# Greek translation for edgar
# Copyright (c) 2012 Rosetta Contributors and Canonical Ltd 2012
# This file is distributed under the same license as the edgar package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2012.
#
msgid ""
msgstr ""
"Project-Id-Version: edgar\n"
"Report-Msgid-Bugs-To: FULL NAME <EMAIL@ADDRESS>\n"
"POT-Creation-Date: 2011-07-16 13:33+0100\n"
"PO-Revision-Date: 2012-06-22 09:26+0000\n"
"Last-Translator: Χρήστος Ροδόπουλος <xr_ro@yahoo.gr>\n"
"Language-Team: Greek <el@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2017-07-06 21:52+0000\n"
"X-Generator: Launchpad (build 18419)\n"
"Language: el\n"

#: data/scripts/olaf.dat:6
msgid "Thanks, this is perfect!"
msgstr "Ευχαριστώ, αυτό είναι τέλειο!"

#: data/scripts/olaf.dat:7
msgid "Do you have everything you need now?"
msgstr "Χρειάζεται κάτι να ξέρεις;"

#: data/scripts/olaf.dat:8
msgid "I sure do"
msgstr ""

#: data/scripts/olaf.dat:9
msgid "So what happens now?"
msgstr "Και τώρα τι γίνεται;"

#: data/scripts/olaf.dat:10
msgid "We can get out of here! Where do you want to go?"
msgstr "Μπορούμε να βγούμε από εδώ! Που θέλεις να πάμε;"

#: data/scripts/olaf.dat:11
msgid "Back to the fortress, I still need to rescue my Dad from the sorceror"
msgstr "Πίσω στο φρούριο, ακόμη πρέπει να σώσω τον πατέρα μου από τον μάγο."

#: data/scripts/olaf.dat:12
msgid "OK, remember what I told you about his disintegration spell?"
msgstr "Λοιπόν, θυμάσαι τι σου είπα για αυτό το αποσυνθετικό ξόρκι;"

#: data/scripts/olaf.dat:13
msgid "I think so..."
msgstr "Έτσι νομίζω..."

#: data/scripts/olaf.dat:14
msgid "Go to the lab and combine that ring and your shield"
msgstr "Πήγαινε στο εργαστήριο και ένωσε αυτό το δαχτυλίδι με την ασπίδα σου"

#: data/scripts/olaf.dat:15
msgid "How?"
msgstr "Πως;"

#: data/scripts/olaf.dat:16
msgid ""
"Throw the shield and ring into the cauldron along with some mandrake root, "
"that should do it"
msgstr ""
"Πέτα την ασπίδα και το δαχτυλίδι στo καζάνι με λίγη ρίζα μανδραγόρα και θα "
"είναι μια χαρά."

#: data/scripts/jacob.dat:35
msgid "OK..."
msgstr "Εντάξει..."

#: data/scripts/olaf.dat:18
msgid "Nothing will go wrong this time!"
msgstr "Τίποτα δεν θα πάει στραβά αυτήν την φορά!"

#: data/scripts/third_side.dat:5
msgid "..."
msgstr "…"

#: data/scripts/olaf.dat:23
msgid "(I have the statue that Olaf stole)"
msgstr "Έχω το άγαλμα που έκλεψε ο Όλαφ"

#: data/scripts/olaf.dat:24
msgid "(Perhaps I should return it to him, he is saving me after all)"
msgstr "Ίσως πρέπει να του το επιστρέψω, εξάλλου αυτός με σώζει"

#: data/scripts/olaf.dat:25
msgid "(Then again, he did steal it, and I nearly died trying to get it)"
msgstr ""
"Από την άλλη, αυτός το έκλεψε και εγώ σχεδόν πέθανα προσπαθώντας να το πάρω"

#: data/scripts/olaf.dat:26
msgid "Give the statue to Olaf?"
msgstr ""

#: data/scripts/olaf.dat:28
msgid "I found this in the cave, is it the statue you took?"
msgstr "Βρήκα αυτό στην σπηλιά, είναι το άγαλμα που πήρες;"

#: data/scripts/olaf.dat:29
msgid "Yes it is! Thanks for finding it!"
msgstr "Ναι! Σε ευχαριστώ που το βρήκες!"

#: data/scripts/olaf.dat:31
msgid "I should be able to sell this for a decent price at the market"
msgstr "Θα μπορούσα να το πούλαγα για μια καλή τιμή στην αγορά."

#: data/scripts/olaf.dat:34
msgid "(I think I'll keep it for myself)"
msgstr "Μάλλον θα το κρατήσω για μένα."

#: data/scripts/olaf.dat:40
msgid "Ready to go?"
msgstr "Έτοιμος;"

#: data/scripts/olaf.dat:41
msgid "Return to the Fortress?"
msgstr "Επιστροφή στο Κάστρο;"

#: data/scripts/olaf.dat:46
msgid "Not yet, there's something else I need to do"
msgstr "Όχι ακόμα, υπάρχει και κάτι άλλο να κάνω"

#: data/scripts/olaf.dat:47
msgid "OK, let me know when you're ready"
msgstr "Εντάξει, πες που όταν είσαι έτοιμος"

#: data/scripts/olaf.dat:51
msgid "Have you managed to find the horn yet?"
msgstr "Βρήκες τελικά τo κέρας;"

#: data/scripts/olaf.dat:62
msgid "Have you found everything yet?"
msgstr "Τα βρήκες όλα;"

#: data/scripts/olaf.dat:63
msgid "Not yet, I'm still looking"
msgstr "Όχι, ακόμα ψάχνω"

#: data/scripts/olaf.dat:68
msgid "OK, I've found everything now"
msgstr "Εντάξει, τα έχω βρεί όλα τώρα"

#: data/scripts/olaf.dat:77
msgid "ARGHHHHH!!"
msgstr ""

#: data/scripts/olaf.dat:79
msgid "Another human, out here? How did you get out here?"
msgstr ""

#: data/scripts/olaf.dat:80
msgid ""
"I'm not sure, I think the sorceror sent me here, but he said he was going to "
"kill me"
msgstr ""

#: data/scripts/olaf.dat:83
msgid "Hmmm, what's that on your hand?"
msgstr "Χμ, τι έχεις στο χέρι σου;"

#: data/scripts/olaf.dat:84
msgid "This? This is just a ring I found in his fortress"
msgstr "Αυτό; Είναι απλά ένα δαχτυλίδι που βρήκα στο κάστρο του"

#: data/scripts/olaf.dat:85
msgid ""
"It looks like a ring of protection, it must have saved you. Why were you in "
"his fortress?"
msgstr ""
"Μοιάζει με ένα δαχτυλίδι προστασίας, θα πρέπει να σε έχει σώσει. Γιατί ήσουν "
"στο κάστρο του;"

#: data/scripts/olaf.dat:86
msgid "He's kidnapped my Dad and I was there trying to save him"
msgstr "Απήγαγε τον πατέρα μου και ήμουν εκεί προσπαθώντας να τον σώσω"

#: data/scripts/olaf.dat:87
msgid "Well, it looks like the ring's power is almost completely gone"
msgstr "Λοιπόν, από ότι φαίνεται η δύναμη του δαχτυλιδιού έχει χαθεί εντελώς"

#: data/scripts/olaf.dat:88
msgid ""
"If he hits you with that spell again it will almost certainly kill you"
msgstr ""
"Αν σε ξαναχτυπήσει με αυτό ξόρκι, είναι σχεδόν σίγουρο ότι θα σε σκοτώσει"

#: data/scripts/olaf.dat:91
msgid ""
"Something must have protected you from the spell. Were you wearing a pendant "
"or a ring?"
msgstr ""
"Κάτι θα πρέπει να σε προστάτεψε από αυτό το ξόρκι. Μήπως φορούσες κανένα "
"μπρελόκ ή κανένα δαχτυλίδι;"

#: data/scripts/olaf.dat:92
msgid ""
"I did find a ring in the fortress but it didn't seem to have any powers"
msgstr ""
"Βρήκα ένα δαχτυλίδι στο κάστρο, αλλά δεν μου φάνηκε να έχει καμιά δύναμη"

#: data/scripts/olaf.dat:93
msgid ""
"It might have been a ring of protection. I imagine that the protection would "
"have been limited to a single use"
msgstr ""
"Ίσως να ήταν ένα δαχτυλίδι προστασίας. Πιθανόν η προστασία να ήταν μόνο για "
"μια φορά."

#: data/scripts/olaf.dat:96
msgid ""
"What you could do though is combine the ring and your shield together to "
"create a shield that will protect you from the spell"
msgstr ""
"Αυτό που μπορείς να κάνεις είναι να συνδυάσεις το δαχτυλίδι και την ασπίδα "
"σου μαζί για να φτιάξεις μια ασπίδα προστασίας από το ξόρκι"

#: data/scripts/olaf.dat:97
msgid "Do you have any experience mixing spells?"
msgstr "Έχεις καθόλου εμπειρία από ανάμιξη ξόρκιων;"

#: data/scripts/olaf.dat:98
msgid ""
"Kind of, but the last time I tried creating a shield the spell backfired "
"and..."
msgstr ""
"Περίπου, αλλά την τελευταία φορά που προσπάθησα να φτιάξω μια ασπίδα, το "
"ξόρκι γύρισε πίσω και..."

#: data/scripts/olaf.dat:99
msgid "It created an evil version of yourself?"
msgstr "Έφτιαξε μια κακή εκδοχή του εαυτού σου;"

#: data/scripts/olaf.dat:100
msgid "Yeah, how did you know?"
msgstr "Ναι, πως το κατάλαβες;"

#: data/scripts/olaf.dat:101
msgid "Where I'm from it used to happen at least once a month"
msgstr "Από εκεί που είμαι, συνέβαινε τουλάχιστον μια φορά τον μήνα"

#: data/scripts/olaf.dat:103
msgid "Why are you here?"
msgstr "Γιατί είσαι εδώ;"

#: data/scripts/olaf.dat:104
msgid "The sorceror caught me looting his fortress and he banished me here"
msgstr "Ο μάγος με έπιασε να κλέβω το κάστρο του και με εξόρισε εδώ"

#: data/scripts/olaf.dat:105
msgid "What did you steal?"
msgstr ""

#: data/scripts/olaf.dat:106
msgid "It was a small golden statue, probably worth a lot of money"
msgstr ""

#: data/scripts/olaf.dat:107
msgid ""
"I've been here for months now, but I've almost got all the ingredients I "
"need to teleport back home"
msgstr ""

#: data/scripts/olaf.dat:108
msgid ""
"I just need one more thing, but it's in a cave to the west and I have no "
"weapons to protect myself"
msgstr ""

#: data/scripts/olaf.dat:109
msgid "But now you're here you can help me retrieve it"
msgstr ""

#: data/scripts/olaf.dat:112
msgid ""
"I haven't gotten all my stuff back yet. I think everything's here though"
msgstr ""

#: data/scripts/olaf.dat:113
msgid "When I've found everything I'll come back"
msgstr ""

#: data/scripts/olaf.dat:114
msgid "OK, good luck!"
msgstr ""

#: data/scripts/olaf.dat:120
msgid "What do you need?"
msgstr ""

#: data/scripts/olaf.dat:121
msgid "It's the horn from a particular type of monster"
msgstr ""

#: data/scripts/olaf.dat:122
msgid ""
"There should be plenty of bones littered around so you shouldn't have to "
"find one and kill it. Just get the horn and get out"
msgstr ""

#: data/scripts/jacob.dat:39
msgid "That's it?"
msgstr ""

#: data/scripts/library_intro.dat:6
msgid "Hmmm"
msgstr ""

#: data/scripts/olaf.dat:130
msgid ""
"Well, my stock of logs is looking quite low, maybe you could get me some "
"more while you're out?"
msgstr ""

#: data/scripts/olaf.dat:131
msgid ""
"Don't even think about it, I'm fed up of chopping down trees and collecting "
"logs!"
msgstr ""

#: data/scripts/olaf.dat:132
msgid "OK, it was just a suggestion"
msgstr ""

#: data/scripts/olaf.dat:133
msgid "Oh, you'll need this too"
msgstr ""

#: data/scripts/olaf.dat:135
msgid ""
"Dip your arrows into it to turn them into fire arrows, it will help you burn "
"down the vines blocking the entrance"
msgstr ""

#: data/scripts/olaf.dat:136
msgid "Thanks!"
msgstr "Ευχαριστούμε!"

