

README-Mesa.VRweb
=================


In this subtree you find those parts of the Mesa library that are
necessary to compile the Mesa version of VRweb.
These are the subdirectories src, src-glu, and include.

If you want to obtain a complete or unchanged Mesa library, please
refer to the README file.

There are only a few differences to the original release by Brian
Paul:

o imake compilation environment added
  (original Makefiles renamed to Makefile.orig)

o include path modifications in some files of include/GL/*.h
  (original files as *.h~)

o src/xmesaP.h was changed to use a 6x6x6 color map instead of the
  original 5x9x5 (see xmesaP.h~) to have clear grey shades.


Michael Pichler
mpichler@iicm.tu-graz.ac.at
http://hyperg.iicm.tu-graz.ac.at/vrweb


Following, the first two paragraphs of the README file:

--- cut here ---


		      The Mesa 3-D graphics library

			      Version 1.2.6

		    Copyright (C) 1995-1996  Brian Paul



Introduction
============

Mesa is a 3-D graphics library with an API which is very similar to that
of OpenGL*.  To the extent that Mesa utilizes the OpenGL command syntax
or state machine, it is being used with authorization from Silicon Graphics,
Inc.  However, the author makes no claim that Mesa is in any way a
compatible replacement for OpenGL or associated with Silicon Graphics, Inc.
Those who want a licensed implementation of OpenGL should contact a licensed
vendor.  This software is distributed under the terms of the GNU Library
General Public License, see the LICENSE file for details.

* OpenGL(R) is a registered trademark of Silicon Graphics, Inc.



Author
======

Brian Paul
Space Science and Engineering Center
University of Wisconsin - Madison
1225 W. Dayton St.
Madison, WI  53706

brianp@ssec.wisc.edu
