# Copyright (c) 2014-2015 by Michael Zahniser
#
# Endless Sky is free software: you can redistribute it and/or modify it under the
# terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later version.
#
# Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with
# this program. If not, see <https://www.gnu.org/licenses/>.

ship "Aerie"
	sprite "ship/aerie"
	thumbnail "thumbnail/aerie"
	attributes
		category "Medium Warship"
		"cost" 3500000
		"shields" 5700
		"hull" 1900
		"required crew" 10
		"bunks" 28
		"mass" 130
		"drag" 4.1
		"heat dissipation" .7
		"fuel capacity" 500
		"cargo space" 50
		"outfit space" 390
		"weapon capacity" 150
		"engine capacity" 95
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Sidewinder Missile Launcher" 2
		"Sidewinder Missile" 90
		"Heavy Laser Turret" 2
		"Heavy Anti-Missile Turret"
		
		"NT-200 Nucleovoltaic"
		"KP-6 Photovoltaic Panel" 2
		"LP072a Battery Pack"
		"D41-HY Shield Generator"
		"Large Radar Jammer"
		"Laser Rifle" 3
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine 15 97
	engine -15 97
	gun -12 -78 "Sidewinder Missile Launcher"
	gun 12 -78 "Sidewinder Missile Launcher"
	turret 0 1.5 "Heavy Anti-Missile Turret"
	turret -31 15.5 "Heavy Laser Turret"
	turret 31 15.5 "Heavy Laser Turret"
	bay "Fighter" -43.5 2
		"launch effect" "human internal"
	bay "Fighter" 43.5 2
		"launch effect" "human internal"
	leak "leak" 50 50
	leak "flame" 50 80
	leak "big leak" 90 30
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 25
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description "The Lionheart Aerie is a light carrier, designed to be just big enough for two fighter bays plus a decent armament of its own. Variations on this same ship design have been in use in the Deep for almost half a millennium, but this model comes with the very latest in generator and weapon technology."



ship "Argosy"
	plural "Argosies"
	sprite "ship/argosy"
	thumbnail "thumbnail/argosy"
	attributes
		category "Light Freighter"
		"cost" 1960000
		"shields" 4200
		"hull" 2600
		"required crew" 4
		"bunks" 14
		"mass" 330
		"drag" 5.9
		"heat dissipation" .7
		"fuel capacity" 400
		"cargo space" 120
		"outfit space" 270
		"weapon capacity" 90
		"engine capacity" 80
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Energy Blaster" 2
		"Meteor Missile Launcher" 2
		"Meteor Missile" 60
		"Blaster Turret"
		"Anti-Missile Turret"
		
		"RT-I Radiothermal"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		
		"Greyhound Plasma Thruster"
		"Greyhound Plasma Steering"
		"Capybara Reverse Thruster"
		"Hyperdrive"
		
	engine -25 91 0.6
	engine -14 91 0.8
	engine 14 91 0.8
	engine 25 91 0.6
	gun -22 -37 "Energy Blaster"
	gun -22 -37 "Meteor Missile Launcher"
	gun 22 -37 "Energy Blaster"
	gun 22 -37 "Meteor Missile Launcher"
	turret 0 -12.5 "Blaster Turret"
	turret 0 9.5 "Anti-Missile Turret"
	leak "leak" 60 50
	leak "flame" 60 80
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 25
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description "The Argosy from Southbound Shipyards is very popular with merchants not because of its capacity, which is actually slightly smaller than the Syndicate Freighter, but because it can hold its own in combat even against a small pirate fleet."
	description "	The Argosy is also a very easy ship to upgrade with faster engines or more powerful weapons as needed, so many privately owned Argosies have very different capabilities than the stock model."



ship "Arrow"
	sprite "ship/arrow"
	thumbnail "thumbnail/arrow"
	attributes
		category "Transport"
		"cost" 1200000
		"shields" 2000
		"hull" 400
		"required crew" 1
		"bunks" 5
		"mass" 130
		"drag" 2.0
		"heat dissipation" .85
		"fuel capacity" 600
		"cargo space" 10
		"outfit space" 180
		"weapon capacity" 50
		"engine capacity" 75
		weapon
			"blast radius" 24
			"shield damage" 240
			"hull damage" 120
			"hit force" 360
	outfits
		"Sidewinder Missile Pod" 2
		"Sidewinder Missile" 8
		"Anti-Missile Turret"
		
		"Dwarf Core"
		"Supercapacitor"
		"D14-RN Shield Generator"
		"Small Radar Jammer"
		"Luxury Accommodations"
		
		"A250 Atomic Thruster"
		"A255 Atomic Steering"
		"Hyperdrive"
		
	engine -8 56
	engine 8 56
	gun -7.5 -36 "Sidewinder Missile Pod"
	gun 7.5 -36 "Sidewinder Missile Pod"
	turret 0 17.5 "Anti-Missile Turret"
	leak "leak" 80 50
	explode "tiny explosion" 12
	explode "small explosion" 18
	explode "medium explosion" 6
	"final explode" "final explosion small"
	description "The Arrow is a light transport, designed for bringing a small number of very rich passengers - Syndicate CEOs, for example - from one planet to another with speed and style. It makes up for its light armament by being able to outrun nearly every other ship in the sky."



ship "Auxiliary"
	plural "Auxiliaries"
	sprite "ship/auxiliaryh"
	thumbnail "thumbnail/auxiliaryh"
	attributes
		category "Utility"
		licenses
			"Navy Auxiliary"
		"cost" 13720000
		"shields" 17100
		"hull" 5900
		"required crew" 87
		"bunks" 250
		"mass" 820
		"drag" 13.3
		"heat dissipation" .45
		"fuel capacity" 900
		"cargo space" 250
		"outfit space" 720
		"weapon capacity" 160
		"engine capacity" 200
		weapon
			"blast radius" 280
			"shield damage" 2800
			"hull damage" 1400
			"hit force" 4200
	outfits
		"Sidewinder Missile Launcher" 2
		"Sidewinder Missile" 90
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"Fusion Reactor"
		"LP288a Battery Pack"
		"D94-YV Shield Generator"
		"D67-TM Shield Generator"
		"Water Coolant System"
		"Large Radar Jammer"
		"Ramscoop"
		
		"X4700 Ion Thruster"
		"X1700 Ion Thruster"
		"X5200 Ion Steering"
		"Scram Drive"
	engine -41. 180.5 0.45
	engine 41. 180.5 0.45
	gun -12.5 -182
	gun 12.5 -182
	turret 0 -74 "Heavy Anti-Missile Turret"
	turret 0 -17
	turret 0 32
	turret 0 83 "Heavy Anti-Missile Turret"
	bay "Fighter" 0 -74
		"launch effect" "human internal"
	bay "Fighter" 0 -17
		"launch effect" "human internal"
	bay "Fighter" 0 32
		"launch effect" "human internal"
	bay "Fighter" 0 83
		"launch effect" "human internal"
	leak "leak" 30 50
	leak "flame" 30 80
	leak "big leak" 30 30
	explode "tiny explosion" 20
	explode "small explosion" 45
	explode "medium explosion" 50
	explode "large explosion" 40
	explode "huge explosion" 10
	"final explode" "final explosion large"
	description "The Auxiliary is the Republic Navy's logistical backbone. The size and durability of a capital ship but more cargo and passenger space than any other Navy ship, the Auxiliary is used whenever the Navy needs large amounts of troops or cargo transported with a guarantee that they'll reach the destination."
	description "The Auxiliary was built with modularity in mind, allowing the ship to be fitted for more cargo or bunk space depending on the mission. This modularity makes the ship rather expensive to build, however, and therefore a rare sight to see."

ship "Auxiliary" "Auxiliary (Cargo)"
	plural "Auxiliaries"
	sprite "ship/auxiliaryc"
	thumbnail "thumbnail/auxiliaryc"
	add attributes
		"bunks" -112
		"cargo space" 200
	gun -12 -186
	gun 12.5 -186
	turret 0 -72 "Heavy Anti-Missile Turret"
	turret 0 -20
	turret 0 32
	turret 0 83 "Heavy Anti-Missile Turret"
	bay "Fighter" 0 -72
		"launch effect" "human internal"
	bay "Fighter" 0 -20
		"launch effect" "human internal"
	bay "Fighter" 0 32
		"launch effect" "human internal"
	bay "Fighter" 0 83
		"launch effect" "human internal"

ship "Auxiliary" "Auxiliary (Transport)"
	plural "Auxiliaries"
	sprite "ship/auxiliaryt"
	thumbnail "thumbnail/auxiliaryt"
	add attributes
		"bunks" 112
		"cargo space" -200
	gun -12 -186
	gun 12.5 -186
	turret 0 -74 "Heavy Anti-Missile Turret"
	turret 0 -17
	turret 0 20
	turret 0 78 "Heavy Anti-Missile Turret"
	bay "Fighter" 0 -74
		"launch effect" "human internal"
	bay "Fighter" 0 -17
		"launch effect" "human internal"
	bay "Fighter" 0 20
		"launch effect" "human internal"
	bay "Fighter" 0 78
		"launch effect" "human internal"



ship "Bactrian"
	sprite "ship/bactrian"
	thumbnail "thumbnail/bactrian"
	attributes
		licenses
			City-Ship
		category "Utility"
		"cost" 17600000
		"shields" 17500
		"hull" 8600
		"required crew" 70
		"bunks" 245
		"mass" 940
		"drag" 16.1
		"heat dissipation" .4
		"fuel capacity" 700
		"cargo space" 530
		"outfit space" 740
		"weapon capacity" 300
		"engine capacity" 180
		weapon
			"blast radius" 260
			"shield damage" 2600
			"hull damage" 1300
			"hit force" 3900
	outfits
		"Sidewinder Missile Launcher" 2
		"Sidewinder Missile" 90
		"Torpedo Launcher"
		"Torpedo" 30
		"Heavy Laser Turret" 4
		"Heavy Anti-Missile Turret" 2
		
		"Fusion Reactor"
		"LP144a Battery Pack"
		"D94-YV Shield Generator"
		"Large Radar Jammer"
		"Ramscoop"
		"Laser Rifle" 15
		
		"X4700 Ion Thruster"
		"X5200 Ion Steering"
		"Hyperdrive"
		
	engine 18.5 232
	engine -15 232
	gun -9 -231.5
	gun 13.5 -231.5 "Torpedo Launcher"
	gun 36.5 -197 "Sidewinder Missile Launcher"
	gun 42 -193 "Sidewinder Missile Launcher"
	turret 37 -132.5 "Heavy Anti-Missile Turret"
	turret -39 -39 "Heavy Laser Turret"
	turret 31.5 -26 "Heavy Laser Turret"
	turret -42.5 75 "Heavy Laser Turret"
	turret 32.5 132 "Heavy Laser Turret"
	turret -33.5 192.5 "Heavy Anti-Missile Turret"
	bay "Fighter" -43.5 -125
		"launch effect" "human internal"
	bay "Fighter" 53 -72.5
		"launch effect" "human internal"
	bay "Fighter" -50 103.5
		"launch effect" "human internal"
	leak "leak" 30 50
	leak "flame" 30 80
	leak "big leak" 50 30
	explode "small explosion" 25
	explode "medium explosion" 35
	explode "large explosion" 45
	explode "huge explosion" 30
	"final explode" "final explosion large"
	description "The Lionheart Bactrian is the last of the great city-ships, a design hearkening back to the early days of space colonization when a long-distance vessel needed to be a self-contained world, able to survive for weeks at a time without encountering an inhabited planet. It is not only a freighter, but a carrier, and a capable warship either at short range or at a distance."
	description "	Naturally, this versatility also makes it extremely expensive, and the Bactrian is normally only for sale to citizens who have been vetted by the local government of the Deep."



ship "Barb"
	sprite "ship/barb"
	thumbnail "thumbnail/barb"
	attributes
		category "Fighter"
		"cost" 50000
		"shields" 800
		"hull" 200
		"required crew" 1
		"bunks" 2
		"mass" 20
		"drag" .8
		"heat dissipation" .78
		"outfit space" 85
		"weapon capacity" 28
		"engine capacity" 22
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"Energy Blaster"
		"Blaster Turret"
		
		"nGVF-AA Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"

		"X1050 Ion Engines"
		
	engine 9 25
	engine -8 25
	gun -7.5 -24.5 "Energy Blaster"
	turret 9.5 8.5 "Blaster Turret"
	leak "leak" 60 50
	explode "tiny explosion" 15
	explode "small explosion" 5
	description `Though the Syndicate doesn't build fighter carriers, it is testing the waters with the Barb, a cheap and flexible carrier-launched craft featuring newly-developed miniaturized ion engines. The design philosophy of the Barb seems to have been "uglier than the Protector," and as you look at the cockpit nestled between the massive gun port and turret mount, you wonder where the power systems are supposed to go. Though an awkward-looking ship, it seems flexible enough to become a dangerous addition to any fleet with carriers.`
	description "	In order to be capable of fitting a Proton Gun while still maintaining a turret mount, Syndicated Systems had to remove various life support systems, requiring that the pilot wear a pressurized suit rather than having the cabin be fully pressurized. Although it makes piloting a Barb an uncomfortable experience, the result is a level of short-range firepower that is unheard of for a craft its size."
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."



ship "Bastion"
	sprite "ship/bastion"
	thumbnail "thumbnail/bastion"
	attributes
		category "Medium Warship"
		"cost" 3860000
		"shields" 7500
		"hull" 4700
		"required crew" 17
		"bunks" 40
		"mass" 580
		"drag" 10.3
		"heat dissipation" .5
		"fuel capacity" 500
		"cargo space" 110
		"outfit space" 470
		"weapon capacity" 190
		"engine capacity" 120
		weapon
			"blast radius" 120
			"shield damage" 1200
			"hull damage" 600
			"hit force" 1800
	outfits
		"Plasma Cannon" 2
		"Heavy Rocket Launcher" 2
		"Heavy Rocket" 60
		"Heavy Rocket Rack" 2
		"Blaster Turret" 2
		"Anti-Missile Turret"
		
		"S3 Thermionic"
		"LP144a Battery Pack"
		"nGVF-BB Fuel Cell"
		"D67-TM Shield Generator"
		"Water Coolant System"
		"Tactical Scanner"
		"Laser Rifle" 7
		
		"Impala Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine 31.5 89.5
	engine -31.5 89.5
	gun -52.5 -0.5 "Heavy Rocket Launcher"
	gun -52.5 -0.5 "Plasma Cannon"
	gun 52.5 -0.5 "Heavy Rocket Launcher"
	gun 52.5 -0.5 "Plasma Cannon"
	turret 0 0.5 "Anti-Missile Turret"
	turret -35.5 29.5 "Blaster Turret"
	turret 35.5 29.5 "Blaster Turret"
	leak "leak" 40 50
	leak "flame" 40 80
	leak "big leak" 70 30
	explode "tiny explosion" 5
	explode "small explosion" 15
	explode "medium explosion" 30
	explode "large explosion" 20
	"final explode" "final explosion medium"
	description "The Southbound Shipyards Bastion is designed as a heavy defense platform to accompany freighter convoys, in addition to having enough cargo capacity to serve as a freighter in its own right. Because of its heavy armament, it is classified as a warship rather than a freighter."