#: data/scripts/olaf.dat:139
msgid "Oh, one last thing."
msgstr ""

#: data/scripts/olaf.dat:141
msgid ""
"Don't hang around in that cave, the monsters that live in there are like "
"nothing you'll have ever encountered before"
msgstr ""

#: data/scripts/olaf.dat:142
msgid "Seriously, just get the horn"
msgstr ""

#: data/scripts/jacob.dat:35
msgid "OK"
msgstr "OK"

#: data/scripts/olaf.dat:145
msgid "Have I just sent a young boy to his death?"
msgstr ""

#: data/scripts/olaf.dat:147
msgid "Sorry, did you say something?"
msgstr ""

#: data/scripts/olaf.dat:148
msgid "Huh?! Oh no, I was just practising the teleportation incantation..."
msgstr ""

#: data/scripts/olaf.dat:159
msgid "Yes, let's go"
msgstr ""

#: data/scripts/olaf.dat:160
msgid "OK, here goes nothing, good luck finding your father"
msgstr ""

#: data/scripts/olaf.dat:161
msgid "Thanks, Olaf"
msgstr "Ευχαριστούμε, Olaf"

#: data/scripts/basement_lift_power.dat:1
msgid ""
"This lift is not working. I won't be able to use it until I restore the power"
msgstr ""

#: data/scripts/catapult.dat:1
msgid "Wow, a catapult!"
msgstr ""

#: data/scripts/catapult.dat:2
msgid ""
"The hinges look rusted though, I doubt it'll work until I get them fixed"
msgstr ""

#: data/scripts/drawbridge_pulley.dat:2
msgid "It looks like the pulley for the drawbridge"
msgstr ""

#: data/scripts/drawbridge_pulley.dat:3
msgid "The mechanism seems to be locked tight"
msgstr ""

#: data/scripts/drawbridge_pulley.dat:4
msgid "It doesn't look too sturdy though, perhaps I can simply smash it..."
msgstr ""

#: data/scripts/drawbridge_pulley.dat:10
msgid "Oops..."
msgstr ""

#: data/scripts/drawbridge_pulley.dat:15
msgid "Maybe nobody heard that?"
msgstr ""

#: data/scripts/drawbridge_pulley.dat:16
msgid "Well, the drawbridge is down at any rate..."
msgstr ""

#: data/scripts/flame_pillar.dat:1
msgid ""
"Those flames are incredibly hot. I'll be burnt to cinders if I try and walk "
"through them"
msgstr ""

#: data/scripts/flame_pillar.dat:2
msgid "There must be a way to cool them down..."
msgstr ""

#: data/scripts/tutorial_shield.dat:1
msgid "The shield will protect you from most enemy attacks"
msgstr ""

#: data/scripts/tutorial_shield.dat:2
msgid "Some enemy attacks cannot be blocked"
msgstr ""

#: data/scripts/tutorial_shield.dat:3
msgid "Environmental hazards, such as falling rocks, cannot be blocked"
msgstr ""

#: data/scripts/tutorial_shield.dat:4
msgid "To block an attack, press and hold block ([INPUT_BLOCK])."
msgstr ""

#: data/scripts/tutorial_shield.dat:5
msgid "You must be facing the attack to successfully block it"
msgstr ""

#: data/scripts/tutorial_shield.dat:6
msgid ""
"Note that you cannot move whilst blocking, but you can face the other way. "
"You also cannot block in the air"
msgstr ""

#: data/scripts/tutorial_shield.dat:7
msgid "Pick up the shield and continue to the right"
msgstr ""

#: data/scripts/portrait.dat:1
msgid "It's a portrait"
msgstr ""

#: data/scripts/scorpion_statue.dat:1
msgid "Got it!"
msgstr ""

#: data/scripts/scorpion_statue.dat:2
msgid ""
"What a ridiculous amount of effort to go through just to get a statue..."
msgstr ""

#: data/scripts/scorpion_statue.dat:3
msgid "I'd better get out of here and get back to the Fortress..."
msgstr ""

#: data/scripts/outskirts_intro.dat:10
msgid "Drat, the drawbridge is up. There must be another entrance..."
msgstr ""

#: data/scripts/outskirts_intro.dat:15
msgid "Wait, what's that?"
msgstr ""

#: data/scripts/outskirts_intro.dat:23
msgid "Maybe I could tunnel my way in..."
msgstr ""

#: data/scripts/borer_boss_die.dat:3
msgid "Yuck..."
msgstr ""

#: data/scripts/third_side.dat:1
msgid "Oh, what's this?"
msgstr ""

#: data/scripts/knights.dat:2
msgid "It's a book by Stephen J Sweeney called \"The Honour of the Knights\""
msgstr ""

#: data/scripts/third_side.dat:3
msgid "It's available on iBooks and the Amazon Kindle"
msgstr ""

#: data/scripts/third_side.dat:4
msgid ""
"I'm not exactly sure what any of that means, but it sounds interesting"
msgstr ""

#: data/scripts/third_side.dat:5
msgid "I might read that later..."
msgstr ""

#: data/scripts/sorceror_intro_2.dat:10
msgid "So, you escaped"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:11
msgid "Yes I did, and my father wasn't there"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:12
msgid "Maybe you just didn't look hard enough"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:13
msgid "Have another look"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:18
msgid "Maybe you should work on your spells"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:19
msgid "NOW TELL ME WHERE MY FATHER IS!"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:20
msgid "You annoying little brat"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:21
msgid "I wouldn't be surprised if your father has abandoned you"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:22
msgid "What?!"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:23
msgid "I'll show you!"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:28
msgid "That, was a mistake"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:29
msgid "Die"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:34
msgid "That was odd, he was supposed to explode"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:35
msgid "Where did he go?"
msgstr ""

#: data/scripts/old_shield.dat:12
msgid ""
"That's it? Just this old shield? It doesn't look any better than my current "
"one."
msgstr ""

#: data/scripts/old_shield.dat:13
msgid "Still, I'll hold onto it for the time being, it might come in handy"
msgstr ""

#: data/scripts/old_shield.dat:16
msgid "Great, a spare shield!"
msgstr ""

#: data/scripts/old_shield.dat:17
msgid "I have everything I need now"
msgstr ""

#: data/scripts/old_shield.dat:18
msgid "There's a cauldron in the Laboratory, I should head back there"
msgstr ""

#: data/scripts/old_shield.dat:21
msgid ""
"This doesn't look like a Fire Shield to me. I was really hoping to find one "
"here too"
msgstr ""

#: data/scripts/old_shield.dat:22
msgid "This shield doesn't even look any better than my current one."
msgstr ""

#: data/scripts/old_shield.dat:27
msgid ""
"I just need to create the liquid from the Sludge tentacle and Gazer eyeballs"
msgstr ""

#: data/scripts/old_shield.dat:33
msgid "That's not a good sign..."
msgstr ""

#: data/scripts/sewer_trap_note.dat:1
msgid "There's a note here"
msgstr ""

#: data/scripts/centurion_note_2.dat:2
msgid "I've found a way to kill the Centurions"
msgstr ""

#: data/scripts/centurion_note_2.dat:3
msgid ""
"They will reform unless one of their parts falls into the slime or lava"
msgstr ""

#: data/scripts/centurion_note_2.dat:4
msgid ""
"I managed to retrieve two of the puzzle pieces before I was caught and "
"locked in here again"
msgstr ""

#: data/scripts/centurion_note_2.dat:5
msgid "If I can break out of here again I'll be sure to escape"
msgstr ""

#: data/scripts/centurion_note_2.dat:6
msgid ""
"Otherwise I hope another unfortunate victim will find this information useful"
msgstr ""

#: data/scripts/centurion_note_2.dat:7
msgid "There's a skull here"
msgstr ""

#: data/scripts/centurion_note_2.dat:8
msgid "Looks like he didn't manage to get out..."
msgstr ""

#: data/scripts/chaos_warn.dat:2
msgid "Leave now if you wish to live"
msgstr ""

#: data/scripts/chaos_warn.dat:4
msgid "Go back now"
msgstr ""

#: data/scripts/chaos_warn.dat:15
msgid ""
"If you proceed, I will fight you and destroy you. Flee now, while you can"
msgstr ""

#: data/scripts/chaos_warn.dat:28
msgid "You fool. Do you truly seek destruction?"
msgstr ""

#: data/scripts/chaos_warn.dat:31
msgid "Then I shall destroy you!!"
msgstr ""

#: data/scripts/tutorial_secret.dat:2
msgid "Congratulations, you found a secret!"
msgstr ""

#: data/scripts/tutorial_secret.dat:3
msgid "There are many secrets in the main game so keep a look out for them"
msgstr ""

#: data/scripts/tutorial_secret.dat:4
msgid "Here's a hint to get you started"
msgstr ""

#: data/scripts/tutorial_secret.dat:5
msgid ""
"Although Jacob only requires you to catch 3 of his chickens, why not be nice "
"to him and catch more? There are 10 wandering the map in all"
msgstr ""

#: data/scripts/box_pushing.dat:1
msgid ""
"You can pull some items around by pushing against them whilst holding down "
"the Action button."
msgstr ""

#: data/scripts/box_pushing.dat:2
msgid "You can then pull it around until you let go of the Action button"
msgstr ""

#: data/scripts/drainers.dat:1
msgid ""
"Whatever that thing was it was draining the power from that generator and "
"using it against me."
msgstr ""

#: data/scripts/drainers.dat:2
msgid ""
"That might explain why that lift wasn't working. Defeating the other "
"drainers should restore the power here."
msgstr ""

#: data/scripts/drainers.dat:3
msgid "Defeat all Energy Drainers"
msgstr ""

#: data/scripts/safe_instructions.dat:1
msgid "Use left and right to move the dial 1 unit at a time"
msgstr ""

#: data/scripts/safe_instructions.dat:2
msgid ""
"Make sure you keep count of how many times you move the dial since no on-"
"screen notification is given"
msgstr ""

#: data/scripts/safe_instructions.dat:3
msgid ""
"When you think you've entered the combination correctly, press Attack to try "
"and open the door"
msgstr ""

#: data/scripts/no_combination.dat:1
msgid ""
"There's no way I'll be able to figure out the combination, I'll have to find "
"out what it is"
msgstr ""

#: data/scripts/borgan.dat:4
msgid "Keep practising!"
msgstr ""

#: data/scripts/maggie.dat:4
msgid "Hi"
msgstr "Γειά"

#: data/scripts/jacob.dat:32
msgid "Hello Edgar"
msgstr ""

#: data/scripts/borgan.dat:13
msgid "Can I borrow your shield?"
msgstr ""

#: data/scripts/borgan.dat:14
msgid "Off to practice your fighting skills?"
msgstr ""

#: data/scripts/borgan.dat:15
msgid "Something like that"
msgstr ""

#: data/scripts/borgan.dat:16
msgid "If you run me an errand then you can have the shield"
msgstr ""

#: data/scripts/borgan.dat:17
msgid "What do I have to do?"
msgstr ""

#: data/scripts/borgan.dat:18
msgid "Go to the mine and collect me some coal"
msgstr ""

#: data/scripts/borgan.dat:19
msgid "But we have plenty of coal!"
msgstr ""

#: data/scripts/borgan.dat:20
msgid ""
"Yes, but this is not any old coal, this coal is special, it burns hotter and "
"lasts longer"
msgstr ""

#: data/scripts/borgan.dat:21
msgid ""
"I only need 10 pieces of the stuff, so it shouldn't take you very long"
msgstr ""

#: data/scripts/borgan.dat:22
msgid ""
"Make sure you put it in a bag, touching it for too long will be bad for your "
"health"
msgstr ""

#: data/scripts/borgan.dat:23
msgid "Do you have a bag?"
msgstr ""

#: data/scripts/borgan.dat:24
msgid "No, you can probably find one in the mine though"
msgstr ""

#: data/scripts/borgan.dat:25
msgid "OK, I'll get the coal"
msgstr ""

#: data/scripts/borgan.dat:27
msgid ""
"Here, take this pickaxe. You can use it to mine the coal and hack through "
"any weaker walls you encounter"
msgstr ""

#: data/scripts/borgan.dat:29
msgid "You'll also need this key to get into the mine"
msgstr ""

#: data/scripts/borgan.dat:31
msgid "Collect 10 pieces of Coal"
msgstr ""

#: data/scripts/borgan.dat:36
msgid ""
"Thank you, Edgar, this coal is perfect! Hope the bats didn't scare you."
msgstr ""

#: data/scripts/borgan.dat:37
msgid "The bats were the least of my worries..."
msgstr ""

#: data/scripts/borgan.dat:38
msgid "Say, I heard that something happened in that mine a few years ago"
msgstr ""

#: data/scripts/borgan.dat:39
msgid ""
"Er, yeah, there was what you'd call an \"incident\", but that part of the "
"mine was sealed up a long time ago"
msgstr ""

#: data/scripts/borgan.dat:40
msgid "Right..."
msgstr ""

#: data/scripts/borgan.dat:42
msgid "Here, have my shield and have fun!"
msgstr ""

#: data/scripts/borgan.dat:44
msgid "Just stay away from the Forbidden Swamp"
msgstr ""

#: data/scripts/borgan.dat:45
msgid "Will do, can I hold on to your pickaxe for a while?"
msgstr ""

#: data/scripts/borgan.dat:46
msgid "Sure thing, just bring it back in one piece"
msgstr ""

#: data/scripts/borgan.dat:47
msgid "Thanks, Borgan!"
msgstr "Ευχαριστούμε, Borgan!"

