# Getting Started

This guide assumes that you have already compiled the library and are ready to use it building an application. If this is not the case then please read the Installation guide before you continue reading this document. One thing to note is that as new versions of the Library are released frequently, it is recommended that you verify that the version is up to date. On a Unix platform you can do this by typing the following command

    	cat Library/Implementation/Version.make

assuming that you are at the top of the WWW tree created when unpacking the distribution file. You can compare your version of the code with the current version which is available from the online documentation from our WWW server.

The Library functionality is divided into a set of modules that each has its own include file. They all have a name starting with WWW, and as they will be referenced throughout this guide, we might as well introduce them from the beginning:

WWWUtil.h
  The WWW Utility module contains a lot of the functionality that makes it possible to make applications, that is container modules for data objects, basic string functionality etc. This module is the basis for all of the following modules and is used extensively.
WWWCore.h
  The WWW Core module is a set of registration modules that glues an application together. It contains no real functionality in itself; it is for example not capable of loading a HTML document. It only provides a large set of hooks which can be used to add functionality to the Library and to give an application real life. We will here a lot more to the structure of the core, and much of this guide is actually describing how to add functionality to the core.
WWWLib.h
  This include is the main include file for the Library. It basically consists of the WWWUtil.h and the WWWCore.h so that the application only needs to include this one instead of two.
WWWApp.h
  This module contains a huge set of modules that can be hooked into the Core Library and make the application work. In contrast to the Core part, you can pick exactly the modules you want from the WWWApp.h in order to create your special application whether it is a server, a client, a proxy, a robot or any other Web application.

As mentioned, in order to use the core public functions of the Library, your application needs to include the file "WWWLib.h". This file is a container for all the Library include files that together define the public API of the core of the Library. As described in the document Library Architecture the core is a frame work for other modules that provide the actual functionality, for example for parsing HTML documents or getting a document via HTTP or FTP. We will explain later how this functionality can be enabled and used by an application.

The application must explicitly initialize the Library before it can start using it so that the internal file descriptors, and variables can be set to their respective values. This only has to be done once while the application is running and is typically done when the application is started. The application also should close down the Library when it has stopped using it - typically when the application is closing down. The Library will then return resources like file descriptors and dynamic memory to the operating system. In practice the initialization and termination is done using the following two functions:

    BOOL HTLibInit(const char * AppName, const char * AppVersion)

This function initializes memory, file descriptors, and interrupt handlers etc. By default it also calls initialization functions for all the dynamic modules in the Library. The dynamic modules are described in "Libwww Architecture". A major part of the User's Guide is devoted to describing how the Library can be configured, both at run time and at compile time, and the dynamic modules are an important part of the Library configuration.

The two arguments to the function are the name of the application and the version number respectively. It is not a requirement that these values are unique and they can both be the empty string (""). However, as the strings are used in the HTTP protocol module when communicating with other WWW applications it is strongly recommended that the values are chosen carefully according to the HTTP specifications. The most important requirement is to use normal ASCII characters without any form for space as we will see in the example below.

    BOOL HTLibTerminate()

This function cleans up the memory, closes open file descriptors, and returns all resources to the operating system. It is essential that `HTLibInit(...)` is the first call to the Library and `HTLibTerminate()` is the last as the behavior otherwise is undefined.

## Building your first Application

We have now explained the first few steps in how to initialize the core of the Library. We can now write our first minimal application which will do absolutely nothing but initializing and terminating the Library. In the example we assume that the compiler knows where to look for the Library include file `WWWLib.h` and also knows where to find the binary library, often called `libwww.a` on Unix platforms and `libwww.lib` on Windows. Again, the result might depend on the setup of the dynamic modules, but if no dynamic modules are enabled then the example will generate an executable file. If you are in doubt about how to set your compiler then you can often get some good ideas by looking into the Line Mode Browser.

PS: You can find the examples directly in form of C files in our example area

    #include "WWWLib.h"
    int main()
    {
        HTLibInit("TestApp", "1.0");
        HTLibTerminate();
        return 0;
    }

Some platforms require a socket library when building network applications. This is for example the case when building on Macintosh or Windows machines. The Library uses the GUSI socket library on the Macintosh and the WinSock library on windows platforms. Please check the documentation on these libraries for how to install them and also if there are any specific requirements on your platform when building network applications.

## Adding Functionality

The core parts of the Library can be thought of as a framework with hooks for adding functionality depending on what the applications needs. The core can not do anything on its own but when hooking in modules, the Library suddenly can start doing useful stuff. In the Library distribution file there is already a large set of specific protocol modules and stream modules for handling many common Internet protocols and data formats. We will explain protocol modules and streams in much more detail later, but for the moment it is sufficient to know that protocol modules knows how to communicate with remote servers on the Internet and that streams are used to pass documents back and forth between the Internet and the application with the Library as an intermediary part.

While the previous application wasn't capable of doing anything we will now add functionality so that we can request a URL from a remote Web server and save the result to a file. To do this we need to register two additional modules after initializing the Library: A protocol module that handles HTTP and a stream that can save data to a local file. Both these modules are already in the distribution file and in this example we show how to enable them. It is also possible to write your own versions of these modules and then register them instead of the ones provided with the Library. This makes no difference to the core part of the Library and is an example of how the functionality can be extended or changed by adding new modules as needed.