ship "Behemoth"
	sprite "ship/behemoth"
	thumbnail "thumbnail/behemoth"
	attributes
		category "Heavy Freighter"
		"cost" 10800000
		"shields" 7600
		"hull" 6300
		"required crew" 12
		"bunks" 30
		"mass" 540
		"drag" 11.7
		"heat dissipation" .4
		"fuel capacity" 600
		"cargo space" 490
		"outfit space" 510
		"weapon capacity" 280
		"engine capacity" 90
		weapon
			"blast radius" 140
			"shield damage" 1400
			"hull damage" 700
			"hit force" 2100
	outfits
		"Heavy Laser Turret" 4
		"Heavy Anti-Missile Turret" 2
		
		"NT-200 Nucleovoltaic"
		"LP144a Battery Pack"
		"D41-HY Shield Generator"
		"Small Radar Jammer"
		"Laser Rifle" 3
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"X1100 Ion Reverse Thruster" 2
		"Scram Drive"
		
	engine -34 143 0.8
	engine 34 143 0.8
	engine -56 148.5 0.6
	engine 56 148.5 0.6
	gun -47.5 -57.5
	gun 47.5 -57.5
	turret -31 -50 "Heavy Laser Turret"
	turret 31 -50 "Heavy Anti-Missile Turret"
	turret -47.5 33.5 "Heavy Laser Turret"
	turret 47.5 33.5 "Heavy Laser Turret"
	turret -22 66.5 "Heavy Anti-Missile Turret"
	turret 22 66.5 "Heavy Laser Turret"
	leak "leak" 30 50
	leak "flame" 30 80
	leak "big leak" 50 30
	explode "small explosion" 15
	explode "medium explosion" 25
	explode "large explosion" 35
	explode "huge explosion" 20
	"final explode" "final explosion large"
	description "The Behemoth is a recent ship design from Betelgeuse Shipyards, designed as an alternative to the Syndicate Bulk Freighter. Although its cargo capacity is somewhat lower, it is also more maneuverable, and packs a heavier armament by default."



ship "Berserker"
	sprite "ship/berserker"
	thumbnail "thumbnail/berserker"
	attributes
		category "Interceptor"
		"cost" 520000
		"shields" 2200
		"hull" 500
		"required crew" 1
		"bunks" 2
		"mass" 90
		"drag" 2.2
		"heat dissipation" .85
		"fuel capacity" 400
		"cargo space" 10
		"outfit space" 200
		"weapon capacity" 35
		"engine capacity" 65
		weapon
			"blast radius" 30
			"shield damage" 300
			"hull damage" 150
			"hit force" 450
	outfits
		"Energy Blaster" 2
		"Javelin Mini Pod" 2
		"Javelin" 80
		
		"nGVF-CC Fuel Cell"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		
		"X2700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -10 45
	engine 10 45
	gun -20 12 "Energy Blaster"
	gun 20 12 "Energy Blaster"
	gun -44 10 "Javelin Mini Pod"
	gun 44 10 "Javelin Mini Pod"
	leak "leak" 60 50
	leak "flame" 80 80
	explode "tiny explosion" 10
	explode "small explosion" 15
	"final explode" "final explosion small"
	description "Once one of the most popular interceptor-class ships, the Berserker's popularity is now waning in favor of more modern and versatile ships like the Hawk. Although limited numbers are still produced by Betelgeuse Shipyards, most Berserkers that are in service today are more than half a century old."



ship "Blackbird"
	sprite "ship/blackbird"
	thumbnail "thumbnail/blackbird"
	attributes
		category "Transport"
		"cost" 2230000
		"shields" 4400
		"hull" 900
		"required crew" 3
		"bunks" 28
		"mass" 220
		"drag" 5.0
		"heat dissipation" .7
		"fuel capacity" 700
		"cargo space" 60
		"outfit space" 350
		"weapon capacity" 90
		"engine capacity" 110
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Heavy Laser Turret"
		"Heavy Anti-Missile Turret"
		
		"S3 Thermionic"
		"KP-6 Photovoltaic Array" 3
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		"Small Radar Jammer"
		"Luxury Accommodations"
		
		"Impala Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine -42.5 52
	engine 42.5 52
	turret -26 15 "Heavy Laser Turret"
	turret 26 15 "Heavy Anti-Missile Turret"
	leak "leak" 50 50
	leak "flame" 70 80
	explode "tiny explosion" 15
	explode "small explosion" 34
	explode "medium explosion" 18
	explode "large explosion" 2
	"final explode" "final explosion small"
	description "The Tarazed Blackbird is a high-class passenger transport, designed to move large numbers of people across the galaxy with speed and safety. Although not equipped with much weaponry, a Blackbird is well protected and fast enough to evade pirate attacks, and its cargo capacity is high enough to allow the captain to take courier missions on the side."



ship "Bounder"
	sprite "ship/bounder"
	thumbnail "thumbnail/bounder"
	attributes
		category "Transport"
		"cost" 1140000
		"shields" 2200
		"hull" 700
		"required crew" 1
		"bunks" 17
		"mass" 130
		"drag" 3.7
		"heat dissipation" .8
		"fuel capacity" 800
		"cargo space" 40
		"outfit space" 220
		"weapon capacity" 50
		"engine capacity" 110
		weapon
			"blast radius" 30
			"shield damage" 300
			"hull damage" 150
			"hit force" 450
	outfits
		"Anti-Missile Turret" 2
		
		"nGVF-CC Fuel Cell"
		"KP-6 Photovoltaic Array"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -10 44
	engine 10 44
	turret -38 12 "Anti-Missile Turret"
	turret 38 12 "Anti-Missile Turret"
	leak "leak" 60 50
	explode "tiny explosion" 10
	explode "small explosion" 20
	explode "medium explosion" 15
	"final explode" "final explosion small"
	description "The Megaparsec Bounder is a scout ship and courier, designed not for battle but for carrying passengers and small amounts of cargo across large distances quickly."



ship "Boxwing"
	sprite "ship/boxwing"
	thumbnail "thumbnail/boxwing"
	attributes
		category "Fighter"
		cost 369000
		"shields" 400
		"hull" 800
		"required crew" 1
		"bunks" 1
		"mass" 45
		"drag" .59
		"heat dissipation" .27
		"outfit space" 45
		"engine capacity" 28
		"cargo space" 80
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"nGVF-AA Fuel Cell"

		"X1050 Ion Engines"

	engine 23 -1
	engine -23 -1
	engine 19 29
	engine -19 29
	leak "leak" 70 50
	leak "flame" 50 80
	explode "tiny explosion" 15
	explode "small explosion" 5
	description `After introducing the "Type F" cargo pod for the Hauler, it became apparent to merchant captains that the new carriers could offer more flexibility within their fleet, if there were a cargo box they could attach to the fighter arms. Enter the "F6-C: Boxwing," the Fighter that doesn't fight, but carries cargo instead. Cargo preservation equipment gives the Boxwing much more mass and very poor heat dissipation characteristics compared to other fighters. That it cannot carry any weapons is only part of the reason jocks call it "Flying Coffin" amongst themselves; besides the ship resembling one and being very sluggish, the pilot "seat" doubles as a bunk, and is cramped beyond the comfort level of most. The interactive panoramic window H.U.D. is the only thing that keeps claustrophobic episodes from becoming a major problem.`
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."


ship "Bulk Freighter"
	sprite "ship/bulk freighter"
	thumbnail "thumbnail/bulk freighter"
	attributes
		category "Heavy Freighter"
		"cost" 11100000
		"shields" 4000
		"hull" 7600
		"required crew" 12
		"bunks" 21
		"mass" 870
		"drag" 14
		"heat dissipation" .4
		"fuel capacity" 900
		"cargo space" 640
		"outfit space" 410
		"weapon capacity" 180
		"engine capacity" 85
		weapon
			"blast radius" 120
			"shield damage" 1200
			"hull damage" 600
			"hit force" 1800
	outfits
		"Sidewinder Missile Launcher"
		"Sidewinder Missile" 45
		"Laser Turret" 3
		"Heavy Anti-Missile Turret" 2
		
		"RT-I Radiothermal"
		"LP144a Battery Pack"
		"D23-QP Shield Generator"
		"Laser Rifle"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"X1100 Ion Reverse Thruster"
		"Scram Drive"
		
	engine -22 198
	engine 22 198
	gun -20 -175 "Sidewinder Missile Launcher"
	gun 20 -175
	turret -12 -155 "Laser Turret"
	turret 12 -155 "Heavy Anti-Missile Turret"
	turret 0 5 "Laser Turret"
	turret -30 175 "Heavy Anti-Missile Turret"
	turret 30 175 "Laser Turret"
	leak "leak" 40 50
	leak "flame" 30 80
	leak "big leak" 50 30
	explode "small explosion" 15
	explode "medium explosion" 25
	explode "large explosion" 35
	explode "huge explosion" 20
	"final explode" "final explosion large"
	description "The Bulk Freighter is the ultimate cargo ship, able to carry as much cargo as four ordinary Syndicate Freighters. Its on-board gearing allows it to service even the most primitive colonies, though dock workers in busier spaceports often joke that it would be simpler to carry smaller freighters within its gigantic holds."
	description "	It is also an incredibly slow and difficult to maneuver ship, especially when loaded down with cargo. Some freight caravans use ordinary freighters instead of Bulk Freighters just to avoid the hassle of constantly having to wait for the Bulk Freighter to properly align itself for hyperspace travel."



ship "Bulwark"
	sprite "ship/pirate bulwark"
	thumbnail "thumbnail/pirate bulwark"
	attributes
		category "Medium Warship"
		"cost" 4360000
		"shields" 7000
		"hull" 5600
		"required crew" 19
		"bunks" 31
		"mass" 881
		"drag" 13.4
		"heat dissipation" .35
		"fuel capacity" 500
		"cargo space" 12
		"outfit space" 521
		"weapon capacity" 223
		"engine capacity" 120
		"threshold percentage" .08
		weapon
			"blast radius" 120
			"shield damage" 1200
			"hull damage" 600
			"hit force" 1800
	outfits
		"Plasma Cannon" 2
		"Heavy Rocket Launcher" 2
		"Heavy Rocket" 60
		"Heavy Rocket Rack" 2
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret"
		
		"Fission Reactor"
		"LP144a Battery Pack"
		"D94-YV Shield Generator"
		"Water Coolant System"
		"Tactical Scanner"
		"Laser Rifle" 19
		
		"Impala Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine 31.5 89.5
	engine -31.5 89.5
	gun -52.5 -0.5 "Heavy Rocket Launcher"
	gun -52.5 -0.5 "Plasma Cannon"
	gun 52.5 -0.5 "Heavy Rocket Launcher"
	gun 52.5 -0.5 "Plasma Cannon"
	turret 0 0.5 "Heavy Anti-Missile Turret"
	turret -35.5 29.5 "Quad Blaster Turret"
	turret 35.5 29.5 "Quad Blaster Turret"
	leak "leak" 40 50
	leak "flame" 40 80
	leak "big leak" 70 30
	explode "tiny explosion" 5
	explode "small explosion" 15
	explode "medium explosion" 30
	explode "large explosion" 20
	"final explode" "final explosion medium"
	description `The Bulwark is basically what you get by welding a bunch of scrap metal on to a Bastion. It is a tough, slow brawler that is most often used by warlords to protect their properties, whether it'd be their ships or hideouts from raids by either the authorities or their rivals. Due to their lack of speed and cargo space these ships rarely participate in raiding merchant convoys outside their home system.`



ship "Carrier"
	sprite "ship/carrier"
	thumbnail "thumbnail/carrier"
	attributes
		category "Heavy Warship"
		licenses
			"Navy Carrier"
		"cost" 15200000
		"shields" 21400
		"hull" 8300
		"required crew" 111
		"bunks" 184
		"mass" 910
		"drag" 17.7
		"heat dissipation" .45
		"fuel capacity" 700
		"cargo space" 100
		"outfit space" 820
		"weapon capacity" 370
		"engine capacity" 210
		weapon
			"blast radius" 300
			"shield damage" 3000
			"hull damage" 1500
			"hit force" 4500
	outfits
		"Particle Cannon" 4
		"Meteor Missile Launcher" 4
		"Meteor Missile" 120
		"Heavy Laser Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"Fusion Reactor"
		"LP288a Battery Pack"
		"D94-YV Shield Generator"
		"Large Radar Jammer" 2
		"Water Coolant System"
		"Brig"
		"Laser Rifle" 40
		"Fragmentation Grenades" 40
		"Security Station"
		"Tactical Scanner"
		
		"X5700 Ion Thruster"
		"X4200 Ion Steering"
		"Hyperdrive"
		
	engine -36.5 200 0.65
	engine 36.5 200 0.65
	gun -17.5 -176.5 "Particle Cannon"
	gun 17.5 -176.5 "Particle Cannon"
	gun -17.5 -176.5 "Meteor Missile Launcher"
	gun 17.5 -176.5 "Meteor Missile Launcher"
	gun -26 -167.5 "Particle Cannon"
	gun 26 -167.5 "Particle Cannon"
	gun -26 -167.5 "Meteor Missile Launcher"
	gun 26 -167.5 "Meteor Missile Launcher"
	turret 0 -49 "Heavy Laser Turret"
	turret 0 14 "Heavy Laser Turret"
	turret -22 22 "Heavy Anti-Missile Turret"
	turret 22 22 "Heavy Anti-Missile Turret"
	bay "Fighter" -38.5 -64.5
		"launch effect" "human internal"
	bay "Fighter" 38.5 -64.5
		"launch effect" "human internal"
	bay "Fighter" -50 40.5
		"launch effect" "human internal"
	bay "Fighter" 50 40.5
		"launch effect" "human internal"
	bay "Drone" -71.5 -49.5
		"launch effect" "human internal"
	bay "Drone" 71.5 -49.5
		"launch effect" "human internal"
	bay "Drone" -115 55
		"launch effect" "human internal"
	bay "Drone" 115 55
		"launch effect" "human internal"
	bay "Drone" -85 55
		"launch effect" "human internal"
	bay "Drone" 85 55
		"launch effect" "human internal"
	leak "leak" 30 50
	leak "flame" 30 80
	leak "big leak" 30 30
	explode "tiny explosion" 20
	explode "small explosion" 45
	explode "medium explosion" 50
	explode "large explosion" 40
	explode "huge explosion" 10
	"final explode" "final explosion large"
	description "The Carrier is more than just a warship: it is practically a mobile space station, with docking bays for an entire squadron of drones and fighters and enough crew to fill a small village. Although designed primarily for engaging enemies from a distance, a Carrier can also do significant damage in close combat."



ship "Class C Freighter"
	sprite "ship/bulk freighter"
	thumbnail "thumbnail/bulk freighter"
	attributes
		category "Heavy Warship"
		"cost" 13400000
		"shields" 13500
		"hull" 7600
		"required crew" 18
		"bunks" 43
		"mass" 880
		"drag" 14
		"heat dissipation" .4
		"fuel capacity" 900
		"cargo space" 20
		"outfit space" 410
		"weapon capacity" 150
		"engine capacity" 85
		weapon
			"blast radius" 200
			"shield damage" 2000
			"hull damage" 1000
			"hit force" 3000
	outfits
		"Proton Turret"
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret"
		"Anti-Missile Turret"
		"Sidewinder Missile Launcher"
		"Sidewinder Missile" 45
		
