Java - Perl extension for accessing a JVM remotely or locally use Java; $java = new Java; $frame = $java->create_object("java.awt.Frame","Frame's Title"); $frame->setSize(400,400); $frame->show(); $java->do_event($frame,"addWindowListener",\&event_handler); $array = $java->create_array("java.lang.String",5); // Set array element 3 to "Java is lame" $array->set_field(3,"Java is lame"); $element = $array->get_field(3)->get_value(); $button = $java->create_object("java.awt.Button","Push Me"); // Listen for 'Action' events from $button object $java->do_event($button,"addActionListener",\&event_handler); // Loop & wait mode while(1) { my $continue = $java->go; last if (!defined $continue); } // Got an event! sub event_handler { my($object_that_caused_event,$event_object) = @_; if ($object_that_caused_event->same($button)) { // From $button! print "You pushed my button!!\n"; } } This module allows you to talk to a JVM on a local or remote machine. You can create objects, call functions, access fields, deal with arrays, get events & all the nonsense you can do in Java - from Perl!

Starting a JVM server
First you must run 'JavaServer' on the machine to which you will make connections. Simply do a 'java JavaServer' to start the server. By default it will start listening on port 2000. Make sure the 'JavaServer.jar' is in your classpath - also make sure the Swing stuff (JFC if you prefer) is in your classpath as well if you want to use Swing stuff (note this does not apply to JVM 1.2+).

Creating the root Java object
You connect to a remote (or local) JVM when you create a new Java instance. The new call accepts a hash with the following keys: host => hostname of remote machine to connect to default is 'localhost' port => port the JVM is listening on (JavaServer) default is 2000 event_port => port that the remote JVM will send events to default is 2001 use_tied_arrays => tells Java.pm whether to use 'tieds' Java arrays by default or not - see JavaArray.pm for more info on this exciting new feature! If set to true all array references will be 'tied' to 'JavaArrays' allowing a more intuitive interface to them. See the section on Arrays for more info also. For example: $java = new Java(host => "java.zzo.com", event_port => 4032); $java2 = new Java(port => 8032, use_tied_arrays => 1); You can have any number of java 'environments' in a Perl program. Also if you 'use strict' you must do a 'no struct 'subs'' 'cuz all Java method calls are AUTOLOAD'ed - sorry.

Creating java primitives
The Java.pm module will treat all integers encountered in parameter lists as integer and strings as java Strings. All other primitive types must be suffixed with an identifier so Java.pm knows what primitive Java type to convert it to - for instance boolean types are tagged like: "true:b" or "false:b" Here's a complete list of supported Java primitives: Perl String Value -> (converted to) -> Java Primitive ----------------- -------------- 2344 int "23:short" short "23:byte" byte "a:char" char "23445:long" long "3.42:float" float "3.14159:double" double "true:b" or "false:b" boolean "Anything else" String or "Anything else:string" String So... if you need to use an integer as a String say "343:string".

Localization and String encoding
Quick note on String encodings, you can specify that your strings are encoded in a specific format using the ":string_<ENCODING>" syntax like: my $label = $java->create_object("java.awt.Label","Label:string_UTF8"); This specifies that this String uses Unicode encoding. See http://www.javasoft.com/products/jdk/1.1/docs/guide/intl/encoding.doc.html for the complete list of valid Java String encodings.

Creating java objects
Once you've connected to a JVM via the 'new Java' call you can start creating Java objects. This is accomplished via the 'create_object' function. The first argument must be the 'fully-qualified'/'full path' of the Java object you want to create - like 'java.lang.String' or 'java.awt.Frame'. The remaining arguments are passed to that object's constructor. For example: my $frame = $java->create_object("java.awt.Frame","Frame Title"); my $dialog = $java->create_object("java.awt.Dialog",$frame, "Dialog Title","true:b"); Note the use of "true:b" in the constructor to tell Java.pm that that value should be a 'true' Java boolean value. In these cases a 'java.awt.Frame' takes a String as the lone parameter, whereas a 'java.awt.Dialog' takes a Frame, a String, and a boolean value in its constructor.

