/* 
 * XEvil(TM) Copyright (C) 1994,2000 Steve Hardt and Michael Judge
 * http://www.xevil.com
 * satan@xevil.com
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program, the file "gpl.txt"; if not, write to the Free
 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA, or visit http://www.gnu.org.
 */


#if X11
#include "gen_xpm/chopper_boy/chopper_boy_0.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_0b.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_0c.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_0d.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_0e.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_0f.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_2.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_2b.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_2c.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_2d.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_4.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_4b.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_4c.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_4d.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_5.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_21.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_21b.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_21c.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_21d.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_22.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_22b.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_22c.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_22d.xpm"
#include "gen_xpm/chopper_boy/chopper_boy_25.xpm"
#endif



Size ChopperBoy::get_size_max() {
  return creatureContext.movingContext.physicalContext.sizeMax;
}



PhysicalP ChopperBoy::create(void *,WorldP w,LocatorP l,const Pos &pos) {
  PhysicalP ret = new ChopperBoy(w,l,pos);
  assert(ret);
  return ret;
}



CreatureXdata ChopperBoy::creatureXdata;
UserXdata ChopperBoy::userXdata;
FlyingXdata ChopperBoy::flyingXdata;
LifterXdata ChopperBoy::lifterXdata;



const CreatureContext ChopperBoy::creatureContext =
{ /** CreatureContext **/
  0, /* crawlSpeed */
  7, /* centerSpeed */
  9, /* airSpeed */
  0, /* climbSpeed */
  7,  /* jump */
  2,  /* acceleration */ 
  160, /* corpseHealth */
  
  True, /* biological */
  DROPLET_BLOOD, /* dropletType */
  SoundNames::CHOP_DEATH,
  
  {/** MovingContext **/
#if X11
    "Green4",False,
    "black",False,
#endif

#if WIN32
    RGB(0,192,0),FALSE,
    RGB(0,0,0),FALSE,
#endif    

    /* animMax */
    {6,6,4,4,4,1,
       0,
       0,0,
       0,
       0,0,
       0,
       0,0,
       0,
       0,0,
       0,
       0,0,
       4,4,
       0,0,
	   1, /* deadAnimMax */
	},
    
    /* sizes */
    {{14,20},{14,20},{12,20},{12,20},{13,20},{13,20},
       {0,0},
       {0,0},{0,0},
       {0,0},
       {0,0},{0,0},
       {0,0},
       {0,0},{0,0},
       {0,0},
       {0,0},{0,0},
       {0,0},           /* Must be    */
       {0,0},{0,0},     /* same size. */
       {13,20},{13,20},
       {0,0},{0,0},
	   {19,9}, /* deadSize */
	},

    /* offsets */
    {{0}},

    {/* pixmapBits */
      {CMN_ID(chopper_boy_0,IDB_HICHOPPERBOY0),
       CMN_ID(chopper_boy_0b,IDB_HICHOPPERBOY0B),
       CMN_ID(chopper_boy_0c,IDB_HICHOPPERBOY0C),
       CMN_ID(chopper_boy_0d,IDB_HICHOPPERBOY0D),
       CMN_ID(chopper_boy_0e,IDB_HICHOPPERBOY0E),
       CMN_ID(chopper_boy_0f,IDB_HICHOPPERBOY0F)},
      {PH_AUTO_GEN},
      {CMN_ID(chopper_boy_2,IDB_HICHOPPERBOY2),
       CMN_ID(chopper_boy_2b,IDB_HICHOPPERBOY2B),
       CMN_ID(chopper_boy_2c,IDB_HICHOPPERBOY2C),
       CMN_ID(chopper_boy_2d,IDB_HICHOPPERBOY2D)},
      {PH_AUTO_GEN},
      {CMN_ID(chopper_boy_4,IDB_HICHOPPERBOY4),
       CMN_ID(chopper_boy_4b,IDB_HICHOPPERBOY4B),
       CMN_ID(chopper_boy_4c,IDB_HICHOPPERBOY4C),
       CMN_ID(chopper_boy_4d,IDB_HICHOPPERBOY4D)},
      {CMN_ID(chopper_boy_5,IDB_HICHOPPERBOY5)},
      {0},
      {0},{0},
      {0},
      {0},{0},
      {0},
      {0},{0},
      {0},
      {0},{0},
      {0},
      {0},{0},
      {CMN_ID(chopper_boy_21,IDB_HICHOPPERBOY21),
       CMN_ID(chopper_boy_21b,IDB_HICHOPPERBOY21B),
       CMN_ID(chopper_boy_21c,IDB_HICHOPPERBOY21C),
       CMN_ID(chopper_boy_21d,IDB_HICHOPPERBOY21D)},
      {CMN_ID(chopper_boy_22,IDB_HICHOPPERBOY22),
       CMN_ID(chopper_boy_22b,IDB_HICHOPPERBOY22B),
       CMN_ID(chopper_boy_22c,IDB_HICHOPPERBOY22C),
       CMN_ID(chopper_boy_22d,IDB_HICHOPPERBOY22D)},
      {0},{0},
      {CMN_ID(chopper_boy_25,IDB_HICHOPPERBOY25)},
    },

    /* maskBits */
	{{0}},

    {/** PhysicalContext **/
      100, /* health */
      160, /* mass */
      A_ChopperBoy, /* classId */
      "chopper-boy", /* clas */

      True, /* transmogifyTarget */
      True, /* doppelUser */
      True, /* potentialHuman */
      True, /* potentialEnemy */
      20, /* enemyWeight */
      False, /* potentialWeapon */
      False, /* potentialOtherItem */
      0.0f, /* objectWorldPercent */
      0, /* levelMaxTimes */
      {19,20}, /* sizeMax */
      ChopperBoy::create, /* create */
      False, /* statsCreations */
      False, /* statsUses */
      True, /* statsDeaths */
      ChopperBoy::get_stats, /* get_stats */
      NULL, /* arg */
      ChopperBoy::init_x, /* init_x */
      ChopperBoy::create_from_stream, /* create_from_stream */
    },

    True, /* hiRes */    
    0, /* offsetGenerator */
    0, /* transformOverride */
    True, /* useXPM */
	True, /* invisibility */
  }, /* MovingContext */
}; /* CreatureContext */



const UserContext ChopperBoy::userContext =
{ /** UserContext **/
  True, /* usesWeapons */
  True, /* usesItems */
};



// Used by altarofsin
const FlyingContext ChopperBoy::flyingContext =
{ /** FlyingContext **/
  4, /* gravTime */
};



const LifterContext ChopperBoy::lifterContext =
{ /** LifterContext **/
  0, /* throwSpeed, ChopperBoy can't throw */
};