		"Fusion Reactor"
		"LP036a Battery Pack"
		"Supercapacitor"
		"Water Coolant System"
		"Cooling Ducts"
		"S-970 Regenerator"
		"Laser Rifle" 18
		"Brig"
		"Interference Plating"
		
		"A250 Atomic Thruster"
		"A255 Atomic Steering"
		"Scram Drive"
		
	engine -20 195.5
	engine 20 195.5
	gun -20 -175 "Sidewinder Missile Launcher"
	gun 20 -175
	turret -12 -155 "Quad Blaster Turret"
	turret 12 -155 "Heavy Anti-Missile Turret"
	turret 0 5 "Proton Turret"
	turret 30 175 "Quad Blaster Turret"
	turret -30 175 "Anti-Missile Turret"
	bay "Drone" -66 -115 left
		"launch effect" "human internal"
	bay "Drone" -66 -65 left
		"launch effect" "human internal"
	bay "Drone" -66 -15 left
		"launch effect" "human internal"
	bay "Drone" -66 35 left
		"launch effect" "human internal"
	bay "Drone" -66 85 left
		"launch effect" "human internal"
	bay "Drone" -66 135 left
		"launch effect" "human internal"
	bay "Drone" 66 -115 right
		"launch effect" "human internal"
	bay "Drone" 66 -65 right
		"launch effect" "human internal"
	bay "Drone" 66 -15 right
		"launch effect" "human internal"
	bay "Drone" 66 35 right
		"launch effect" "human internal"
	bay "Drone" 66 85 right
		"launch effect" "human internal"
	bay "Drone" 66 135 right
		"launch effect" "human internal"
	leak "leak" 30 50
	leak "flame" 50 80
	leak "big leak" 40 30
	explode "small explosion" 15
	explode "medium explosion" 25
	explode "large explosion" 35
	explode "huge explosion" 20
	"final explode" "final explosion large"
	description `The Class C "Freighter" is a Q-ship, a stealth warship designed by the Syndicate for baiting pirates with the offer of what appears to be a helpless, ordinary Bulk Freighter.`
	description `	Inside, a layer of Interference Plating hides its military-grade equipment and a dozen combat drones secreted away in its converted cargo holds, while its faux gearing conceals extra shield emitters.`



ship "Clipper"
	sprite "ship/clipper"
	thumbnail "thumbnail/clipper"
	attributes
		category "Light Freighter"
		"cost" 900000
		"shields" 2700
		"hull" 800
		"required crew" 3
		"bunks" 9
		"mass" 150
		"drag" 3.7
		"heat dissipation" .8
		"fuel capacity" 500
		"cargo space" 70
		"outfit space" 260
		"weapon capacity" 60
		"engine capacity" 80
		weapon
			"blast radius" 36
			"shield damage" 360
			"hull damage" 180
			"hit force" 540
	outfits
		"Beam Laser" 2
		"Javelin Mini Pod" 2
		"Javelin" 80
		
		"nGVF-DD Fuel Cell"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		
		"Greyhound Plasma Thruster"
		"Greyhound Plasma Steering"
		"Hyperdrive"
		
	engine -22 47
	engine 22 47
	gun -21.5 -18 "Javelin Mini Pod"
	gun 21.5 -18 "Javelin Mini Pod"
	gun -11 -8.5 "Beam Laser"
	gun 11 -8.5 "Beam Laser"
	leak "leak" 60 50
	leak "flame" 50 80
	explode "tiny explosion" 15
	explode "small explosion" 20
	explode "medium explosion" 10
	"final explode" "final explosion small"
	description "The Clipper is the smaller sister ship to the popular Southbound Shipyards Argosy. Although not able to carry as much cargo, Clippers are versatile ships that can be used as passenger transports, couriers, or even warships in a pinch, and they come with enough free space to be customized based on an individual captain's needs."



ship "Combat Drone"
	sprite "ship/combat drone"
	thumbnail "thumbnail/combat drone"
	attributes
		category "Drone"
		licenses
			Navy
		"cost" 83000
		"hull" 700
		"automaton" 1
		"mass" 20
		"drag" .59
		"heat dissipation" .9
		"outfit space" 58
		"weapon capacity" 8
		"engine capacity" 28
		weapon
			"blast radius" 5
			"shield damage" 50
			"hull damage" 25
			"hit force" 75
	outfits
		"Beam Laser"
		
		"nGVF-AA Fuel Cell"
		"Supercapacitor"
		
		"X1700 Ion Thruster"
		"X1200 Ion Steering"
		
	engine -8.5 28.5 0.9
	engine 8.5 28.5 0.9
	gun 0 -29 "Beam Laser"
	explode "tiny explosion" 15
	description "Combat drones are pilotless attack ships used primarily by the Republic Navy. Although very weak and easy to destroy, they can be very effective in large numbers. Because drones do not need a cockpit, they can be filled entirely with equipment and solid metal, which makes their hulls stronger than other small ships."
	description "	Drones do not come equipped with a hyperdrive. You cannot carry a drone unless you have a ship in your fleet with a drone bay."



ship "Container Transport"
	sprite "ship/container transport"
	thumbnail "thumbnail/container transport"
	attributes
		category "Heavy Freighter"
		"cost" 9200000
		"shields" 3500
		"hull" 8000
		"required crew" 6
		"bunks" 18
		"mass" 880
		"drag" 17.6
		"heat dissipation" .6
		"fuel capacity" 600
		"cargo space" 550
		"outfit space" 410
		"weapon capacity" 180
		"engine capacity" 85
		weapon
			"blast radius" 120
			"shield damage" 1200
			"hull damage" 600
			"hit force" 1800
	outfits
		"Sidewinder Missile Launcher"
		"Sidewinder Missile" 45
		"Laser Turret" 3
		"Heavy Anti-Missile Turret" 2
		
		"RT-I Radiothermal"
		"LP144a Battery Pack"
		"D23-QP Shield Generator"
		"Laser Rifle"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"X1100 Ion Reverse Thruster"
		"Scram Drive"
		
	engine -20 195.5
	engine 20 195.5
	gun -23.5 -182 "Sidewinder Missile Launcher"
	gun 23.5 -182
	turret 0 -90.5 "Laser Turret"
	turret 0 -40.5 "Heavy Anti-Missile Turret"
	turret 0 9.5 "Laser Turret"
	turret 0 59.5 "Heavy Anti-Missile Turret"
	turret 0 109 "Laser Turret"
	leak "leak" 40 50
	leak "flame" 30 80
	leak "big leak" 50 30
	explode "small explosion" 15
	explode "medium explosion" 25
	explode "large explosion" 35
	explode "huge explosion" 20
	"final explode" "final explosion large"
	description "The Container Transport is a newer, more popular configuration of the Bulk Freighter that replaces the outboard loose cargo holds with intermodal containers for more efficient turnaround in larger, better-equipped ports."
	description "	As with its geared cousin, however, it remains a slow and difficult to maneuver ship, especially when loaded down with cargo. Some freight caravans use ordinary freighters instead of Container Transports just to avoid the hassle of constantly having to wait for the Container Transport to properly align itself for hyperspace travel."



ship "Corvette"
	sprite "ship/corvette"
	thumbnail "thumbnail/corvette"
	attributes
		category "Medium Warship"
		"cost" 4400000
		"shields" 6800
		"hull" 800
		"required crew" 8
		"bunks" 32
		"mass" 150
		"drag" 3.5
		"heat dissipation" .7
		"fuel capacity" 500
		"cargo space" 40
		"outfit space" 420
		"weapon capacity" 150
		"engine capacity" 100
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Heavy Laser" 2
		"Sidewinder Missile Launcher" 2
		"Sidewinder Missile" 90
		"Heavy Laser Turret"
		"Anti-Missile Turret"
		
		"NT-200 Nucleovoltaic"
		"KP-6 Photovoltaic Array"
		"KP-6 Photovoltaic Panel" 2
		"LP072a Battery Pack"
		"D94-YV Shield Generator"
		"Large Radar Jammer"
		"Laser Rifle" 3
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -11.5 119
	engine 11.5 119
	gun -11.5 -68.5 "Heavy Laser"
	gun 11.5 -68.5 "Heavy Laser"
	gun -26 -8 "Sidewinder Missile Launcher"
	gun 26 -8 "Sidewinder Missile Launcher"
	turret 0 -10 "Heavy Laser Turret"
	turret 0 76 "Anti-Missile Turret"
	leak "leak" 40 50
	leak "flame" 50 80
	leak "big leak" 90 30
	explode "tiny explosion" 18
	explode "small explosion" 36
	explode "medium explosion" 24
	explode "large explosion" 8
	"final explode" "final explosion medium"
	description "Incorporating new, experimental lightweight materials, the Lionheart Corvette combines the speed and agility of a fighter with the armament of a heavy warship. Its weak hull is more than compensated for by its advanced shielding matrix."



ship "Cruiser"
	sprite "ship/cruiser"
	thumbnail "thumbnail/cruiser"
	attributes
		category "Heavy Warship"
		licenses
			"Navy Cruiser"
		"cost" 11200000
		"shields" 19600
		"hull" 6400
		"required crew" 81
		"bunks" 136
		"mass" 680
		"drag" 10.1
		"heat dissipation" .45
		"fuel capacity" 600
		"cargo space" 60
		"outfit space" 760
		"weapon capacity" 320
		"engine capacity" 170
		weapon
			"blast radius" 260
			"shield damage" 2600
			"hull damage" 1300
			"hit force" 3900
	outfits
		"Particle Cannon" 4
		"Sidewinder Missile Launcher" 2
		"Sidewinder Missile" 90
		"Heavy Laser Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"Fusion Reactor"
		"LP288a Battery Pack"
		"D67-TM Shield Generator"
		"Large Radar Jammer" 2
		"Liquid Nitrogen Cooler"
		"Laser Rifle" 20
		"Fragmentation Grenades" 20
		"Security Station"
		"Tactical Scanner"
		
		"X4700 Ion Thruster"
		"X4200 Ion Steering"
		"Hyperdrive"
		
	engine -28 154 0.95
	engine 28 154 0.95
	engine -52 151 0.75
	engine 52 151 0.75
	gun -30 -55 "Particle Cannon"
	gun 30 -55 "Particle Cannon"
	gun -40.5 -52 "Particle Cannon"
	gun 40.5 -52 "Particle Cannon"
	gun -30 -30 "Sidewinder Missile Launcher"
	gun 30 -30 "Sidewinder Missile Launcher"
	turret 0 -39.5 "Heavy Anti-Missile Turret"
	turret -32 -23 "Heavy Laser Turret"
	turret 32 -23 "Heavy Laser Turret"
	turret 0 0 "Heavy Anti-Missile Turret"
	bay "Drone" -25 19.5
		"launch effect" "human internal"
	bay "Drone" 25 19.5
		"launch effect" "human internal"
	bay "Drone" -25 49.5
		"launch effect" "human internal"
	bay "Drone" 25 49.5
		"launch effect" "human internal"
	leak "leak" 30 50
	leak "flame" 50 80
	leak "big leak" 40 30
	explode "tiny explosion" 20
	explode "small explosion" 45
	explode "medium explosion" 50
	explode "large explosion" 40
	explode "huge explosion" 10
	"final explode" "final explosion large"
	description "The Republic Cruiser is a relatively recent design, a much larger version of the Frigate designed to be able to take on an entire pirate fleet if necessary. In addition to a wide variety of weaponry, Cruisers have space to carry four attack drones: fast, pilotless fighters that can be controlled remotely."



ship "Cutthroat"
	sprite "ship/pirate cutthroat"
	thumbnail "thumbnail/pirate cutthroat"
	attributes
		category "Light Warship"
		"cost" 1100000
		"shields" 2800
		"hull" 600
		"required crew" 4
		"bunks" 6
		"mass" 182
		"drag" 3.4
		"heat dissipation" .8
		"fuel capacity" 500
		"cargo space" 27
		"outfit space" 282
		"weapon capacity" 60
		"engine capacity" 111
		weapon
			"blast radius" 36
			"shield damage" 360
			"hull damage" 180
			"hit force" 540
	outfits
		"Twin Modified Blaster" 2
		"Torpedo Pod" 2
		"Torpedo Storage Rack"
		"Torpedo" 21
		
		"Fission Reactor"
		"LP036a Battery Pack"
		"Water Coolant System"
		"D23-QP Shield Generator"
		"Laser Rifle" 5
		
		"A370 Atomic Thruster"
		"A375 Atomic Steering"
		"Volcano Afterburner"
		"Hyperdrive"
		
	engine -22 47
	engine 22 47
	engine -13 43.5 .7
	engine 13 43.5 .7
	gun -21.5 -18 "Torpedo Pod"
	gun 21.5 -18 "Torpedo Pod"
	gun -11 -8.5 "Twin Modified Blaster"
	gun 11 -8.5 "Twin Modified Blaster"
	leak "leak" 60 50
	leak "flame" 50 80
	explode "tiny explosion" 15
	explode "small explosion" 20
	explode "medium explosion" 10
	"final explode" "final explosion small"
	description `Pirates call this heavily modified Clipper the "Cutthroat." With an extra pair of engine pods bolted on for the sole purpose of maximizing speed, it can catch or outrun all but the most fine-tuned ships in the sky.`



ship "Dagger"
	sprite "ship/dagger"
	thumbnail "thumbnail/dagger"
	attributes
		category "Fighter"
		"cost" 129000
		"shields" 1000
		"hull" 300
		"required crew" 1
		"bunks" 1
		"mass" 20
		"drag" .63
		"heat dissipation" .9
		"outfit space" 90
		"weapon capacity" 20
		"engine capacity" 35
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"Beam Laser"
		"Javelin Mini Pod" 2
		"Javelin" 80
		
		"nGVF-AA Fuel Cell"
		"Supercapacitor"
		"D14-RN Shield Generator"
		"Small Radar Jammer"
		
		"A120 Atomic Thruster"
		"X1200 Ion Steering"
		
	engine -8 34
	engine 8 34
	gun 0 -35 "Beam Laser"
	gun -11 -21 "Javelin Mini Pod"
	gun 11 -21 "Javelin Mini Pod"
	leak "leak" 60 50
	explode "tiny explosion" 15
	explode "small explosion" 5
	description "The Dagger is a fighter designed by Lionheart Industries, intended to be carried by their Aerie warship, although other ships have been known to carry them, as well. As with many Lionheart ships, its chassis is largely composed of lightweight composite materials, making it considerably faster than other fighters."
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."



ship "Dreadnought"
	sprite "ship/dreadnought"
	thumbnail "thumbnail/dreadnought"
	attributes
		category "Heavy Warship"
		licenses
			"Militia"
		"cost" 11900000
		"shields" 18100
		"hull" 7300
		"required crew" 84
		"bunks" 147
		"mass" 630
		"drag" 10.1
		"heat dissipation" .65
		"fuel capacity" 600
		"cargo space" 100
		"outfit space" 790
		"weapon capacity" 360
		"engine capacity" 190
		weapon
			"blast radius" 260
			"shield damage" 2600
			"hull damage" 1300
			"hit force" 3900
	outfits
		"Torpedo Launcher" 4
		"Torpedo" 120
		"Plasma Turret" 3
		"Heavy Anti-Missile Turret" 2
		
		"Breeder Reactor"
		"S3 Thermionic"
		"LP072a Battery Pack"
		"D41-HY Shield Generator"
		"Small Radar Jammer"
		"Liquid Helium Cooler"
		"Tactical Scanner"
		"Laser Rifle" 25
		