#: data/scripts/borgan.dat:52
msgid "Have you managed to find the coal yet?"
msgstr ""

#: data/scripts/safe.dat:5
msgid "A safe in a library? Bit of a cliché..."
msgstr ""

#: data/scripts/safe.dat:11
msgid ""
"It looks too thick to break open, I'll have to open it using the combination"
msgstr ""

#: data/scripts/statue_required.dat:1
msgid ""
"You must have the statue you wish to use highlighted in your inventory box"
msgstr ""

#: data/scripts/centurion_boss_start.dat:9
msgid "Huh, what's that?"
msgstr ""

#: data/scripts/centurion_boss_start.dat:14
msgid "ESCAPEE LOCATED"
msgstr ""

#: data/scripts/centurion_boss_start.dat:15
msgid "TARGET IS ARMED AND DANGEROUS"
msgstr ""

#: data/scripts/centurion_boss_start.dat:16
msgid "COMMENCING DESTRUCTION OF TARGET"
msgstr ""

#: data/scripts/blank_card_required.dat:1
msgid "I need a blank card to put the instructions on"
msgstr ""

#: data/scripts/slime_potion_pool.dat:1
msgid "That smell..."
msgstr ""

#: data/scripts/slime_potion_pool.dat:3
msgid "It looks like..."
msgstr ""

#: data/scripts/slime_potion_pool.dat:4
msgid "It's as thick as..."
msgstr ""

#: data/scripts/slime_potion_pool.dat:5
msgid "And it tastes like..."
msgstr ""

#: data/scripts/slime_potion_pool.dat:8
msgid "It is! It's naturally occurring Slime potion!"
msgstr ""

#: data/scripts/cave_boss_die.dat:10
msgid "Gotcha!"
msgstr ""

#: data/scripts/cave_boss_die.dat:11
msgid "Not so clever now are you?"
msgstr ""

#: data/scripts/cave_boss_die.dat:79
msgid "I REALLY have to get out of here!"
msgstr ""

#: data/scripts/maggie.dat:4
msgid "Hi Maggie"
msgstr ""

#: data/scripts/maggie.dat:7
msgid "Oh Edgar, you're hurt! Let me heal your wounds"
msgstr ""

#: data/scripts/maggie.dat:52
msgid "Thanks Maggie!"
msgstr "Ευχαριστούμε Maggie!"

#: data/scripts/sorceror_intro_3.dat:9
msgid "Persistent aren't you?"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:10
msgid ""
"I don't know what you did last time, but trust me, you won't escape again!"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:20
msgid "(Phew)"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:21
msgid "(Hey, look at that, one of the orbs on the shield has lit up...)"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:22
msgid "Your spell won't work against me any more"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:23
msgid "Now, if you won't tell me the whereabouts of my father"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:24
msgid "I will have to beat it out of you"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:25
msgid "You will never get that chance"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:29
msgid "Grimlore, I summon you! Destroy this pest!"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:33
msgid "Farewell, Edgar"
msgstr ""

#: data/scripts/sorceror_intro_3.dat:38
msgid "Something's coming..."
msgstr ""

#: data/scripts/spirit.dat:1
msgid ""
"That spirit isn't going to let me past, I'll have to find a way to get rid "
"of it"
msgstr ""

#: data/scripts/swamp_intro.dat:2
msgid "This place doesn't look so bad..."
msgstr ""

#: data/scripts/occult_book.dat:51
msgid "What was that?"
msgstr ""

#: data/scripts/swamp_intro.dat:17
msgid "Uh Oh..."
msgstr ""

#: data/scripts/tutorial_doors.dat:1
msgid ""
"There are two types of door in the game. Manual doors and Automatic doors."
msgstr ""

#: data/scripts/tutorial_doors.dat:2
msgid ""
"Manual doors require keys to open them, Automatic doors require switches."
msgstr ""

#: data/scripts/tutorial_doors.dat:3
msgid ""
"To open a locked door that you have the key for, simply walk into it. There "
"is no need to have the key selected in your inventory."
msgstr ""

#: data/scripts/tutorial_doors.dat:4
msgid "Open the door and continue to the right"
msgstr ""

#: data/scripts/cave_intro.dat:4
msgid "Urgh, what happened?"
msgstr ""

#: data/scripts/borer_cave_intro.dat:11
msgid "Where am I?"
msgstr ""

#: data/scripts/tutorial_blocking.dat:1
msgid "Now try out your shield"
msgstr ""

#: data/scripts/tutorial_blocking.dat:2
msgid "Block the pellets spat out by the plant and jump up to the next ledge"
msgstr ""

#: data/scripts/ending_part1.dat:12
msgid "I can't believe he's gone"
msgstr ""

#: data/scripts/ending_part1.dat:13
msgid "I tried so hard to find him"
msgstr ""

#: data/scripts/ending_part1.dat:14
msgid "And I failed"
msgstr ""

#: data/scripts/ending_part1.dat:15
msgid "What am I going to do now?"
msgstr ""

#: data/scripts/ending_part1.dat:16
msgid "*sniff*"
msgstr ""

#: data/scripts/ending_part1.dat:19
msgid "Edgar! Edgar, where are you?"
msgstr ""

#: data/scripts/cave_boss_die.dat:10
msgid "!"
msgstr ""

#: data/scripts/ending_part1.dat:21
msgid "That voice..."
msgstr ""

#: data/scripts/ending_part1.dat:22
msgid "It can't be..."
msgstr ""

#: data/scripts/ending_part1.dat:25
msgid "Daddy!"
msgstr ""

#: data/scripts/jacob.dat:14
msgid "Edgar!"
msgstr ""

#: data/scripts/ending_part1.dat:28
msgid "Jacob, I found him!"
msgstr ""

#: data/scripts/ending_part1.dat:30
msgid "What are you doing here, son? It's dangerous, we have to leave"
msgstr ""

#: data/scripts/ending_part1.dat:31
msgid "I came to rescue you!"
msgstr ""

#: data/scripts/ending_part1.dat:32
msgid "Eh? What are you... No, tell me later, let's go home"
msgstr ""

#: data/scripts/tomb_door.dat:2
msgid "I'll try again"
msgstr ""

#: data/scripts/tomb_door.dat:6
msgid "Give up?"
msgstr ""

#: data/scripts/tomb_door.dat:8
msgid "I'll figure this out another time"
msgstr ""

#: data/scripts/tomb_door.dat:15
msgid "I'll keep trying"
msgstr ""

#: data/scripts/tomb_door.dat:22
msgid "This music sheet might be his anthem, I'll give it a go"
msgstr ""

#: data/scripts/tomb_door.dat:33
msgid "I need to find out what Ivan's anthem is"
msgstr ""

#: data/scripts/tomb_door.dat:34
msgid "Randomly ringing bells isn't going to work..."
msgstr ""

#: data/scripts/tomb_door.dat:39
msgid "Something is etched on this door"
msgstr ""

#: data/scripts/tomb_door.dat:40
msgid "Enshrined in this tomb is the great warrior Ivan"
msgstr ""

#: data/scripts/tomb_door.dat:41
msgid "Defeater of the evil dragon known as Chaos"
msgstr ""

#: data/scripts/tomb_door.dat:42
msgid "Access to his tomb is granted only to those who play his anthem"
msgstr ""

#: data/scripts/tomb_door.dat:43
msgid "His anthem? How on earth am I going to figure that out?!"
msgstr ""

#: data/scripts/monsters.dat:2
msgid "This entire section is about monsters"
msgstr ""

#: data/scripts/monsters.dat:3
msgid ""
"I don't have any reason to read these but I'll keep it in mind in case I do"
msgstr ""

#: data/scripts/monsters.dat:6
msgid "I wonder what other monsters there are..."
msgstr ""

#: data/scripts/monsters.dat:8
msgid "Chaos"
msgstr ""

#: data/scripts/monsters.dat:9
msgid "Chaos is an ancient, evil dragon"
msgstr ""

#: data/scripts/monsters.dat:14
msgid "A dragon?! Dad told me they were all extinct!"
msgstr ""

#: data/scripts/monsters.dat:15
msgid ""
"For years he wreaked havoc across this land and took thousands of innocent "
"lives, his fiery breath incinerated everything in its path"
msgstr ""

#: data/scripts/monsters.dat:16
msgid ""
"Finally a brave warrior and a group of magicians managed to overwhelm and "
"bind him"
msgstr ""

#: data/scripts/monsters.dat:17
msgid "They sealed the dragon away beneath an old fortress"
msgstr ""

#: data/scripts/monsters.dat:18
msgid "It is believed he is still there"
msgstr ""

#: data/scripts/monsters.dat:19
msgid ""
"Slowly regaining his power until he is strong enough to break free and "
"terrorise the world once again"
msgstr ""

#: data/scripts/monsters.dat:21
msgid "Beneath an old fortress? Maybe they mean this one..."
msgstr ""

#: data/scripts/monsters.dat:22
msgid ""
"If that dragon is regaining its power then it must be stopped before it's "
"too late"
msgstr ""

#: data/scripts/monsters.dat:23
msgid ""
"But if its breath destroys anything then I won't be able to protect myself"
msgstr ""

#: data/scripts/monsters.dat:24
msgid "Unless..."
msgstr ""

#: data/scripts/sorceror_start.dat:5
msgid "Grimlore"
msgstr ""

#: data/scripts/monsters.dat:32
msgid ""
"Grimlore is a creature from another dimension. It can be summoned using "
"powerful dark magic"
msgstr ""

#: data/scripts/monsters.dat:33
msgid "The most common reason to summon this beast is to act as a bodyguard"
msgstr ""

#: data/scripts/monsters.dat:34
msgid ""
"There is no known way to kill Grimlore since upon sustaining critical "
"injuries it will simply return to its own dimension"
msgstr ""

#: data/scripts/monsters.dat:35
msgid ""
"But even injuring it is a monumental task. Anyone encountering this creature "
"is advised to escape as quickly as possible"
msgstr ""

#: data/scripts/monsters.dat:36
msgid "Or they will die very quickly"
msgstr ""

#: data/scripts/monsters.dat:42
msgid "Summoner, Dark"
msgstr ""

#: data/scripts/monsters.dat:43
msgid ""
"Just like regular Summoners, Dark Summoners call in other beasts to do their "
"bidding"
msgstr ""

#: data/scripts/monsters.dat:44
msgid ""
"Additionally though they can teleport short distances to escape from their "
"opponents"
msgstr ""

#: data/scripts/monsters.dat:45
msgid ""
"Their staff is highly magical and although it cannot be used by humans "
"directly, its magical properties are used in spell creation"
msgstr ""

#: data/scripts/monsters.dat:51
msgid "Hoover, Pink"
msgstr ""

#: data/scripts/monsters.dat:52
msgid "Pink Hoovers are small quadrupeds with a long snout"
msgstr ""

#: data/scripts/monsters.dat:53
msgid ""
"The primary purpose of the snout is to forage for food but it also serves as "
"a defence mechanism"
msgstr ""

#: data/scripts/monsters.dat:54
msgid ""
"and are more than capable of keeping a predator at bay by simply blowing "
"them away"
msgstr ""

#: data/scripts/monsters.dat:60
msgid "Venus Flytrap, mobile"
msgstr ""

#: data/scripts/monsters.dat:61
msgid ""
"Mobile Venus Flytraps have evolved roots and are able to move to their food "
"rather than waiting for it to come to them"
msgstr ""

#: data/scripts/monsters.dat:62
msgid ""
"Their necks are incredibly elastic and are able to snap at their prey from a "
"considerable distance away"
msgstr ""

#: data/scripts/monsters.dat:68
msgid "Tortoise, Master"
msgstr ""

