/**
 * @file vignette.h
 * Renders a vignette for the player view. @ingroup render
 *
 * @authors Copyright © 2012-2017 Jaakko Keränen <jaakko.keranen@iki.fi>
 *
 * @par License
 * GPL: http://www.gnu.org/licenses/gpl.html
 *
 * <small>This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version. This program is distributed in the hope that it
 * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
 * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
 * Public License for more details. You should have received a copy of the GNU
 * General Public License along with this program; if not, write to the Free
 * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
 * 02110-1301 USA</small>
 */

#ifndef DENG_CLIENT_FX_VIGNETTE_H
#define DENG_CLIENT_FX_VIGNETTE_H

#include "render/consoleeffect.h"

namespace fx {

/**
 * Initializes the vignette rendering module. This includes registering console
 * commands.
 */
class Vignette : public ConsoleEffect
{
public:
    Vignette(int console);

    /**
     * Renders the vignette for the player's view.
     */
    void draw();

public:
    static void consoleRegister();
};

} // namespace fx

#endif // DENG_CLIENT_FX_VIGNETTE_H
