Package javax.media.j3d
Class NodeComponent
- java.lang.Object
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- javax.media.j3d.SceneGraphObject
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- javax.media.j3d.NodeComponent
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- Direct Known Subclasses:
Alpha,Appearance,AuralAttributes,ColoringAttributes,DepthComponent,Font3D,Geometry,ImageComponent,LineAttributes,Material,MediaContainer,PointAttributes,PolygonAttributes,RenderingAttributes,Shader,ShaderAttribute,ShaderAttributeSet,ShaderProgram,TexCoordGeneration,Texture,TextureAttributes,TextureUnitState,TransparencyAttributes
public abstract class NodeComponent extends SceneGraphObject
NodeComponent is a common superclass for all scene graph node component objects such as: Geometry, Appearance, Material, Texture, etc.For more information, see the Introduction to the Java 3D API.
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Constructor Summary
Constructors Constructor Description NodeComponent()Constructs a NodeComponent object with default parameters.
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Method Summary
All Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method Description NodeComponentcloneNodeComponent()Deprecated.As of Java 3D version 1.2, replaced bycloneNodeComponent(boolean forceDuplicate)NodeComponentcloneNodeComponent(boolean forceDuplicate)Used to create a new instance of a NodeComponent object.voidduplicateNodeComponent(NodeComponent originalNodeComponent)Deprecated.As of Java 3D version 1.2, replaced byduplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)voidduplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)Copies all node information fromoriginalNodeComponentinto the current node.booleangetDuplicateOnCloneTree()Returns this node's duplicateOnCloneTree value.voidsetDuplicateOnCloneTree(boolean duplicate)Sets this node's duplicateOnCloneTree value.-
Methods inherited from class javax.media.j3d.SceneGraphObject
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences
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Method Detail
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setDuplicateOnCloneTree
public void setDuplicateOnCloneTree(boolean duplicate)
Sets this node's duplicateOnCloneTree value. The duplicateOnCloneTree value is used to determine if NodeComponent objects are to be duplicated or referenced during acloneTreeoperation. A value oftruemeans that this NodeComponent object should be duplicated, while a value offalseindicates that this NodeComponent object's reference will be copied into the newly cloned object. This value can be overriden via theforceDuplicateparameter of thecloneTreemethod.- Parameters:
duplicate- the value to set.- See Also:
Node.cloneTree()
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getDuplicateOnCloneTree
public boolean getDuplicateOnCloneTree()
Returns this node's duplicateOnCloneTree value. The duplicateOnCloneTree value is used to determine if NodeComponent objects are to be duplicated or referenced during acloneTreeoperation. A value oftruemeans that this NodeComponent object should be duplicated, while a value offalseindicates that this NodeComponent object's reference will be copied into the newly cloned object. This value can be overriden via theforceDuplicateparameter of thecloneTreemethod.- Returns:
- the value of this node's duplicateOnCloneTree
- See Also:
Node.cloneTree()
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cloneNodeComponent
public NodeComponent cloneNodeComponent()
Deprecated.As of Java 3D version 1.2, replaced bycloneNodeComponent(boolean forceDuplicate)
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duplicateNodeComponent
public void duplicateNodeComponent(NodeComponent originalNodeComponent)
Deprecated.As of Java 3D version 1.2, replaced byduplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)NOTE: Applications should not call this method directly. It should only be called by the cloneNode method.
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duplicateNodeComponent
public void duplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)
Copies all node information fromoriginalNodeComponentinto the current node. This method is called from thecloneNodeComponentmethod which is, in turn, called by thecloneNodemethod.
NOTE: Applications should not call this method directly. It should only be called by the cloneNode method.- Parameters:
originalNodeComponent- the node to duplicate.forceDuplicate- when set totrue, causes theduplicateOnCloneTreeflag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTreevariable determines whether NodeComponent data is duplicated or copied.- Throws:
RestrictedAccessException- if forceDuplicate is set and this object is part of a compiled scenegraph- Since:
- Java 3D 1.2
- See Also:
cloneNodeComponent(),Node.cloneNode(boolean),Node.cloneTree()
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cloneNodeComponent
public NodeComponent cloneNodeComponent(boolean forceDuplicate)
Used to create a new instance of a NodeComponent object. This routine is called bycloneNodeto duplicate the current node.
cloneNodeComponentshould be overridden by any user subclassed NodeComponent objects. All subclasses must have theircloneNodeComponentmethod consist of the following lines:public NodeComponent cloneNodeComponent(boolean forceDuplicate) { UserNodeComponent unc = new UserNodeComponent(); unc.duplicateNodeComponent(this, forceDuplicate); return unc; }- Parameters:
forceDuplicate- when set totrue, causes theduplicateOnCloneTreeflag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTreevariable determines whether NodeComponent data is duplicated or copied.- Throws:
RestrictedAccessException- if forceDuplicate is set and this object is part of a compiled scenegraph- Since:
- Java 3D 1.2
- See Also:
duplicateNodeComponent(javax.media.j3d.NodeComponent),Node.cloneNode(boolean),Node.cloneTree()
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