#: data/scripts/monsters.dat:69
msgid ""
"Master Tortoises are frightening beasts. Found in far away lands they "
"possess the ability to change their heads"
msgstr ""

#: data/scripts/monsters.dat:70
msgid ""
"They combine all the abilities of their cousins to breathe fire, create ice "
"and electrify themselves"
msgstr ""

#: data/scripts/monsters.dat:71
msgid ""
"And of course they are also impervious to attacks from matching elements, "
"absorbing the energy to heal themselves"
msgstr ""

#: data/scripts/monsters.dat:72
msgid ""
"But additionally, if they receive too much energy from healing, they evolve "
"and go on the rampage"
msgstr ""

#: data/scripts/monsters.dat:73
msgid ""
"In this state they will smash through any defence and produce Dark Matter "
"which destroys anything it touches"
msgstr ""

#: data/scripts/monsters.dat:74
msgid ""
"However, the shell of a rampaging Master Tortoise is highly magical and is "
"an essential ingredient when creating powerful magics and items"
msgstr ""

#: data/scripts/monsters.dat:80
msgid "Grub, Red"
msgstr ""

#: data/scripts/monsters.dat:81
msgid ""
"Red Grubs are more aggressive than their green counterparts and will attack "
"anything they view as a threat"
msgstr ""

#: data/scripts/monsters.dat:82
msgid "Upon reaching maturity they will form a cocoon and morph into a wasp"
msgstr ""

#: data/scripts/monsters.dat:83
msgid ""
"Some however will morph into a queen wasp. These queens can produce a mucus-"
"like substance capable of holding its prey in place"
msgstr ""

#: data/scripts/monsters.dat:89
msgid "Splitter"
msgstr ""

#: data/scripts/monsters.dat:90
msgid "Splitters are harmless monsters unless attacked."
msgstr ""

#: data/scripts/monsters.dat:91
msgid ""
"Upon sustaining too much damage they will split in two and attack their "
"predator"
msgstr ""

#: data/scripts/monsters.dat:92
msgid "If one of these sustains too much damage it will split once again"
msgstr ""

#: data/scripts/monsters.dat:93
msgid ""
"These versions are completely harmless and in this state can be simply "
"stepped on"
msgstr ""

#: data/scripts/monsters.dat:94
msgid ""
"If all its parts are still alive, a splitter will reform itself after a "
"while and heal its wounds"
msgstr ""

#: data/scripts/monsters.dat:100
msgid "Centurion, Grey"
msgstr ""

#: data/scripts/monsters.dat:101
msgid ""
"Centurions are magically created creatures, usually dispatched as sentries "
"or guards"
msgstr ""

#: data/scripts/monsters.dat:102
msgid ""
"Though slow moving, their massive size allows them to simply march through "
"any defence"
msgstr ""

#: data/scripts/monsters.dat:103
msgid ""
"Instead of arms, many have huge pile drivers which they use to shake the "
"ground and disorientate threats"
msgstr ""

#: data/scripts/monsters.dat:104
msgid ""
"While Grey Centurions will be used to guard outer perimeters, Red Centurions "
"are known to exist and are used to protect areas of great importance"
msgstr ""

#: data/scripts/cauldron.dat:153
msgid "Gazer"
msgstr ""

#: data/scripts/monsters.dat:111
msgid "Gazers are flying cycloptic creatures found in various places"
msgstr ""

#: data/scripts/monsters.dat:112
msgid ""
"Their single eye is usually closed and they rely on sonar for movement"
msgstr ""

#: data/scripts/monsters.dat:113
msgid ""
"They use their strong sense of smell to look out for predator and prey alike"
msgstr ""

#: data/scripts/monsters.dat:114
msgid ""
"Gazers attack (and defend themselves) by opening their eye which will dazzle "
"anything looking at it"
msgstr ""

#: data/scripts/monsters.dat:115
msgid ""
"This attack is only effective however if the victim is facing the Gazer"
msgstr ""

#: data/scripts/monsters.dat:116
msgid ""
"A Gazer's eyeball contains magical properties and is a common ingredient in "
"spell preparation"
msgstr ""

#: data/scripts/monsters.dat:120
msgid "Ah, here is a compendium of monsters"
msgstr ""

#: data/scripts/monsters.dat:121
msgid "34 volumes! How can there be so many monsters in the world?!"
msgstr ""

#: data/scripts/monsters.dat:124
msgid "This might have come in handy when I was hunting for the Red Sludges"
msgstr ""

#: data/scripts/monsters.dat:125
msgid "Still, there might be something else in these books worth reading..."
msgstr ""

#: data/scripts/monsters.dat:128
msgid "Looks like they're in alphabetical order though"
msgstr ""

#: data/scripts/monsters.dat:130
msgid "Slime, Green... Slime, Purple... Sludge, Green..."
msgstr ""

#: data/scripts/monsters.dat:132
msgid "Sludge, Red"
msgstr ""

#: data/scripts/monsters.dat:133
msgid ""
"Unlike its green cousin, the Red Sludge stays deep underground and rarely, "
"if ever, surfaces"
msgstr ""

#: data/scripts/monsters.dat:134
msgid ""
"Its preferred habitat are dry and mineral rich areas and as a result have "
"been found lurking in areas of mines abandoned by humans"
msgstr ""

#: data/scripts/monsters.dat:135
msgid ""
"They are very wary of humans and will attack on sight, usually vomiting up "
"an acid which takes time to evaporate"
msgstr ""

#: data/scripts/monsters.dat:136
msgid "Smacker, Lesser..."
msgstr ""

#: data/scripts/monsters.dat:137
msgid ""
"Great, that's all it says. I don't even know how to tell the difference "
"between a male and female. I'll just to take a chance..."
msgstr ""

#: data/scripts/monsters.dat:138
msgid "Besides, what's the worst that could happen?"
msgstr ""

#: data/scripts/monsters.dat:139
msgid ""
"I didn't see any Sludges in the mine when I went to get Borgan's coal and "
"even if there were any I can't get back there since my raft sank"
msgstr ""

#: data/scripts/monsters.dat:140
msgid "I'll have to find another mine around here..."
msgstr ""

#: data/scripts/mine2_exit.dat:1
msgid "The boss that was guarding the Mine wasn't in the previous version"
msgstr ""

#: data/scripts/mine2_exit.dat:2
msgid "Because it is in this version you won't be able to leave"
msgstr ""

#: data/scripts/mine2_exit.dat:3
msgid "You will now be transported outside"
msgstr ""

#: data/scripts/mine2_exit.dat:4
msgid "We apologize for the inconvenience"
msgstr ""

#: data/scripts/sewer_boss_start.dat:15
msgid ""
"So you're back? Well this time, only one of us is getting out of here alive!"
msgstr ""

#: data/scripts/enchanting_weapons.dat:2
msgid ""
"This library must have information on everything, so a book detailing the "
"creation of a Shield of Dragon Fire Resistance must be here..."
msgstr ""

#: data/scripts/enchanting_weapons.dat:8
msgid ""
"That dragon stuff sounded interesting, but I'll read about it after I've "
"created the Fire Shield"
msgstr ""

#: data/scripts/enchanting_weapons.dat:9
msgid ""
"I need to find 3 Gazer Eyes, 1 Red Sludge Tentacle and an extra shield to "
"create a Shield of Fire Resistance"
msgstr ""

#: data/scripts/enchanting_weapons.dat:10
msgid ""
"Once I've found all these items I'll have to find a place to create the "
"shield"
msgstr ""

#: data/scripts/enchanting_weapons.dat:14
msgid ""
"That monster encyclopedia said the dragon's breath incinerated everything, "
"but that warrior still managed to defeat it"
msgstr ""

#: data/scripts/enchanting_weapons.dat:15
msgid ""
"Maybe this book has information about creating a shield to resist dragon "
"breath"
msgstr ""

#: data/scripts/black_book_search.dat:11
msgid "Hmmm..."
msgstr ""

#: data/scripts/occult_book.dat:16
msgid "Shield of Dragon Fire Resistance"
msgstr ""

#: data/scripts/enchanting_weapons.dat:20
msgid ""
"Creation of shields of dragon fire resistance require occult magics and very "
"little is known about their manufacture"
msgstr ""

#: data/scripts/enchanting_weapons.dat:21
msgid ""
"Known ingredients include the shell fragment from a Rampaging Master "
"Tortoise and the staff of a Dark Summoner"
msgstr ""

#: data/scripts/enchanting_weapons.dat:22
msgid "Drat, that's all it says"
msgstr ""

#: data/scripts/enchanting_weapons.dat:23
msgid ""
"This library is huge though, there must be a book in this place that "
"describes the process"
msgstr ""

#: data/scripts/enchanting_weapons.dat:24
msgid "But I've looked everywhere, haven't I?"
msgstr ""

#: data/scripts/enchanting_weapons.dat:33
msgid "There's a book here about enchanting equipment"
msgstr ""

#: data/scripts/enchanting_weapons.dat:34
msgid "Maybe I can create a shield..."
msgstr ""

#: data/scripts/enchanting_weapons.dat:36
msgid "Swords... Armour... Wands..."
msgstr ""

#: data/scripts/enchanting_weapons.dat:37
msgid "Stupid book. It's not in order and there's no index"
msgstr ""

#: data/scripts/enchanting_weapons.dat:39
msgid "Here we go: Shields"
msgstr ""

#: data/scripts/enchanting_weapons.dat:9
msgid "Shield of Fire Resistance"
msgstr ""

#: data/scripts/occult_book.dat:17
msgid "Ingredients"
msgstr ""

#: data/scripts/occult_book.dat:18
msgid "One must gather the following"
msgstr ""

#: data/scripts/enchanting_weapons.dat:43
msgid "The root of a Mandrake"
msgstr ""

#: data/scripts/enchanting_weapons.dat:44
msgid "The fat of a Mantis (left to stand for 3 months)"
msgstr ""

#: data/scripts/enchanting_weapons.dat:45
msgid "Powered Condor bones"
msgstr ""

#: data/scripts/enchanting_weapons.dat:46
msgid "3 eyes of the Gazer"
msgstr ""

#: data/scripts/enchanting_weapons.dat:47
msgid "The freshly cut tentacle from a female Red Sludge"
msgstr ""

#: data/scripts/occult_book.dat:22
msgid "The shield to apply the enchantment"
msgstr ""

#: data/scripts/enchanting_weapons.dat:49
msgid "Blend the Gazer eyes and Sludge tentacle into a smooth liquid"
msgstr ""

#: data/scripts/enchanting_weapons.dat:50
msgid ""
"Add the root, fat and bones into the cauldron and mix together with the "
"blended Gazer eyes and Sludge tentacle"
msgstr ""

#: data/scripts/enchanting_weapons.dat:51
msgid "When the mixture turns bright blue, add the shield"
msgstr ""

#: data/scripts/enchanting_weapons.dat:54
msgid ""
"There might be potions room or lab where I can find the roots, fat and bones "
"so I don't need to worry about those"
msgstr ""

#: data/scripts/enchanting_weapons.dat:57
msgid ""
"The lab probably has the roots, fat and bones so I don't need to worry about "
"those"
msgstr ""

#: data/scripts/enchanting_weapons.dat:59
msgid "And the Gazers hang around in the basement so that's not a problem"
msgstr ""

#: data/scripts/enchanting_weapons.dat:60
msgid ""
"What I do need to find is a Red Sludge, but I have no idea where to find one"
msgstr ""

#: data/scripts/enchanting_weapons.dat:61
msgid ""
"I can't use my current shield in the experiment in case it backfires so I'll "
"have to find another one"
msgstr ""

#: data/scripts/enchanting_weapons.dat:64
msgid "Obtain 3 Gazer Eyes"
msgstr ""

#: data/scripts/monsters.dat:122
msgid "Obtain 1 Red Sludge Tentacle"
msgstr ""

#: data/scripts/enchanting_weapons.dat:68
msgid "Find another shield"
msgstr ""

#: data/scripts/enchanting_weapons.dat:70
msgid "Blend eyeballs and tentacle"
msgstr ""

#: data/scripts/enchanting_weapons.dat:78
msgid "It's a book about enchanting equipment"
msgstr ""

#: data/scripts/enchanting_weapons.dat:79
msgid ""
"I don't have any reason to read this but I'll keep it in mind in case I do"
msgstr ""

#: data/scripts/items_found.dat:1
msgid "Hmm, I've looked everywhere and this appears to be everything"
msgstr ""

#: data/scripts/items_found.dat:2
msgid ""
"I guess the other things must have been destroyed when the sorceror used "
"that spell"
msgstr ""