		"Orca Plasma Thruster"
		"Orca Plasma Steering"
		"Hyperdrive"
		
	engine -25.5 173.5
	engine 25.5 173.5
	gun -9.5 -186 "Torpedo Launcher"
	gun 9.5 -186 "Torpedo Launcher"
	gun -18.5 -173.5 "Torpedo Launcher"
	gun 18.5 -173.5 "Torpedo Launcher"
	turret 0 -99.5 "Plasma Turret"
	turret -39 -63.5 "Heavy Anti-Missile Turret"
	turret 39 -63.5 "Heavy Anti-Missile Turret"
	turret -39 107.5 "Plasma Turret"
	turret 39 107.5 "Plasma Turret"
	leak "leak" 40 50
	leak "flame" 20 80
	leak "big leak" 80 30
	explode "tiny explosion" 50
	explode "small explosion" 50
	explode "medium explosion" 50
	explode "large explosion" 50
	explode "huge explosion" 20
	"final explode" "final explosion large"
	description "The Dreadnought is a new warship that was designed by Southbound Shipyards in order to provide a large capital ship for the Free Worlds fleets, something capable of standing up to a Navy Cruiser or even a Carrier."


ship "Dropship"
	sprite "ship/dropship"
	thumbnail "thumbnail/dropship"
	attributes
		category "Fighter"
		licenses
			Navy
		"cost" 91000
		"shields" 600
		"hull" 200
		"required crew" 1
		"bunks" 9
		"mass" 30
		"drag" 0.8
		"heat dissipation" .9
		"cargo space" 5
		"outfit space" 100
		"weapon capacity" 16
		"engine capacity" 40
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"Beam Laser" 2
		
		"nGVF-BB Fuel Cell"
		"Supercapacitor"
		"D14-RN Shield Generator"
		"Small Radar Jammer"
		
		"X1700 Ion Thruster"
		"X1200 Ion Steering"
	
	engine 13 26
	engine -13 26
	gun 2 -27 "Beam Laser"
	gun -2 -27 "Beam Laser"
	leak "leak" 60 50
	explode "tiny explosion" 15
	explode "small explosion" 5
	description "Dropships were designed with the Navy's Auxiliary in mind. Landed Auxiliaries often act as forward operating bases, so troops needing transport to another area often rely on their Dropships. This cramped and uncomfortable vessel is able to move a squad of Republic soldiers at great speed for its size."
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."



ship "Enforcer"
	sprite "ship/enforcer"
	thumbnail "thumbnail/enforcer"
	attributes
		category "Light Warship"
		"cost" 490000
		"shields" 2300
		"hull" 1100
		"required crew" 3
		"bunks" 5
		"mass" 130
		"drag" 2.9
		"heat dissipation" .7
		"fuel capacity" 400
		"cargo space" 30
		"outfit space" 210
		"weapon capacity" 55
		"engine capacity" 60
		weapon
			"blast radius" 34
			"shield damage" 340
			"hull damage" 170
			"hit force" 510
	outfits
		"Energy Blaster" 4
		"Laser Turret"
		
		"nGVF-CC Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"

	engine 0 39
	gun -11 -52
	gun 11 -52
	gun -5.5 -48
	gun 5.5 -48
	turret 0 -0.5
	leak "leak" 40 30
	leak "flame" 50 60
	explode "tiny explosion" 8
	explode "small explosion" 12
	explode "medium explosion" 4
	description `Prior to the formation of the galactic Republic, many star systems were owned by "governing corporate entities," with the vast majority of space being inaccessible to private citizens. The only exception to this rule were the pirate bands, whose few ships were often stolen or rebellious corporate fleets of their own, yet who had an outsized impact on interstellar trade. The necessity for corporations to protect their operations meant that Enforcer was one of the most common vessels used for security and defense. The ship boasts an armament of four gun ports and a turreted mount, all packed on a small but defensible frame that was powerful for its time.`
	description `	Although no longer on the market, the Enforcer finds itself in the possession of a small number of merchants and, ironically, various groups of pirates, as an aging combat ship easily outperformed by other light warships or even interceptors of a similar size.`



ship "Falcon"
	sprite "ship/falcon"
	thumbnail "thumbnail/falcon"
	attributes
		category "Heavy Warship"
		"cost" 10900000
		"shields" 12800
		"hull" 3700
		"required crew" 52
		"bunks" 91
		"mass" 510
		"drag" 6.7
		"heat dissipation" .7
		"fuel capacity" 600
		"cargo space" 130
		"outfit space" 560
		"weapon capacity" 250
		"engine capacity" 150
		weapon
			"blast radius" 160
			"shield damage" 1600
			"hull damage" 800
			"hit force" 2400
	outfits
		"Plasma Cannon" 2
		"Torpedo Launcher" 2
		"Torpedo" 60
		"Quad Blaster Turret" 3
		"Heavy Anti-Missile Turret"
		
		"Breeder Reactor"
		"KP-6 Photovoltaic Array"
		"KP-6 Photovoltaic Panel" 2
		"LP144a Battery Pack"
		"D41-HY Shield Generator"
		"Large Radar Jammer"
		"Liquid Nitrogen Cooler"
		"Laser Rifle" 15
		
		"Impala Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine -16.5 143
	engine 16.5 143
	gun -16 -86.5 "Plasma Cannon"
	gun 16 -86.5 "Plasma Cannon"
	gun -19 -76.5 "Torpedo Launcher"
	gun 19 -76.5 "Torpedo Launcher"
	turret -16 -29 "Heavy Anti-Missile Turret"
	turret 16 -29 "Quad Blaster Turret"
	turret -50 39.5 "Quad Blaster Turret"
	turret 50 39.5 "Quad Blaster Turret"
	leak "leak" 30 50
	leak "flame" 50 80
	leak "big leak" 60 30
	explode "tiny explosion" 40
	explode "small explosion" 55
	explode "medium explosion" 60
	explode "large explosion" 40
	"final explode" "final explosion medium"
	description "The Tarazed Falcon is one of the most powerful warships that civilians can buy, a sleeker and more maneuverable alternative to the venerable and somewhat outdated Leviathan."



ship "Finch"
	plural "Finches"
	sprite "ship/finch"
	thumbnail "thumbnail/finch"
	attributes
		category "Fighter"
		"cost" 126000
		"shields" 1100
		"hull" 200
		"required crew" 1
		"bunks" 1
		"mass" 40
		"drag" .83
		"heat dissipation" .85
		"outfit space" 110
		"weapon capacity" 20
		"engine capacity" 40
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"Beam Laser"
		"Javelin Mini Pod" 2
		"Javelin Storage Crate"
		"Javelin" 180
		
		"nGVF-BB Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		
		"Chipmunk Plasma Thruster"
		"Chipmunk Plasma Steering"
		
	engine -5 32
	engine 5 32
	gun 0 -31.5 "Beam Laser"
	gun -7 -14 "Javelin Mini Pod"
	gun 7 -14 "Javelin Mini Pod"
	leak "flame" 60 80
	explode "tiny explosion" 15
	explode "small explosion" 5
	description "When the Free Worlds started requesting a Carrier solution from its local shipyards, Tarazed Shipyards quickly saw that a few modifications could make their entry level interceptor into a top tier fighter. Over 85% of the parts that make up the Finch are shared with the Sparrow assembly line, so it's no surprise that even trimmed down to (barely) fit into a fighter bay, the blindingly fast Finch bears strong resemblance to its hyperspace-faring cousin."
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."



ship "Firebird"
	sprite "ship/firebird"
	thumbnail "thumbnail/firebird"
	attributes
		category "Medium Warship"
		"cost" 3700000
		"shields" 5800
		"hull" 3400
		"required crew" 7
		"bunks" 22
		"mass" 290
		"drag" 4.5
		"heat dissipation" .6
		"fuel capacity" 400
		"cargo space" 50
		"outfit space" 400
		"weapon capacity" 160
		"engine capacity" 100
		weapon
			"blast radius" 100
			"shield damage" 1000
			"hull damage" 500
			"hit force" 1500
	outfits
		"Particle Cannon" 2
		"Meteor Missile Launcher" 2
		"Meteor Missile" 60
		"Quad Blaster Turret"
		"Anti-Missile Turret"
		
		"RT-I Radiothermal"
		"nGVF-AA Fuel Cell"
		"LP144a Battery Pack"
		"D41-HY Shield Generator"
		"Laser Rifle" 3
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -31.5 67
	engine 31.5 67
	gun -27 -28 "Particle Cannon"
	gun 27 -28 "Particle Cannon"
	gun -38 -13 "Meteor Missile Launcher"
	gun 38 -13 "Meteor Missile Launcher"
	turret 0 -38 "Anti-Missile Turret"
	turret 0 3 "Quad Blaster Turret"
	leak "leak" 50 50
	leak "flame" 30 80
	explode "tiny explosion" 18
	explode "small explosion" 36
	explode "medium explosion" 24
	explode "large explosion" 8
	"final explode" "final explosion medium"
	description "The Betelgeuse Shipyards Firebird is a warship with a long and storied past; Firebirds fought on both sides of the Alpha Wars over half a millennium ago, and although the equipment and systems have been upgraded continuously since then, the basic design remains almost the same. The Firebird is also a very rugged ship and easy to repair; supposedly a few of the Firebirds that fought in those wars are still in service today."



ship "Flivver"
	sprite "ship/flivver"
	thumbnail "thumbnail/flivver"
	attributes
		category "Transport"
		"cost" 180000
		"shields" 1400
		"hull" 200
		"required crew" 1
		"bunks" 3
		"mass" 40
		"drag" 1.0
		"heat dissipation" .9
		"fuel capacity" 500
		"cargo space" 15
		"outfit space" 130
		"weapon capacity" 16
		"engine capacity" 45
		weapon
			"blast radius" 16
			"shield damage" 160
			"hull damage" 80
			"hit force" 240
	outfits
		
		"nGVF-BB Fuel Cell"
		"KP-6 Photovoltaic Panel" 3
		"Supercapacitor"
		"D14-RN Shield Generator"
		
		"A120 Atomic Thruster"
		"X1200 Ion Steering"
		"X1100 Ion Reverse Thruster"
		"Hyperdrive"
		
	engine -16.5 26
	engine 16.5 26
	gun -6 -35.5
	gun 6 -35.5
	leak "leak" 60 50
	explode "tiny explosion" 10
	explode "small explosion" 10
	description "With space for neither cargo nor passengers nor heavy weaponry, the Flivver's only selling point is speed. Flivvers are sold mostly to wealthy individuals who want to be able to travel the stars without needing to share a bunk room on a merchant transport with common people."



ship "Freighter"
	sprite "ship/freighter"
	thumbnail "thumbnail/freighter"
	attributes
		category "Light Freighter"
		"cost" 730000
		"shields" 2000
		"hull" 2000
		"required crew" 2
		"bunks" 7
		"mass" 240
		"drag" 5.6
		"heat dissipation" .6
		"fuel capacity" 600
		"cargo space" 150
		"outfit space" 250
		"weapon capacity" 80
		"engine capacity" 70
		weapon
			"blast radius" 40
			"shield damage" 400
			"hull damage" 200
			"hit force" 600
	outfits
		"Blaster Turret" 2
		"Heavy Anti-Missile Turret"
		
		"nGVF-DD Fuel Cell"
		"LP072a Battery Pack"
		"D14-RN Shield Generator"
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"X1100 Ion Reverse Thruster"
		"Scram Drive"
		
	engine -7.5 92
	engine 7.5 92
	turret 0 -64 "Blaster Turret"
	turret 0 -4.5 "Heavy Anti-Missile Turret"
	turret 0 64.5 "Blaster Turret"
	leak "leak" 60 50
	leak "flame" 50 80
	explode "tiny explosion" 10
	explode "small explosion" 30
	explode "medium explosion" 20
	"final explode" "final explosion small"
	description "The Freighter is designed by the Syndicate to be an efficient means of carrying cargo from system to system, but is so slow and difficult to land that most pilots hate flying them."
	description "	Freighters are an obvious target for pirates, but turn much too slowly to be able to bring any forward-facing guns to bear on an approaching enemy. As a result, the latest model of freighter is equipped only with turrets, including an anti-missile turret to prevent attackers from simply bombarding them into submission from a safe distance."



ship "Frigate"
	sprite "ship/frigate"
	thumbnail "thumbnail/frigate"
	attributes
		category "Medium Warship"
		licenses
			Navy
		"cost" 5200000
		"shields" 8000
		"hull" 2500
		"required crew" 21
		"bunks" 44
		"mass" 310
		"drag" 5.2
		"heat dissipation" .7
		"fuel capacity" 500
		"cargo space" 35
		"outfit space" 410
		"weapon capacity" 170
		"engine capacity" 100
		weapon
			"blast radius" 100
			"shield damage" 1000
			"hull damage" 500
			"hit force" 1500
	outfits
		"Particle Cannon" 2
		"Torpedo Launcher" 2
		"Torpedo" 60
		"Blaster Turret" 2
		"Anti-Missile Turret"
		
		"NT-200 Nucleovoltaic"
		"LP072a Battery Pack"
		"LP036a Battery Pack"
		"D41-HY Shield Generator"
		"Large Radar Jammer"
		"Laser Rifle" 5
		"Fragmentation Grenades" 5
		"Security Station"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -26 96.5
	engine 26 96.5
	gun -11 -84.5 "Particle Cannon"
	gun 11 -84.5 "Particle Cannon"
	gun -11 -84.5 "Torpedo Launcher"
	gun 11 -84.5 "Torpedo Launcher"
	turret 0 -37.5 "Anti-Missile Turret"
	turret -15.5 -12.5 "Blaster Turret"
	turret 15.5 -12.5 "Blaster Turret"
	leak "leak" 40 50
	leak "flame" 50 80
	leak "big leak" 90 30
	explode "tiny explosion" 18
	explode "small explosion" 36
	explode "medium explosion" 24
	explode "large explosion" 8
	"final explode" "final explosion medium"
	description "For centuries, the Frigate was the largest warship produced by the Republic Navy Yard, but now they seem quite small compared to a Cruiser or a Carrier. Armed with a variety of weapons, the Frigate is equally capable at fending off small fighters or bombarding larger ships. In its time it possessed relatively good maneuverability for a ship of its size, but now it sees continued use mostly due to the sheer number of them already built for service."



ship "Fury"
	plural "Furies"
	sprite "ship/fury"
	thumbnail "thumbnail/fury"
	attributes
		category "Interceptor"
		"cost" 490000
		"shields" 2000
		"hull" 400
		"required crew" 1
		"bunks" 3
		"mass" 70
		"drag" 1.6
		"heat dissipation" .9
		"fuel capacity" 600
		"cargo space" 15
		"outfit space" 160
		"weapon capacity" 40
		"engine capacity" 60
		weapon
			"blast radius" 24
			"shield damage" 240
			"hull damage" 120
			"hit force" 360
	outfits
		"Energy Blaster" 4
		
		"nGVF-CC Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		"Small Radar Jammer" 2
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"
		
	engine -11 35 0.8
	engine 11 35 0.8
	engine -18 37 0.6
	engine 18 37 0.6
	gun -11 -28
	gun 11 -28
	gun -17 -19.5
	gun 17 -19.5
	gun -5.5 -33
	gun 5.5 -33
	leak "flame" 50 80
	explode "tiny explosion" 10
	explode "small explosion" 20
	description "The Fury is Southbound Shipyards' most popular design of escort ship. They have greater firepower than any other interceptor-class vessel, meaning that any pirate flying solo will think twice before attacking a convoy that is accompanied by a Fury. However, Furies are also much less maneuverable than other small ships."



