<Type Name="NvdlTriggerList" FullName="Commons.Xml.Nvdl.NvdlTriggerList">
  <TypeSignature Language="C#" Value="public class NvdlTriggerList : System.Collections.CollectionBase" />
  <AssemblyInfo>
    <AssemblyName>Commons.Xml.Relaxng</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Collections.CollectionBase</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Reflection.DefaultMember(MemberName="Item")</AttributeName>
    </Attribute>
  </Attributes>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NvdlTriggerList ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Add">
      <MemberSignature Language="C#" Value="public void Add (Commons.Xml.Nvdl.NvdlTrigger item);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="item" Type="Commons.Xml.Nvdl.NvdlTrigger" />
      </Parameters>
      <Docs>
        <param name="item">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Remove">
      <MemberSignature Language="C#" Value="public void Remove (Commons.Xml.Nvdl.NvdlTrigger item);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="item" Type="Commons.Xml.Nvdl.NvdlTrigger" />
      </Parameters>
      <Docs>
        <param name="item">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Item">
      <MemberSignature Language="C#" Value="public Commons.Xml.Nvdl.NvdlTrigger Item[int i] { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Commons.Xml.Nvdl.NvdlTrigger</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="i" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="i">To be added.</param>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