#: data/scripts/items_found.dat:3
msgid "Now to find out where I am and how I can get back"
msgstr ""

#: data/scripts/items_found.dat:4
msgid "If I can..."
msgstr ""

#: data/scripts/graveyard_weather.dat:4
msgid "Huh, it's started to rain"
msgstr ""

#: data/scripts/sewer_trap_note.dat:2
msgid "I've been trapped down here for what seems like an eternity"
msgstr ""

#: data/scripts/sewer_trap_note.dat:3
msgid "To get out of this place I need 3 Access Keys to work the lifts"
msgstr ""

#: data/scripts/sewer_trap_note.dat:4
msgid "So far I have only found 1"
msgstr ""

#: data/scripts/sewer_trap_note.dat:5
msgid ""
"To make matters worse, I can only reach some switches with a carefully "
"placed arrow"
msgstr ""

#: data/scripts/sewer_trap_note.dat:6
msgid "But spares aren't common and I have run out"
msgstr ""

#: data/scripts/sewer_trap_note.dat:7
msgid "If I don't find a way out of here soon, I fear I may starve"
msgstr ""

#: data/scripts/sewer_trap_note.dat:9
msgid "If I don't get out of here I'll suffer the same fate..."
msgstr ""

#: data/scripts/sewer_trap_note.dat:10
msgid "Collect 3 Access Keys"
msgstr ""

#: data/scripts/tutorial_walls.dat:1
msgid "This is a weak wall, it can be smashed down using the pickaxe"
msgstr ""

#: data/scripts/tutorial_walls.dat:2
msgid "To use the pickaxe, press Attack ([INPUT_ATTACK])"
msgstr ""

#: data/scripts/tutorial_walls.dat:3
msgid "Note that not all weak walls can be destroyed using the pickaxe"
msgstr ""

#: data/scripts/tutorial_walls.dat:4
msgid "Destroy the wall using the pickaxe and continue"
msgstr ""

#: data/scripts/grimlore_die.dat:3
msgid "There, back to your own dimension"
msgstr ""

#: data/scripts/grimlore_die.dat:10
msgid "Where did the sorceror go?"
msgstr ""

#: data/scripts/sorceror_intro_1.dat:7
msgid "Finally, we meet at last!"
msgstr ""

#: data/scripts/sorceror_intro_1.dat:9
msgid "Who are you?"
msgstr ""

#: data/scripts/sorceror_intro_1.dat:10
msgid ""
"My name is Edgar and I have spent the last [HOURS] hours trying to find you!"
msgstr ""

#: data/scripts/sorceror_intro_1.dat:11
msgid "Fascinating. What do you want?"
msgstr ""

#: data/scripts/sorceror_intro_1.dat:12
msgid "I've come to rescue my father, tell me where he is!"
msgstr ""

#: data/scripts/sorceror_intro_1.dat:13
msgid ""
"Your father? My dear child, I do not have the foggiest idea what you are "
"talking about"
msgstr ""

#: data/scripts/sorceror_intro_1.dat:14
msgid ""
"But if he's anywhere, he'll be in my dungeon. Why don't you look there?"
msgstr ""

#: data/scripts/ant_lion.dat:1
msgid "There's something moving around down there..."
msgstr ""

#: data/scripts/ant_lion.dat:2
msgid "It might be an ant lion looking for food"
msgstr ""

#: data/scripts/ant_lion.dat:3
msgid "If I go down there, it'll almost certainly eat me"
msgstr ""

#: data/scripts/ant_lion.dat:7
msgid "Maybe I could lure something else into its pit..."
msgstr ""

#: data/scripts/purifier.dat:1
msgid "That's a lot of slime"
msgstr ""

#: data/scripts/purifier.dat:4
msgid ""
"I don't think the Ice Spray will get across this since it only works on water"
msgstr ""

#: data/scripts/purifier.dat:11
msgid "Slimes can only swim in water so that's not going to help either"
msgstr ""

#: data/scripts/purifier.dat:12
msgid "I remember Borgan telling me how ironic that is"
msgstr ""

#: data/scripts/purifier.dat:14
msgid "I'll have to find something to help me get across..."
msgstr ""

#: data/scripts/purple_gem.dat:1
msgid ""
"It looks like it's tightly wedged in there. I can probably loosen it with "
"the pickaxe..."
msgstr ""

#: data/scripts/blender.dat:2
msgid "It looks like a blender. I could use this to liquidise something"
msgstr ""

#: data/scripts/blender.dat:11
msgid "I need a Red Sludge Tentacle and 3 Gazer Eyeballs to make the potion"
msgstr ""

#: data/scripts/blender.dat:18
msgid "I still need an Empty Bottle to put the potion in"
msgstr ""

#: data/scripts/blender.dat:22
msgid "OK, here goes!"
msgstr ""

#: data/scripts/tutorial_boxes.dat:1
msgid "Some items in the game can be pushed and pulled"
msgstr ""

#: data/scripts/tutorial_boxes.dat:2
msgid "To push an item, simply walk into it"
msgstr ""

#: data/scripts/tutorial_boxes.dat:3
msgid "To pull an item, walk into while holding down Action"
msgstr ""

#: data/scripts/tutorial_boxes.dat:4
msgid "You can then pull the item around until you let go of Action"
msgstr ""

#: data/scripts/tutorial_boxes.dat:5
msgid "Pull the box over the other side and use it to reach the ledge"
msgstr ""

#: data/scripts/laboratory_intro.dat:3
msgid "Wow, a laboratory!"
msgstr ""

#: data/scripts/laboratory_intro.dat:4
msgid ""
"I love watching Maggie make spells and potions, maybe I can make some of my "
"own here!"
msgstr ""

#: data/scripts/sorceror_start.dat:4
msgid "Nowhere left to hide"
msgstr ""

#: data/scripts/sorceror_start.dat:5
msgid "You defeated Grimlore? Impossible!"
msgstr ""

#: data/scripts/sorceror_start.dat:6
msgid "He submitted to my sword just like everything else in this foul place"
msgstr ""

#: data/scripts/sorceror_start.dat:7
msgid "This is your last chance, tell me where my father is!"
msgstr ""

#: data/scripts/sorceror_start.dat:8
msgid "I DON'T KNOW WHAT YOU'RE TALKING ABOUT!"
msgstr ""

#: data/scripts/sorceror_start.dat:9
msgid "LIAR! I've run out of patience, prepare to die!"
msgstr ""

#: data/scripts/sorceror_start.dat:11
msgid "Very well. If that is your wish"
msgstr ""

#: data/scripts/sorceror_start.dat:12
msgid "Many have suffered at my hand"
msgstr ""

#: data/scripts/sorceror_start.dat:13
msgid "Your death will be quick, but extremely painful"
msgstr ""

#: data/scripts/sorceror_start.dat:14
msgid ""
"I will add your head to the long line of foolish adventurers who have tried "
"to best me"
msgstr ""

#: data/scripts/sorceror_start.dat:16
msgid "Prepare yourself, Edgar"
msgstr ""

#: data/scripts/tutorial_reset_switch.dat:1
msgid "Reset switches allow you to reset an object's position on the map"
msgstr ""

#: data/scripts/tutorial_reset_switch.dat:2
msgid ""
"If an object becomes unreachable then you can use the switch to put it back "
"in its original place"
msgstr ""

#: data/scripts/black_book.dat:1
msgid "This book is different to the rest"
msgstr ""

#: data/scripts/black_book.dat:2
msgid "I can feel a powerful magic emanating from it"
msgstr ""

#: data/scripts/black_book.dat:3
msgid "A powerful evil magic"
msgstr ""

#: data/scripts/black_book.dat:4
msgid "Maybe I should leave it alone"
msgstr ""

#: data/scripts/black_book.dat:5
msgid "Still, I could be wrong, maybe it's not evil magic..."
msgstr ""

#: data/scripts/black_book_search.dat:9
msgid "Examine the book?"
msgstr ""

#: data/scripts/black_book.dat:20
msgid "What just happened?"
msgstr ""

#: data/scripts/black_book.dat:22
msgid "Maybe I shouldn't go around touching books that give off an evil aura"
msgstr ""

#: data/scripts/black_book.dat:23
msgid "And spend more time looking for my Dad"
msgstr ""

#: data/scripts/black_book.dat:25
msgid ""
"This would have allowed you to fight Mataeus, but it looks like you've "
"already defeated him..."
msgstr ""

#: data/scripts/black_book.dat:29
msgid "I'll leave it alone, I'm not getting a good feeling from it"
msgstr ""

#: data/scripts/catacombs_intro.dat:2
msgid "Oh great, I can barely see anything"
msgstr ""

#: data/scripts/catacombs_intro.dat:9
msgid "I'll have to be careful where I tread..."
msgstr ""

#: data/scripts/catacombs_intro.dat:10
msgid "Escape the Catacombs"
msgstr ""

#: data/scripts/final_battle.dat:1
msgid "He's through here, I can feel it"
msgstr ""

#: data/scripts/final_battle.dat:2
msgid ""
"There's no going back once I step through that door, I'd better make sure "
"I'm ready"
msgstr ""

#: data/scripts/final_battle.dat:3
msgid "Enter the door?"
msgstr ""

#: data/scripts/final_battle.dat:5
msgid "OK, here we go..."
msgstr ""

#: data/scripts/final_battle.dat:11
msgid "Maybe I should prepare a little bit more first"
msgstr ""

#: data/scripts/tutorial_intro.dat:4
msgid ""
"Press [INPUT_JUMP] when you have finished reading to go to the next dialog "
"box"
msgstr ""

#: data/scripts/tutorial_intro.dat:5
msgid ""
"You can also move to the next dialog box by pressing Attack "
"([INPUT_ATTACK]), Block ([INPUT_BLOCK]), Jump ([INPUT_JUMP]), Action "
"([INPUT_INTERACT]) or Use Item ([INPUT_ACTIVATE])"
msgstr ""

#: data/scripts/tutorial_intro.dat:6
msgid ""
"This is the tutorial for The Legend of Edgar. This tutorial will explain how "
"to play the game."
msgstr ""

#: data/scripts/tutorial_intro.dat:7
msgid ""
"To exit this tutorial, press Escape and use the Up and Down arrow keys to "
"choose an option. Press Return to select it."
msgstr ""

#: data/scripts/tutorial_intro.dat:8
msgid "To move Edgar left and right, use [INPUT_LEFT] and [INPUT_RIGHT]."
msgstr ""

#: data/scripts/tutorial_intro.dat:9
msgid ""
"To make Edgar jump, press [INPUT_JUMP]. You can move in the air when jumping."
msgstr ""

#: data/scripts/tutorial_intro.dat:10
msgid "To interact with an item, press [INPUT_INTERACT]"
msgstr ""

#: data/scripts/tutorial_intro.dat:11
msgid "Walk over to the Action Point and press [INPUT_INTERACT]"
msgstr ""

#: data/scripts/items_missing.dat:1
msgid "I need to recover my missing items before I can leave"
msgstr ""

#: data/scripts/azriel_start.dat:6
msgid "Who dares pillage the tomb of the great warrior Ivan?"
msgstr ""

#: data/scripts/azriel_start.dat:12
msgid "Who said that?"
msgstr ""

#: data/scripts/azriel_start.dat:13
msgid "Insolent cur, you will suffer for your disrespect"
msgstr ""

#: data/scripts/azriel_start.dat:18
msgid "I, am Azriel"
msgstr ""

#: data/scripts/centurion_note_1.dat:2
msgid "I've managed to escape from my cell and am trying to find a way out"
msgstr ""

#: data/scripts/centurion_note_1.dat:3
msgid ""
"I found a door blocked by a frame which you need to put 9 jigsaw puzzle "
"pieces in"
msgstr ""

#: data/scripts/centurion_note_1.dat:4
msgid ""
"The pieces are locked behind doors which seem to be linked to the Red "
"Centurions"
msgstr ""

#: data/scripts/centurion_note_1.dat:5
msgid "The Centurions appear to be indestructible however"
msgstr ""

#: data/scripts/centurion_note_1.dat:6
msgid "Unless I can find a way to destroy them I will die down here"
msgstr ""

#: data/scripts/centurion_note_1.dat:7
msgid "I'll find a way to destroy them"
msgstr ""

#: data/scripts/centurion_note_1.dat:8
msgid "I'm so close to rescuing Dad now..."
msgstr ""

#: data/scripts/centurion_note_1.dat:10
msgid "Find 9 Puzzle Pieces"
msgstr ""