ship "Gunboat"
	sprite "ship/gunboat"
	thumbnail "thumbnail/gunboat"
	attributes
		category "Light Warship"
		licenses
			Navy
		"cost" 3200000
		"shields" 5800
		"hull" 1400
		"required crew" 7
		"bunks" 12
		"mass" 150
		"drag" 3.1
		"heat dissipation" .8
		"fuel capacity" 600
		"cargo space" 50
		"outfit space" 270
		"weapon capacity" 100
		"engine capacity" 90
		weapon
			"blast radius" 72
			"shield damage" 720
			"hull damage" 360
			"hit force" 1080
	outfits
		"Heavy Laser" 2
		"Heavy Laser Turret"
		
		"RT-I Radiothermal"
		"LP144a Battery Pack"
		"D14-RN Shield Generator"
		"Small Radar Jammer"
		"Cargo Scanner"
		"Outfit Scanner"
		"Tactical Scanner"
		"Brig"
		
		"X3700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"
		
	engine -12 57.5 0.7
	engine 12 57.5 0.7
	gun -28.5 -27.5 "Heavy Laser"
	gun 28.5 -27.5 "Heavy Laser"
	turret 0 -1 "Heavy Laser Turret"
	leak "leak" 50 50
	leak "flame" 80 80
	explode "tiny explosion" 10
	explode "small explosion" 20
	explode "medium explosion" 15
	"final explode" "final explosion small"
	description "The Navy Gunboat is designed for engaging targets at short range, and also serves as the Navy's mobile sensor platform, scanning ships for illegal equipment or cargo."



ship "Hauler"
	sprite "ship/hauler i"
	thumbnail "thumbnail/hauler i"
	attributes
		category "Light Freighter"
		"cost" 1430000
		"shields" 2500
		"hull" 3700
		"required crew" 3
		"bunks" 12
		"mass" 250
		"drag" 10.5
		"heat dissipation" .6
		"fuel capacity" 400
		"cargo space" 130
		"outfit space" 350
		"weapon capacity" 140
		"engine capacity" 80
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Meteor Missile Pod" 2
		"Meteor Missile" 14
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"S3 Thermionic"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		"Small Radar Jammer"
		
		"Greyhound Plasma Thruster"
		"Impala Plasma Steering"
		"Capybara Reverse Thruster"
		"Hyperdrive"

	engine -45 122.5
	engine 45 122.5
	gun -14.5 -92.5
	gun 14.5 -92.5
	turret -21.5 -48 "Quad Blaster Turret"
	turret 21.5 -48 "Heavy Anti-Missile Turret"
	turret -18.5 78.5 "Heavy Anti-Missile Turret"
	turret 18.5 78.5 "Quad Blaster Turret"
	leak "leak" 60 50
	leak "flame" 50 80
	leak "big leak" 90 30
	explode "tiny explosion" 20
	explode "small explosion" 35
	explode "medium explosion" 20
	explode "large explosion" 5
	"final explode" "final explosion medium"
	description "Several centuries ago, in the early days of the Republic, the sudden increase in commerce and space travel led to high demand for cargo ships. Haulers were first created simply by bolting a cockpit and engine block onto a cargo container, and the basic design has not changed much since then."



ship "Hauler II"
	sprite "ship/hauler ii"
	thumbnail "thumbnail/hauler ii"
	attributes
		category "Heavy Freighter"
		"cost" 2340000
		"shields" 2900
		"hull" 5200
		"required crew" 3
		"bunks" 12
		"mass" 360
		"drag" 11.5
		"heat dissipation" .6
		"fuel capacity" 400
		"cargo space" 260
		"outfit space" 350
		"weapon capacity" 140
		"engine capacity" 80
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Meteor Missile Pod" 2
		"Meteor Missile" 59
		"Meteor Missile Box" 3
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"S3 Thermionic"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		"Small Radar Jammer"
		"Laser Rifle"
		
		"Greyhound Plasma Thruster"
		"Impala Plasma Steering"
		"Capybara Reverse Thruster"
		"Hyperdrive"
		
	engine -45 159.5
	engine 45 159.5
	gun -14.5 -129.5
	gun 14.5 -129.5
	turret -21.5 -84.5 "Quad Blaster Turret"
	turret 21.5 -84.5 "Heavy Anti-Missile Turret"
	turret -18.5 115.5 "Heavy Anti-Missile Turret"
	turret 18.5 115.5 "Quad Blaster Turret"
	leak "leak" 60 50
	leak "flame" 40 80
	leak "big leak" 80 30
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 30
	explode "large explosion" 15
	"final explode" "final explosion medium"
	description "This is a mid-sized freighter, designed for a balance between cargo capacity and defensive capability. Centuries ago, various Hauler models made up nearly half of the merchant vessels in service, but today the design is considered somewhat outdated."



ship "Hauler III"
	sprite "ship/hauler iii"
	thumbnail "thumbnail/hauler iii"
	attributes
		category "Heavy Freighter"
		"cost" 3260000
		"shields" 3300
		"hull" 6700
		"required crew" 3
		"bunks" 12
		"mass" 470
		"drag" 12.5
		"heat dissipation" .6
		"fuel capacity" 400
		"cargo space" 390
		"outfit space" 350
		"weapon capacity" 140
		"engine capacity" 80
		weapon
			"blast radius" 100
			"shield damage" 1000
			"hull damage" 500
			"hit force" 1500
	outfits
		"Meteor Missile Pod" 2
		"Meteor Missile" 59
		"Meteor Missile Box" 3
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"S3 Thermionic"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		"Small Radar Jammer"
		"Laser Rifle"
		
		"Greyhound Plasma Thruster"
		"Impala Plasma Steering"
		"Capybara Reverse Thruster"
		"Hyperdrive"

	engine -45 196.5
	engine 45 196.5
	gun -14.5 -166.5
	gun 14.5 -166.5
	turret -21.5 -122 "Quad Blaster Turret"
	turret 21.5 -122 "Heavy Anti-Missile Turret"
	turret -18.5 152.5 "Heavy Anti-Missile Turret"
	turret 18.5 152.5 "Quad Blaster Turret"
	leak "leak" 50 50
	leak "flame" 40 80
	leak "big leak" 80 30
	explode "small explosion" 15
	explode "medium explosion" 30
	explode "large explosion" 20
	explode "huge explosion" 5
	"final explode" "final explosion large"
	description "Considered by many to be outdated, there are nonetheless many Haulers still in service due to their combination of comparatively low price and simple construction. This large version of the Hauler provides the best tradeoff between price and cargo space."



ship "Hawk"
	sprite "ship/hawk"
	thumbnail "thumbnail/hawk"
	attributes
		category "Interceptor"
		"cost" 670000
		"shields" 2500
		"hull" 500
		"required crew" 1
		"bunks" 4
		"mass" 110
		"drag" 2.1
		"heat dissipation" .8
		"fuel capacity" 300
		"cargo space" 20
		"outfit space" 200
		"weapon capacity" 50
		"engine capacity" 70
		weapon
			"blast radius" 30
			"shield damage" 300
			"hull damage" 150
			"hit force" 450
	outfits
		"Heavy Laser" 2
		
		"nGVF-CC Fuel Cell"
		"KP-6 Photovoltaic Panel" 2
		"LP036a Battery Pack"
		"D23-QP Shield Generator"
		"Small Radar Jammer"
		
		"Greyhound Plasma Thruster"
		"Greyhound Plasma Steering"
		"Hyperdrive"
		
	engine -23.5 41
	engine 23.5 41
	gun -8.5 -17.5
	gun 8.5 -17.5
	leak "leak" 60 50
	explode "tiny explosion" 15
	explode "small explosion" 5
	"final explode" "final explosion small"
	description "The Tarazed Hawk is an interceptor-class warship often used as an escort for freighters or in a planetary militia's patrol squadron. Hawks are fast enough to chase down most smaller ships, but are capable of mounting much more powerful weapons. They are also, of course, a favorite ship of pirate captains who have earned enough money to afford one."



ship "Headhunter"
	sprite "ship/headhunter"
	thumbnail "thumbnail/headhunter"
	attributes
		category "Light Warship"
		"cost" 1850000
		"shields" 3800
		"hull" 700
		"required crew" 2
		"bunks" 4
		"mass" 120
		"drag" 2.6
		"heat dissipation" .8
		"fuel capacity" 400
		"cargo space" 50
		"outfit space" 250
		"weapon capacity" 60
		"engine capacity" 80
		weapon
			"blast radius" 44
			"shield damage" 440
			"hull damage" 220
			"hit force" 660
	outfits
		"Heavy Laser" 2
		"Heavy Anti-Missile Turret"
		
		"RT-I Radiothermal"
		"KP-6 Photovoltaic Array"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		
		"Greyhound Plasma Thruster"
		"Greyhound Plasma Steering"
		"Hyperdrive"
	
	engine -16 47
	engine 16 47
	gun -17.5 -17
	gun 17.5 -17
	gun -12 -25.5 "Heavy Laser"
	gun 12 -25.5 "Heavy Laser"
	turret 0 9 "Heavy Anti-Missile Turret"
	leak "leak" 60 50
	leak "flame" 80 80
	explode "tiny explosion" 20
	explode "small explosion" 25
	explode "medium explosion" 15
	"final explode" "final explosion small"
	description "The Headhunter is one of the newest ships designed by Lionheart: a versatile ship that can serve equally well for carrying cargo or for bounty hunting. As with many of Lionheart's designs, the hull is mostly composite fiber rather than metal, sacrificing armor strength for the sake of lighter weight and faster movement."



ship "Heavy Shuttle"
	sprite "ship/heavy shuttle"
	thumbnail "thumbnail/heavy shuttle"
	attributes
		category "Transport"
		"cost" 470000
		"shields" 700
		"hull" 700
		"required crew" 1
		"bunks" 10
		"mass" 90
		"drag" 1.9
		"heat dissipation" .8
		"fuel capacity" 500
		"cargo space" 40
		"outfit space" 130
		"weapon capacity" 16
		"engine capacity" 65
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"nGVF-AA Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"
		
	engine -6.5 38.5
	engine 6.5 38.5
	gun -3 -38.5
	gun 3 -38.5
	leak "leak" 60 50
	explode "tiny explosion" 10
	explode "small explosion" 5
	description "The Heavy Shuttle is an updated shuttle model from Betelgeuse Shipyards, attempting to improve on their perennial classic by offering slightly better cargo and passenger capacity, at the expense of some speed and maneuverability."



ship "Hogshead"
	sprite "ship/hogshead"
	thumbnail "thumbnail/hogshead"
	attributes
		category "Space Liner"
		"cost" 3150000
		"shields" 3200
		"hull" 1900
		"required crew" 18
		"bunks" 84
		"mass" 210
		"drag" 4.3
		"heat dissipation" .55
		"fuel capacity" 600
		"cargo space" 45
		"outfit space" 320
		"weapon capacity" 80
		"engine capacity" 90
		weapon
			"blast radius" 51
			"shield damage" 510
			"hull damage" 255
			"hit force" 765
	outfits
		"Heavy Anti-Missile Turret"
		"Anti-Missile Turret"

		"S3 Thermionic"
		"KP-6 Photovoltaic Array" 2
		"LP036a Battery Pack"

		"D41-HY Shield Generator"
		"Small Radar Jammer" 2
		"Luxury Accommodations"
		
		"Greyhound Plasma Thruster"
		"Greyhound Plasma Steering"
		"Hyperdrive"

	engine 34 42
	engine -34 42
	gun -17.5 -79.5
	gun 17.5 -79.5
	turret 0 -44 "Heavy Anti-Missile Turret"
	turret 0 63 "Anti-Missile Turret"
	leak "leak" 50 40
	leak "big leak" 70 40
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 25
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description `First manufactured by a forgotten shipyard many centuries ago, the Hogshead got its iconic name from the keg-like shape of its engine pods; its design was a hot topic of discussion for captains everywhere. The ship quickly became popular after first being released for consumer purchase and was commonly seen around various systems as the go-to "space bus" in human space.`
	description `	Unfortunately, only a few decades after introducing the ship, the shipyard went bankrupt and was never heard from again, leaving the Hogshead to history as their one-hit-wonder. In the current era, Hogsheads are much less common; they are considered "unsightly" compared to modern vessels such as the Star Queen, though a few places in human space still sell them.`



ship "Lance"
	sprite "ship/lance"
	thumbnail "thumbnail/lance"
	attributes
		category "Fighter"
		"cost" 93000
		"shields" 800
		"hull" 400
		"required crew" 1
		"bunks" 1
		"mass" 30
		"drag" .7
		"heat dissipation" .8
		"outfit space" 100
		"weapon capacity" 20
		"engine capacity" 30
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"Energy Blaster"
		"Sidewinder Missile Pod" 2
		"Sidewinder Missile Rack"
		"Sidewinder Missile" 31
		
		"nGVF-AA Fuel Cell"
		"Supercapacitor" 4
		"D14-RN Shield Generator"
		"Small Radar Jammer" 2
		
		"X1700 Ion Thruster"
		"X1200 Ion Steering"
		
	engine -14.5 30.5 0.5
	engine 14.5 30.5 0.5
	gun 0 -34 "Energy Blaster"
	gun -13.5 -6.5 "Sidewinder Missile Pod"
	gun 13.5 -6.5 "Sidewinder Missile Pod"
	explode "tiny explosion" 15
	explode "small explosion" 5
	description "The Lance is the primary fighter used by the Republic Navy. As with all fighters, it is weak by itself but very effective as part of a larger squadron."
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."



ship "Leviathan"
	sprite "ship/leviathan"
	thumbnail "thumbnail/leviathan"
	attributes
		category "Heavy Warship"
		"cost" 9800000
		"shields" 14400
		"hull" 5000
		"required crew" 43
		"bunks" 64
		"mass" 600
		"drag" 8.1
		"heat dissipation" .5
		"fuel capacity" 500
		"cargo space" 80
		"outfit space" 620
		"weapon capacity" 240
		"engine capacity" 120
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Particle Cannon" 4
		"Quad Blaster Turret" 3
		"Anti-Missile Turret"
		
		"Fusion Reactor"
		"LP144a Battery Pack"
		"D67-TM Shield Generator"
		"Liquid Helium Cooler"
		"Laser Rifle" 15
		
		"X3700 Ion Thruster"
		"X4200 Ion Steering"
		"Hyperdrive"
		
	engine -24 126
	engine 24 126
	gun -37.5 -31.5 "Particle Cannon"
	gun 37.5 -31.5 "Particle Cannon"
	gun -49 -19.5 "Particle Cannon"
	gun 49 -19.5 "Particle Cannon"
	turret -14 -10 "Quad Blaster Turret"
	turret 14 -10 "Quad Blaster Turret"
	turret -25.5 12.5 "Quad Blaster Turret"
	turret 25.5 12.5 "Anti-Missile Turret"
	leak "leak" 50 50
	leak "flame" 30 80
	leak "big leak" 60 30
	explode "tiny explosion" 18
	explode "small explosion" 36
	explode "medium explosion" 24
	explode "large explosion" 8
	"final explode" "final explosion large"
	description "The Betelgeuse Shipyards Leviathan has been in service since long before the Republic existed. Although considered today to be an outdated and clunky model, it is still a force to be reckoned with."



