flotsam 30 0 0 0 60 battering ram 300 0 0 0 61 catapult 300 0 0 0 62 siege tower 300 0 0 0 63 ratspider venom 0 0 0 0 64 lana bark 1 0 0 0 65 avinia leaf 1 0 0 0 66 spiny root 1 0 0 0 67 farrenstone 1 0 0 0 68 yew 3 0 0 0 69 elfstone 1 0 0 0 70 mallorn wood 30 0 0 0 71 pretus bones 1 0 0 0 72 longbow 3 0 0 0 73 plate armor 5 0 0 0 74 longsword 5 0 0 0 75 pike 5 0 0 0 76 ox 2,000 1,500 -1 0 77 wood 30 0 0 0 78 stone 100 0 0 0 79 iron 10 0 0 0 80 leather 30 0 0 0 81 ratspider 1 0 0 0 82 mithril 5 0 0 0 83 gate crystal 1 0 0 0 84 blank scroll 2 0 0 0 85 crossbow 10 0 0 0 87 fish 2 0 0 0 93 opium 1 0 0 0 94 woven basket 1 0 0 0 95 clay pot 5 0 0 0 96 tax cookie 0 0 0 0 98 drum 2 0 0 0 99 hide 50 0 0 0 101 mob cookie 0 0 0 0 102 lead 10 0 0 0 261 pitch 100 0 0 0 271 centaur 1,000 150 150 0 272 minotaur 800 -1 -1 0 273 undead cookie 0 0 0 0 274 fog cookie 0 0 0 0 275 wind cookie 0 0 0 0 276 rain cookie 0 0 0 0 277 mage menial cookie 0 0 0 0 278 giant spider 500 -1 -1 0 279 rat 50 -1 -1 0 280 lion 750 -1 -1 0 281 giant bird 1,500 -1 -1 -1 282 giant lizard 1,000 -1 -1 0 283 bandit 100 100 0 0 284 chimera 800 -1 -1 0 285 harpie 500 -1 -1 -1 286 dragon 2,500 -1 -1 -1 287 orc 100 100 -1 0 288 gorgon 200 -1 -1 0 289 wolf 100 -1 -1 0 290 crystal orb 1 0 0 0 291 cyclops 200 200 0 0 292 giant 200 200 0 0 293 faery 10 10 0 0 294 petty thief cookie 0 0 0 0 295 hound 65 -1 0 0 401 Imperial Throne 0 0 0 0
+--- sailor ------- pirate +---- worker +----- crossbowman / peasant ------ soldier ------ swordsman --- knight ----- elite guard \ +---- archer ------ elite archer +--- pikeman +-- blessed soldier
num kind skill input man input item where --- ----------- ----- -------------- ---------------- ------ 11 worker none peasant [10] 12 soldier 610 peasant [10] 13 archer 615 soldier [12] longbow [72] 14 knight 616 swordsman [20] warmount [53] 15 elite guard 616 knight [14] plate armor [73] castle 16 pikeman 610 soldier [12] pike [75] 17 blessed soldier 750 soldier [12] temple 19 sailor 601 peasant [10] 20 swordsman 616 soldier [12] longsword [74] 21 crossbowman 610 peasant [10] crossbow [85] 22 elite archer 615 archer [13] castle 24 pirate 616 sailor [19] longsword [74] ship
attack defense missile +---------------------------- peasant | 1 1 worker | 1 1 sailor | 1 1 soldier | 5 5 pikeman | 5 30 swordsman | 15 15 pirate | 5 (15) 5 (15) knight | 45 (20) 45 (20) elite guard | 90 (70) 90 (70) crossbowman | 1 1 25 archer | 5 5 50 elite archer | 10 10 75
num kind cost --- ----------- ---- 10 peasant 1 11 worker 2 19 sailor 2 21 crossbowman 2 12 soldier 2 13 archer 3 16 pikeman 3 17 blessed soldier 3 20 swordsman 3 24 pirate 3 14 knight 4 22 elite archer 4 15 elite guard 5
level stone worker-days ----- ----- ----------- 1 50 1000 2 60 1250 3 70 1500 4 80 1750 5 90 2000 6 100 2500
IMPROVE [days]
Runs for the specified number of days, or until the next improvement level is reached, whichever comes first.
