<?xml version="1.0" encoding="utf-8"?>
<Type Name="IControlDesignerAccessor" FullName="System.Web.UI.IControlDesignerAccessor">
  <TypeSignature Language="C#" Value="public interface IControlDesignerAccessor" />
  <AssemblyInfo>
    <AssemblyName>System.Web</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces />
  <Docs>
    <since version=".NET 2.0" />
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>The property and methods defined in the <see cref="T:System.Web.UI.IControlDesignerAccessor" /> interface offer a convenient way for the control designer to access a control for passing and retrieving temporary design-time data. The interface is implemented by the <see cref="T:System.Web.UI.Control" /> class. Control designers use the implementation of this interface to access the control.</para>
      <para>Temporary design-time data is not persisted with the control itself. To persist design-time data for a control, you should retrieve the contents of the <see cref="P:System.Web.UI.IControlDesignerAccessor.UserData" /> property and store them in a designer-specific location.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Provides access to a control designer to store temporary design-time data associated with a control.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName="GetDesignModeState">
      <MemberSignature Language="C#" Value="public System.Collections.IDictionary GetDesignModeState ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IDictionary</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <since version=".NET 2.0" />
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>This method is used only by control designers.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>When implemented, gets the state from the control during use on the design surface.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An <see cref="T:System.Collections.IDictionary" /> of the control state.</para>
        </returns>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="SetDesignModeState">
      <MemberSignature Language="C#" Value="public void SetDesignModeState (System.Collections.IDictionary designData);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="designData" Type="System.Collections.IDictionary" />
      </Parameters>
      <Docs>
        <param name="designData">To be added.</param>
        <since version=".NET 2.0" />
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>In overridden controls, this method is used to retain and set state for the control during design-time mode. This method is used only by control designers.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>When implemented, sets control state before rendering it on the design surface.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="SetOwnerControl">
      <MemberSignature Language="C#" Value="public void SetOwnerControl (System.Web.UI.Control control);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="control" Type="System.Web.UI.Control" />
      </Parameters>
      <Docs>
        <param name="control">To be added.</param>
        <since version=".NET 2.0" />
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>In a composite container scenario where one control contains another control, the container is the control owner.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>When implemented, specifies the control that acts as the owner to the control implementing this method.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="UserData">
      <MemberSignature Language="C#" Value="public System.Collections.IDictionary UserData { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IDictionary</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <since version=".NET 2.0" />
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A control's properties and content can be persisted, so that the control maintains state in the design-time environment. This property is used only by control designers.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>When implemented, gets a collection of information that can be accessed by a control designer.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>