//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#define _AFX_NO_OLE_RESOURCES\r\n"
    "#define _AFX_NO_TRACKER_RESOURCES\r\n"
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
    "\r\n"
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
    "#ifdef _WIN32\r\n"
    "LANGUAGE 9, 1\r\n"
    "#pragma code_page(1252)\r\n"
    "#endif\r\n"
    "#include ""res\\XEvil.rc2""  // non-Microsoft Visual C++ edited resources\r\n"
    "#include ""afxres.rc""         // Standard components\r\n"
    "#endif\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//

IDR_MAINFRAME ACCELERATORS PRELOAD MOVEABLE PURE 
BEGIN
    "N",            ID_FILE_NEW,            VIRTKEY, CONTROL
    "O",            ID_FILE_OPEN,           VIRTKEY, CONTROL
    "S",            ID_FILE_SAVE,           VIRTKEY, CONTROL
    "Z",            ID_EDIT_UNDO,           VIRTKEY, CONTROL
    "X",            ID_EDIT_CUT,            VIRTKEY, CONTROL
    "C",            ID_EDIT_COPY,           VIRTKEY, CONTROL
    "V",            ID_EDIT_PASTE,          VIRTKEY, CONTROL
    VK_BACK,        ID_EDIT_UNDO,           VIRTKEY, ALT
    VK_DELETE,      ID_EDIT_CUT,            VIRTKEY, SHIFT
    VK_INSERT,      ID_EDIT_COPY,           VIRTKEY, CONTROL
    VK_INSERT,      ID_EDIT_PASTE,          VIRTKEY, SHIFT
    VK_F6,          ID_NEXT_PANE,           VIRTKEY 
    VK_F6,          ID_PREV_PANE,           VIRTKEY, SHIFT
END


/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_ABOUTBOX DIALOG DISCARDABLE  0, 0, 317, 223
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "XEvil License Agreement"
FONT 8, "MS Sans Serif"
BEGIN
    PUSHBUTTON      "Accept",IDOK,116,202,34,14,WS_GROUP
    DEFPUSHBUTTON   "Reject",IDCANCEL,166,202,34,14
    CONTROL         "Full Screen",IDC_FULLSCREEN,"Button",BS_AUTOCHECKBOX | 
                    WS_TABSTOP,144,9,51,10
    CONTROL         "Draw Background",IDC_DRAWBACKGROUND,"Button",
                    BS_AUTOCHECKBOX | WS_TABSTOP,210,9,80,10
    EDITTEXT        IDC_LICENSETEXT,7,27,303,170,ES_MULTILINE | ES_READONLY | 
                    WS_VSCROLL
    ICON            IDR_XEVIL,IDC_STATIC,95,4,20,20
    CTEXT           "XEvil(TM)  2.0",IDC_VERSION,38,8,53,10
    ICON            IDR_XEVIL,IDC_STATIC,13,4,20,20
END

IDD_TIMESTAMPFAILED DIALOG DISCARDABLE  0, 0, 186, 71
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Version Expired!"
FONT 8, "MS Sans Serif"
BEGIN
    DEFPUSHBUTTON   "Quit",IDOK,27,50,50,14
    PUSHBUTTON      "Ignore this Message",IDCANCEL,87,50,76,14
    LTEXT           "This version of XEvil has expired. Download the most recent version from www.xevil.com.",
                    IDC_STATIC,15,16,149,30
END

IDD_OPTIONS DIALOG DISCARDABLE  0, 0, 266, 182
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Options"
FONT 8, "MS Sans Serif"
BEGIN
    CONTROL         "&Levels",IDC_STYLELEVELS,"Button",BS_AUTORADIOBUTTON | 
                    WS_GROUP | WS_TABSTOP,20,24,37,10
    CONTROL         "&Scenarios Only",IDC_STYLESCENARIOS,"Button",
                    BS_AUTORADIOBUTTON,20,37,62,10
    CONTROL         "&Kill Kill Kill",IDC_STYLEKILL,"Button",
                    BS_AUTORADIOBUTTON,20,50,46,10
    CONTROL         "&Duel",IDC_STYLEDUEL,"Button",BS_AUTORADIOBUTTON,20,63,
                    46,10
    CONTROL         "&Extended Duel",IDC_STYLEEXTENDED,"Button",
                    BS_AUTORADIOBUTTON,20,76,62,10
    CONTROL         "&Training",IDC_STYLETRAINING,"Button",
                    BS_AUTORADIOBUTTON,20,89,41,10
    CONTROL         "Cooperative",IDC_COOPERATIVE,"Button",BS_AUTOCHECKBOX | 
                    WS_GROUP | WS_TABSTOP,20,104,54,10
    EDITTEXT        IDC_NUMMACHINES,7,124,24,14,ES_AUTOHSCROLL | ES_NUMBER
    CONTROL         "Regenerate Enemies",IDC_REFILLMACHINES,"Button",
                    BS_AUTOCHECKBOX | WS_TABSTOP,7,157,82,10
    CONTROL         "Slider1",IDC_SOUNDTRACKVOL,"msctls_trackbar32",
                    TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,104,39,61,18
    CONTROL         "Slider1",IDC_EFFECTVOL,"msctls_trackbar32",
                    TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,104,74,61,18
    CONTROL         "Sound",IDC_SOUNDONOFF,"Button",BS_AUTOCHECKBOX | 
                    WS_TABSTOP,113,101,37,10
    CONTROL         "Slider1",IDC_GAMESPEED,"msctls_trackbar32",
                    TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,101,143,58,18
    CONTROL         "None",IDC_SOUNDTYPE,"Button",BS_AUTORADIOBUTTON | 
                    WS_GROUP | WS_TABSTOP,189,92,33,10
    CONTROL         "CD tracks",IDC_RADIO8,"Button",BS_AUTORADIOBUTTON,189,
                    79,47,10
    CONTROL         "Wave Files",IDC_RADIO9,"Button",BS_AUTORADIOBUTTON | 
                    NOT WS_VISIBLE,189,105,51,10
    CONTROL         "MIDI Files",IDC_RADIO10,"Button",BS_AUTORADIOBUTTON,189,
                    66,47,10
    EDITTEXT        IDC_ROOMWIDTH,183,146,27,14,ES_AUTOHSCROLL | WS_GROUP
    EDITTEXT        IDC_ROOMHEIGHT,220,146,27,14,ES_AUTOHSCROLL
    DEFPUSHBUTTON   "OK",IDOK,209,7,50,14
    PUSHBUTTON      "Cancel",IDCANCEL,209,24,50,14
    GROUPBOX        "Game Style",IDC_STATIC,7,13,81,105
    GROUPBOX        "Volume",IDC_STATIC,94,13,79,113
    GROUPBOX        "Soundtrack",IDC_STATIC,180,49,79,60
    LTEXT           "Enemy Player(s)",IDC_STATIC,33,127,56,8
    LTEXT           "Game Speed:",IDC_STATIC,108,134,49,9,NOT WS_GROUP
    CTEXT           "Soundtrack",IDC_STATIC,115,29,38,8
    CTEXT           "Effects",IDC_STATIC,123,65,23,8
    LTEXT           "Room Dimensions",IDC_STATIC,187,133,58,8
    LTEXT           "x",IDC_STATIC,212,148,8,8
    CONTROL         "Human Player",IDC_HUMAN,"Button",BS_AUTOCHECKBOX | 
                    WS_TABSTOP,7,142,77,11
END

IDD_DIFFICULTY DIALOG DISCARDABLE  0, 0, 130, 79
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Difficulty"
FONT 8, "MS Sans Serif"
BEGIN
    CONTROL         "Trivial",IDC_DIFFICULTY1,"Button",BS_AUTORADIOBUTTON | 
                    WS_GROUP,7,7,35,10
    CONTROL         "Normal",IDC_DIFFICULTY2,"Button",BS_AUTORADIOBUTTON,7,
                    22,38,10
    CONTROL         "Hard",IDC_RADIO3,"Button",BS_AUTORADIOBUTTON,7,37,31,10
    CONTROL         "Bend Over",IDC_RADIO4,"Button",BS_AUTORADIOBUTTON,7,52,
                    50,10
    DEFPUSHBUTTON   "OK",IDOK,73,7,50,14,WS_GROUP
    PUSHBUTTON      "Cancel",IDCANCEL,73,24,50,14
END

