bezier() \ Language (API) \ Processing 1.0
Author: Casey Reas & Ben Fry
Description: Processing is an electronic sketchbook for developing ideas. It is a context for learning fundamentals of computer programming within the context of the electronic arts.
Keywords: Processing, Processing, Interactive Media, Electronic Arts, Programming, Java, Ben Fry, Casey Reas

Reference for Processing version 1.5. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Javadoc.

Name | ### bezier()
Examples |
    noFill();
    stroke(255, 102, 0);
    line(85, 20, 10, 10);
    line(90, 90, 15, 80);
    stroke(0, 0, 0);
    bezier(85, 20, 10, 10, 90, 90, 15, 80);
    noFill();
    stroke(255, 102, 0);
    line(30, 20, 80, 5);
    line(80, 75, 30, 75);
    stroke(0, 0, 0);
    bezier(30, 20,  80, 5,  80, 75,  30, 75);
Description | Draws a Bezier curve on the screen. These curves are defined by a series of anchor and control points. The first two parameters specify the first anchor point and the last two parameters specify the other anchor point. The middle parameters specify the control points which define the shape of the curve. Bezier curves were developed by French engineer Pierre Bezier. Using the 3D version of requires rendering with P3D or OPENGL (see the Environment reference for more information).
Syntax |
    bezier(x1, y1, cx1, cy1, cx2, cy2, x2, y2);
    bezier(x1, y1, z1, cx1, cy1, cz1, cx2, cy2, cz2, x2, y2, z2);
Parameters |
x1, y1, z1 | int or float: coordinates for the first anchor point
cx1, cy1, cz1 | int or float: coordinates for the first control point
cx2, cy2, cz2 | int or float: coordinates for the second control point
x2, y2, z2 | int or float: coordinates for the second anchor point
Returns | None
Usage | Web & Application
Related | bezierVertex() curve()

Updated on August 30, 2010 04:29:39pm EDT