ship "Mammoth"
	sprite "ship/pirate mammoth"
	thumbnail "thumbnail/pirate mammoth"
	attributes
		category "Utility"
		"cost" 18800000
		"shields" 6200
		"hull" 7400
		"required crew" 18
		"bunks" 30
		"mass" 688
		"drag" 11.9
		"heat dissipation" .32
		"fuel capacity" 1000
		"cargo space" 400
		"outfit space" 536
		"weapon capacity" 294
		"engine capacity" 114
		"scan interference" 2
		weapon
			"blast radius" 140
			"shield damage" 1400
			"hull damage" 780
			"hit force" 2100
	outfits
		"Sidewinder Missile Launcher" 2
		"Sidewinder Missile" 90
		"Proton Turret" 2
		"Quad Blaster Turret" 2
		"Anti-Missile Turret" 4
		
		"Fission Reactor"
		"LP072a Battery Pack"
		"D41-HY Shield Generator"
		"Large Radar Jammer"
		"Cooling Ducts"
		"Catalytic Ramscoop"
		"Laser Rifle" 18
		
		"Volcano Afterburner" 2
		"AR120 Reverse Thruster"
		"A370 Atomic Thruster"
		"A375 Atomic Steering"
		"Scram Drive"
		
	engine 17 147 0.8
	engine -17 147 0.8
	engine -34 143 0.8
	engine 34 143 0.8
	engine -56 148.5 0.6
	engine 56 148.5 0.6
	gun -47.5 -57.5
	gun 47.5 -57.5
	turret -31 -50 "Anti-Missile Turret"
	turret 31 -50 "Anti-Missile Turret"
	turret -14.5 0 "Quad Blaster Turret"
	turret 14.5 0 "Quad Blaster Turret"
	turret -47.5 33.5 "Proton Turret"
	turret 47.5 33.5 "Proton Turret"
	turret -22 66.5 "Anti-Missile Turret"
	turret 22 66.5 "Anti-Missile Turret"
	leak "leak" 30 50
	leak "flame" 30 80
	leak "big leak" 50 30
	explode "small explosion" 15
	explode "medium explosion" 25
	explode "large explosion" 35
	explode "huge explosion" 20
	"final explode" "final explosion large"
	description "This is a rare, extensively modified Behemoth used by some pirates and smugglers to transport large amounts of goods. It is armed well enough to handle even a Navy Frigate if caught and fast enough to dash away from anything bigger."



ship "Manta"
	sprite "ship/manta"
	thumbnail "thumbnail/manta"
	attributes
		category "Medium Warship"
		"cost" 3400000
		"shields" 5900
		"hull" 1500
		"required crew" 6
		"bunks" 10
		"mass" 170
		"drag" 4.7
		"heat dissipation" .8
		"fuel capacity" 400
		"cargo space" 20
		"outfit space" 350
		"weapon capacity" 140
		"engine capacity" 100
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Particle Cannon" 4
		"Torpedo Storage Rack"
		"Torpedo" 21
		"Torpedo Pod" 2
		
		"RT-I Radiothermal"
		"LP144a Battery Pack"
		"D14-RN Shield Generator"
		"Laser Rifle"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -33 40
	engine 33 40
	gun -68.5 -33 "Torpedo Pod"
	gun 68.5 -33 "Torpedo Pod"
	gun -20 -31 "Particle Cannon"
	gun 20 -31 "Particle Cannon"
	gun -26.5 -30 "Particle Cannon"
	gun 26.5 -30 "Particle Cannon"
	leak "leak" 60 50
	leak "flame" 40 80
	explode "tiny explosion" 10
	explode "small explosion" 20
	explode "medium explosion" 15
	"final explode" "final explosion small"
	description "After their Quicksilver light warship with its armament of Particle Cannons became a large success with convoy escorts and planetary defense forces, Megaparsec decided to develop a larger ship with similar maneuverability but heavier firepower. The Manta is the result: a ship with enough long-range firepower that fleeing from a battle with it is almost impossible."



ship "Mining Drone"
	sprite "ship/mining drone"
	thumbnail "thumbnail/mining drone"
	attributes
		category "Drone"
		"cost" 58000
		"hull" 300
		"automaton" 1
		"mass" 12
		"drag" .55
		"heat dissipation" .8
		"outfit space" 62
		"weapon capacity" 12
		"engine capacity" 28
		weapon
			"blast radius" 3
			"shield damage" 30
			"hull damage" 15
			"hit force" 45
	outfits
		"Mining Laser"

		"nGVF-AA Fuel Cell"
		"Supercapacitor"

		"X1700 Ion Thruster"
		"X1200 Ion Steering"
		
	engine 0 22 0.9
	gun 0 -22
	explode "tiny explosion" 10
	description "The semi-autonomous Mining Drone is used by the Syndicate alongside the Sunder mining vessel in a supportive role. Not being much more than a Mining Laser with an engine stuck to the rear of it, these drones do not last long in combat with other ships due to how fragile they are."
	description "	Drones do not come equipped with a hyperdrive. You cannot carry a drone unless you have a ship in your fleet with a drone bay."



ship "Modified Argosy"
	plural "Modified Argosies"
	sprite "ship/modified argosy"
	thumbnail "thumbnail/modified argosy"
	attributes
		category "Light Warship"
		"cost" 1960000
		"shields" 4800
		"hull" 1900
		"required crew" 5
		"bunks" 12
		"mass" 250
		"drag" 6.2
		"heat dissipation" .6
		"fuel capacity" 400
		"cargo space" 60
		"outfit space" 340
		"weapon capacity" 140
		"engine capacity" 80
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Heavy Laser" 2
		"Meteor Missile Launcher" 2
		"Meteor Missile" 60
		"Heavy Laser Turret"
		"Heavy Anti-Missile Turret"
		
		"NT-200 Nucleovoltaic"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		"Small Radar Jammer"
		"Brig"
		"Laser Rifle" 2
		
		"Greyhound Plasma Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -25 93 0.6
	engine -14 93 0.8
	engine 14 93 0.8
	engine 25 93 0.6
	gun -22 -37 "Heavy Laser"
	gun 22.5 -37 "Heavy Laser"
	gun -22 -37 "Meteor Missile Launcher"
	gun 22.5 -37 "Meteor Missile Launcher"
	turret 0 -12.5 "Heavy Anti-Missile Turret"
	turret 0 9.5 "Heavy Laser Turret"
	leak "leak" 70 50
	leak "flame" 30 80
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 30
	explode "large explosion" 15
	"final explode" "final explosion medium"
	description "The Argosy has long been a favorite ship for pirates, who have come up with many tricks for modifying them to be more suitable as warships."



ship "Mule"
	sprite "ship/mule"
	thumbnail "thumbnail/mule"
	attributes
		category "Utility"
		"cost" 4080000
		"shields" 5400
		"hull" 4400
		"required crew" 14
		"bunks" 43
		"mass" 320
		"drag" 5.7
		"heat dissipation" .5
		"fuel capacity" 600
		"cargo space" 170
		"outfit space" 440
		"weapon capacity" 170
		"engine capacity" 110
		weapon
			"blast radius" 100
			"shield damage" 1000
			"hull damage" 500
			"hit force" 1500
	outfits
		"Sidewinder Missile Launcher" 2
		"Sidewinder Missile" 136
		"Sidewinder Missile Rack" 2
		"Heavy Laser Turret" 2
		"Anti-Missile Turret" 2
		
		"NT-200 Nucleovoltaic"
		"KP-6 Photovoltaic Array"
		"LP072a Battery Pack"
		"D41-HY Shield Generator"
		"Small Radar Jammer" 2
		"Ramscoop"
		"Laser Rifle"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"X1100 Ion Reverse Thruster"
		"Hyperdrive"
		
	engine 11 128
	engine -8 128
	gun -11 -125 "Sidewinder Missile Launcher"
	gun 11 -125 "Sidewinder Missile Launcher"
	turret -22 -53.5 "Heavy Laser Turret"
	turret 19.5 -39 "Anti-Missile Turret"
	turret 20 33 "Heavy Laser Turret"
	turret -20.5 103.5 "Anti-Missile Turret"
	bay "Fighter" -25 -25
		"launch effect" "human internal"
	leak "leak" 50 50
	leak "flame" 80 80
	leak "big leak" 80 30
	explode "tiny explosion" 10
	explode "small explosion" 30
	explode "medium explosion" 20
	"final explode" "final explosion medium"
	description "The Mule is as much of a hodgepodge as its looks suggest. The Lionheart ship designers combined a good deal of cargo space with a decent amount of weaponry and even a fighter bay, and ended up with a ship that is mostly used as a freighter but can also be used as a warship because of its heavy armament and shields. This hodgepodge nature has its downside, though, namely its high crew requirement and the fact that any dedicated ship of the same cost will do better in a specialized role than the Mule will."



ship "Nest"
	sprite "ship/nest"
	thumbnail "thumbnail/nest"
	attributes
		category "Utility"
		"cost" 2500000
		"shields" 2500
		"hull" 3700
		"required crew" 5
		"bunks" 14
		"mass" 250
		"drag" 10.5
		"heat dissipation" .67
		"fuel capacity" 500
		"cargo space" 40
		"outfit space" 400
		"weapon capacity" 140
		"engine capacity" 80
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Meteor Missile Launcher" 2
		"Meteor Missile" 60
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"S3 Thermionic"
		"LP072a Battery Pack"
		"D41-HY Shield Generator" 2
		"Large Radar Jammer"
		"Laser Rifle" 2
		
		"Greyhound Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine -45 122.5
	engine 45 122.5
	gun -14.5 -92.5
	gun 14.5 -92.5
	turret -21.5 -48 "Quad Blaster Turret"
	turret 21.5 -48 "Heavy Anti-Missile Turret"
	turret -18.5 78.5 "Heavy Anti-Missile Turret"
	turret 18.5 78.5 "Quad Blaster Turret"
	bay "Fighter" -47 12 under
		"launch effect" "human external"
	bay "Fighter" 47 12 under
		"launch effect" "human external"
	leak "leak" 60 50
	leak "flame" 40 80
	leak "big leak" 80 30
	explode "tiny explosion" 20
	explode "small explosion" 35
	explode "medium explosion" 20
	explode "large explosion" 5
	"final explode" "final explosion medium"
	description `Southbound Shipyards quickly answered the Free Worlds' call for a carrier by building modified cargo containers for Haulers - adding a pair of Fighter docking arms, some additional outfit space, and even a couple of bunks. Access to the fighters from within the ship is so inconvenient that most pilots opt to just stay aboard their fighters when in flight. While the technical name for this ship is "Hauler I: Type F," Southbound assembly workers started calling the single container variant the "Nest" due to its complement of Finch Fighters, and the name stuck.`



ship "Nighthawk"
	sprite "ship/pirate nighthawk"
	thumbnail "thumbnail/pirate nighthawk"
	attributes
		category "Transport"
		"cost" 2530000
		"shields" 4000
		"hull" 1100
		"required crew" 4
		"bunks" 28
		"mass" 267
		"drag" 5.2
		"heat dissipation" .65
		"fuel capacity" 700
		"cargo space" 16
		"outfit space" 362
		"weapon capacity" 102
		"engine capacity" 123
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret"
		
		"RT-I Radiothermal"
		"KP-6 Photovoltaic Array" 3
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		"Large Radar Jammer"
		"Tactical Scanner"
		"Laser Rifle" 24
		"Nerve Gas" 10
		
		"Impala Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine -42.5 63 .8
	engine 42.5 63 .8
	engine -24 68 .6
	engine 24 68 .6
	turret 0 -6 "Heavy Anti-Missile Turret"
	turret -26 15 "Quad Blaster Turret"
	turret 26 15 "Quad Blaster Turret"
	leak "leak" 50 50
	leak "flame" 70 80
	explode "tiny explosion" 15
	explode "small explosion" 34
	explode "medium explosion" 18
	explode "large explosion" 2
	"final explode" "final explosion small"
	description "This is a modified Blackbird for ground raids and slave trading. It comes with an extra turret mount for suppressive fire on ground operations and additional hull reinforcement to resist returning fire."



ship "Osprey"
	sprite "ship/osprey"
	thumbnail "thumbnail/osprey"
	attributes
		category "Medium Warship"
		"cost" 4200000
		"shields" 7200
		"hull" 1600
		"required crew" 9
		"bunks" 24
		"mass" 270
		"drag" 5.9
		"heat dissipation" .8
		"fuel capacity" 600
		"cargo space" 40
		"outfit space" 450
		"weapon capacity" 180
		"engine capacity" 130
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Plasma Cannon" 4
		"Quad Blaster Turret"
		"Heavy Anti-Missile Turret"
		
		"Breeder Reactor"
		"LP036a Battery Pack"
		"D41-HY Shield Generator"
		"Large Radar Jammer"
		"Liquid Helium Cooler"
		"Laser Rifle" 3
		
		"Impala Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine -42.5 62.5 .8
	engine 42.5 62.5 .8
	engine -16.5 105 .6
	engine 16.5 105 .6
	gun -9.5 -95.5 "Plasma Cannon"
	gun 9.5 -95.5 "Plasma Cannon"
	gun -25 -49.5 "Plasma Cannon"
	gun 25 -49.5 "Plasma Cannon"
	turret -15.5 -12 "Quad Blaster Turret"
	turret 15.5 -12 "Heavy Anti-Missile Turret"
	leak "leak" 40 50
	leak "flame" 80 80
	leak "big leak" 80 30
	explode "medium explosion" 24
	explode "large explosion" 16
	explode "small explosion" 40
	explode "tiny explosion" 28
	"final explode" "final explosion medium"
	description "After the Blackbird gained surprising popularity as an agile light warship despite its original design as a transport, Tarazed decided to produce a new design specifically intended as a warship. The Osprey was the result. Although it is considered overpriced by most savvy pilots, it is nevertheless a perennial favorite among those who have the extra cash to spend on it."



ship "Protector"
	sprite "ship/protector"
	thumbnail "thumbnail/protector"
	attributes
		category "Heavy Warship"
		"cost" 5500000
		"shields" 10000
		"hull" 7800
		"required crew" 30
		"bunks" 69
		"mass" 500
		"drag" 10.3
		"heat dissipation" .6
		"fuel capacity" 400
		"cargo space" 50
		"outfit space" 590
		"weapon capacity" 230
		"engine capacity" 100
		weapon
			"blast radius" 160
			"shield damage" 1600
			"hull damage" 800
			"hit force" 2400
	outfits
		"Meteor Missile Launcher" 2
		"Meteor Missile" 60
		"Quad Blaster Turret" 6
		"Heavy Anti-Missile Turret"
		"Anti-Missile Turret"
		