Calling java methods
You can make both static and instantiated method calls on java objects. The parameter lists work exactly like constructor parameter lists - if you want to pass a java primitive anything other than integers or Strings need to be tagged accordingly. All function calls that return something return a java object - so even if the java function returns an 'int' it is returned to perl as a 'java.lang.Integer'. To get the value of that Integer you must use the 'get_value' function. The syntax is exactly what you'd expect (I hope!). For example: $frame->setSize(200,500); $frame->show(); (or $frame->show) Note functions that don't take any parameters don't need the parentheses! To call static functions the syntax is slightly different. For example: To call the static method 'forName' in the object 'java.lang.Class' it looks like this: my $class = $java->java_lang_Class("forName","Test"); Note you use the '$java' object returned from the call to 'new Java' to access static methods - the static object must be fully-qualified separated by '_'s instead of '.'s. And finally the first parameter is the name of the static function followed by any parameters to it. If your static class is NOT in a package you MUST use the 'static_call' function like: my $return_value = $java->static_call("MyStaticClass","<function_name>",@params);

Getting and Setting java object fields
You can get and set individual fields in java objects (static or instantiated) using the 'get_field' and 'set_field' methods. All 'get_field' calls return java objects just like calling java functions. You must use the 'get_value' function to 'unwrap' primitive types to their actual values. For example: Get a static field my $win_act = $java->get_field("java.awt.event.WindowEvent", "WINDOW_ACTIVATED"); Note the first parameter must be the fully qualified java object name and the second parameter is the static field. Get an instantiated field my $obj = $java->create_object("java.my.Object"); my $field = $obj->get_field("my_field"); Similarly to set a field another parameter is added to the 'set_field' call with the object that the specified field is to be set to:

Set a static field $java->set_field("java.static.Object","field_name",$obj); Set an instantiated field $obj->set_field("integer_field_name",400);

Exceptions
Currently Java.pm will 'croak' when an Exception is encountered in JavaServer. So the way to deal with them is to enclose your Java expression that might throw an exception in an 'eval' block & then check the $@ variable to see if an Exception was indeed thrown. You then need to parse the $@ variable to see exactly what Exception was thrown. Currently the format of the $@ string is: ERROR: java.lang.Exception: some.java.Exception: <more info> at $0 line XX Note the '<more info>' part is the result of the getMessage() function of that Exception. Everything after that is the stuff put in there by croak; the filename & line number of your Perl program. So here's what an Exception handler can look like: my $I; eval { $I = $java->java_lang_Integer("parseInt","$some_string:string"); }; if ($@) { # An exception was thrown!! $@ =~ s/ERROR: //; # Gets rid of 'ERROR: ' $@ =~ s/at $0.*$//; # Gets rid of 'croak' generated stuff # Print just the Java stuff print "$@\n"; } So in this example if the scalar $some_string did NOT contain a parsable integer - say 'dd' - the printed error message would be: java.lang.Exception: java.lang.NumberFormatException: dd

Comparing Java objects
The '==' operator is now overloaded to provide this functionality! Woohoo! So you can now say stuff like: if ($object1 == $object2) { #They're the same! } else { #Not! } Here's the old (other) way of doing the exact same thing: You can see if two references to java objects actually point to the same object by using the 'same' function like: if ($object1->same($object2)) { # They're the same! } else { # Nope, not the same } You'll see why this is useful in the next section 'Events'.

Events
Events are passed from the remote JVM to Perl5 via a separate event port. To enable events on an object use the 'do_event' function. Your callback function will receive the object that caused the event as its first parameter and the event object itself as the second parameter. Here's where ya wanna use the 'same' function (or the new overloaded '==' operator) to see what object caused this event if you set up multiple objects to call the same event function. For example: my $frame = $java->create_object("java.awt.Frame","Title"); $java->do_event($frame,"addWindowListener",\&event_handler); my $button = $java->create_object("java.awt.Button","Push Me"); $java->do_event($button,"addActionListener",\&event_handler); To stop listening for events do: $java->do_event($frame,"removeWindowListener"); Where: - $frame is the object for which you'd like to receive events - "addWindowListener" specifies the types of events you want to listen for - \&event_handler is your event callback routing that will handle these events You will keep receiving events you registered for until you make a "remove" call or your Java object goes away (out of scope, you destroy it, whatever). Note the second parameter MUST be of the form: "<add | remove><Event Type>Listener" Default <Event Types> are: Component Container Focus Key Mouse MouseMotion Window Action Item Adjustment Text Swing <Event Types> are: Ancestor Caret CellEditor Change Hyperlink InternalFrame ListData ListSelection MenuDragMouse MenuKey Menu PopupMenu TreeExpansion TreeSelection TreeWillExpand And within most of these <Event Types> there are a number of specific events. Check out the Java event docs if you don't know what I'm talking about... Here's what an event handler looks like:

sub event_handler { my($object,$event) = @_; if ($object->same($frame)) # Old sytle OR if ($object == $frame) # New style! { # Event caused by our frame object!

# This will get this event's ID value my $event_id = $event->getID->get_value; # Get value for a WINDOW_CLOSING event my $closing_id = $java->get_field("java.awt.event.WindowEvent","WINDOW_CLOSING")->get_value; if ($event_id == $closing_id) { # Close our frame @ user request $object->dispose; } } if ($object->same($button)) # old style OR if ($object == $button) # new style! { print "You Pushed My Button!\n"; } } Note return values from event handlers are ignored by Java.pm BUT are returned from the Event Loop as you'll see in a bit. Note also how I had to call 'get_value' to get the actualy integer values of the 'getID' function return value and the field value of WINDOW_CLOSING.