IDD_KEYSETS DIALOG DISCARDABLE  0, 0, 299, 181
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Keys"
FONT 8, "MS Sans Serif"
BEGIN
    PUSHBUTTON      "PgDn",IDC_CENTER,187,68,42,26,WS_GROUP
    PUSHBUTTON      "PgDn",IDC_R,238,68,42,26
    PUSHBUTTON      "PgDn",IDC_LR,238,96,42,26
    PUSHBUTTON      "PgDn",IDC_DOWN,187,96,42,26
    PUSHBUTTON      "PgDn",IDC_LL,136,96,42,26
    PUSHBUTTON      "PgDn",IDC_L,136,68,42,26
    PUSHBUTTON      "PgDn",IDC_UL,136,40,42,26
    PUSHBUTTON      "PgDn",IDC_UP,187,40,42,26
    PUSHBUTTON      "PgDn",IDC_UR,238,40,42,26
    PUSHBUTTON      "Up Arrow",IDC_WEAPONUSE,73,22,42,15
    PUSHBUTTON      "PgDn",IDC_WEAPONCHANGE,73,39,42,15
    PUSHBUTTON      "PgDn",IDC_WEAPONDROP,73,56,42,15
    PUSHBUTTON      "PgDn",IDC_ITEMUSE,73,73,42,15
    PUSHBUTTON      "PgDn",IDC_ITEMCHANGE,73,90,42,15
    PUSHBUTTON      "PgDn",IDC_ITEMDROP,73,107,42,15
    DEFPUSHBUTTON   "OK",IDOK,91,157,50,14
    PUSHBUTTON      "Cancel",IDCANCEL,157,157,50,14
    LTEXT           "Weapon use:",IDC_STATIC,7,25,44,8
    LTEXT           "Weapon change:",IDC_STATIC,7,42,56,8
    LTEXT           "Weapon drop:",IDC_STATIC,7,59,46,8
    LTEXT           "Item use:",IDC_STATIC,7,76,30,8
    LTEXT           "Item change:",IDC_STATIC,7,93,42,8
    LTEXT           "Item drop:",IDC_STATIC,7,110,32,8
    LTEXT           "Player 1 keys:",IDC_PLAYERSTATIC,7,7,45,8
    GROUPBOX        "Movement",IDC_STATIC,126,24,166,109
    LTEXT           "Chat:\n(network play only)",IDC_STATIC,7,127,61,17
    PUSHBUTTON      "Space",IDC_CHAT,73,128,42,15
END

IDD_KEYHIT DIALOGEX 0, 0, 118, 47
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    CTEXT           "Hit a key.",IDC_MYSTATIC,31,17,31,8,0,WS_EX_TRANSPARENT
END

IDD_CONNECTSERVER DIALOG DISCARDABLE  0, 0, 186, 100
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Connect To Server"
FONT 8, "MS Sans Serif"
BEGIN
    EDITTEXT        IDC_EDIT1,55,15,119,13,ES_AUTOHSCROLL
    EDITTEXT        IDC_EDIT2,55,32,46,13,ES_AUTOHSCROLL
    EDITTEXT        IDC_EDIT3,55,49,107,12,ES_AUTOHSCROLL
    DEFPUSHBUTTON   "OK",IDOK,29,79,50,14
    PUSHBUTTON      "Cancel",IDCANCEL,105,79,50,14
    LTEXT           "Hostname",-1,22,18,33,8
    LTEXT           "Port",-1,41,35,14,8
    LTEXT           "Player Name (optional)",-1,14,49,41,18
END

IDD_RUNSERVER DIALOG DISCARDABLE  0, 0, 188, 114
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Run Server"
FONT 8, "MS Sans Serif"
BEGIN
    DEFPUSHBUTTON   "OK",IDOK,32,94,50,14
    PUSHBUTTON      "Cancel",IDCANCEL,105,94,50,14
    EDITTEXT        IDC_EDIT1,83,7,81,12,ES_AUTOHSCROLL
    CONTROL         "Player (This machine also plays in the game)",
                    IDC_PLAYER,"Button",BS_AUTORADIOBUTTON | WS_GROUP,13,29,
                    157,11
    CONTROL         "Observer (The server just watches the game)",
                    IDC_OBSERVER,"Button",BS_AUTORADIOBUTTON,13,47,157,10
    LTEXT           "Run server on port",IDC_STATIC,17,8,64,9
    GROUPBOX        "",IDC_STATIC,7,19,172,45
    EDITTEXT        IDC_EDIT3,57,70,107,12,ES_AUTOHSCROLL
    LTEXT           "Player Name (optional)",IDC_STATIC,14,68,43,18
END

IDD_STORY DIALOG DISCARDABLE  0, 0, 155, 90
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Story of XEvil"
FONT 9, "Lucida Sans Unicode"
BEGIN
    DEFPUSHBUTTON   "OK",IDOK,61,71,32,12
    CTEXT           "Sinners die.\nThey are judged and sent to Hell.\nA contest pits sinner against sinner,\nCompeting for rank in Hell.\nThis contest has a name,\nXEvil.",
                    IDC_STATIC,7,7,141,56,SS_SUNKEN | WS_BORDER
END


#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 2,0,0,1
 PRODUCTVERSION 2,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "Comments", "Chainsaws, Ninjas, SoulSwappers= XEvil\0"
            VALUE "CompanyName", "XEvil Inc.\0"
            VALUE "FileDescription", "XEvil2.0 Beta Demo\0"
            VALUE "FileVersion", "2, 0, 0, 1\0"
            VALUE "InternalName", "XEvil2.0 Beta\0"
            VALUE "LegalCopyright", "Copyright © 1996,1997\0"
            VALUE "LegalTrademarks", "XEvil\0"
            VALUE "OriginalFilename", "XEvil.exe\0"
            VALUE "ProductName", "XEvil2.0 Beta Demo\0"
            VALUE "ProductVersion", "2, 0, 0, 1\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END

#endif    // !_MAC


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    IDD_ABOUTBOX, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 310
        TOPMARGIN, 7
        BOTTOMMARGIN, 216
    END

    IDD_TIMESTAMPFAILED, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 179
        TOPMARGIN, 7
        BOTTOMMARGIN, 64
    END

    IDD_OPTIONS, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 256
        TOPMARGIN, 7
        BOTTOMMARGIN, 167
    END

    IDD_DIFFICULTY, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 123
        TOPMARGIN, 7
        BOTTOMMARGIN, 72
    END

    IDD_KEYSETS, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 292
        TOPMARGIN, 7
        BOTTOMMARGIN, 174
    END

    IDD_KEYHIT, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 111
        TOPMARGIN, 6
        BOTTOMMARGIN, 40
    END

    IDD_CONNECTSERVER, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 179
        TOPMARGIN, 7
        BOTTOMMARGIN, 93
    END

    IDD_RUNSERVER, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 181
        TOPMARGIN, 7
        BOTTOMMARGIN, 107
    END

