A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling
profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, and Lua
integration. At the same time, third-party bindings to many other languages
exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major
graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations,
locks, context switches, automatically attribute screenshots to captured frames,
and much more.
