<?xml version="1.0" encoding="utf-8"?>
<Type Name="BuildItemGroup" FullName="Microsoft.Build.BuildEngine.BuildItemGroup">
  <TypeSignature Language="C#" Value="public class BuildItemGroup : System.Collections.IEnumerable" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Build.Engine</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.IEnumerable</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <since version="2.0" />
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>A <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" /> object can represent an <format type="text/html"><a href="aac894e3-a9f1-4bbc-a796-6ef07001f35b">ItemGroup</a></format> element in the project, or a virtual collection of items, containing the items created after evaluating wildcards in the <unmanagedCodeEntityReference>Include</unmanagedCodeEntityReference> and <unmanagedCodeEntityReference>Exclude</unmanagedCodeEntityReference> attributes of an <unmanagedCodeEntityReference>Item</unmanagedCodeEntityReference> element.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Represents a collection of <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> objects. </para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BuildItemGroup ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" /> class.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="AddNewItem">
      <MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildItem AddNewItem (string itemName, string itemInclude);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Microsoft.Build.BuildEngine.BuildItem</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="itemName" Type="System.String" />
        <Parameter Name="itemInclude" Type="System.String" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Adds a new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> with the specified <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Name" /> and <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Include" /> property values to the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" />.</para>
        </returns>
        <param name="itemName">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Name" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" />.</param>
        <param name="itemInclude">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Include" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" />.</param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="AddNewItem">
      <MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildItem AddNewItem (string itemName, string itemInclude, bool treatItemIncludeAsLiteral);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Microsoft.Build.BuildEngine.BuildItem</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="itemName" Type="System.String" />
        <Parameter Name="itemInclude" Type="System.String" />
        <Parameter Name="treatItemIncludeAsLiteral" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Adds a new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> with the specified <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Name" /> and <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Include" /> property values to the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />, allowing you to specify whether the <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Include" /> property value is treated as a literal.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" />.</para>
        </returns>
        <param name="itemName">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Name" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" />.</param>
        <param name="itemInclude">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:Microsoft.Build.BuildEngine.BuildItem.Include" /> property value to assign the new <see cref="T:Microsoft.Build.BuildEngine.BuildItem" />.</param>
        <param name="treatItemIncludeAsLiteral">
          <attribution license="cc4" from="Microsoft" modified="false" />true to treat the <paramref name="itemInclude" /> parameter as a literal value; otherwise, false.</param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Clear">
      <MemberSignature Language="C#" Value="public void Clear ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Removes the <see cref="P:Microsoft.Build.BuildEngine.BuildItemGroup.Condition" /> property value and all <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> objects from the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Clone">
      <MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildItemGroup Clone (bool deepClone);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Microsoft.Build.BuildEngine.BuildItemGroup</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="deepClone" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <since version="2.0" />
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A shallow copy of a <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" /> references the same property group as the original. Modifications a shallow copy will be reflected in both copies.</para>
          <para>A deep copy of a <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" /> creates a new XML element to reference so that both copies of the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" /> can be independently modified.</para>
          <para>If the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" /> corresponds directly to a <format type="text/html"><a href="aac894e3-a9f1-4bbc-a796-6ef07001f35b">ItemGroup</a></format> element in the project (rather than corresponding to a collection of items created after evaluating wildcards in the <unmanagedCodeEntityReference>Include</unmanagedCodeEntityReference> and <unmanagedCodeEntityReference>Exclude</unmanagedCodeEntityReference> attributes of an <unmanagedCodeEntityReference>Item</unmanagedCodeEntityReference> element), only deep copies are allowed.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Creates a deep or shallow copy of the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A copy of the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </returns>
        <param name="deepClone">
          <attribution license="cc4" from="Microsoft" modified="false" />true to create a deep copy of the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />; otherwise, false.</param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Condition">
      <MemberSignature Language="C#" Value="public string Condition { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the <unmanagedCodeEntityReference>Condition</unmanagedCodeEntityReference> attribute value of the item group.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Count">
      <MemberSignature Language="C#" Value="public int Count { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets a value indicating the number of <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> objects in the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetEnumerator">
      <MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <since version="2.0" />
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>This method allows the caller to use the foreach statement of the C# language (for each in vbprvb) to iterate through the individual <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> objects in the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets an enumerator that iterates through the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An <see cref="T:System.Collections.IEnumerator" /> for the entire <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </returns>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="IsImported">
      <MemberSignature Language="C#" Value="public bool IsImported { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets a value indicating whether the item group was imported into the project.</para>
        </summary>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Item">
      <MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildItem this[int index] { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Microsoft.Build.BuildEngine.BuildItem</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version="2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="RemoveItem">
      <MemberSignature Language="C#" Value="public void RemoveItem (Microsoft.Build.BuildEngine.BuildItem itemToRemove);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="itemToRemove" Type="Microsoft.Build.BuildEngine.BuildItem" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Removes the specified <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> from the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </summary>
        <param name="itemToRemove">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> to remove.</param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="RemoveItemAt">
      <MemberSignature Language="C#" Value="public void RemoveItemAt (int index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Removes the <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> at the specified index from the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />. </para>
        </summary>
        <param name="index">
          <attribution license="cc4" from="Microsoft" modified="false" />The zero-based index of the <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> object to remove.</param>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="ToArray">
      <MemberSignature Language="C#" Value="public Microsoft.Build.BuildEngine.BuildItem[] ToArray ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Microsoft.Build.BuildEngine.BuildItem[]</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added.</remarks>
        <since version="2.0" />
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Copies the <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> objects in the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" /> to a new array.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A new array containing the <see cref="T:Microsoft.Build.BuildEngine.BuildItem" /> objects copied from the <see cref="T:Microsoft.Build.BuildEngine.BuildItemGroup" />.</para>
        </returns>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>