    IDD_STORY, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 148
        TOPMARGIN, 7
        BOTTOMMARGIN, 83
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDB_HISQUANCH           BITMAP  DISCARDABLE     "res\\bmp00003.bmp"
IDB_LASER_VERT          BITMAP  DISCARDABLE     "res\\bmp00040.bmp"
IDB_SHELL               BITMAP  DISCARDABLE     "res\\shell.bmp"
IDB_LANCE_HORZ          BITMAP  DISCARDABLE     "res\\lance_ho.bmp"
IDB_LANCE_VERT          BITMAP  DISCARDABLE     "res\\lance_ve.bmp"
IDB_FROG_DEAD           BITMAP  DISCARDABLE     "res\\frog_dea.bmp"
IDB_FROG5               BITMAP  DISCARDABLE     "res\\frog5.bmp"
IDB_FROG4               BITMAP  DISCARDABLE     "res\\frog4.bmp"
IDB_FROG2               BITMAP  DISCARDABLE     "res\\frog2.bmp"
IDB_FROG0               BITMAP  DISCARDABLE     "res\\frog0.bmp"
IDB_MISSLE40            BITMAP  DISCARDABLE     "res\\missle40.bmp"
IDB_MISSLE39            BITMAP  DISCARDABLE     "res\\missle39.bmp"
IDB_MISSLE25            BITMAP  DISCARDABLE     "res\\missle25.bmp"
IDB_EMPTY               BITMAP  DISCARDABLE     "res\\empty.bmp"
IDB_HERO10              BITMAP  DISCARDABLE     "res\\hero10.bmp"
IDB_HHERO0_ATTACK       BITMAP  DISCARDABLE     "res\\hero0_at.bmp"
IDB_BCEAGLE             BITMAP  DISCARDABLE     "res\\bceagle.bmp"
IDB_SQUANCH_BIG         BITMAP  DISCARDABLE     "res\\squanch_.bmp"
IDB_PENT                BITMAP  DISCARDABLE     "res\\pent.bmp"
IDB_SKULL               BITMAP  DISCARDABLE     "res\\skull.bmp"
IDB_PYRAMID             BITMAP  DISCARDABLE     "res\\pyramid.bmp"
IDB_NICE_DAY            BITMAP  DISCARDABLE     "res\\happy.bmp"
IDB_MOVER               BITMAP  DISCARDABLE     "res\\mover.bmp"
IDB_VERTMOVERSQUARE     BITMAP  DISCARDABLE     "res\\moversqu.bmp"
IDB_BGIND1              BITMAP  DISCARDABLE     "res\\ind1.bmp"
IDB_RARROW_UP_R         BITMAP  DISCARDABLE     "res\\bmp00027.bmp"
IDB_BGHELL1             BITMAP  DISCARDABLE     "res\\hell_1.bmp"
IDB_PILLS               BITMAP  DISCARDABLE     "res\\pills.bmp"
IDB_HICHOPPERBOY0       BITMAP  DISCARDABLE     "res\\Choppr0.bmp"
IDB_HICHOPPERBOY0B      BITMAP  DISCARDABLE     "res\\Choppr0b.bmp"
IDB_HICHOPPERBOY0C      BITMAP  DISCARDABLE     "res\\Choppr0c.bmp"
IDB_HICHOPPERBOY0D      BITMAP  DISCARDABLE     "res\\Choppr0d.bmp"
IDB_HICHOPPERBOY0E      BITMAP  DISCARDABLE     "res\\Choppr0e.bmp"
IDB_HICHOPPERBOY0F      BITMAP  DISCARDABLE     "res\\Choppr0f.bmp"
IDB_HICHOPPERBOY2       BITMAP  DISCARDABLE     "res\\Choppr2.bmp"
IDB_HICHOPPERBOY2B      BITMAP  DISCARDABLE     "res\\Choppr2b.bmp"
IDB_HICHOPPERBOY2C      BITMAP  DISCARDABLE     "res\\Choppr2c.bmp"
IDB_HICHOPPERBOY2D      BITMAP  DISCARDABLE     "res\\Choppr2d.bmp"
IDB_HICHOPPERBOY25      BITMAP  DISCARDABLE     "res\\Choppr25.bmp"
IDB_HICHOPPERBOY4       BITMAP  DISCARDABLE     "res\\Choppr4.bmp"
IDB_HICHOPPERBOY4B      BITMAP  DISCARDABLE     "res\\Choppr4b.bmp"
IDB_HICHOPPERBOY4C      BITMAP  DISCARDABLE     "res\\Choppr4c.bmp"
IDB_HICHOPPERBOY4D      BITMAP  DISCARDABLE     "res\\Choppr4d.bmp"
IDB_HICHOPPERBOY5       BITMAP  DISCARDABLE     "res\\Choppr5.bmp"
IDB_CAFFINE             BITMAP  DISCARDABLE     "res\\pepper1.bmp"
IDB_HORIZMOVERSQUARE    BITMAP  DISCARDABLE     "res\\vertmove.bmp"
IDB_HIWALL2             BITMAP  DISCARDABLE     "res\\Blok2.bmp"
IDB_HILADDER2           BITMAP  DISCARDABLE     "res\\Ladder2.bmp"
IDB_HIUPDOWN            BITMAP  DISCARDABLE     "res\\Endblok.bmp"
IDB_HIDOOR1             BITMAP  DISCARDABLE     "res\\Door1.bmp"
IDB_HIDOOR2             BITMAP  DISCARDABLE     "res\\hidoor2.bmp"
IDB_HIOUTSIDE           BITMAP  DISCARDABLE     "res\\Outside.bmp"
IDB_BGALIENNU           BITMAP  DISCARDABLE     "res\\Aliennu.bmp"
IDB_BGHELL2             BITMAP  DISCARDABLE     "res\\Hell5.bmp"
IDB_HICHOPPERBOY22      BITMAP  DISCARDABLE     "res\\Chopprd.bmp"
IDB_HICHOPPERBOY22B     BITMAP  DISCARDABLE     "res\\Chopprdb.bmp"
IDB_HICHOPPERBOY22C     BITMAP  DISCARDABLE     "res\\Chopprdc.bmp"
IDB_HICHOPPERBOY22D     BITMAP  DISCARDABLE     "res\\Chopprdd.bmp"
IDB_HIER1               BITMAP  DISCARDABLE     "res\\Heir2.bmp"
IDB_HIOUTSIDE1          BITMAP  DISCARDABLE     "res\\Outa.bmp"
IDB_HIOUTSIDE2          BITMAP  DISCARDABLE     "res\\Outb.bmp"
IDB_HILADDER            BITMAP  DISCARDABLE     "res\\bmp00012.bmp"
IDB_HHERO5              BITMAP  DISCARDABLE     "res\\hihero5.bmp"
IDB_YARROW_UP_R         BITMAP  DISCARDABLE     "res\\bmp00127.bmp"
IDB_YARROW_R            BITMAP  DISCARDABLE     "res\\yarrow_r.bmp"
IDB_GARROW_UP_R         BITMAP  DISCARDABLE     "res\\bmp00134.bmp"
IDB_GARROW_R            BITMAP  DISCARDABLE     "res\\garrow_r.bmp"
IDB_BGINDUSTRIAL        BITMAP  DISCARDABLE     "res\\Indt2.bmp"
IDB_HHERO0              BITMAP  DISCARDABLE     "res\\hero0.bmp"
IDB_HHERO0F             BITMAP  DISCARDABLE     "res\\hero0f.bmp"
IDB_HHERO0C             BITMAP  DISCARDABLE     "res\\hero0c.bmp"
IDB_HHERO0D             BITMAP  DISCARDABLE     "res\\hero0d.bmp"
IDB_HHERO0E             BITMAP  DISCARDABLE     "res\\hero0e.bmp"
IDB_HHERO0B             BITMAP  DISCARDABLE     "res\\hero0b.bmp"
IDB_BARROW_UP_R         BITMAP  DISCARDABLE     "res\\bmp00138.bmp"
IDB_BARROW_R            BITMAP  DISCARDABLE     "res\\barrow_r.bmp"
IDB_HITSHIELD           BITMAP  DISCARDABLE     "res\\Yshield.bmp"
IDB_HINSHIELD           BITMAP  DISCARDABLE     "res\\Bshield.bmp"
IDB_HIWEIGHT            BITMAP  DISCARDABLE     "res\\Weight2.bmp"
IDB_HIERUPDOWN          BITMAP  DISCARDABLE     "res\\Henblok.bmp"
