  
	******************
	*** INSTALLING ***
	******************

	(1) Go to the directory where you placed your goggle files.
For example, "~/galaxy/goggle".
	(2) Edit the file 'platform.h' and do what it tells you to do.
	(3) Run 'make'.
	(4) Place the executable 'goggle' in some directory somewhere 
that is in your PATH variable.  For example, if "~/bin" is in your PATH
environment variable then copy the executable there.

	****************************
	*** SETUP FOR A NEW GAME ***
	****************************

	The following sequence of steps should be followed each time you are
setting up for a new Galaxy Game you have just had the joy of becoming involved
with.
	(1) Create a directory somewhere just for that game.  For example, 
if you are involved with galaxy game 'Lycaeum', you might call it 
"~/galaxy/Lycaeum".   
	(2) Place all turn reports in this directory.  
	(3) Start up the goggle.
	(4) The first command you should execute is Options->Customize.  
(You need to do this once, but once done, you don't need to do it again).
Type 'oc' when you get into the goggle to bring up the dialog.  After 'Ok'
is selected, it should create 'save.version' file with the following three
lines (for example):

	version = 3.0
	map_width = 110
	racename = Unset

	This specifies the galaxy game version you running followed by the
width of the galaxy.  Also, it writes what it thinks your race name is.
It can derive this from the turn report, so you do not have to worry about
this field.  It records it here because the save.groups, save.ships, and 
save.planets files do not have this information except implicitly.

	*****************************
	*** READING IN YOUR TURNS ***
	*****************************

	If you want to get started right away, the next command to run is the 
'File->Read Turn' command (accelerator 'ft').  You should enter in your latest
turn report.  The 'TRUE' for 'Save After Read' means the next time you start 
up the goggle, it will remember all the data you read in.

	At some point you will want to read the README.usage file.  This is the
file which is displayed automatically upon startup.   

        To just start playing around use the 'TAB' and movement keys to 
activate and move around in the menu bar.  Use <return> to activate an item.