A castle's improvement level determines how many provinces may be garrisoned to it:
castle improvement provinces rank ----------- --------- ---- 0 1-5 lord 1 6-12 knight 2 13-24 baron 3 25-37 count 4 38-50 earl 5 51-63 marquess 6 64+ duke region king
(A region must have at least 15 provinces to have a king)
structure men protected --------- ------------- Castle first 500 Tower first 100 Galley or roundship first 50 Other structures first 50
feature contribution ------- ------------ safe haven 2 castle 1.5 + improvement level / 4 city 1 tower 1 temple 1 inn 1 mine 1
Each use of BREED incurs a 20% chance of an accident which may kill one parent.
The time necessary for the BREED command to function is dependent on the type of animal produced:
beast days ----- ---- dragon [286] 45 giant bird [281] 28 giant spider [278] 21 chimera [284] 21 nazgul [55] 14 lion [280] 14 harpie [285] 14 all other beasts 7
where what combat how many ----- ---- ------- -------- islands pirate [24] (5,5,0) 5-30 cyclops [291] (25,75,0) 1-5 caves rat [279] (3,3,0) 10-50 wolf [289] (5,5,0) 3-10 ratspider [81] (5,5,0) 5-20 gorgon [288] (10,20,0) 3-5 orc [287] (20,15,0) 5-20 ruins bandit [283] (3,3,0) 2-10 cyclops [291] (25,75,0) 2-5 minotaur [272] (30,5,0) 3-10 centaur [271] (30,30,0) 3-10 giant lizard [282] (45,45,0) 1-3 battlefields skeleton [33] (6,6,0) 10-100 spirit [26] (50,50,0) 5-50 giant [292] (75,25,0) 3-10 nazgul [55] (80,80,0) 5-20 graveyards undead [31] (10,10,0) 10-100 harpie [285] (80,120,0) 3-10 giant spider [278] (150,100,0) 3-10 giant bird [281] (200,150,0) 1-3 lairs lion [280] (100,100,0) 3-8 chimera [284] (130,130,0) 2-10 dragon [286] (500,500,250) 1 enchated forests, faery hills faery [293] (9,9,9) 5-20 elf [25] (50,50,100) 5-20 pits & bogs rat [279] (3,3,0) 5-25 gorgon [288] (10,20,0) 3-7 cyclops [291] (25,75,0) 2-3 minotaur [272] (30,5,0) 1-5 sand pits giant lizard [282] (45,45,0) 15-30 circles of stone skeleton [33] (6,6,0) 3-15 gorgon [288] (10,20,0) 3-15 orc [287] (20,15,0) 3-15 cyclops [291] (25,75,0) 3-15 minotaur [272] (30,5,0) 3-15 centaur [271] (30,30,0) 3-15 spirit [26] (50,50,0) 3-15 giant [292] (75,25,0) 3-15 nazgul [55] (80,80,0) 3-15 harpie [285] (80,120,0) 3-15 chimera [284] (130,130,0) 3-15 tunnel chamber, rat [279] (3,3,0) 10-50 levels 1-6 ratspider [81] (5,5,0) 5-20 gorgon [288] (10,20,0) 3-6 orc [287] (20,15,0) 5-20 tunnel chamber, cyclops [291] (25,75,0) 5-10 levels 5-6 minotaur [272] (30,5,0) 5-15 giant lizard [282] (45,45,0) 5-15 giant spider [278] (150,100,0) 5-15
use level ----- ----- 0-4 apprentice 5-11 journeyman 12-20 adept 21-34 master 35+ grand master
Skill schools: 600 Shipcraft three weeks 610 Combat three weeks 630 Stealth four weeks 650 Beastmastery four weeks, 1 NP req'd 670 Persuasion four weeks 680 Construction three weeks 690 Alchemy four weeks 700 Forestry three weeks 720 Mining three weeks 730 Trade three weeks 750 Religion five weeks, 1 NP req'd 800 Magic four weeks, 1 NP req'd 820 Weather magic five weeks, 1 NP req'd 840 Scrying five weeks, 1 NP req'd 860 Gatecraft five weeks, 1 NP req'd 880 Artifact construction six weeks, 1 NP req'd 900 Necromancy six weeks, 2 NP req'd 920 Advanced sorcery six weeks Shipcraft [600] 601 Sailing two weeks 602 Shipbuilding two weeks 603 Fishing two weeks Combat [610] 611 Survive fatal wound four weeks 612 Fight to the death four weeks 613 Construct catapult two weeks 614 Defense two weeks 615 Archery three weeks 616 Swordplay two weeks 617 Weaponsmithing two weeks Stealth [630] 631 Petty thievery two weeks 632 Determine inventory of character two weeks 633 Determine skills of character two weeks 634 Determine character's lord two weeks 635 Conceal faction four weeks 636 Learn of richest nearby noble two weeks 637 Torture prisoner three weeks 639 Sneak into structure three weeks 641 Conceal self four weeks Beastmastery [650] 651 Bird spy three weeks 652 Capture beasts in battle four weeks 653 Use beasts in battle four weeks 654 Breed beasts four weeks 655 Catch wild horses two weeks 656 Train wild horse to riding horse two weeks 