IDB_HIERBLOK2           BITMAP  DISCARDABLE     "res\\Hblok.bmp"
IDB_HICHOPPERBOY21D     BITMAP  DISCARDABLE     "res\\Chopprud.bmp"
IDB_HICHOPPERBOY21B     BITMAP  DISCARDABLE     "res\\Chopprub.bmp"
IDB_HICHOPPERBOY21C     BITMAP  DISCARDABLE     "res\\Choppruc.bmp"
IDB_HICHOPPERBOY21      BITMAP  DISCARDABLE     "res\\Choppru.bmp"
IDB_HIMEDKIT            BITMAP  DISCARDABLE     "res\\himedkit.bmp"
IDB_HIALTAR             BITMAP  DISCARDABLE     "res\\hialtar.bmp"
IDB_HIALTARB            BITMAP  DISCARDABLE     "res\\altar2.bmp"
IDB_HIALTARC            BITMAP  DISCARDABLE     "res\\altar3.bmp"
IDB_HHERO0B_ATTACK      BITMAP  DISCARDABLE     "res\\39a.bmp"
IDB_HHERO10_ATTACK      BITMAP  DISCARDABLE     "res\\27a.bmp"
IDB_HHERO10B_ATTACK     BITMAP  DISCARDABLE     "res\\27b.bmp"
IDB_HHERO2              BITMAP  DISCARDABLE     "res\\Jump0.bmp"
IDB_HIDOG0B             BITMAP  DISCARDABLE     "res\\!dog0_ru.bmp"
IDB_HIDOG0_ATTACK       BITMAP  DISCARDABLE     "res\\Dog_att0.bmp"
IDB_SEALDEAD            BITMAP  DISCARDABLE     "res\\sealdead.bmp"
IDB_SEAL0               BITMAP  DISCARDABLE     "res\\seal0.bmp"
IDB_SEAL0B              BITMAP  DISCARDABLE     "res\\seal0b.bmp"
IDB_SEAL5               BITMAP  DISCARDABLE     "res\\sealcenter.bmp"
IDB_HIDOG22_ATTACK      BITMAP  DISCARDABLE     "res\\Dg_atd.bmp"
IDB_HIDOG21_ATTACK      BITMAP  DISCARDABLE     "res\\dg_atu.bmp"
IDB_HIDOG2_ATTACK       BITMAP  DISCARDABLE     "res\\hidog2_a.bmp"
IDB_HIDOG5B             BITMAP  DISCARDABLE     "res\\Dg5_b.bmp"
IDB_HIDOG5              BITMAP  DISCARDABLE     "res\\Dg5_a.bmp"
IDB_HIDOG21             BITMAP  DISCARDABLE     "res\\hidog21.bmp"
IDB_HIDOG22             BITMAP  DISCARDABLE     "res\\hidog22.bmp"
IDB_HIDOGDEAD           BITMAP  DISCARDABLE     "res\\hidogdea.bmp"
IDB_HIDOG21B            BITMAP  DISCARDABLE     "res\\hidog21b.bmp"
IDB_HIDOG22B            BITMAP  DISCARDABLE     "res\\hidog22b.bmp"
IDB_HIDOG2              BITMAP  DISCARDABLE     "res\\hidog2.bmp"
IDB_TITLE               BITMAP  DISCARDABLE     "res\\logob5.bmp"
IDB_HITEXTSQUARE        BITMAP  DISCARDABLE     "res\\hitextbl.bmp"
IDB_LANCER              BITMAP  DISCARDABLE     "res\\lancer1.bmp"
IDB_HILAUNCHER          BITMAP  DISCARDABLE     "res\\hilaunch.bmp"
IDB_HIPISTOL            BITMAP  DISCARDABLE     "res\\hipistol.bmp"
IDB_MGUN1               BITMAP  DISCARDABLE     "res\\mgun1.bmp"
IDB_NONE                BITMAP  DISCARDABLE     "res\\none.bmp"
IDB_LASERS              BITMAP  DISCARDABLE     "res\\lasers.bmp"
IDB_HIBOMB6             BITMAP  DISCARDABLE     "res\\hibomb6.bmp"
IDB_WHEELBACKGROUND     BITMAP  DISCARDABLE     "res\\displayb.bmp"
IDB_HIBOMB0             BITMAP  DISCARDABLE     "res\\hibomb0.bmp"
IDB_HIBOMB1             BITMAP  DISCARDABLE     "res\\hibomb1.bmp"
IDB_HIBOMB2             BITMAP  DISCARDABLE     "res\\hibomb2.bmp"
IDB_HIBOMB3             BITMAP  DISCARDABLE     "res\\hibomb3.bmp"
IDB_HIBOMB4             BITMAP  DISCARDABLE     "res\\hibomb4.bmp"
IDB_HIBOMB5             BITMAP  DISCARDABLE     "res\\hibomb5.bmp"
IDB_CHAINSAW25          BITMAP  DISCARDABLE     "res\\bmp00113.bmp"
IDB_CHAINSAW25B         BITMAP  DISCARDABLE     "res\\bmp00111.bmp"
IDB_CHAINSAW29          BITMAP  DISCARDABLE     "res\\bmp00109.bmp"
IDB_CHAINSAW29B         BITMAP  DISCARDABLE     "res\\bmp00107.bmp"
IDB_CHAINSAW33          BITMAP  DISCARDABLE     "res\\bmp00105.bmp"
IDB_CHAINSAW33B         BITMAP  DISCARDABLE     "res\\bmp00103.bmp"
IDB_CHAINSAW37          BITMAP  DISCARDABLE     "res\\bmp00101.bmp"
IDB_CHAINSAW37B         BITMAP  DISCARDABLE     "res\\bmp00099.bmp"
IDB_CHAINSAW5           BITMAP  DISCARDABLE     "res\\chainsaw.bmp"
IDB_CHAINSAW5B          BITMAP  DISCARDABLE     "res\\bmp00096.bmp"
IDB_CLOAK               BITMAP  DISCARDABLE     "res\\cloak.bmp"
IDB_CLOAKB              BITMAP  DISCARDABLE     "res\\bmp00001.bmp"
IDB_CLOAKC              BITMAP  DISCARDABLE     "res\\cloak1.bmp"
IDB_CLOAKD              BITMAP  DISCARDABLE     "res\\cloak3.bmp"
IDB_CLOAKE              BITMAP  DISCARDABLE     "res\\cloak4.bmp"
IDB_CLOAKF              BITMAP  DISCARDABLE     "res\\cloak5.bmp"
IDB_HIBOMBBLK           BITMAP  DISCARDABLE     "res\\hibombbl.bmp"
IDB_CRACKPIPE           BITMAP  DISCARDABLE     "res\\bmp00016.bmp"
IDB_DOGWHISTLE          BITMAP  DISCARDABLE     "res\\dwhistle.bmp"
IDB_DOPPEL              BITMAP  DISCARDABLE     "res\\doppel.bmp"
IDB_DOPPEL2             BITMAP  DISCARDABLE     "res\\doppel1.bmp"
IDB_EGG                 BITMAP  DISCARDABLE     "res\\egg.bmp"
IDB_EGG_OPEN            BITMAP  DISCARDABLE     "res\\egg_open.bmp"
IDB_FTHROWER            BITMAP  DISCARDABLE     "res\\bmp00025.bmp"
IDB_FIREBALL            BITMAP  DISCARDABLE     "res\\bmp00151.bmp"
IDB_FIREBALLB           BITMAP  DISCARDABLE     "res\\flame2.bmp"
IDB_FIREBALLC           BITMAP  DISCARDABLE     "res\\flame3.bmp"
IDB_FROGGUN             BITMAP  DISCARDABLE     "res\\FROGGUN.BMP"
IDB_FROG_SHELL          BITMAP  DISCARDABLE     "res\\frog_she.bmp"
IDB_FROG_SHELLB         BITMAP  DISCARDABLE     "res\\bmp00081.bmp"
IDB_GRENADE1            BITMAP  DISCARDABLE     "res\\grenade1.bmp"
IDB_GRENADE2            BITMAP  DISCARDABLE     "res\\grenade4.bmp"
IDB_GRENADE3            BITMAP  DISCARDABLE     "res\\grenade3.bmp"
IDB_GRENADE4            BITMAP  DISCARDABLE     "res\\bmp00005.bmp"
IDB_GRENADES            BITMAP  DISCARDABLE     "res\\GRENADES.BMP"
IDB_HIHOME              BITMAP  DISCARDABLE     "res\\hihome.bmp"
IDB_NAPALM1             BITMAP  DISCARDABLE     "res\\napalm1.bmp"