    #include "WWWLib.h"
    #include "HTTP.h"

    int main()
    {
        HTList *converters = HTList_new();		     /* Create a list object */

        /* Initialize the Library */
        HTLibInit("TestApp", "1.0");

        /* Register the HTTP Module */
        HTProtocol_add("http", YES, HTLoadHTTP, NULL);

        /* Add a conversion to our empty list */
        HTConversion_add(converters, "*/*", "www/present", HTSaveLocally, 1.0, 0.0, 0.0);

        /* Register our list with one conversion */
        HTFormat_setConversion(converters);

        /* Delete the list with one conversion */
        HTConversion_deleteAll(converters);

        /* Terminate the Library */
        HTLibTerminate();
        return 0;
    }

The two new things in this example is that we now have two registration functions. We will explain more about these functions as we go along; for now we will only introduce the functions and their arguments. The interesting part about the two registration functions is that they represent the two ways of registration in the Library: Some things are registered directly like the protocol module and other things are registered as lists of objects like the list of converters. The reason for this is to make the registration process easier for the application to handle; protocol modules are often initialized only once while the application is running. Therefore it is easier to register them directly. As we will see later in this guide, converters, however, can be enabled and disabled depending on a regular basis depending on what the application is trying to do. It is therefore easier to keep the converters in lists so that they can be enabled and disabled in batch.

Now, let's take a closer look at the two registration functions. The first registers the HTTP protocol module which enables the Library of accessing documents using HTTP from any server on the Internet.

    extern BOOL HTProtocol_add (const char *       	name,
    			    BOOL		preemptive,
    			    HTEventCallBack *	callback);

The first argument is a name equivalent to the scheme part in a URL, for example http://www.w3.org, where http is the scheme part. When a request is issued to the Library using a URL, it looks at the URL scheme and sees if it knows how to handle it. If not then an error is issued. The second argument describes whether the protocol module supports non-blocking sockets or not. This is a decision to be made when the module is first designed and can normally not be changed. In the example we register HTTP for using blocking sockets, but all native Library protocol modules including HTTP, FTP, News, Gopher, and access to the local file system supports non-blocking sockets. The third argument is the name of the protocol function to be called when the Library is about to hand off the request to the module.

    extern void HTConversion_add   (HTList *	conversions,
    				CONST char * 	rep_in,
    				CONST char * 	rep_out,
    				HTConverter *	converter,
    				double		quality,
    				double		secs,
    				double		secs_per_byte);

This function has many arguments and we will not go into details at this point. The important thing to note is that we build a list of converters. Each call to the `HTConversion_add` creates a new converter object and adds it to the list. A converter object is described by an input format (`rep_in`), an output format (`rep_out`), the function name of the converter, and a quality factor describing how good the conversion is. The last two arguments are currently not used but are reserved for future use. The quality factor later where we will see how it can be used to distinguish between multiple conversions in order to pick the best one.

Even though we now have initialized a protocol module and a converter, the program example is still not actively doing anything. It only starts the Library, registers two modules and then terminates the Library again. Our third and last example in this section does the same amount of initialization but does also issue a request to the Library for fetching a URL.

## Fetching a URL

We now want to create an example which is capable of issuing a request to the Library to fetch a URL. When doing this we must create a request object that contains all information that is necessary in order to handle the request. Then we pass this object to the Library and if the request is valid and the document does exist we get the data back. In the example we read the URL to fetch from the command line. As in the other examples we are not too worried about error checking and error messaging. In a real application you must of course do this, but here we want to keep the examples simple.

    #include "WWWLib.h"
    #include "HTTP.h"
    #include "HTDialog.h"

    int main (int argc, char ** argv)
    {
        HTList * converters = HTList_new();
        HTRequest * request = HTRequest_new();	  /* Create a request object */
        WWWTRACE = SHOW_ALL_TRACE;
        HTLibInit("TestApp", "1.0");
        HTProtocol_add("http", YES, HTLoadHTTP, NULL);
        HTConversion_add(converters, "*/*", "www/present", HTSaveLocally, 1.0, 0.0, 0.0);
        HTFormat_setConversion(converters);
        HTAlert_add(HTPrompt, HT_A_PROMPT);
        if (argc == 2) {
    	HTLoadAbsolute(argv[1], request);
        } else
    	printf("Type the URL to fetch\n");
        HTRequest_delete(request);			/* Delete the request object */
        HTConversion_deleteAll(converters);
        HTLibTerminate();
        return 0;
    }

When this program is run, it will take the argument and call the Library to fetch it. As we haven't given any name for the file which we are creating on our local disk, the Library will prompt the user for a file name. Automatic redirection and access authentication is handled by the HTTP module but might require the user to type in a user name and a password. An example on how to run this program is:

    ./fetch_url http://www.w3.org/pub/WWW/

The results stored in the file contains the whole message returned by the remote HTTP server except for the status line. This means that if we ask a HTTP/1.0 compliant server then we receive a header and a body where the header contains metainformation about the object, for example content type, content language etc. We shall later see how the MIME parser stream can strip out the header information so that we end up with the body of the response message.

In the next chapters we shall see that protocol modules and converters only is a part of what can be registered in the Library and that the application can specify many other types of preferences and capabilities.