# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

!IF "$(CFG)" == ""
CFG=e00compr - Win32 Debug
!MESSAGE No configuration specified.  Defaulting to e00compr - Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "e00compr - Win32 Release" && "$(CFG)" !=\
 "e00compr - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "e00compr.mak" CFG="e00compr - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "e00compr - Win32 Release" (based on\
 "Win32 (x86) Console Application")
!MESSAGE "e00compr - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 
################################################################################
# Begin Project
# PROP Target_Last_Scanned "e00compr - Win32 Debug"
RSC=rc.exe
CPP=cl.exe

!IF  "$(CFG)" == "e00compr - Win32 Release"

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# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
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OUTDIR=.\Release
INTDIR=.\Release

ALL : "$(OUTDIR)\e00conv.exe"

CLEAN : 
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	-@erase ".\Release\e00read.obj"
	-@erase ".\Release\e00write.obj"
	-@erase ".\Release\e00error.obj"
	-@erase ".\Release\e00conv.obj"

"$(OUTDIR)" :
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# ADD BASE CPP /nologo /W3 /GX /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /GX /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /ML /W3 /GX /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\
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# ADD BSC32 /nologo
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"$(OUTDIR)\e00conv.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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<<

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# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug

ALL : "$(OUTDIR)\e00conv.exe"

CLEAN : 
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	-@erase ".\Debug\vc40.idb"
	-@erase ".\e00conv.exe"
	-@erase ".\Debug\e00write.obj"
	-@erase ".\Debug\e00error.obj"
	-@erase ".\Debug\e00read.obj"
	-@erase ".\Debug\e00conv.obj"
	-@erase ".\e00conv.ilk"
	-@erase ".\Debug\e00conv.pdb"

"$(OUTDIR)" :
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\
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CPP_OBJS=.\Debug/
CPP_SBRS=
# ADD BASE RSC /l 0xc0c /d "_DEBUG"
# ADD RSC /l 0xc0c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/e00compr.bsc" 
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"e00conv.exe"
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LINK32_OBJS= \
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"$(OUTDIR)\e00conv.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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<<

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.c{$(CPP_SBRS)}.sbr:
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.cpp{$(CPP_SBRS)}.sbr:
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.cxx{$(CPP_SBRS)}.sbr:
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################################################################################
# Begin Target

# Name "e00compr - Win32 Release"
# Name "e00compr - Win32 Debug"

!IF  "$(CFG)" == "e00compr - Win32 Release"

!ELSEIF  "$(CFG)" == "e00compr - Win32 Debug"

!ENDIF 

################################################################################
# Begin Source File

SOURCE=.\e00read.c

!IF  "$(CFG)" == "e00compr - Win32 Release"

DEP_CPP_E00RE=\
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NODEP_CPP_E00RE=\
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"$(INTDIR)\e00read.obj" : $(SOURCE) $(DEP_CPP_E00RE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "e00compr - Win32 Debug"

DEP_CPP_E00RE=\
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"$(INTDIR)\e00read.obj" : $(SOURCE) $(DEP_CPP_E00RE) "$(INTDIR)"


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# End Source File
################################################################################
# Begin Source File

SOURCE=.\e00error.c
DEP_CPP_E00ER=\
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# End Source File
################################################################################
# Begin Source File

SOURCE=.\e00write.c

!IF  "$(CFG)" == "e00compr - Win32 Release"

DEP_CPP_E00WR=\
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NODEP_CPP_E00WR=\
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"$(INTDIR)\e00write.obj" : $(SOURCE) $(DEP_CPP_E00WR) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "e00compr - Win32 Debug"

DEP_CPP_E00WR=\
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"$(INTDIR)\e00write.obj" : $(SOURCE) $(DEP_CPP_E00WR) "$(INTDIR)"


!ENDIF 

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################################################################################
# Begin Source File

SOURCE=.\e00conv.c

!IF  "$(CFG)" == "e00compr - Win32 Release"

DEP_CPP_E00CO=\
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NODEP_CPP_E00CO=\
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!ELSEIF  "$(CFG)" == "e00compr - Win32 Debug"

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# End Project
################################################################################
