/* 
 * XEvil(TM) Copyright (C) 1994,2000 Steve Hardt and Michael Judge
 * http://www.xevil.com
 * satan@xevil.com
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program, the file "gpl.txt"; if not, write to the Free
 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA, or visit http://www.gnu.org.
 */


// "sound_cmn.bitmaps"

#if WIN32
unsigned int SoundNames::names[SoundNames::SOUND_MAX] = {
    0,  // dummy value
//
//  Resource Name               SoundName
//
    0, //IDW_SOUNDTRACK,          // SOUNDTRACK
    0, //IDW_SOUNDTRACK_LEVELS,   // SOUNDTRACK_LEVELS
    0, //IDW_SOUNDTRACK_SEAL,     // SOUNDTRACK_SEAL
    IDW_CHAINSAW_SOUND,      // CHAINSAW_SOUND
    IDW_FLAMETHROWER,        // FLAMETHROWER
    IDW_DEATH,               // DEATH
    IDW_SEAL_DEATH,          // SEAL_DEATH
    IDW_HUGGER_DEATH,        // HUGGER_DEATH
    IDW_FROG_DEATH,          // FROG_DEATH
    IDW_BREAKDOWN,           // BREAKDOWN
    IDW_BANG,                // BANG
    IDW_PISTOL,              // PISTOL
    IDW_MGUN,                // MGUN
    IDW_LAUNCHER,            // LAUNCHER
    IDW_EXPLOSION,           // EXPLOSION
    IDW_DOG_DEATH,           // DOG_DEATH
    IDW_LASER,               // LASER
    IDW_HERO_ATTACK,         // HERO_ATTACK
    IDW_NINJA_ATTACK,        // NINJA_ATTACK
    IDW_DOG_ATTACK,          // DOG_ATTACK
    IDW_CHOP_DEATH,          // CHOP_DEATH
    IDW_DOPPEL_USE,          // DOPPEL_USE
    IDW_CLOAK_USE,           // CLOAK_USE
    IDW_TRANS_USE,           // TRANS_USE
    IDW_SHIELD_USE,          // SHIELD_USE
    IDW_NINJA_DEATH,         // NINJA_DEATH
    IDW_FROGGUN,             // FROGGUN
    IDW_LANCER,              // LANCER
    IDW_SWAPPER,             // SWAPPER, 
    IDM_FIRESOUNDTRACK,      // FIRE
    IDM_HIVESOUNDTRACK,      // HIVE
    IDM_KILLSOUNDTRACK,      // KILLKILLKILL
    IDM_SEALSOUNDTRACK,      // SEAL
    IDM_ZEEPEEGSOUNDTRACK,
    IDM_NIGHTSKYSOUNDTRACK,
    IDM_SWEETDARKSOUNDTRACK,
#if 0
    // Nice piece but sounds really painful on cheap sound cards.
    IDM_TERRAEXMSOUNDTRACK,   
#endif
    IDM_NEWSONGSOUNDTRACK,    
};
#endif
