/* 
 * XEvil(TM) Copyright (C) 1994,2000 Steve Hardt and Michael Judge
 * http://www.xevil.com
 * satan@xevil.com
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program, the file "gpl.txt"; if not, write to the Free
 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA, or visit http://www.gnu.org.
 */

#if X11
#include "gen_xpm/altar_of_sin/altar_of_sin_4.xpm"
#include "gen_xpm/altar_of_sin/altar_of_sin_4b.xpm"
#include "gen_xpm/altar_of_sin/altar_of_sin_4c.xpm"
#endif



#define ALTAR_OF_SIN_KILLS 5
#define ALTAR_OF_SIN_TRIES 100



Size AltarOfSin::get_size_max() {
  return context.fallingContext.movingContext.sizes[CO_air];
} 



PhysicalP AltarOfSin::create(void *,WorldP w,LocatorP l,const Pos &pos) {
  PhysicalP ret = new AltarOfSin(w,l,pos);
  assert(ret);
  return ret;
}



HeavyXdata AltarOfSin::xdata;



const HeavyContext AltarOfSin::context = 
{/** HeavyContext **/
  100, /* damage */
  
  {/** FallingContext **/
    {/** MovingContext **/
#if X11
      "black",False,
      "red1",True,
#endif      
#if WIN32
      RGB(0,0,0)/*"black"*/,FALSE,
      RGB(255,0,0)/*"red1"*/,TRUE,
#endif

      /* animMax */
      {0,0,0,0,3},
      
      /* sizes */
      {{0,0},{0,0},{0,0},{0,0},{24,32},},
      
      /* offsets */
      {{0,0},{0,0},{0,0},{0,0},{0,0},},
      
      /* pixmapBits */
      {{0},{0},{0},{0},
	   {CMN_ID(altar_of_sin_4,IDB_HIALTAR),
        CMN_ID(altar_of_sin_4b,IDB_HIALTARB),
        CMN_ID(altar_of_sin_4c,IDB_HIALTARC)},},
      
      /* maskBits */
      {{0}},

      {/** PhysicalContext **/
		2000, /* health */
		10000, /* mass */
		A_AltarOfSin, /* classId */
		"altar-of-sin", /* clas */
        
		False, /* transmogifyTarget */
		False, /* doppelUser */
		False, /* potentialHuman */
		False, /* potentialEnemy */
		0, /* enemyWeight */
		False, /* potentialWeapon */
		False, /* potentialOtherItem */  /* Handled specially in GameObjects. */
		0.0f, /* objectWorldPercent */
		1, /* levelMaxTimes */
		{24,32}, /* sizeMax */
		AltarOfSin::create, /* create */
		False, /* statsCreations */
		False, /* statsUses */
		False, /* statsDeaths */
		NULL, /* get_stats */
        NULL, /* arg */
        AltarOfSin::init_x, /* init_x */
        AltarOfSin::create_from_stream, /* create_from_stream */
      },
      True, /* hiRes */
      0, /* offsetGenerator */
      0, /* transformOverride */
      True, /* useXPM */
    },
  },
};


#if 0
// copied from Hero
const HealingContext AltarOfSin::healingContext =
{ /** HealingContext **/
	2.0f,/* multiplier */
	1,/* unit */
	4,/* time */
};


// copied from FireDemon
const OnFireContext AltarOfSin::onFireContext =
{ /** OnFireContext **/
  1, /* fires */
  6, /* heat */
  True, /* deadBurns */
};


// mostly copied from FireDemon
const BuiltInContext AltarOfSin::fireballsContext =
{ /** BuiltInContext **/
  10, /* shotTime */
  A_Fireballs, /* weaponClassId */
  "fireballs", /* weaponStr */
  90000, /* coolness */
  0, /* attackSound */
  FireDemon::get_shot_size, /* get_shot_size */
  FireDemon::create_shot,   /* create_shot */
  NULL,                     /* compute_weapon_dir */
};
#endif