IDB_NAPALM2             BITMAP  DISCARDABLE     "res\\napalm2.bmp"
IDB_NAPALM3             BITMAP  DISCARDABLE     "res\\napalm3.bmp"
IDB_NAPALM4             BITMAP  DISCARDABLE     "res\\napalm4.bmp"
IDB_NAPALMS             BITMAP  DISCARDABLE     "res\\napalms.bmp"
IDB_STAR                BITMAP  DISCARDABLE     "res\\star.bmp"
IDB_STARB               BITMAP  DISCARDABLE     "res\\starb.bmp"
IDB_STARS               BITMAP  DISCARDABLE     "res\\STARS.BMP"
IDB_SWAP_SHELL          BITMAP  DISCARDABLE     "res\\bmp00074.bmp"
IDB_SWAP_SHELLB         BITMAP  DISCARDABLE     "res\\bmp00084.bmp"
IDB_SWAPPER             BITMAP  DISCARDABLE     "res\\SWAPPER.BMP"
IDB_TRANSMOGIFIER       BITMAP  DISCARDABLE     "res\\bmp00078.bmp"
IDB_DROP_SCHOOL         BITMAP  DISCARDABLE     "res\\drop_sch.bmp"
IDB_STRANGLE_CAT        BITMAP  DISCARDABLE     "res\\cat.bmp"
IDB_ROCKHI              BITMAP  DISCARDABLE     "res\\rockhi.bmp"
IDB_ENFORCER0D          BITMAP  DISCARDABLE     "res\\Enf_0d.bmp"
IDB_ENFORCER0B          BITMAP  DISCARDABLE     "res\\Enf_0b.bmp"
IDB_ENFORCER0C          BITMAP  DISCARDABLE     "res\\Enf_0c.bmp"
IDB_ENFORCER0A          BITMAP  DISCARDABLE     "res\\Enf_0a.bmp"
IDB_ENFORCER5           BITMAP  DISCARDABLE     "res\\Enf_5.bmp"
IDB_HHERO4              BITMAP  DISCARDABLE     "res\\hihero4.bmp"
IDB_HHERO2_ATTACK       BITMAP  DISCARDABLE     "res\\bitmap3.bmp"
IDB_HERO10B             BITMAP  DISCARDABLE     "res\\hero10b.bmp"
IDB_CHAINSAW25C         BITMAP  DISCARDABLE     "res\\bmp00024.bmp"
IDB_CHAINSAW33C         BITMAP  DISCARDABLE     "res\\bmp00055.bmp"
IDB_HHERO22_ATTACK      BITMAP  DISCARDABLE     "res\\hihero22.bmp"
IDB_HHERO18             BITMAP  DISCARDABLE     "res\\hihero19.bmp"
IDB_HININJA0B           BITMAP  DISCARDABLE     "res\\Nin0b.bmp"
IDB_HININJA0C           BITMAP  DISCARDABLE     "res\\Nin0c.bmp"
IDB_HININJA0D           BITMAP  DISCARDABLE     "res\\Nin0d.bmp"
IDB_HININJA0E           BITMAP  DISCARDABLE     "res\\Nin0e.bmp"
IDB_HININJA0F           BITMAP  DISCARDABLE     "res\\Nin0f.bmp"
IDB_HININJA5            BITMAP  DISCARDABLE     "res\\Nin5.bmp"
IDB_HININJA_DEAD        BITMAP  DISCARDABLE     "res\\hininja_.bmp"
IDB_HININJA2            BITMAP  DISCARDABLE     "res\\Ninj0a.bmp"
IDB_HININJA2B           BITMAP  DISCARDABLE     "res\\Ninj0b.bmp"
IDB_HININJA2C           BITMAP  DISCARDABLE     "res\\Ninj0c.bmp"
IDB_HININJA2D           BITMAP  DISCARDABLE     "res\\Ninj0d.bmp"
IDB_HININJA0            BITMAP  DISCARDABLE     "res\\Nin0.bmp"
IDB_HHERO_DEAD          BITMAP  DISCARDABLE     "res\\hihero_d.bmp"
IDB_ENFORCER_DEAD       BITMAP  DISCARDABLE     "res\\bmp00065.bmp"
IDB_HIWALKER18B         BITMAP  DISCARDABLE     "res\\hiwlk18b.bmp"
IDB_HIWALKER0B          BITMAP  DISCARDABLE     "res\\hiwalk_0b.bmp"
IDB_HIWALKER0C          BITMAP  DISCARDABLE     "res\\hiwalk_0c.bmp"
IDB_HIWALKER0D          BITMAP  DISCARDABLE     "res\\hiwalk_0d.bmp"
IDB_HIWALKER2           BITMAP  DISCARDABLE     "res\\hiwalk_2.bmp"
IDB_HIWALKER_DEAD       BITMAP  DISCARDABLE     "res\\hiwalk_d.bmp"
IDB_HIWALKER18          BITMAP  DISCARDABLE     "res\\hiwalk18.bmp"
IDB_HIWALKER2B          BITMAP  DISCARDABLE     "res\\hiwalk2b.bmp"
IDB_HIWALKER4           BITMAP  DISCARDABLE     "res\\hiwalk4.bmp"
IDB_HIWALKER4B          BITMAP  DISCARDABLE     "res\\hiwalk4b.bmp"
IDB_HIWALKER4C          BITMAP  DISCARDABLE     "res\\hiwalk4c.bmp"
IDB_HIWALKER4D          BITMAP  DISCARDABLE     "res\\hiwalk4d.bmp"
IDB_HIWALKER5           BITMAP  DISCARDABLE     "res\\hiwalk5.bmp"
IDB_HIWALKER5B          BITMAP  DISCARDABLE     "res\\hiwalk5b.bmp"
IDB_HIWALKER5C          BITMAP  DISCARDABLE     "res\\hiwalk5c.bmp"
IDB_HIWALKER5D          BITMAP  DISCARDABLE     "res\\hiwalk5d.bmp"
IDB_HIWALKER0           BITMAP  DISCARDABLE     "res\\hiwalk_0.bmp"
IDB_XEVIL               BITMAP  DISCARDABLE     "res\\bmp00085.bmp"
IDB_STOP                BITMAP  DISCARDABLE     "res\\stop.bmp"
IDB_HANDTOHAND          BITMAP  DISCARDABLE     "res\\handtoha.bmp"
IDB_HIFIREDEMON_DEAD    BITMAP  DISCARDABLE     "res\\bmp00154.bmp"
IDB_HIFIREDEMON5B       BITMAP  DISCARDABLE     "res\\hifirede.bmp"
IDB_HIFIREDEMON5        BITMAP  DISCARDABLE     "res\\bmp00054.bmp"
IDB_HIFIREDEMON4        BITMAP  DISCARDABLE     "res\\bmp00092.bmp"
IDB_HIFIREDEMON22       BITMAP  DISCARDABLE     "res\\bmp00091.bmp"
IDB_HIFIREDEMON2        BITMAP  DISCARDABLE     "res\\bmp00056.bmp"
IDB_HIFIREDEMON0B       BITMAP  DISCARDABLE     "res\\bmp00094.bmp"
IDB_HIFIREDEMON0        BITMAP  DISCARDABLE     "res\\bmp00093.bmp"
IDB_HININJA22_ATTACK    BITMAP  DISCARDABLE     "res\\ninatt_down.bmp"
IDB_HININJA0_ATTACK     BITMAP  DISCARDABLE     "res\\nin_kick0low.bmp"
IDB_HININJA2_ATTACK     BITMAP  DISCARDABLE     "res\\nin_kick0jmp.bmp"
IDB_HININJA22           BITMAP  DISCARDABLE     "res\\ninjump_down1.bmp"
IDB_HININJA22B          BITMAP  DISCARDABLE     "res\\ninjump_down2.bmp"
IDB_HININJA21           BITMAP  DISCARDABLE     "res\\ninjump_up.bmp"
IDB_HIFLAG              BITMAP  DISCARDABLE     "res\\hiflag.bmp"
IDB_DROPLIFTABLE        BITMAP  DISCARDABLE     "res\\droplift.bmp"
IDB_SUICIDEBUTTON       BITMAP  DISCARDABLE     "res\\suicideb.bmp"
IDB_FIREBALLICON        BITMAP  DISCARDABLE     "res\\fireball.bmp"
IDB_FIRE                BITMAP  DISCARDABLE     "res\\fire.bmp"
IDB_HIHUGGER_RED0       BITMAP  DISCARDABLE     "res\\bmp00028.bmp"
IDB_HIHUGGER_RED0B      BITMAP  DISCARDABLE     "res\\bmp00029.bmp"
IDB_HIHUGGER_RED5       BITMAP  DISCARDABLE     "res\\hihugger.bmp"