#: data/scripts/wrong_order.dat:2
msgid "Nothing happened. I don't think that's the right order"
msgstr ""

#: data/scripts/fortress_mine_exit_sign.dat:1
msgid "There's another sign here"
msgstr ""

#: data/scripts/fortress_mine_exit_sign.dat:2
msgid "If the exit lift is out of order then proceed to the left"
msgstr ""

#: data/scripts/fortress_mine_exit_sign.dat:3
msgid "Warning : Exit route may be hazardous"
msgstr ""

#: data/scripts/fortress_mine_exit_sign.dat:5
msgid "Maybe I should use the lift to get out"
msgstr ""

#: data/scripts/crossbow.dat:16
msgid "Cool, it worked!"
msgstr ""

#: data/scripts/smoothie_colour.dat:2
msgid "I'm not sure about the colour though, I thought it would be red?"
msgstr ""

#: data/scripts/smoothie_colour.dat:3
msgid "Maybe it's supposed to be yellow..."
msgstr ""

#: data/scripts/smoothie_colour.dat:10
msgid "I just need to find another shield to enchant..."
msgstr ""

#: data/scripts/cauldron_exploded.dat:7
msgid "Maybe that wasn't such a good idea after all..."
msgstr ""

#: data/scripts/cauldron_exploded.dat:9
msgid "Looks like I'll have to find another way to get past those fireballs"
msgstr ""

#: data/scripts/sleeping.dat:2
msgid "It's sleeping"
msgstr ""

#: data/scripts/sleeping.dat:3
msgid "I'm safe anyway since it's in that cage..."
msgstr ""

#: data/scripts/gargoyle_start.dat:6
msgid "I don't want to go back to the swamp"
msgstr ""

#: data/scripts/gargoyle_start.dat:8
msgid "I'm pretty sure Dad's in the fortress"
msgstr ""

#: data/scripts/gargoyle_start.dat:12
msgid "Maybe I should check the swamp again..."
msgstr ""

#: data/scripts/gargoyle_start.dat:21
msgid "What was that?!"
msgstr ""

#: data/scripts/ending_part2.dat:32
msgid "...and when you didn't come home last night I set off to find you"
msgstr ""

#: data/scripts/ending_part2.dat:33
msgid "You went to the Sorceror's Fortress?!"
msgstr ""

#: data/scripts/ending_part2.dat:34
msgid "I thought he'd kidnapped you! Where were you?"
msgstr ""

#: data/scripts/ending_part2.dat:35
msgid "Erm... well you see"
msgstr ""

#: data/scripts/ending_part2.dat:36
msgid "When I went out last night I went to Jacob's for a couple of drinks"
msgstr ""

#: data/scripts/ending_part2.dat:37
msgid "*cough*"
msgstr ""

#: data/scripts/ending_part2.dat:38
msgid "several drinks"
msgstr ""

#: data/scripts/ending_part2.dat:39
msgid "On the way home I stopped by the well to have a drink of water"
msgstr ""

#: data/scripts/ending_part2.dat:40
msgid "and I fell in"
msgstr ""

#: data/scripts/sorceror_intro_2.dat:22
msgid "What?"
msgstr ""

#: data/scripts/ending_part2.dat:45
msgid "I fell down the well"
msgstr ""

#: data/scripts/ending_part2.dat:46
msgid "I was down there until only a couple of hours ago"
msgstr ""

#: data/scripts/ending_part2.dat:47
msgid "Are you kidding me?"
msgstr ""

#: data/scripts/ending_part2.dat:49
msgid "I shouted down that well, didn't you hear me?"
msgstr ""

#: data/scripts/ending_part2.dat:50
msgid "I was out cold"
msgstr ""

#: data/scripts/ending_part2.dat:51
msgid "Plus, the hangover was absolute murder"
msgstr ""

#: data/scripts/ending_part2.dat:53
msgid "I crossed the swamp"
msgstr ""

#: data/scripts/ending_part2.dat:54
msgid "Broke into the Sorceror's Fortress"
msgstr ""

#: data/scripts/ending_part2.dat:55
msgid "Fought countless numbers of ferocious monsters"
msgstr ""

#: data/scripts/ending_part2.dat:56
msgid "Got imprisoned in his dungeon"
msgstr ""

#: data/scripts/ending_part2.dat:57
msgid "And was teleported to another part of the world!"
msgstr ""

#: data/scripts/ending_part2.dat:58
msgid "I nearly died!"
msgstr ""

#: data/scripts/ending_part2.dat:61
msgid "Near misses don't count"
msgstr ""

#: data/scripts/ending_part2.dat:64
msgid "Only the once though"
msgstr ""

#: data/scripts/ending_part2.dat:67
msgid "[CONTINUE_COUNT] times according to my count"
msgstr ""

#: data/scripts/ending_part2.dat:73
msgid ""
"And after all that, when I defeated the Sorceror, he had no idea who you were"
msgstr ""

#: data/scripts/ending_part2.dat:74
msgid "You killed the Sorceror?!"
msgstr ""

#: data/scripts/ending_part2.dat:75
msgid "I thought he'd kidnapped Dad!"
msgstr ""

#: data/scripts/ending_part2.dat:76
msgid ""
"Wow, that has to be the worst case of false accusation I think I'll ever "
"hear!"
msgstr ""

#: data/scripts/ending_part2.dat:78
msgid "But more seriously, you disobeyed me, son"
msgstr ""

#: data/scripts/ending_part2.dat:79
msgid "I told you to never set foot in the Forbidden Swamp"
msgstr ""

#: data/scripts/ending_part2.dat:80
msgid "And for that, you'll have to be punished"
msgstr ""

#: data/scripts/ending_part2.dat:82
msgid "But Dad..."
msgstr ""

#: data/scripts/ending_part2.dat:83
msgid "Be quiet!"
msgstr ""

#: data/scripts/ending_part2.dat:84
msgid "I just need to think of something suitable..."
msgstr ""

#: data/scripts/ending_part2.dat:88
msgid "Looks like your chickens have escaped from their pen again, Jacob"
msgstr ""

#: data/scripts/ending_part2.dat:92
msgid "Actually, I think I know what your punishment is going to be..."
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:3
msgid "A jigsaw puzzle?!"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:4
msgid "I'm not really a fan of these"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:7
msgid ""
"I prefer the sliding puzzles, like the one I had to solve to get the "
"Lightning Sword"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:9
msgid "Still, it looks like this is the only way out"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:16
msgid "Looks like I need 9 pieces to slot into the frame"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:19
msgid "The frame is empty"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:20
msgid ""
"Hopefully the pieces I need are around somewhere, otherwise I'm going to die "
"down here"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:23
msgid ""
"I've got all the pieces, I just need to place them in the frame and solve "
"the puzzle"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:24
msgid "Push left, right, up or down to move the cursor"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:25
msgid "Press Attack to select the current piece and move it around"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:26
msgid "Press Attack again to stop moving the current piece"
msgstr ""

#: data/scripts/jigsaw_puzzle.dat:27
msgid "Press Action to quit the puzzle"
msgstr ""

#: data/scripts/ice_spray.dat:1
msgid "More water?!"
msgstr ""

#: data/scripts/ice_spray.dat:7
msgid ""
"I don't think being able to turn into a Slime is going to help me here, "
"since I might not be able to get back afterwards"
msgstr ""

#: data/scripts/ice_spray.dat:8
msgid "Those fish look quite dangerous too"
msgstr ""

#: data/scripts/ice_spray.dat:9
msgid "I'll have to find another way of getting across"
msgstr ""

#: data/scripts/purifier.dat:14
msgid "I'll have to find something to help me get across"
msgstr ""

#: data/scripts/tutorial_combat.dat:1
msgid ""
"This is the last part of the tutorial and will teach you to block and attack "
"enemies"
msgstr ""

#: data/scripts/tutorial_combat.dat:2
msgid ""
"First, you should equip the sword since it has more range and does more "
"damage than the pickaxe"
msgstr ""

#: data/scripts/tutorial_combat.dat:3
msgid ""
"Press [INPUT_INVENTORY] to view your inventory, highlight the sword and "
"press Attack ([INPUT_ATTACK]) or Use Item ([INPUT_ACTIVATE])"
msgstr ""

#: data/scripts/tutorial_combat.dat:4
msgid "Press [INPUT_INVENTORY] again to close your inventory"
msgstr ""

#: data/scripts/tutorial_combat.dat:5
msgid ""
"Occasionally, slain enemies will drop health which will vanish after a few "
"seconds, so pick it up quickly!"
msgstr ""

#: data/scripts/tutorial_combat.dat:6
msgid ""
"If a bat is getting too close to you, hold block and it will harmlessly "
"bounce off you"
msgstr ""

#: data/scripts/tutorial_combat.dat:7
msgid "Now kill all of the bats in the area!"
msgstr ""

#: data/scripts/raft_2.dat:8
msgid "Aw, not again!"
msgstr ""

#: data/scripts/raft_2.dat:9
msgid "Collect 6 Chopped Logs"
msgstr ""

#: data/scripts/raft_2.dat:14
msgid "I need 6 Chopped Logs to build a raft"
msgstr ""

#: data/scripts/raft_2.dat:18
msgid "This had better be the last time I have to do this..."
msgstr ""

#: data/scripts/coal_mining.dat:1
msgid "This must be the coal Borgan wants me to mine for him"
msgstr ""

#: data/scripts/chaos_finish.dat:16
msgid "What the?!"
msgstr ""

#: data/scripts/evil_edgar_sighted.dat:26
msgid "He looks just like me"
msgstr ""

#: data/scripts/evil_edgar_sighted.dat:27
msgid "AND HE HAS MY FIRE SHIELD!!"
msgstr ""

#: data/scripts/robot.dat:1
msgid "Hey wow, what a cute little machine!"
msgstr ""

#: data/scripts/robot.dat:2
msgid ""
"It's got a little slot on the back of it. I guess I put something in there "
"to make it do stuff"
msgstr ""

#: data/scripts/robot.dat:3
msgid "The robot uses instruction cards to move around"
msgstr ""

#: data/scripts/robot.dat:4
msgid ""
"Use the instructions to guide the robot to open areas that you cannot access"
msgstr ""

#: data/scripts/robot.dat:5
msgid ""
"However, since you can't read the instructions on the card, you will have to "
"try them all out until one works"
msgstr ""

#: data/scripts/robot.dat:6
msgid ""
"If the robot doesn't reach its target, then it will return to its starting "
"position allowing you to try again"
msgstr ""

#: data/scripts/dungeon_intro.dat:4
msgid ""
"Ugh, I'm getting really fed up of waking up in strange places with my eyes "
"spinning around"
msgstr ""

#: data/scripts/dungeon_intro.dat:11
msgid "Oh no, I'm trapped!"
msgstr ""

#: data/scripts/dungeon_intro.dat:13
msgid "There must be a way to get this door open"
msgstr ""

#: data/scripts/dungeon_intro.dat:16
msgid "Wait, perhaps that button unlocks it"
msgstr ""

#: data/scripts/dungeon_intro.dat:17
msgid "If only I could reach it..."
msgstr ""

#: data/scripts/tutorial_pickaxe.dat:1
msgid "The pickaxe is one of many weapons you will encounter in the game"
msgstr ""

#: data/scripts/tutorial_pickaxe.dat:2
msgid "You can use it as both a weapon and a tool"
msgstr ""

#: data/scripts/tutorial_pickaxe.dat:3
msgid "Pick up the pickaxe and continue to the next Action Point"
msgstr ""

#: data/scripts/hidden_passage.dat:1
msgid "There's a draft here..."
msgstr ""

#: data/scripts/hidden_passage.dat:2
msgid "And one of these bricks is loose"
msgstr ""

#: data/scripts/hidden_passage.dat:7
msgid "Aha! It's a hidden passage!"
msgstr ""

#: data/scripts/hidden_passage.dat:8
msgid "Hopefully this will lead me to the sorceror..."
msgstr ""

#: data/scripts/swamp_intro_2.dat:3
msgid "Phew, I'm glad to be out of there"
msgstr ""

#: data/scripts/swamp_intro_2.dat:5
msgid "Now to get through this swamp"
msgstr ""

#: data/scripts/swamp_intro_2.dat:6
msgid "Negotiate the Swamp"
msgstr ""

#: data/scripts/statues.dat:1
msgid "There's a plaque here"
msgstr ""

#: data/scripts/statues.dat:2
msgid "Place the 4 statues in the correct order"
msgstr ""

#: data/scripts/flying_maggot_die_2.dat:8
msgid "Strange creature..."
msgstr ""

