# this file describes magic powers available to magical order of Time,
# which is concerned mostly with the past.
#
# the format is:
# name level cost
# begin
#   series of exec lines
# end
#
# where `level' is the magical skill level at which you get the power,
# and `cost' is the cost in spell points to use the power.
start 0
begin
  
end
spellcasting 40
begin 
  NEW_ARMY_TYPE:Mage
  CSPEED:10
  #Spirit: Velociraptor
end
diplodocus 70
begin 
  #Spirit: Diplodocus
end
Pleisiosaurus 120
begin 
  #Spirit: Pleisiosaurus
end
Pterodactyl 150
begin 
  #Spirit: Pterodactyl
end
Deception 200
begin 
  #Spell: Hide Army
end
Acceleration 220
begin 
  #Spell: Haste Army
end
Phase_Shift 250
begin 
  #Spell: Hide Sector
end
Zephyr 300
begin
  CSPEED:10
  #Spirit: Dilophosaurus
  #Spell: Magic Bonus
end
Stegosaurus 500
begin 
  #Spirit: Stegosaurus
  #Spell: Water Walk
end
chronosium 600
begin
  CSPEED:10
end
Triceratops 800
begin 
  #Spirit: Triceratops
end
steam 900
begin
  CSPEED:10
end
accelerated_aging 950
begin
  CMORT:1
end
Lizard_King 1000
begin 
  #Spell: Change Altitude
  #Spirit: Tyrannosaurus
end
combustion 1200
begin
  CSPEED:10
end
Brachiosaurus 1700
begin 
  #Spirit: Brachiosaurus
end
Brontosaurus 2300
begin 
  #Spirit: Apatosaurus
end

#
summon_velociraptor 40 7
summon_diplodocus 70 15
summon_pleisiosaurus 120 18
summon_pterodactyl 150 29
summon_dilophosaurus 300 31
summon_stegosaurus 500 42
summon_triceratops 800 51
summon_tyrannosaurus 1000 98
summon_brachiosaurus 1700 155
summon_apatosaurus 2300 210
#
spell_hide_army 200 5 4
spell_haste_army 220 5 8
spell_hide_sector 250 15 8
spell_mag_bonus 300 4 3
spell_water_walk 500 4 4
spell_caltitude 1000 60 6