		"Fusion Reactor"
		"LP288a Battery Pack"
		"D67-TM Shield Generator"
		"Small Radar Jammer" 3
		"Liquid Nitrogen Cooler"
		"Laser Rifle" 6
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -12 122.5
	engine 12 122.5
	gun -17.5 -101 "Meteor Missile Launcher"
	gun 17.5 -101 "Meteor Missile Launcher"
	turret -48.5 -48.5 "Quad Blaster Turret"
	turret 48.5 -48.5 "Quad Blaster Turret"
	turret 0 -28.5 "Heavy Anti-Missile Turret"
	turret -68.5 0 "Quad Blaster Turret"
	turret 68.5 0 "Quad Blaster Turret"
	turret 0 30 "Anti-Missile Turret"
	turret -48.5 48.5 "Quad Blaster Turret"
	turret 48.5 48.5 "Quad Blaster Turret"
	leak "leak" 60 50
	leak "flame" 20 80
	explode "tiny explosion" 18
	explode "small explosion" 36
	explode "medium explosion" 24
	explode "large explosion" 8
	"final explode" "final explosion large"
	description `Voted the "ugliest ship in the sky" by Stars and Starships Magazine, the Protector is a typical example of brutally efficient Syndicate engineering. It is basically nothing more than eight turrets attached to a set of engines and crew's quarters, designed as a defense platform that can accompany merchant convoys.`



ship "Quicksilver"
	sprite "ship/quicksilver"
	thumbnail "thumbnail/quicksilver"
	attributes
		category "Light Warship"
		"cost" 836000
		"shields" 3000
		"hull" 800
		"required crew" 3
		"bunks" 6
		"mass" 120
		"drag" 2.7
		"heat dissipation" .8
		"fuel capacity" 400
		"cargo space" 15
		"outfit space" 240
		"weapon capacity" 60
		"engine capacity" 70
		weapon
			"blast radius" 40
			"shield damage" 400
			"hull damage" 200
			"hit force" 600
	outfits
		"Particle Cannon" 2
		
		"nGVF-DD Fuel Cell"
		"LP036a Battery Pack"
		"D23-QP Shield Generator"
		
		"Greyhound Plasma Thruster"
		"Greyhound Plasma Steering"
		"Hyperdrive"
		
	engine -15.5 54
	engine 15.5 54
	gun -6 -39.5 "Particle Cannon"
	gun 6 -39.5 "Particle Cannon"
	leak "leak" 50 50
	explode "tiny explosion" 12
	explode "small explosion" 16
	"final explode" "final explosion small"
	description "The Megaparsec Quicksilver is a warship built around a single concept: to design the smallest and fastest ship capable of carrying two Particle Cannons. Because of its speed and long weapons range, the Quicksilver can keep a safe distance from most targets and bombard them with particle bursts until they are destroyed. Unfortunately the Headhunter eventually surpassed the original design intent, but the Quicksilver's better durability to cost ratio, and the existence of long-term contracts, has kept it in use with Syndicate security forces."



ship "Rainmaker"
	sprite "ship/rainmaker"
	thumbnail "thumbnail/rainmaker"
	attributes
		category "Light Warship"
		licenses
			Navy
		"cost" 1580000
		"shields" 3500
		"hull" 1200
		"required crew" 3
		"bunks" 7
		"mass" 180
		"drag" 3.8
		"heat dissipation" .6
		"fuel capacity" 500
		"cargo space" 25
		"outfit space" 240
		"weapon capacity" 70
		"engine capacity" 50
		weapon
			"blast radius" 40
			"shield damage" 400
			"hull damage" 200
			"hit force" 600
	outfits
		"Energy Blaster" 2
		"Meteor Missile Launcher" 4
		"Meteor Missile" 180
		"Meteor Missile Box" 4
		
		"nGVF-CC Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		"Large Radar Jammer"
		"Tactical Scanner"
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"
		
	engine -11.5 44.5 0.4
	engine 11.5 44.5 0.4
	gun -7.5 -36.5 "Energy Blaster"
	gun 7.5 -36.5 "Energy Blaster"
	gun -27 8 "Meteor Missile Launcher"
	gun 27 8 "Meteor Missile Launcher"
	gun -22 8 "Meteor Missile Launcher"
	gun 22 8 "Meteor Missile Launcher"
	leak "leak" 50 50
	explode "tiny explosion" 10
	explode "small explosion" 20
	explode "medium explosion" 15
	"final explode" "final explosion small"
	description "The Rainmaker is a missile boat built in the Republic Navy Yard. It comes equipped with four missile launchers and enough ammunition to destroy even ships many times its size. Because of their lack of maneuverability and relatively light shielding, Rainmakers serve best as long-range attack ships, and once their missile supply is spent, they are relatively useless in combat."



ship "Raven"
	sprite "ship/raven"
	thumbnail "thumbnail/raven"
	attributes
		category "Light Warship"
		"cost" 2200000
		"shields" 4700
		"hull" 1400
		"required crew" 6
		"bunks" 13
		"mass" 130
		"drag" 3.7
		"heat dissipation" .8
		"fuel capacity" 500
		"cargo space" 30
		"outfit space" 280
		"weapon capacity" 100
		"engine capacity" 100
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Heavy Laser" 2
		"Torpedo Launcher"
		"Torpedo" 30
		"Sidewinder Missile Launcher"
		"Sidewinder Missile" 45
		
		"RT-I Radiothermal"
		"KP-6 Photovoltaic Panel" 2
		"LP072a Battery Pack"
		"D41-HY Shield Generator"
		"Laser Rifle" 2
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -9.5 63
	engine 9.5 63
	gun -13.5 -35.5 "Heavy Laser"
	gun 13.5 -35.5 "Heavy Laser"
	gun -21 -28 "Torpedo Launcher"
	gun 21 -28 "Sidewinder Missile Launcher"
	leak "leak" 60 50
	leak "flame" 50 80
	explode "medium explosion" 24
	explode "large explosion" 16
	explode "tiny explosion" 28
	explode "small explosion" 40
	"final explode" "final explosion small"
	description "The Lionheart Raven is their most popular warship, an agile and elegant vessel that can nevertheless deal out and absorb considerable damage. Ravens are a favorite ship for bounty hunters, because they are more than a match for pirate interceptors and can be used by a skilled pilot to take down much larger ships as well."



ship "Roost"
	sprite "ship/roost"
	thumbnail "thumbnail/roost"
	attributes
		category "Utility"
		"cost" 3000000
		"shields" 2900
		"hull" 5200
		"required crew" 7
		"bunks" 16
		"mass" 360
		"drag" 11.5
		"heat dissipation" .67
		"fuel capacity" 600
		"cargo space" 80
		"outfit space" 450
		"weapon capacity" 140
		"engine capacity" 80
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Meteor Missile Launcher" 2
		"Meteor Missile" 60
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret" 2
		
		"S3 Thermionic"
		"LP072a Battery Pack"
		"D41-HY Shield Generator" 4
		"Large Radar Jammer"
		"Tactical Scanner"
		"Laser Rifle" 2
		
		"Greyhound Plasma Thruster"
		"Impala Plasma Steering"
		"Hyperdrive"
		
	engine -45 159.5
	engine 45 159.5
	gun -14.5 -129.5
	gun 14.5 -129.5
	turret -21.5 -84.5 "Quad Blaster Turret"
	turret 21.5 -84.5 "Heavy Anti-Missile Turret"
	turret -18.5 115.5 "Heavy Anti-Missile Turret"
	turret 18.5 115.5 "Quad Blaster Turret"
	bay "Fighter" -47 -24 under
		"launch effect" "human external"
	bay "Fighter" 47 -24 under
		"launch effect" "human external"
	bay "Fighter" -47 50 under
		"launch effect" "human external"
	bay "Fighter" 47 50 under
		"launch effect" "human external"
	leak "leak" 50 50
	leak "flame" 40 80
	leak "big leak" 80 30
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 30
	explode "large explosion" 15
	"final explode" "final explosion medium"
	description `Southbound Shipyards' new fighter-carrying containers have created a new use for what many considered an outdated design. Four external fighter bays make this the biggest civilian carrier on the market, if a little awkward as a warship. After Southbound assembly workers successfully named the "Nest," "Hauler II: Type F" was quickly dubbed the "Roost" to continue the theme.`



ship "Saber"
	sprite "ship/saber"
	thumbnail "thumbnail/saber"
	attributes
		category "Medium Warship"
		"cost" 2200000
		"shields" 4600
		"hull" 2600
		"required crew" 16
		"bunks" 25
		"mass" 370
		"drag" 6
		"heat dissipation" .5
		"fuel capacity" 600
		"cargo space" 30
		"outfit space" 280
		"weapon capacity" 105
		"engine capacity" 90
		weapon
			"blast radius" 72
			"shield damage" 720
			"hull damage" 360
			"hit force" 1080
	outfits
		"Beam Laser" 3
		"Javelin Pod" 2
		"Javelin" 600
		"Javelin Storage Crate" 2
		"Blaster Turret"
		
		"nGVF-CC Fuel Cell"
		"LP072a Battery Pack"
		"D23-QP Shield Generator"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"

	engine 0 105
	gun -10.5 -105 "Beam Laser"
	gun 0 -105 "Beam Laser"
	gun 10.5 -105 "Beam Laser"
	gun -5 -104 "Javelin Pod"
	gun 5 -104 "Javelin Pod"
	turret 0 27.5 "Blaster Turret"
	leak "leak" 60 60
	leak "flame" 40 80
	leak "big leak" 40 20
	explode "tiny explosion" 10
	explode "small explosion" 24
	explode "medium explosion" 28
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description "During the caravan era, a boom of economic development spread along the paths of more heavily armed and technologically advanced merchant fleets originating from the Deep, which resulted in ships such as the Saber being developed. This medium warship was one of the powerhouses of military might in its time, armed to the teeth with five gun ports in the nose and a dorsal turret mount to fire at anything not in front of it. As pirates began to join together in larger war bands in response to the more heavily defended merchants, the Saber became popular amongst them as well. Unlike other ships such as the Firebird, it slowly faded out as competition rose, but it is nevertheless cherished by those who still own one."



ship "Scout"
	sprite "ship/scout"
	thumbnail "thumbnail/scout"
	attributes
		category "Transport"
		"cost" 850000
		"shields" 2000
		"hull" 400
		"required crew" 1
		"bunks" 12
		"mass" 110
		"drag" 3.4
		"heat dissipation" .7
		"fuel capacity" 800
		"cargo space" 55
		"outfit space" 220
		"weapon capacity" 40
		"engine capacity" 100
		weapon
			"blast radius" 16
			"shield damage" 160
			"hull damage" 80
			"hit force" 240
	outfits
		"Energy Blaster" 2
		"Anti-Missile Turret"
		
		"nGVF-CC Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		"Small Radar Jammer"
		"Ramscoop"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -7 40
	engine 7 40
	gun -18.5 -6 "Energy Blaster"
	gun 18.5 -6 "Energy Blaster"
	turret 0 -2.5 "Anti-Missile Turret"
	explode "tiny explosion" 10
	explode "small explosion" 20
	explode "medium explosion" 15
	leak "leak" 50 50
	leak "flame" 60 80
	"final explode" "final explosion small"
	description "The Lionheart Scoutship was designed back in the days when the galaxy was more sparsely populated, and ships prospecting for habitable worlds or worlds rich in resources would often travel far away from any habitable ports where they would be able to refuel. Although the galaxy has now been much more thoroughly explored, the Scout remains a popular ship for long-distance travel."



ship "Scrapper"
	sprite "ship/pirate scrapper"
	thumbnail "thumbnail/pirate scrapper"
	attributes
		category "Interceptor"
		"cost" 60000
		"shields" 450
		"hull" 520
		"required crew" 1
		"bunks" 4
		"mass" 62
		"drag" 1.4
		"heat dissipation" .8
		"fuel capacity" 300
		"cargo space" 21
		"outfit space" 125
		"weapon capacity" 12
		"engine capacity" 58
		weapon
			"blast radius" 10
			"shield damage" 80
			"hull damage" 50
			"hit force" 140
	outfits
		"Twin Blaster"
		
		"KP-6 Photovoltaic Panel" 4
		"LP036a Battery Pack"
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"
		
	engine -6 30
	engine 6 30
	gun 0 -31
	leak "leak" 60 50
	explode "tiny explosion" 10
	explode "small explosion" 5
	description "Rather than being a specific model of ship, the Scrappers are instead a family of vessels cobbled together from the remains of broken shuttles. On the rare occasion that Republic authorities bother to recognize their existence, Scrappers are treated as almost-illegal, patent-infringing death traps. Despite this, these ships are where many captains (and pirates) from poorer backgrounds get their start."



ship "Shuttle"
	sprite "ship/shuttle"
		"frame time" 4
		"delay" 14
		"random start frame"
	thumbnail "thumbnail/shuttle"
	attributes
		category "Transport"
		"cost" 180000
		"shields" 500
		"hull" 600
		"required crew" 1
		"bunks" 6
		"mass" 70
		"drag" 1.7
		"heat dissipation" .8
		"fuel capacity" 400
		"cargo space" 20
		"outfit space" 120
		"weapon capacity" 10
		"engine capacity" 60
		weapon
			"blast radius" 12
			"shield damage" 120
			"hull damage" 60
			"hit force" 180
	outfits
		"nGVF-AA Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"
		
	engine -6 30
	engine 6 30
	gun 0 -31
	leak "leak" 60 50
	explode "tiny explosion" 10
	explode "small explosion" 5
	description "Although Betelgeuse Shipyards produces other ship models as well, the majority of their profits come from sales of the Shuttle. This versatile ship serves equally well as a passenger transport or a cargo courier. It also happens to be the cheapest ship you can buy which is capable of hyperspace travel."
	description `	Shuttles are not designed to withstand combat of any sort, but they are fast and maneuverable enough to get out of harm's way if attacked by a larger, slower ship. Although they are typically unarmed, they have enough space for one weapon, which is the origin of the popular phrase, "as useless as a blaster cannon on a shuttlecraft."`



ship "Skein"
	sprite "ship/skein"
	thumbnail "thumbnail/skein"
	attributes
		category "Utility"
		licenses
			"Militia"
		"cost" 3500000
		"shields" 3300
		"hull" 6700
		"required crew" 7
		"bunks" 18
		"mass" 470
		"drag" 12.5
		"heat dissipation" .71
		"fuel capacity" 700
		"cargo space" 120
		"outfit space" 500
		"weapon capacity" 140
		"engine capacity" 80
		weapon
			"blast radius" 100
			"shield damage" 1000
			"hull damage" 500
			"hit force" 1500
	outfits
		"Meteor Missile Pod" 2
		"Meteor Missile" 29
		"Meteor Missile Box"
		"Quad Blaster Turret" 2
		"Heavy Anti-Missile Turret"
		"Anti-Missile Turret"
		
		"S3 Thermionic"
		"LP072a Battery Pack"
		"D67-TM Shield Generator" 4
		"Tactical Scanner"
		"Laser Rifle" 4
		