#: data/scripts/soul_merger.dat:2
msgid "Ha ha ha!!!!"
msgstr ""

#: data/scripts/soul_merger.dat:3
msgid "Soon we will be one again..."
msgstr ""

#: data/scripts/soul_merger.dat:29
msgid "Wait, something's wrong..."
msgstr ""

#: data/scripts/soul_merger.dat:30
msgid "OH NO! THIS IS THE WRONG MACHINE!!"
msgstr ""

#: data/scripts/soul_merger.dat:40
msgid "ARGHHHHHH!!!!"
msgstr ""

#: data/scripts/soul_merger.dat:53
msgid "Phew, I feel whole again"
msgstr ""

#: data/scripts/soul_merger.dat:54
msgid "And there's my Fire Shield!"
msgstr ""

#: data/scripts/soul_merger.dat:56
msgid "Hopefully this will get me past all those fireballs..."
msgstr ""

#: data/scripts/soul_merger.dat:57
msgid "Confront the Sorceror"
msgstr ""

#: data/scripts/armour_boss_start.dat:13
msgid "I should be safe up here, but I need to get rid of it"
msgstr ""

#: data/scripts/instruction_machine.dat:1
msgid ""
"This machine has a slot the same size as the cards. I guess I can use it to "
"create new instructions."
msgstr ""

#: data/scripts/instruction_machine.dat:2
msgid "To create a new set of instructions you need to insert a blank card"
msgstr ""

#: data/scripts/instruction_machine.dat:3
msgid ""
"You will then be prompted to input the directions for the robot to follow. "
"This is done in the same way as the sequence doors"
msgstr ""

#: data/scripts/instruction_machine.dat:4
msgid "When you have finished inputting the directions, press Attack"
msgstr ""

#: data/scripts/instruction_machine.dat:5
msgid "The robot will then follow the instructions on the card"
msgstr ""

#: data/scripts/instruction_machine.dat:6
msgid "If the directions aren't correct you can try again"
msgstr ""

#: data/scripts/glass_wall.dat:1
msgid ""
"That glass looks too thick for me to crack, I'll have to find some other way "
"of shattering it..."
msgstr ""

#: data/scripts/mine_secret.dat:1
msgid ""
"Borgan said that a section of the mine was sealed up after an \"incident\""
msgstr ""

#: data/scripts/mine_secret.dat:7
msgid "There must be something around here..."
msgstr ""

#: data/scripts/protection_ring.dat:3
msgid "Wow, what a nice ring"
msgstr ""

#: data/scripts/protection_ring.dat:5
msgid ""
"Hang on a second, Maggie told me to always ask if someone had lost something "
"before taking it..."
msgstr ""

#: data/scripts/protection_ring.dat:8
msgid "ANYONE LOST A RING?!"
msgstr ""

#: data/scripts/protection_ring.dat:10
msgid "No one? Guess it's mine then!"
msgstr ""

#: data/scripts/instruction_card.dat:1
msgid ""
"You must have the instruction card you wish to use highlighted in your "
"inventory box"
msgstr ""

#: data/scripts/boulder_boss_2_die.dat:3
msgid "Good riddance..."
msgstr ""

#: data/scripts/crossbow.dat:5
msgid "OK, let's see if this works..."
msgstr ""

#: data/scripts/crossbow.dat:17
msgid ""
"I'll have no problem walking over this rope either, thanks to my tightrope "
"walking skills"
msgstr ""

#: data/scripts/crossbow.dat:18
msgid "And Dad said it'd never come in handy!"
msgstr ""

#: data/scripts/crossbow.dat:21
msgid "I need a length of rope to attach to the bolt"
msgstr ""

#: data/scripts/crossbow.dat:25
msgid "It's a giant crossbow"
msgstr ""

#: data/scripts/crossbow.dat:29
msgid "I could probably use it to create a bridge over those spikes"
msgstr ""

#: data/scripts/crossbow.dat:34
msgid "I'll need some rope first though"
msgstr ""

#: data/scripts/fortress_mine_lift.dat:1
msgid "There's a sign here"
msgstr ""

#: data/scripts/fortress_mine_lift.dat:2
msgid "If the lift is out of order then it must be reset"
msgstr ""

#: data/scripts/fortress_mine_lift.dat:3
msgid "There are 4 reset switches along the lift shaft which must be reset"
msgstr ""

#: data/scripts/fortress_mine_lift.dat:4
msgid "Be sure to reset the lift to avoid a long walk back to the surface..."
msgstr ""

#: data/scripts/draft_wall.dat:1
msgid "I thought I felt something. There's a draft here..."
msgstr ""

#: data/scripts/tutorial_finish.dat:2
msgid ""
"Congratulations! Now you know the basics of playing you should try the main "
"game"
msgstr ""

#: data/scripts/tutorial_finish.dat:3
msgid ""
"If you want to replay this tutorial, press Escape and select Tutorial from "
"the menu"
msgstr ""

#: data/scripts/tutorial_finish.dat:4
msgid "To play the main game, press Escape and select New Game from the menu"
msgstr ""

#: data/scripts/grappling_hook.dat:5
msgid "There, the rope's firmly attached"
msgstr ""

#: data/scripts/grappling_hook.dat:9
msgid "I need to find some rope before I can fire it"
msgstr ""

#: data/scripts/grappling_hook.dat:13
msgid "It's a Grappling Hook"
msgstr ""

#: data/scripts/grappling_hook.dat:14
msgid ""
"I could probably use it to form a bridge to the other side, but there's no "
"rope"
msgstr ""

#: data/scripts/apple_tree.dat:1
msgid "It's an apple tree"
msgstr ""

#: data/scripts/apple_tree.dat:2
msgid "Shame it's not a banana tree, I don't like apples"
msgstr ""

#: data/scripts/apple_tree.dat:4
msgid "There aren't any apples left"
msgstr ""

#: data/scripts/apple_tree.dat:7
msgid "It looks like there are some apples in it..."
msgstr ""

#: data/scripts/incorrect_combination.dat:1
msgid "The door won't open, I guess I put in the combination incorrectly"
msgstr ""

#: data/scripts/occult_book.dat:2
msgid "A lot of books"
msgstr ""

#: data/scripts/occult_book.dat:3
msgid "Nothing of interest here though"
msgstr ""

#: data/scripts/occult_book.dat:6
msgid ""
"I need the shell of a Rampaging Master Tortoise, the staff from a Dark "
"Summoner"
msgstr ""

#: data/scripts/occult_book.dat:7
msgid "The keepsake of a warrior who has previously defeated the dragon"
msgstr ""

#: data/scripts/occult_book.dat:8
msgid "The soul of a wandering spirit"
msgstr ""

#: data/scripts/occult_book.dat:9
msgid "And a spare shield"
msgstr ""

#: data/scripts/occult_book.dat:10
msgid ""
"Once I have all of those items I need to place them in the cauldron..."
msgstr ""

#: data/scripts/occult_book.dat:13
msgid "This is a book about occult magic"
msgstr ""

#: data/scripts/occult_book.dat:14
msgid "Hmm..."
msgstr ""

#: data/scripts/occult_book.dat:15
msgid "This is interesting:"
msgstr ""

#: data/scripts/occult_book.dat:19
msgid "The shell fragment of a Rampaging Master Tortoise"
msgstr ""

#: data/scripts/occult_book.dat:20
msgid "The staff of a Dark Summoner"
msgstr ""

#: data/scripts/occult_book.dat:23
msgid "If the dragon has been defeated in the past then one must also gather"
msgstr ""

#: data/scripts/occult_book.dat:24
msgid "The keepsake from a warrior that previously defeated it"
msgstr ""

#: data/scripts/occult_book.dat:25
msgid ""
"Once the ingredients have been gathered, they must be placed in the "
"cauldron..."
msgstr ""

#: data/scripts/occult_book.dat:26
msgid "Oh no, not again! I'm fed up of using that stupid cauldron!"
msgstr ""

#: data/scripts/occult_book.dat:35
msgid "I've got the staff, but where do I find the shell or the keepsake?"
msgstr ""

#: data/scripts/occult_book.dat:38
msgid "I've got the shell, but where do I find the staff or the keepsake?"
msgstr ""

#: data/scripts/occult_book.dat:41
msgid "I've got the shell and the staff, but where do I find the keepsake?"
msgstr ""

#: data/scripts/occult_book.dat:44
msgid "That's a lot of ingredients that I have no idea where to find..."
msgstr ""

#: data/scripts/anti_gravity.dat:1
msgid "Hmm, this is new."
msgstr ""

#: data/scripts/anti_gravity.dat:2
msgid ""
"It doesn't look like it can hurt me though, but there's only one way to find "
"out..."
msgstr ""

#: data/scripts/creepers.dat:2
msgid "Those creepers look different to the others"
msgstr ""

#: data/scripts/creepers.dat:3
msgid "They also look very dangerous..."
msgstr ""

#: data/scripts/raft_end.dat:6
msgid "That was easy! And I can always get back later!"
msgstr ""

#: data/scripts/raft_end.dat:9
msgid "Oh...."
msgstr ""

#: data/scripts/raft_end.dat:11
msgid "Guess I have no choice now."
msgstr ""

#: data/scripts/raft_end.dat:12
msgid "Hang on Dad, I'm coming..."
msgstr ""

#: data/scripts/lightning_sword.dat:2
msgid "Hey, a lightning sword!"
msgstr ""

#: data/scripts/lightning_sword.dat:3
msgid "It looks a lot more powerful than my current sword too"
msgstr ""

#: data/scripts/lightning_sword.dat:4
msgid "With this I should be almost unstoppable"
msgstr ""

#: data/scripts/lightning_sword.dat:5
msgid "Almost"
msgstr ""

#: data/scripts/lightning_sword.dat:6
msgid ""
"The Lightning Sword has a limited number of charges and will lose its power "
"when these charges are used up"
msgstr ""

#: data/scripts/lightning_sword.dat:7
msgid "Enemies will randomly drop more charges when they are killed"
msgstr ""

#: data/scripts/lightning_sword.dat:8
msgid ""
"Note that if the sword completely loses its power it will revert to a "
"regular sword with very little power until you can find more charges"
msgstr ""

#: data/scripts/jacob.dat:6
msgid "Have fun!"
msgstr ""

#: data/scripts/jacob.dat:10
msgid ""
"Thanks for rescuing my chickens, have you got me 2 logs from the forest yet?"
msgstr ""

#: data/scripts/jacob.dat:14
msgid "Thanks Edgar! My chickens are back and these logs will do me fine"
msgstr ""

#: data/scripts/jacob.dat:16
msgid "Take this sword, may it serve you well!"
msgstr ""

#: data/scripts/jacob.dat:17
msgid "Thank you!"
msgstr "Ευχαριστούμε!"