IDB_HIHUGGER_RED4       BITMAP  DISCARDABLE     "res\\bmp00031.bmp"
IDB_HIHUGGER_RED_DEAD   BITMAP  DISCARDABLE     "res\\bmp00043.bmp"
IDB_HIHUGGER_RED6       BITMAP  DISCARDABLE     "res\\bmp00036.bmp"
IDB_HIHUGGER_RED6B      BITMAP  DISCARDABLE     "res\\bmp00037.bmp"
IDB_HIHUGGER_RED4B      BITMAP  DISCARDABLE     "res\\bmp00030.bmp"
IDB_PRICKLY             BITMAP  DISCARDABLE     "res\\none1.bmp"
IDB_HININJA10B          BITMAP  DISCARDABLE     "res\\nin_lo0b.bmp"
IDB_HININJA10C          BITMAP  DISCARDABLE     "res\\nin_lo0c.bmp"
IDB_HININJA10D          BITMAP  DISCARDABLE     "res\\nin_lo0d.bmp"
IDB_HININJA10F          BITMAP  DISCARDABLE     "res\\nin_lo0f.bmp"
IDB_HININJA10           BITMAP  DISCARDABLE     "res\\nin_lo0.bmp"
IDB_HININJA10E          BITMAP  DISCARDABLE     "res\\nin_lo0e.bmp"
IDB_HININJA10_ATTACK    BITMAP  DISCARDABLE     "res\\hininja1.bmp"
IDB_HIHUGGER_GREEN0     BITMAP  DISCARDABLE     "res\\bmp00006.bmp"
IDB_HIHUGGER_GREEN0B    BITMAP  DISCARDABLE     "res\\bmp00007.bmp"
IDB_HIHUGGER_GREEN4     BITMAP  DISCARDABLE     "res\\bmp00008.bmp"
IDB_HIHUGGER_GREEN4B    BITMAP  DISCARDABLE     "res\\bmp00009.bmp"
IDB_HIHUGGER_GREEN5     BITMAP  DISCARDABLE     "res\\bmp00010.bmp"
IDB_HIHUGGER_GREEN6     BITMAP  DISCARDABLE     "res\\bmp00032.bmp"
IDB_HIHUGGER_GREEN6B    BITMAP  DISCARDABLE     "res\\bmp00033.bmp"
IDB_HIHUGGER_GREEN_DEAD BITMAP  DISCARDABLE     "res\\bmp00034.bmp"
IDB_MD1DOOR1            BITMAP  DISCARDABLE     "res\\doortop.bmp"
IDB_MD1LADDER           BITMAP  DISCARDABLE     "res\\ladder.bmp"
IDB_MD1MOVER            BITMAP  DISCARDABLE     "res\\bitmap6.bmp"
IDB_MD1VERTMOVERSQUARE  BITMAP  DISCARDABLE     "res\\moversq.bmp"
IDB_MD1UPDOWN           BITMAP  DISCARDABLE     "res\\updn.bmp"
IDB_MD1DOOR2            BITMAP  DISCARDABLE     "res\\doorbot.bmp"
IDB_MD1HORIZMOVERSQUARE BITMAP  DISCARDABLE     "res\\sider.BMP"
IDB_MD1WALL             BITMAP  DISCARDABLE     "res\\Wall.bmp"
IDB_HININJA18           BITMAP  DISCARDABLE     "res\\bmp00004.bmp"
IDB_HININJA18B          BITMAP  DISCARDABLE     "res\\bmp00013.bmp"
IDB_AUTOLANCER          BITMAP  DISCARDABLE     "res\\autolanc.bmp"
IDB_DEMONSUMMONER       BITMAP  DISCARDABLE     "res\\demonsum.bmp"
IDB_HIDOG0              BITMAP  DISCARDABLE     "res\\hidog0.bmp"
IDB_HIDDOG0             BITMAP  DISCARDABLE     "res\\hiddog0.bmp"
IDB_HIDDOG0_ATTACK      BITMAP  DISCARDABLE     "res\\hiddog0_.bmp"
IDB_HIDDOG21_ATTACK     BITMAP  DISCARDABLE     "res\\hiddog21.bmp"
IDB_HIDDOG22_ATTACK     BITMAP  DISCARDABLE     "res\\hiddog22.bmp"
IDB_HIDDOG2_ATTACK      BITMAP  DISCARDABLE     "res\\hiddog2_.bmp"
IDB_HIDDOG0B            BITMAP  DISCARDABLE     "res\\hiddog0b.bmp"
IDB_HIDDOG2             BITMAP  DISCARDABLE     "res\\hiddog2.bmp"
IDB_HIDDOG21            BITMAP  DISCARDABLE     "res\\bmp00015.bmp"
IDB_HIDDOG21B           BITMAP  DISCARDABLE     "res\\bmp00017.bmp"
IDB_HIDDOG22            BITMAP  DISCARDABLE     "res\\bmp00018.bmp"
IDB_HIDDOG22B           BITMAP  DISCARDABLE     "res\\bmp00022.bmp"
IDB_HIDDOG5             BITMAP  DISCARDABLE     "res\\hiddog5.bmp"
IDB_HIDDOG5B            BITMAP  DISCARDABLE     "res\\hiddog5b.bmp"
IDB_HIDDOGDEAD          BITMAP  DISCARDABLE     "res\\hiddogde.bmp"
IDB_MD2WALL             BITMAP  DISCARDABLE     "res\\wsqaure.BMP"
IDB_MD2DOOR2            BITMAP  DISCARDABLE     "res\\md2door2.bmp"
IDB_MD2DOOR1            BITMAP  DISCARDABLE     "res\\md2door1.bmp"
IDB_MD2HORIZMOVERSQUARE BITMAP  DISCARDABLE     "res\\htrack.BMP"
IDB_MD2LADDER           BITMAP  DISCARDABLE     "res\\md2ladde.bmp"
IDB_MD2UPDOWN           BITMAP  DISCARDABLE     "res\\md2updow.bmp"
IDB_MD2VERTMOVERSQUARE  BITMAP  DISCARDABLE     "res\\vtrack.BMP"
IDB_MD1BACKGROUND       BITMAP  DISCARDABLE     "res\\back.BMP"
IDB_SERVEROPTIONS       BITMAP  DISCARDABLE     "res\\xevil1.bmp"
IDB_DRAGONDEAD          BITMAP  DISCARDABLE     "res\\dragonde.bmp"
IDB_DRAGONHEADC         BITMAP  DISCARDABLE     "res\\drg_1.bmp"
IDB_DRAGONHEADB         BITMAP  DISCARDABLE     "res\\drg_2.bmp"
IDB_DRAGONBODY          BITMAP  DISCARDABLE     "res\\drg_bdy.bmp"
IDB_DRAGONHEAD          BITMAP  DISCARDABLE     "res\\drg_head.bmp"
IDB_DRAGONHEADD         BITMAP  DISCARDABLE     "res\\drgbite.bmp"
IDB_HITRAPDOOR          BITMAP  DISCARDABLE     "res\\trapopen.bmp"
IDB_MD2MOVER            BITMAP  DISCARDABLE     "res\\nlift.BMP"
IDB_MD2BACKGROUND       BITMAP  DISCARDABLE     "res\\backg.BMP"
IDB_YETI5               BITMAP  DISCARDABLE     "res\\troll5.bmp"
IDB_YETI0B              BITMAP  DISCARDABLE     "res\\troll0b.bmp"
IDB_YETI0C              BITMAP  DISCARDABLE     "res\\troll0c.bmp"
IDB_YETI2               BITMAP  DISCARDABLE     "res\\troll1.bmp"
IDB_YETI0               BITMAP  DISCARDABLE     "res\\troll0.bmp"
IDB_OUTSIDE             BITMAP  DISCARDABLE     "res\\bmp00021.bmp"
IDB_YETI25              BITMAP  DISCARDABLE     "res\\troll25.bmp"
IDB_YETI0D              BITMAP  DISCARDABLE     "res\\troll0d.bmp"
IDB_YETI18              BITMAP  DISCARDABLE     "res\\troll18.bmp"
IDB_YETI18B             BITMAP  DISCARDABLE     "res\\troll18b.bmp"
IDB_HIALIEN2            BITMAP  DISCARDABLE     "res\\hialien2.bmp"
IDB_HIALIEN18           BITMAP  DISCARDABLE     "res\\hialien1.bmp"
IDB_HIALIEN18B          BITMAP  DISCARDABLE     "res\\bmp00019.bmp"
IDB_HIALIEN18C          BITMAP  DISCARDABLE     "res\\bmp00023.bmp"
IDB_HIALIEN25           BITMAP  DISCARDABLE     "res\\bmp00038.bmp"
IDB_YETI4               BITMAP  DISCARDABLE     "res\\troll4.bmp"
IDB_AAANEW              BITMAP  DISCARDABLE     "res\\aaanew.bmp"