Event Loops
Once you've set up your event handlers you must start the event loop to begin getting events - there are two ways to do this. 1. Have Java.pm handle the event loop 2. Roll your own. Java.pm's event loop will block until an events happens - typically this is what you want but sometimes you might want more control, so I've decided to be nice this _one_ time & let you roll your own too. Here's how Java.pm's event loop works for ya: # # Set up a bunch of events... # while(1) { my $cont = $java->go; last if (!defined $cont); } Note this works similarly to Tk's event loop. Your program will now just sit & respond to events via your event handlers. Also note that Java.pm's event loop only handles ONE event & then returns - the return value is whatever your event handler returned OR undef if there was an error (like you lost yer connexion to the JVM). Here's how you can create yer own Event Loop: You ask Java.pm for a FileHandle that represents the incoming event stream. You can then select on this FileHandle or do whatever else you want - remember this is a READ ONLY FileHandle so writing to it ain't going to do anything. Once you get a 'line' from this FileHandle you can (and probably should) call 'decipher_event' & the event will be dispatched to your event handler appropriately - the return value being the return value of your event handler. This can look something like this: ## Roll my own event loop # Get event FileHandle my $event_file_handle = $java->get_event_FH; # Set up my select loop my $READBITS = 0; vec($READBITS,$event_file_handle->fileno,1) = 1; # Suck in lines forever & dispatch events while(1) { my $nf = select(my $rb = $READBITS,undef,undef,undef); if ($nf) { my $event_line = <$event_file_handle>; $java->decipher_event($event_line); } } Note this example is EXACTLY what Java.pm's 'go' function does - if you roll yer own Event Loop you prolly want to do something more interesting than this! The upshot is you'll probably just want to use the 'go' function but if you've got some other FileHandles going on & you don't want to block on just this one you can (and should) use the 'roll your own' method.

Getting values
To 'unwrap' java primitives (including Strings) you need to call the 'get_value' function. This will stringify any object given to it - typcially this is only useful for 'unwrapping' java primitives and Strings. For example: my $string1 = $java->create_object("java.lang.String","Mark"); my $string2 = $java->create_object("java.lang.String","Jim"); if ($string1 eq $string2) { # WRONG!!! # $string1 & $string2 are objects! } if ($string1->get_value eq $string2->get_value) { # RIGHT!!! # now you're comparing actual strings... }

Arrays - new style!
Arrays are created with the 'create_array' function call. It needs a fully-qualified java object or primitive name and a dimension. If you specified 'use_tied_arrays' in your constructor to Java.pm (& I think you should unless you have to perserve backwards compatibility...) all Java array references will be 'tied' to the JavaArray class allowing a more intuitive interface to your array. All array references will be _references_ to these objects. Here's how it looks (compare with 'old style' below): # This will create a String array with 100 elements # (this is the same) my $array = $java->create_array("java.lang.String",100); # Now it gets interesting! # Don't forget on primitive arrays to use the ':' notation! $array->[22] = "Mark rules the free world"; # Get element #99 my $element_99 = $array->[99]; To get the length or size of an array do what you'd expect (I hope!) For example: my $length = scalar (@$array); my $size = $#{@array}; (remember you get an arrayref there sonny...) To pass as a function parameter just pass it in as normal: my $list = $java->java_util_Arrays("asList",$array);

Arrays - old style
Arrays are created with the 'create_array' function call. It needs a fully-qualified java object or primitive name and a dimension. For example: # This will create a char array with 100 elements my $char_array = $java->create_array("char",100); # This will create a String array with 5 elements my $string_array = $java->create_array("java.lang.String",5); Array elements are get and set using the 'get_field' and 'set_field' function calls. For example: # Set element #22 to 'B' # Don't forget on primitive arrays to use the ':' notation! $char_array->set_field(22,"B:char"); # Set element #3 to 'Mark Rox' $string_array->set_field(3,"Mark Rox"); # Get element #99 my $element_99 = $char_array->get_field(99); # Get element #4 my $element_4 = $string_array->get_field(4); # Don't forget to get the actual string value you gotta call # 'get_value'! my $char_value = $char_element_99->get_value; my $string_value = $string_element_4->get_value; To get the length of an array use the get_length function. For example: my $length = $string_array->get_length; Note this will return an actual integer! You do not need to call 'get_value' on 'get_length's return value!

EXPORT
None by default. Mark Ethan Trostler, mark@zzo.com perl(1). http://www.javasoft.com/. Any sorta Java documentation you can get yer hands on! http://www.zzo.com/Java/getit.html