657 Train wild horse to warmount three weeks 658 Summon wild men three weeks 659 Persuade wild men to remain three weeks 661 Breed hound three weeks Persuasion [670] 671 Bribe noble two weeks 672 Persuade oathbound noble three weeks 673 Raise peasant mob two weeks 674 Rally peasant mob three weeks 675 Incite mob violence three weeks 676 Train angry peasants two weeks Construction [680] 681 Construct siege tower two weeks 682 Stone quarrying two weeks Alchemy [690] 691 Extract venom from ratspider three weeks 692 Make potion of slavery three weeks 693 Brew healing potion three weeks 694 Brew potion of death three weeks 695 Record skill on scroll three weeks 696 Collect rare elements two weeks 697 Turn lead into gold four weeks Forestry [700] 701 Construct battering ram two weeks 702 Harvest lumber two weeks 703 Harvest yew two weeks 704 Collect rare foliage two weeks 705 Harvest mallorn wood two weeks 706 Harvest opium two weeks 707 Improve opium production two weeks Mining [720] 721 Mine iron two weeks 722 Mine gold two weeks 723 Mine mithril two weeks Trade [730] 731 Conceal identity of trader two weeks 732 Find tradegood for sale two weeks 733 Find market for tradegood two weeks Religion [750] 751 Receive vision four weeks 752 Resurrect dead noble four weeks 753 Preparatory ritual three weeks 754 Lay to rest four weeks 755 Remove blessing from soldiers four weeks 756 Immunity from Vision four weeks Magic [800] 801 Meditate two weeks 802 Perform common tasks for gold two weeks 803 Appear common two weeks 804 View current aura level of others three weeks 805 Reveal abilities of another mage two weeks 806 Tap health for aura three weeks 807 Heal three weeks 808 Modern magic script three weeks 809 Shroud abilities from scry three weeks 811 Detect ability scry three weeks 812 Dispel ability shroud three weeks 813 Advanced meditation three weeks 814 Hinder meditation three weeks Weather magic [820] 821 Fierce wind three weeks 822 Bind storm to ship three weeks 823 Scribe weather symbols three weeks 824 Summon rain three weeks 825 Summon wind three weeks 826 Summon fog three weeks 827 Direct storm three weeks 828 Dissipate storm three weeks 829 Renew storm strength three weeks 831 Lightning bolt four weeks 832 Seize control of storm three weeks 833 Fog of death three weeks Scrying [840] 841 Scry location three weeks 842 Shroud location from magical scry two weeks 843 Dispel location shroud three weeks 844 Ciphered writing of Areth-Pirn three weeks 845 Create magical barrier three weeks 846 Remove magical barrier three weeks 847 Locate character three weeks 848 Detect location scry three weeks 849 Farcasting three weeks 851 Save farcast state three weeks 852 Banish undead three weeks Gatecraft [860] 861 Teleport two weeks 862 Detect gates two weeks 863 Jump through gate two weeks 864 Seal gate two weeks 865 Unseal gate with key two weeks 866 Notify if gate unsealed two weeks 867 Forcefully unseal gate three weeks 868 Reveal gate key three weeks 869 Notify of gate jumps two weeks 871 Language of the Ancients three weeks 872 Reverse jump through gate three weeks Artifact construction [880] 881 Forge auraculum two weeks 882 Reveal creator of artifact two weeks 883 Reveal where artifact was created two weeks 884 Cloak creator of artifact four weeks 885 Cloak region of artifact creation two weeks 886 Curse noncreator loyalty two weeks 887 Forge magical weapon three weeks 888 Forge magical armor three weeks 889 Forge magical bow three weeks 891 Dispel cloaking from artifact three weeks 892 Arcane symbols three weeks 893 Destroy artifact three weeks 894 Forge palantir three weeks Necromancy [900] 901 Transcend death four weeks, 1 NP req'd 902 Runes of Evil three weeks 903 Summon ghost warriors three weeks 904 Raise undead three weeks 905 Summon demon lord three weeks 906 Renew demon bond three weeks 907 Banish demon lord three weeks 908 Eating of the dead four weeks 909 Aura blast three weeks 911 Absorb aura blast three weeks Advanced sorcery [920] 921 Trance four weeks 922 Teleport items four weeks