IDB_MD3WALL             BITMAP  DISCARDABLE     "res\\md4wall.bmp"
IDB_MD3LADDER           BITMAP  DISCARDABLE     "res\\md4ladde.bmp"
IDB_MD3UPDOWN           BITMAP  DISCARDABLE     "res\\md4updow.bmp"
IDB_MD3BACKGROUND       BITMAP  DISCARDABLE     "res\\md4backg.bmp"
IDB_MD3OUTSIDE          BITMAP  DISCARDABLE     "res\\md4outsi.bmp"
IDB_MD3DOOR1            BITMAP  DISCARDABLE     "res\\md4door1.bmp"
IDB_MD3DOOR2            BITMAP  DISCARDABLE     "res\\md4door2.bmp"
IDB_MD3HORIZMOVERSQUARE BITMAP  DISCARDABLE     "res\\md4horiz.bmp"
IDB_MD3VERTMOVERSQUARE  BITMAP  DISCARDABLE     "res\\md4vertm.bmp"
IDB_MD3MOVER            BITMAP  DISCARDABLE     "res\\aaanew7.bmp"
IDB_RARROW_R            BITMAP  DISCARDABLE     "res\\rarrow_r.bmp"
IDB_YETI9               BITMAP  DISCARDABLE     "res\\crawl-forward.bmp"
IDB_YETI10F             BITMAP  DISCARDABLE     "res\\crawl-right-6.bmp"
IDB_YETI10B             BITMAP  DISCARDABLE     "res\\crawl-right-2.bmp"
IDB_YETI10C             BITMAP  DISCARDABLE     "res\\crawl-right-3.bmp"
IDB_YETI10D             BITMAP  DISCARDABLE     "res\\crawl-right-4.bmp"
IDB_YETI10E             BITMAP  DISCARDABLE     "res\\crawl-right-5.bmp"
IDB_YETI10              BITMAP  DISCARDABLE     "res\\crawl-right-1.bmp"
IDB_MD4WALL             BITMAP  DISCARDABLE     "res\\md5wall.bmp"
IDB_MD4BACKGROUND       BITMAP  DISCARDABLE     "res\\md5outsi.bmp"
IDB_MD4DOOR1            BITMAP  DISCARDABLE     "res\\md5door1.bmp"
IDB_MD4HORIZMOVERSQUARE BITMAP  DISCARDABLE     "res\\md5horiz.bmp"
IDB_MD4OUTSIDE          BITMAP  DISCARDABLE     "res\\md5backg.bmp"
IDB_MD4UPDOWN           BITMAP  DISCARDABLE     "res\\md5updow.bmp"
IDB_MD4LADDER           BITMAP  DISCARDABLE     "res\\md5ladde.bmp"
IDB_MD4DOOR2            BITMAP  DISCARDABLE     "res\\md5door2.bmp"
IDB_MD4VERTMOVERSQUARE  BITMAP  DISCARDABLE     "res\\md5vertm.bmp"
IDB_MD4MOVER            BITMAP  DISCARDABLE     "res\\md5mover.bmp"
IDB_HIALIEN0C           BITMAP  DISCARDABLE     "res\\bmp00042.bmp"
IDB_HIALIEN0B           BITMAP  DISCARDABLE     "res\\bmp00041.bmp"
IDB_HIALIEN0            BITMAP  DISCARDABLE     "res\\hialien0.bmp"
IDB_HIALIEN0D           BITMAP  DISCARDABLE     "res\\bmp00047.bmp"
IDB_HIALIEN0E           BITMAP  DISCARDABLE     "res\\bmp00048.bmp"
IDB_HIALIEN0F           BITMAP  DISCARDABLE     "res\\bmp00050.bmp"
IDB_HIALIEN10           BITMAP  DISCARDABLE     "res\\bmp00002.bmp"
IDB_HIALIEN10B          BITMAP  DISCARDABLE     "res\\bmp00011.bmp"
IDB_HIALIEN10C          BITMAP  DISCARDABLE     "res\\bmp00014.bmp"
IDB_HIALIEN10D          BITMAP  DISCARDABLE     "res\\bmp00026.bmp"
IDB_HIALIEN4            BITMAP  DISCARDABLE     "res\\hialien4.bmp"
IDB_HIALIEN5            BITMAP  DISCARDABLE     "res\\hialien5.bmp"
IDB_FWBACKGROUND1       BITMAP  DISCARDABLE     "res\\fwbackgr.bmp"
IDB_FWBACKGROUND2       BITMAP  DISCARDABLE     "res\\bmp00035.bmp"
IDB_FWBACKGROUND3       BITMAP  DISCARDABLE     "res\\bmp00039.bmp"
IDB_FWBACKGROUND4       BITMAP  DISCARDABLE     "res\\bmp00044.bmp"
IDB_MD1OUTSIDE          BITMAP  DISCARDABLE     "res\\mdoutsid.bmp"
IDB_HININJA21_ATTACK2   BITMAP  DISCARDABLE     "res\\bmp00045.bmp"
IDB_HHERO21_ATTACK2     BITMAP  DISCARDABLE     "res\\hhero21_.bmp"
IDB_HININJA_18          BITMAP  DISCARDABLE     "res\\bmp00046.bmp"
IDB_HININJA_18B         BITMAP  DISCARDABLE     "res\\bmp00049.bmp"
IDB_HININJA_18C         BITMAP  DISCARDABLE     "res\\bmp00051.bmp"
IDB_HININJA_18D         BITMAP  DISCARDABLE     "res\\bmp00052.bmp"
IDB_HININJA_18E         BITMAP  DISCARDABLE     "res\\bmp00053.bmp"
IDB_HININJA_18F         BITMAP  DISCARDABLE     "res\\bmp00058.bmp"
IDB_HHERO18B            BITMAP  DISCARDABLE     "res\\aaanew1.bmp"
IDB_HHERO18C            BITMAP  DISCARDABLE     "res\\hhero18c.bmp"
IDB_HHERO18D            BITMAP  DISCARDABLE     "res\\hhero18e.bmp"
IDB_HHERO18E            BITMAP  DISCARDABLE     "res\\hhero18f.bmp"
IDB_HHERO18F            BITMAP  DISCARDABLE     "res\\hhero18g.bmp"
IDB_XIT                 BITMAP  DISCARDABLE     "res\\xit.bmp"
IDB_BLOOD25             BITMAP  DISCARDABLE     "res\\blood25.bmp"
IDB_BLOOD39             BITMAP  DISCARDABLE     "res\\blood39.bmp"
IDB_BLOOD4              BITMAP  DISCARDABLE     "res\\blood4.bmp"
IDB_BLOOD40             BITMAP  DISCARDABLE     "res\\blood40.bmp"
IDB_BLOOD9              BITMAP  DISCARDABLE     "res\\blood9.bmp"
IDB_BLOODG25            BITMAP  DISCARDABLE     "res\\bloodg25.bmp"
IDB_BLOODG39            BITMAP  DISCARDABLE     "res\\bloodg39.bmp"
IDB_BLOODG4             BITMAP  DISCARDABLE     "res\\bloodg4.bmp"
IDB_BLOODG40            BITMAP  DISCARDABLE     "res\\bloodg40.bmp"
IDB_BLOODG9             BITMAP  DISCARDABLE     "res\\bloodg9.bmp"
IDB_OIL25               BITMAP  DISCARDABLE     "res\\oil25.bmp"
IDB_OIL39               BITMAP  DISCARDABLE     "res\\oil39.bmp"
IDB_OIL4                BITMAP  DISCARDABLE     "res\\oil4.bmp"
IDB_OIL40               BITMAP  DISCARDABLE     "res\\oil40.bmp"
IDB_OIL9                BITMAP  DISCARDABLE     "res\\oil9.bmp"
IDB_LASER_HORIZ         BITMAP  DISCARDABLE     "res\\bmp00020.bmp"
IDB_VEGETABLES          BITMAP  DISCARDABLE     "res\\bmp00057.bmp"
IDB_TAKE_CANDY          BITMAP  DISCARDABLE     "res\\take_can.bmp"
IDB_AAANEW2             BITMAP  DISCARDABLE     "res\\aaanew2.bmp"
IDB_WINNERS_DRUGS       BITMAP  DISCARDABLE     "res\\bmp00059.bmp"
IDB_KILL_PARENTS        BITMAP  DISCARDABLE     "res\\kill_par.bmp"
IDB_BEAT_DOG            BITMAP  DISCARDABLE     "res\\beat_dog.bmp"

