captureEvent()\ video \ Language (API) \ Processing 1.0
Author: Casey Reas & Ben Fry
Description: Processing is an electronic sketchbook for developing ideas. It is a context for learning fundamentals of computer programming within the context of the electronic arts.
Keywords: Processing, Processing, Interactive Media, Electronic Arts, Programming, Java, Ben Fry, Casey Reas

Reference for Processing version 1.1+. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, »please let us know. If you prefer a more technical reference, visit the »Processing Javadoc.

Name | ### captureEvent()
Examples |
    import processing.video.*;
    Capture myCapture;

    void setup()
    {
      size(200, 200);
      myCapture = new Capture(this, width, height, 30);
    }

    void draw() {
      image(myCapture, 0, 0);
    }

    void captureEvent(Capture myCapture) {
      myCapture.read();
    }
Description | Called when a new camera frame is available. Use the read() method to capture this frame. If there is more than one capture device in the program, captureEvent() is called each time any of the devices has a new frame available. Use an if() within the function to determine which device is triggering the event.
Syntax |
    void captureEvent(Capture which) {
      statements
    }
Parameters |
statements | any valid statements
which | the camera with the event
Usage | Web & Application
Related | Capture

Updated on June 14, 2010 12:05:23pm EDT