		"Greyhound Plasma Thruster"
		"Impala Plasma Steering"
		"Capybara Reverse Thruster"
		"Hyperdrive"

	engine -45 196.5
	engine 45 196.5
	gun -14.5 -166.5
	gun 14.5 -166.5
	turret -21.5 -122 "Quad Blaster Turret"
	turret 21.5 -122 "Heavy Anti-Missile Turret"
	turret -18.5 152.5 "Anti-Missile Turret"
	turret 18.5 152.5 "Quad Blaster Turret"
	bay "Fighter" -47 -61 under
		"launch effect" "human external"
	bay "Fighter" 47 -61 under
		"launch effect" "human external"
	bay "Fighter" -47 14 under
		"launch effect" "human external"
	bay "Fighter" 47 14 under
		"launch effect" "human external"
	bay "Fighter" -47 88 under
		"launch effect" "human external"
	bay "Fighter" 47 88 under
		"launch effect" "human external"
	leak "leak" 50 50
	leak "flame" 40 80
	leak "big leak" 70 30
	explode "small explosion" 15
	explode "medium explosion" 30
	explode "large explosion" 20
	explode "huge explosion" 5
	"final explode" "final explosion large"
	description `This particular cockpit and engine set has found itself attached to three of Southbound Shipyards' new "Type F" Fighter-carrier pods. When the Free Worlds asked for a carrier, they did not expect one that would be able to carry more fighters than even the heaviest Navy warships. Given this fact, the Free Worlds have asked Southbound and Tarazed to restrict sale of the "Hauler III: Type F," "Skein" to its Militia only.`



ship "Sparrow"
	sprite "ship/sparrow"
	thumbnail "thumbnail/sparrow"
	attributes
		category "Interceptor"
		"cost" 225000
		"shields" 1400
		"hull" 300
		"required crew" 1
		"bunks" 3
		"mass" 50
		"drag" .9
		"heat dissipation" .8
		"fuel capacity" 300
		"cargo space" 15
		"outfit space" 130
		"weapon capacity" 25
		"engine capacity" 40
		weapon
			"blast radius" 16
			"shield damage" 160
			"hull damage" 80
			"hit force" 240
	outfits
		"Beam Laser" 2
		
		"nGVF-BB Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		
		"Chipmunk Plasma Thruster"
		"Chipmunk Plasma Steering"
		"Hyperdrive"
		
	engine -5 35
	engine 5 35
	gun -7 -10
	gun 7 -10
	gun -10.5 -8.5
	gun 10.5 -8.5
	leak "flame" 60 80
	explode "tiny explosion" 15
	explode "small explosion" 5
	description "Classified as an interceptor rather than a fighter because it has its own hyperdrive instead of needing to be carried inside a larger ship, the Tarazed Sparrow is the smallest and cheapest combat ship available. Because of its limited cargo and passenger space, the primary way for a Sparrow pilot to pay the bills is to upgrade the weapons and hunt pirates... or become one. In either case, it is a perilous way to earn a living."
	description "	Government reports indicate that as many as two out of every three first-time ship buyers who choose to pilot a Sparrow lose their ship (and often, their life as well) within the first month of owning it. Pilots who have survived longer than that tend to swear by replacing the stock weapons with missile launchers."



ship "Splinter"
	sprite "ship/splinter"
	thumbnail "thumbnail/splinter"
	attributes
		category "Medium Warship"
		"cost" 3100000
		"shields" 5200
		"hull" 1700
		"required crew" 7
		"bunks" 21
		"mass" 250
		"drag" 4.0
		"heat dissipation" .7
		"fuel capacity" 600
		"cargo space" 75
		"outfit space" 400
		"weapon capacity" 150
		"engine capacity" 100
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Proton Gun" 2
		"Blaster Turret" 2
		"Anti-Missile Turret"
		
		"RT-I Radiothermal"
		"LP144a Battery Pack"
		"D67-TM Shield Generator"
		"Small Radar Jammer" 2
		"Water Coolant System"
		"Laser Rifle"
		
		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"
		
	engine -15.5 115
	engine 15.5 115
	gun -12 -93 "Proton Gun"
	gun 12 -93 "Proton Gun"
	turret -13 42 "Blaster Turret"
	turret 0 9 "Anti-Missile Turret"
	turret 13 42 "Blaster Turret"
	leak "leak" 60 50
	leak "flame" 40 80
	leak "big leak" 90 30
	explode "tiny explosion" 18
	explode "small explosion" 36
	explode "medium explosion" 24
	explode "large explosion" 8
	"final explode" "final explosion medium"
	description "The Splinter is the largest warship produced by the Megaparsec shipyard. It is designed to be faster and more maneuverable than other ships of a similar size, in order to serve as a heavy escort ship or as part of a planetary defense and patrol fleet. Because of its intended use in merchant convoys, it also has a fair amount of cargo space."



ship "Star Barge"
	sprite "ship/star barge"
	thumbnail "thumbnail/star barge"
	attributes
		category "Light Freighter"
		"cost" 190000
		"shields" 600
		"hull" 1000
		"required crew" 1
		"bunks" 3
		"mass" 70
		"drag" 2.1
		"heat dissipation" .8
		"fuel capacity" 300
		"cargo space" 50
		"outfit space" 130
		"weapon capacity" 20
		"engine capacity" 40
		weapon
			"blast radius" 16
			"shield damage" 160
			"hull damage" 80
			"hit force" 240
	outfits
		"Anti-Missile Turret"

		"nGVF-BB Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		
		"X1700 Ion Thruster"
		"X1200 Ion Steering"
		"Hyperdrive"
		
	engine -9.5 38
	engine 9.5 38
	turret 0 -18 "Anti-Missile Turret"
	leak "leak" 60 50
	explode "tiny explosion" 10
	explode "small explosion" 10
	description "The Syndicate CT-50 Star Barge is little more than a cluster of cargo containers with an engine at one end and a cockpit on the other. It is a slow and ugly ship, but it can carry enough cargo to earn its captain a steady income even in parts of the galaxy where it is hard to find passengers to carry or courier missions."
	description "	Because they often carry valuable cargo, and because they are too slow to evade any attackers, Star Barges are a common target of pirates."



ship "Star Queen"
	sprite "ship/star queen"
	thumbnail "thumbnail/star queen"
	attributes
		category "Space Liner"
		"cost" 4200000
		"shields" 4100
		"hull" 2200
		"required crew" 33
		"bunks" 112
		"mass" 230
		"drag" 4.5
		"heat dissipation" .65
		"fuel capacity" 700
		"cargo space" 60
		"outfit space" 360
		"weapon capacity" 120
		"engine capacity" 100
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Sidewinder Missile Launcher"
		"Sidewinder Missile" 45
		"Heavy Anti-Missile Turret" 2
		
		"KP-6 Photovoltaic Array" 4
		"LP036a Battery Pack"
		"D94-YV Shield Generator"
		"Small Radar Jammer" 3
		"Luxury Accommodations"
		
		"X3700 Ion Thruster"
		"X2200 Ion Steering"
		"AR120 Reverse Thruster"
		"Hyperdrive"
		
	engine -18.5 115
	engine 18.5 115
	"reverse engine" -19 51
		over
	"reverse engine" 19 51
		over
	gun 0 -113
	gun -24 -76 "Sidewinder Missile Launcher"
	gun 24 -76
	turret -21.5 2.5 "Heavy Anti-Missile Turret"
	turret 21.5 2.5 "Heavy Anti-Missile Turret"
	leak "leak" 50 50
	leak "big leak" 80 30
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 25
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description "The Star Queen is a relic of a more peaceful period of galactic history: a luxury liner for high-end tourists. Every cabin has its own mini-bar, and the bathrooms have marble tile and showers that use actual hot water instead of chemicals or sonic vibrations."
	description "	In support of environmental movements across the galaxy, all Star Queens come standard with an array of solar panels as their only source of energy as opposed to more popular power generators such as fuel cells or nuclear reactors that produce some amount of waste. Although some argue that this is a pointless move given the prevalence of clean fusion reactors, others have applauded it and cited the prohibitive costs of fusion reactors as a reason for using solar panels."



ship "Sunder"
	sprite "ship/sunder"
	thumbnail "thumbnail/sunder"
	attributes
		category "Utility"
		"cost" 1000000
		"shields" 1200
		"hull" 1600
		"required crew" 3
		"bunks" 5
		"mass" 160
		"drag" 3.8
		"heat dissipation" .7
		"fuel capacity" 600
		"cargo space" 80
		"outfit space" 230
		"weapon capacity" 50
		"engine capacity" 90
		weapon
			"blast radius" 28
			"shield damage" 280
			"hull damage" 140
			"hit force" 420
	outfits
		"Mining Laser" 2
		"Tractor Beam"

		"Asteroid Scanner"
		"nGVF-CC Fuel Cell"
		"LP036a Battery Pack"
		"D23-QP Shield Generator"

		"X3700 Ion Thruster"
		"X3200 Ion Steering"
		"Hyperdrive"

	engine -11.5 54
	engine 11.5 54
	gun -9.5 -53
	gun 9.5 -53
	turret 0 28.5
	bay "Drone" 0 -14
		"under"
		"launch effect" "human external"
	bay "Drone" 0 38
		"under"
		"angle" 180
		"launch effect" "human external"
	leak "leak" 60 50
	leak "flame" 50 80
	explode "tiny explosion" 20
	explode "small explosion" 15
	explode "medium explosion" 15
	"final explode" "final explosion small"
	description "The Sunder is a versatile mining platform equipped with dedicated prospecting equipment, most notably an undercarriage that supports two Mining Drones. The lineage of this ship can be traced back to the old asteroid mining ships used in the Sol Main Belt centuries ago; however, because of recent Syndicate efforts to further exploit the Core's mineral wealth, the newest model of the Sunder is now manufactured by Syndicated Shipyards."




ship "Surveillance Drone"
	sprite "ship/surveillance drone"
	thumbnail "thumbnail/surveillance drone"
	attributes
		category "Drone"
		licenses
			Navy
		"cost" 50000
		"hull" 300
		"automaton" 1
		"mass" 15
		"drag" .53
		"heat dissipation" .9
		"outfit space" 53
		"weapon capacity" 0
		"engine capacity" 28
		weapon
			"blast radius" 3
			"shield damage" 30
			"hull damage" 15
			"hit force" 45
	outfits
		"nGVF-AA Fuel Cell"
		"Surveillance Pod"
		
		"X1700 Ion Thruster"
		"X1200 Ion Steering"
		
	engine -3 29
	engine 3 29
	explode "tiny explosion" 15
	description "Surveillance drones are unarmed drones used by the Republic navy to scan ships and planets in a star system."
	description "	Drones do not come equipped with a hyperdrive. You cannot carry a drone unless you have a ship in your fleet with a drone bay."



ship "Valkyrie"
	sprite "ship/pirate valkyrie"
	thumbnail "thumbnail/pirate valkyrie"
	attributes
		category "Medium Warship"
		"cost" 3900000
		"shields" 4800
		"hull" 2800
		"required crew" 9
		"bunks" 26
		"mass" 157
		"drag" 4.9
		"heat dissipation" .63
		"fuel capacity" 500
		"cargo space" 41
		"outfit space" 400
		"weapon capacity" 170
		"engine capacity" 76
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Quad Blaster Turret" 2
		"Particle Cannon" 2
		"Torpedo Launcher" 2
		"Torpedo" 60
		
		"NT-200 Nucleovoltaic"
		"KP-6 Photovoltaic Panel" 3
		"LP072a Battery Pack"
		"D67-TM Shield Generator"
		"Large Radar Jammer"
		"Laser Rifle" 18
		
		"Greyhound Plasma Thruster"
		"Greyhound Plasma Steering"
		"Hyperdrive"
		
	engine 15 97
	engine -15 97
	gun -12 -78 "Particle Cannon"
	gun 12 -78 "Particle Cannon"
	gun -64 -19 "Torpedo Launcher"
	gun 64 -19 "Torpedo Launcher"
	turret -31 15.5
	turret 31 15.5
	bay "Fighter" -43.5 2
	bay "Fighter" 43.5 2
	leak "leak" 50 50
	leak "flame" 50 80
	leak "big leak" 90 30
	explode "tiny explosion" 10
	explode "small explosion" 25
	explode "medium explosion" 25
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description "Valkyries are pirate Aeries converted into more of a standalone warship than a support carrier. Losing a turret and a few bunks in place of increased armor protection, as well as boasting two more gun mounts, allows Valkyries to both take and put out noticeable amounts of damage. However, due to the extra weight, they are somewhat slower and lose a bit of shield efficiency."



ship "Vanguard"
	sprite "ship/vanguard"
	thumbnail "thumbnail/vanguard"
	attributes
		category "Heavy Warship"
		"cost" 7200000
		"shields" 9800
		"hull" 6000
		"required crew" 23
		"bunks" 45
		"mass" 500
		"drag" 8
		"heat dissipation" .6
		"fuel capacity" 400
		"cargo space" 50
		"outfit space" 560
		"weapon capacity" 220
		"engine capacity" 120
		weapon
			"blast radius" 160
			"shield damage" 1600
			"hull damage" 800
			"hit force" 2400
	outfits
		"Proton Gun" 7
		"Anti-Missile Turret"

		"Fusion Reactor"
		"LP072a Battery Pack"
		"D67-TM Shield Generator"
		"Liquid Nitrogen Cooler"
		"Laser Rifle" 4
		
		"X3700 Ion Thruster"
		"X4200 Ion Steering"
		"Hyperdrive"
	
	engine -16.5 131
	engine 16.5 131
	gun 0 -132.5 "Proton Gun"
		parallel
	gun -24 -122.5 "Proton Gun"
		parallel
	gun 24 -122.5 "Proton Gun"
		parallel
	gun -40 -47.5 "Proton Gun"
		parallel
	gun 40 -47.5 "Proton Gun"
		parallel
	gun -35 -44.5 "Proton Gun"
		parallel
	gun 35 -44.5 "Proton Gun"
		parallel
	turret 0 42 "Anti-Missile Turret"
	leak "leak" 60 50
	leak "flame" 30 80
	explode "tiny explosion" 18
	explode "small explosion" 36
	explode "medium explosion" 24
	explode "large explosion" 8
	"final explode" "final explosion medium"
	description `The Vanguard is Syndicated Systems' newest warship intended for the heavy anti-pirate defense market. Vanguards offer an unusual feature set, focusing on powerful fixed guns and featuring Syndicated Systems' latest automation technologies, resulting in an atypically low crew complement for a ship its size. Few capital ships will endure for long under the withering fusillade of gunfire that it can unleash against those in front of it.`



ship "Wasp"
	sprite "ship/wasp"
	thumbnail "thumbnail/wasp"
	attributes
		category "Interceptor"
		"cost" 400000
		"shields" 1500
		"hull" 500
		"required crew" 1
		"bunks" 2
		"mass" 60
		"drag" 1.2
		"heat dissipation" .8
		"fuel capacity" 400
		"cargo space" 10
		"outfit space" 150
		"weapon capacity" 28
		"engine capacity" 60
		weapon
			"blast radius" 20
			"shield damage" 200
			"hull damage" 100
			"hit force" 300
	outfits
		"Energy Blaster" 2
		"Sidewinder Missile Pod"
		"Sidewinder Missile" 4
		
		"nGVF-BB Fuel Cell"
		"LP036a Battery Pack"
		"D14-RN Shield Generator"
		"Small Radar Jammer"
		
		"X2700 Ion Thruster"
		"X2200 Ion Steering"
		"Hyperdrive"
		
	engine -5.5 32.5
	engine 5.5 32.5
	gun 0 -41 "Sidewinder Missile Pod"
	gun -13.5 -35 "Energy Blaster"
	gun 13.5 -35 "Energy Blaster"
	gun -18.5 -27
	gun 18.5 -27
	leak "leak" 60 50
	explode "tiny explosion" 20
	explode "small explosion" 10
	description "The Wasp is a medium-strength interceptor, designed by Syndicated Shipyards to serve as an escort for cargo vessels. Like most Syndicate ships, it is not particularly pretty, but it at least serves the purpose it was made for."