/////////////////////////////////////////////////////////////////////////////
//
// Cursor
//

IDC_XEVIL               CURSOR  DISCARDABLE     "res\\arrow.cur"
IDC_XEVIL_SERVER        CURSOR  DISCARDABLE     "res\\xevil1.cur"

/////////////////////////////////////////////////////////////////////////////
//
// WAVE
//

IDW_CHAINSAW_SOUND      WAVE    DISCARDABLE     "RES\\chainsw.wav"
IDW_FLAMETHROWER        WAVE    DISCARDABLE     "RES\\fireball.wav"
IDW_DEATH               WAVE    DISCARDABLE     "RES\\death.wav"
IDW_SEAL_DEATH          WAVE    DISCARDABLE     "RES\\lemdeth.wav"
IDW_HUGGER_DEATH        WAVE    DISCARDABLE     "res\\lemdeth.wav"
IDW_FROG_DEATH          WAVE    DISCARDABLE     "RES\\frogdeth.wav"
IDW_BREAKDOWN           WAVE    DISCARDABLE     "RES\\breakdwn.wav"
IDW_BANG                WAVE    DISCARDABLE     "RES\\bangbang.wav"
IDW_PISTOL              WAVE    DISCARDABLE     "res\\pistol.wav"
IDW_MGUN                WAVE    DISCARDABLE     "res\\machgun.wav"
IDW_LAUNCHER            WAVE    DISCARDABLE     "res\\missile.wav"
IDW_EXPLOSION           WAVE    DISCARDABLE     "res\\explosion.wav"
IDW_DOG_DEATH           WAVE    DISCARDABLE     "res\\dogdeath.wav"
IDW_LASER               WAVE    DISCARDABLE     "res\\laser.wav"
IDW_HERO_ATTACK         WAVE    DISCARDABLE     "res\\heroatt.wav"
IDW_NINJA_ATTACK        WAVE    DISCARDABLE     "res\\ninjaatt.wav"
IDW_DOG_ATTACK          WAVE    DISCARDABLE     "res\\dogatt.wav"
IDW_CHOP_DEATH          WAVE    DISCARDABLE     "res\\chpdeath.wav"
IDW_DOPPEL_USE          WAVE    DISCARDABLE     "res\\doppel.wav"
IDW_CLOAK_USE           WAVE    DISCARDABLE     "res\\cloak.wav"
IDW_TRANS_USE           WAVE    DISCARDABLE     "res\\transmog.wav"
IDW_SHIELD_USE          WAVE    DISCARDABLE     "res\\shield.wav"
IDW_NINJA_DEATH         WAVE    DISCARDABLE     "res\\ninjadth.wav"
IDW_FROGGUN             WAVE    DISCARDABLE     "res\\froggun.wav"
IDW_LANCER              WAVE    DISCARDABLE     "res\\lancer.wav"
IDW_SWAPPER             WAVE    DISCARDABLE     "res\\swapper.wav"

/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_XEVIL               ICON    DISCARDABLE     "res\\idr_xevi.ico"
IDR_XEVIL_SMALL         ICON    DISCARDABLE     "res\\SMALL.ICO"

/////////////////////////////////////////////////////////////////////////////
//
// PALETTE
//

IDR_XEVILPAL            PALETTE DISCARDABLE     "res\\xevil.pal"

/////////////////////////////////////////////////////////////////////////////
//
// Menu
//

IDR_XEVILMENU MENU PRELOAD DISCARDABLE 
BEGIN
    POPUP "&Game"
    BEGIN
        MENUITEM "&New Game",                   ID_NEWGAME
        MENUITEM SEPARATOR
        MENUITEM "E&xit",                       ID_APP_EXIT
    END
    POPUP "&Settings"
    BEGIN
        MENUITEM "&Options...",                 ID_OPTIONS
        MENUITEM "&Difficulty...",              ID_DIFFICULTY
        MENUITEM "Keyboard &Controls...",       ID_KEYS
        MENUITEM "Reset &Graphics",             ID_RESETGFX
        MENUITEM "&Full Screen",                ID_FULLSCREEN
    END
    POPUP "&Network"
    BEGIN
        MENUITEM "&Connect to Server...",       ID_CONNECTSERVER
        MENUITEM "&Run as Server...",           ID_RUNSERVER
    END
    POPUP "&Help"
    BEGIN
        MENUITEM "&Online Instructions",        ID_NETHELP
        MENUITEM "&Story of XEvil",             ID_STORY
        MENUITEM "&About XEvil...",             ID_APP_ABOUT
    END
    POPUP "&Debug"
    BEGIN
        MENUITEM "&Surface Manager",            ID_SURFACEMGR
    END
END


/////////////////////////////////////////////////////////////////////////////
//
// MIDI
//

IDM_SEALSOUNDTRACK      MIDI    DISCARDABLE     "res\\babyseal.mid"
IDM_FIRESOUNDTRACK      MIDI    DISCARDABLE     "res\\fire.mid"
IDM_HIVESOUNDTRACK      MIDI    DISCARDABLE     "res\\hive.mid"
IDM_KILLSOUNDTRACK      MIDI    DISCARDABLE     "res\\kkkill.mid"
IDM_ZEEPEEGSOUNDTRACK   MIDI    DISCARDABLE     "res\\ZEEPEEG.MID"
IDM_NIGHTSKYSOUNDTRACK  MIDI    DISCARDABLE     "res\\NIGHTSKY.MID"
IDM_SWEETDARKSOUNDTRACK MIDI    DISCARDABLE     "res\\SWEETDAR.MID"
IDM_TERRAEXMSOUNDTRACK  MIDI    DISCARDABLE     "res\\TERRAEXM.MID"
IDM_NEWSONGSOUNDTRACK   MIDI    DISCARDABLE     "res\\NEWSONG.MID"

/////////////////////////////////////////////////////////////////////////////
//
// String Table
//

STRINGTABLE DISCARDABLE 
BEGIN
    IDS_NETHELPURL          "http://www.xevil.com/docs/instructions.html"
END

#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif
#include "res\XEvil.rc2"  // non-Microsoft Visual C++ edited resources
#include "afxres.rc"         // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

