<?xml version="1.0" encoding="utf-8"?>
<Type Name="DesignerSerializerAttribute" FullName="System.ComponentModel.Design.Serialization.DesignerSerializerAttribute">
  <TypeSignature Language="C#" Maintainer="auto" Value="public sealed class DesignerSerializerAttribute : Attribute" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DesignerSerializerAttribute extends System.Attribute" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Attribute</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.All, AllowMultiple=true, Inherited=true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>
        <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> provides a way to indicate to the designer serialization manager that a specific type of serializer should be used when serializing the values of an object. This allows you to specify a serializer that is capable of serializing a custom type, for instance. Place this attribute on a class to indicate the serialization object to use when serializing the class.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Indicates a serializer for the serialization manager to use to serialize the values of the type this attribute is applied to. This class cannot be inherited.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DesignerSerializerAttribute (string serializerTypeName, string baseSerializerTypeName);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string serializerTypeName, string baseSerializerTypeName) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters>
        <Parameter Name="serializerTypeName" Type="System.String" />
        <Parameter Name="baseSerializerTypeName" Type="System.String" />
      </Parameters>
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
        </summary>
        <param name="serializerTypeName">
          <attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the data type of the serializer. </param>
        <param name="baseSerializerTypeName">
          <attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DesignerSerializerAttribute (string serializerTypeName, Type baseSerializerType);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string serializerTypeName, class System.Type baseSerializerType) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters>
        <Parameter Name="serializerTypeName" Type="System.String" />
        <Parameter Name="baseSerializerType" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
        </summary>
        <param name="serializerTypeName">
          <attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the data type of the serializer. </param>
        <param name="baseSerializerType">
          <attribution license="cc4" from="Microsoft" modified="false" />The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DesignerSerializerAttribute (Type serializerType, Type baseSerializerType);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Type serializerType, class System.Type baseSerializerType) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters>
        <Parameter Name="serializerType" Type="System.Type" />
        <Parameter Name="baseSerializerType" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
        </summary>
        <param name="serializerType">
          <attribution license="cc4" from="Microsoft" modified="false" />The data type of the serializer. </param>
        <param name="baseSerializerType">
          <attribution license="cc4" from="Microsoft" modified="false" />The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
      </Docs>
    </Member>
    <Member MemberName="SerializerBaseTypeName">
      <MemberSignature Language="C#" Value="public string SerializerBaseTypeName { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string SerializerBaseTypeName" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added: an object of type 'string'</value>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the fully qualified type name of the serializer base type.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="SerializerTypeName">
      <MemberSignature Language="C#" Value="public string SerializerTypeName { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string SerializerTypeName" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added: an object of type 'string'</value>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the fully qualified type name of the serializer.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="TypeId">
      <MemberSignature Language="C#" Value="public override object TypeId { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance object TypeId" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added: an object of type 'object'</value>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>This ID is used by filtering algorithms to identify two attributes that are the same type. For most attributes, this just returns the <see cref="T:System.Type" /> instance for the attribute. <see cref="T:System.ComponentModel.EditorAttribute" /> overrides this to include the type of the editor base type.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Indicates a unique ID for this attribute type.</para>
        </summary>
      </Docs>
    </Member>
  </Members>
</Type>