// This file contains passage rectangles, which are areas that behave like
// an invisible wall when closed or a floor when open.  Passages are used
// primarily in doors, but could have other uses.
//             TopleftXY  BottomrightXY  Open    ShootThrough  SlippyClose

00 PlateRead: 	40 51      41 52          T       T             F
01 Sanctum: 	51 48      54 51          T       T             F
02 TrapStage1: 	13 18      13 19          T       T             F
03 TrapStage2: 	11 8       11 9          T       T             F
04 TrapStage3: 	9 13       9 14          T       T             F
05 TrapStage4: 	14 13      15 14          T       T             F
06 PlateRead2: 	46 31      47 32          T       T             F
07 DeamonEntrance: 	45 31      45 32          T       T             F
08 DeamonDetect: 	35 26      41 32          T       T             F
09 DeamonExit: 	20 12      23 27          F       T             F
10 PlateRead3: 	35 100      36 101         T       T             F
11 DevilGate1: 	35 102      36 103         F       F             F
12 DevilGate1Detect: 35 101      36 104         T       T             F
13 DevilGate1Block: 34 102      37 106         F       F             F
14 OblivionExit: 	95 99      98 100          F       T             F
15 OblivionExit2: 	99 79      100 85          F       T             F
16 PlateRead3: 	61 103      62 104          T       T             F
17 PlateRead4: 	52 60      53 61          T       T             F
18 ArrowTrap: 	89 74      90 75          T       T             F
19 DeadFall: 	87 74      88 75          T       T             F
20 DeadFall2: 	83 74      84 75          T       T             F
21 DeadFall3: 	80 74      81 75          T       T             F
22 KurseTrap1: 	77 74      78 75          T       T             F
23 ArrowTrap: 	74 74      75 75          T       T             F
24 DeamonExit2: 43 15      46 19          F       T             F
25 PlateRead5: 66 11      67 12          T       T             F
26 DevilGate2: 68 11      69 12          T       T             F
27 DevilGate2Detect: 67 11      70 12          T       T             F
28 DevilGate2Block: 70 9      72 14          T       T             F
29 PlateRead6: 	17 72      18 73          T       T             F
30 DevilGate3: 	15 72      16 73          F       T             F
31 DevilGate3Detect: 	14 72      17 73          T       T             F
32 DevilGateBlock: 	12 72      14 73          F       T             F
33 KurseTrap2: 	61 22      62 23          T       T             F
34 BossDoor: 	65 49      70 50          F       F             F
35 PlateRead7: 	63 49      64 50          T       T             F
36 BossMusic: 	67 49      70 50          T       T             F
37 LastSealGate: 64 25      65 25          T       T             F
38 LastSealOpen: 64 24      65 24          T       T             F
39 InnerSanctum: 94 49      97 51          T       T             F
40 DracoLich: 	90 49      97 51          T       T             F