#: data/scripts/jacob.dat:23
msgid "Thanks for the logs, have you had any luck with the chickens?"
msgstr ""

#: data/scripts/jacob.dat:27
msgid ""
"I'll give you a sword if you get me 2 chopped logs from the forest and "
"rescue at least 3 of my chickens"
msgstr ""

#: data/scripts/jacob.dat:32
msgid "Hello Edgar, what can I do for you today?"
msgstr ""

#: data/scripts/jacob.dat:33
msgid "Do you have a sword I can borrow?"
msgstr ""

#: data/scripts/jacob.dat:34
msgid ""
"I do have a sword and you can have it if you do something for me first"
msgstr ""

#: data/scripts/jacob.dat:35
msgid "OK... what do I have to do?"
msgstr ""

#: data/scripts/jacob.dat:36
msgid ""
"Some of my chickens have escaped from their pen and I would be very grateful "
"if you can get them back for me"
msgstr ""

#: data/scripts/jacob.dat:38
msgid ""
"I have set up some traps near their pen, you can lure them to the traps "
"using this chicken feed. I don't need them all, but at least 3 would be very "
"helpful. I can get the rest myself."
msgstr ""

#: data/scripts/jacob.dat:40
msgid ""
"Not quite. Can you also get me some wood from the forest? 2 logs should be "
"sufficient"
msgstr ""

#: data/scripts/jacob.dat:41
msgid "Do you have an axe?"
msgstr ""

#: data/scripts/jacob.dat:42
msgid ""
"Erm... I left my axe in the forest somewhere. It should still be there"
msgstr ""

#: data/scripts/jacob.dat:43
msgid "Isn't that forest dangerous?"
msgstr ""

#: data/scripts/jacob.dat:44
msgid "Not really, if anything gets in your way, just hit it with a weapon"
msgstr ""

#: data/scripts/jacob.dat:45
msgid "Such as an axe?"
msgstr ""

#: data/scripts/jacob.dat:46
msgid "Yes, that would do the trick"
msgstr ""

#: data/scripts/jacob.dat:48
msgid ""
"But seriously, there's nothing in there that can really harm you. That "
"problem was dealt with a long time ago..."
msgstr ""

#: data/scripts/jacob.dat:49
msgid "Good luck!"
msgstr ""

#: data/scripts/jacob.dat:51
msgid "Collect 2 Chopped Logs"
msgstr ""

#: data/scripts/jacob.dat:53
msgid "Rescue 3 Chickens"
msgstr ""

#: data/scripts/jacob.dat:62
msgid ""
"Oh, thanks Edgar, I only needed 3, but thanks for the additional help!"
msgstr ""

#: data/scripts/jacob.dat:64
msgid ""
"Here, Maggie made me this health potion but I don't need it so why don't you "
"have it?"
msgstr ""

#: data/scripts/jacob.dat:65
msgid "Thanks Jacob"
msgstr "Ευχαριστούμε Jacob"

#: data/scripts/jacob.dat:86
msgid "Wow, you caught them all, thanks alot!"
msgstr ""

#: data/scripts/jacob.dat:87
msgid "Here, I have these for you"
msgstr ""

#: data/scripts/jacob.dat:89
msgid "Maggie made me this health potion but you can have it"
msgstr ""

#: data/scripts/jacob.dat:90
msgid "And this is something very special"
msgstr ""

#: data/scripts/jacob.dat:92
msgid "May this help you on your way to becoming a strong warrior"
msgstr ""

#: data/scripts/jacob.dat:126
msgid ""
"You saved me a lot of time. Maggie made me something else but since you have "
"been so helpful, you can have it."
msgstr ""

#: data/scripts/power_generators.dat:3
msgid "These machines aren't working."
msgstr ""

#: data/scripts/power_generators.dat:5
msgid ""
"It looks like a gem should fit in this hole, maybe I can find some "
"replacements."
msgstr ""

#: data/scripts/power_generators.dat:6
msgid "Find 4 Gems"
msgstr ""

#: data/scripts/power_generators.dat:12
msgid "Repair Generators"
msgstr ""

#: data/scripts/gold_centurion.dat:7
msgid "This centurion has no power"
msgstr ""

#: data/scripts/gold_centurion.dat:9
msgid ""
"It's connected to this treadmill so I could probably charge it up with "
"enough speed"
msgstr ""

#: data/scripts/gold_centurion.dat:10
msgid "I can't run in this armour, though"
msgstr ""

#: data/scripts/gold_centurion.dat:11
msgid "Plus, I'm tired from all this walking, jumping, fighting, swimming..."
msgstr ""

#: data/scripts/gold_centurion.dat:12
msgid "thinking, mining, chopping, pushing, pulling, carrying..."
msgstr ""

#: data/scripts/gold_centurion.dat:13
msgid "and catching chickens"
msgstr ""

#: data/scripts/gold_centurion.dat:14
msgid "I'll get something else to do it instead"
msgstr ""

#: data/scripts/gold_centurion.dat:2
msgid "I'll find something else to work the treadmill for me"
msgstr ""

#: data/scripts/tutorial_objective.dat:1
msgid "Kill all Bats!"
msgstr ""

#: data/scripts/cave_bomb.dat:1
msgid ""
"This rock looks too strong for my pickaxe. I'll have to use something else "
"to get through..."
msgstr ""

#: data/scripts/cave_intro.dat:11
msgid "Looks like this wasn't such a good idea after all"
msgstr ""

#: data/scripts/cave_intro.dat:12
msgid "There must be way out of here..."
msgstr ""

#: data/scripts/cave_intro.dat:13
msgid "Escape the Cave"
msgstr ""

#: data/scripts/huge_spider.dat:6
msgid "Wow, that thing is huge!"
msgstr ""

#: data/scripts/huge_spider.dat:7
msgid ""
"I doubt my sword will even make a scratch, but I need to get past it..."
msgstr ""

#: data/scripts/has_combination.dat:1
msgid "Hmmm, maybe this scrap of paper is the combination"
msgstr ""

#: data/scripts/has_combination.dat:2
msgid "I'll give it a try"
msgstr ""

#: data/scripts/has_combination.dat:3
msgid "Push left or right to move the dial 1 unit in that direction"
msgstr ""

#: data/scripts/has_combination.dat:4
msgid ""
"When you think you've input the correct combination, press Attack to open "
"the safe"
msgstr ""

#: data/scripts/resurrection_amulet.dat:1
msgid "Is this what I think it is?"
msgstr ""

#: data/scripts/resurrection_amulet.dat:3
msgid "It is! It's an Amulet of Resurrection!"
msgstr ""

#: data/scripts/resurrection_amulet.dat:4
msgid ""
"Borgan has one of these, but it's been used up. He must have had a lucky "
"escape from something."
msgstr ""

#: data/scripts/resurrection_amulet.dat:5
msgid "This should make my quest a lot easier"
msgstr ""

#: data/scripts/resurrection_amulet.dat:6
msgid ""
"The Amulet of Resurrection will restore all your health once when it drops "
"to 0"
msgstr ""

#: data/scripts/resurrection_amulet.dat:7
msgid ""
"However, it will not save you from anything that causes instant death, such "
"as lava or certain boss attacks"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:9
msgid "Me? I'm you!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:10
msgid "No you're not, where did you come from?"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:11
msgid ""
"When your stupid experiment failed, part of your conscious separated and "
"created me"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:12
msgid "I'm like you in every way, just more evil"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:13
msgid "I'm not evil!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:14
msgid ""
"Yes you are, you know that little part of you that enjoyed pulling the legs "
"off insects?"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:15
msgid "Hey, I don't do that anymore!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:16
msgid "Oh sure, what about the [GAME_KILLS] creatures that you killed?"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:17
msgid "That was self defence!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:18
msgid "Did you try talking to them?"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:19
msgid "You're crazy!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:20
msgid "No, I'm evil!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:21
msgid "That's my shield! I need to it rescue my Dad!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:22
msgid "Well it's mine now"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:23
msgid "Give it back!"
msgstr ""

#: data/scripts/evil_edgar_start.dat:35
msgid "Make me!"
msgstr ""

#: data/scripts/evil_edgar_start.dat:36
msgid "Fine, I will!"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:34
msgid "Loser"
msgstr ""

#: data/scripts/evil_edgar_encounter_1.dat:35
msgid ""
"I'll collect his corpse later. The equipment in the lab should be enough for "
"me to carry out my plan..."
msgstr ""

#: data/scripts/centurion_pressure_plate.dat:1
msgid ""
"This lift is controlled by that pressure plate, but I can't stand on it and "
"use the lift at the same time"
msgstr ""

#: data/scripts/centurion_pressure_plate.dat:2
msgid ""
"I'll have to find something else to stand on the pressure plate for me..."
msgstr ""

#: data/scripts/wasteland_intro_2.dat:2
msgid ""
"To turn your normal arrows into flaming arrows, just use the flaming arrow "
"potion in the inventory screen"
msgstr ""

#: data/scripts/wasteland_intro_2.dat:3
msgid ""
"To swap between firing normal arrows and flaming arrows, select the arrows "
"in the inventory"
msgstr ""

#: data/scripts/wasteland_intro_2.dat:4
msgid "Retrieve horn"
msgstr ""

#: data/scripts/mastermind.dat:4
msgid "Push left or right to move the cursor"
msgstr ""

#: data/scripts/mastermind.dat:5
msgid "Press Attack to change the colour of the peg"
msgstr ""

#: data/scripts/mastermind.dat:6
msgid ""
"When you have selected all of the colours, move the cursor onto the question "
"mark and press Attack"
msgstr ""

#: data/scripts/mastermind.dat:7
msgid ""
"The number shown in the box is the number of pegs that are correctly placed"
msgstr ""

#: data/scripts/mastermind.dat:8
msgid "You have 10 attempts to guess the sequence"
msgstr ""

#: data/scripts/mastermind.dat:9
msgid "Press Action to quit"
msgstr ""

#: data/scripts/mastermind.dat:12
msgid "It's not working at the moment"
msgstr ""

#: data/scripts/mastermind.dat:13
msgid "Maybe I should come back later..."
msgstr ""

#: data/scripts/mastermind.dat:17
msgid "It's a giant mastermind puzzle!"
msgstr ""

#: data/scripts/mastermind.dat:18
msgid ""
"I used to play these all the time when we were travelling up to the big city"
msgstr ""

#: data/scripts/mastermind.dat:20
msgid "It doesn't look like it's working though"
msgstr ""

#: data/scripts/gargoyle_stone.dat:1
msgid "It's petrified again"
msgstr ""

#: data/scripts/fish.dat:1
msgid "The water is full of those carnivorous fish"
msgstr ""

#: data/scripts/fish.dat:2
msgid ""
"From the looks of things I'll have to swim through the water to get to the "
"other side"
msgstr ""

#: data/scripts/fish.dat:3
msgid "But the fish will go for me the moment I enter the water"
msgstr ""

#: data/scripts/fish.dat:4
msgid "I'll have to find a way to get rid of them..."
msgstr ""

#: data/scripts/rusted.dat:4
msgid "There, that's the hinges oiled. This should be as good as new now!"
msgstr ""

#: data/scripts/rusted.dat:7
msgid "The hinges are rusted, I'll need to find some oil before I can use it"
msgstr ""

#: data/scripts/fireball_passage.dat:5
msgid "Here goes..."
msgstr ""

#: data/scripts/fireball_passage.dat:8
msgid "I still need a Fire Shield"
msgstr ""

#: data/scripts/fireball_passage.dat:12
msgid ""
"I don't think my shield will protect me from those fireballs. I'll have to "
"find a stronger one..."
msgstr ""

#: data/scripts/fireball_passage.dat:13
msgid "Obtain a Fire Shield"
msgstr ""

#: data/scripts/puzzle_pieces.dat:5
msgid "I need all 9 puzzle pieces"
msgstr ""

#: data/scripts/dungeon_escape.dat:2
msgid "I'm back in the Fortress, thank goodness for that"
msgstr ""

#: data/scripts/dungeon_escape.dat:3
msgid ""
"But Dad wasn't in there, I looked everywhere and there was no sign of him"
msgstr ""

#: data/scripts/dungeon_escape.dat:4
msgid ""
"The sorceror must have done something else with him, I'll have to go back "
"and find out"
msgstr ""

#: data/scripts/dungeon_escape.dat:7
msgid "Return to the Study"
msgstr ""

#: data/scripts/wasteland_intro.dat:5
msgid "Ouch, my head..."
msgstr ""

#: data/scripts/wasteland_intro.dat:12
msgid "Oh no, I've lost all my equipment!"
msgstr ""

#: data/scripts/wasteland_intro.dat:20
msgid "Some of my stuff is over there..."
msgstr ""

#: data/scripts/wasteland_intro.dat:25
msgid ""
"If those items are in this wasteland then perhaps everything else is too"
msgstr ""

#: data/scripts/wasteland_intro.dat:26
msgid "I'll have to try and retrieve as much as I can..."
msgstr ""

#: data/scripts/wasteland_intro.dat:27
msgid "Retrieve items"
msgstr ""

#: data/scripts/power_generators_fixed.dat:10
msgid ""
"That should do it. Hopefully that other lift by the Sewer should now be "
"working"
msgstr ""

#: data/scripts/monster_horn.dat:1
msgid "This looks like the horn that Olaf needs"
msgstr ""

#: data/scripts/monster_horn.dat:2
msgid "I'll have to break it off somehow..."
msgstr ""

#: data/scripts/library_intro.dat:3
msgid "Wow, I've never seen so many books in one place!"
msgstr ""

#: data/scripts/library_intro.dat:4
msgid ""
"There must be information about every subject here, this could be useful..."
msgstr ""

#: data/scripts/library_intro.dat:6
msgid ""
"Hmmm, the air feels charged, it reminds me of Maggie's house when she was "
"making spells. I should be careful."
msgstr ""

#: data/scripts/grasslands_intro.dat:7
msgid ""
"The sorceror must have taken Dad to his castle. I'll have to rescue him from "
"there."
msgstr ""

#: data/scripts/grasslands_intro.dat:8
msgid ""
"The only way to get to the castle is through the Forbidden Swamp to the East."
msgstr ""

#: data/scripts/grasslands_intro.dat:9
msgid ""
"There's a lake between the Village and the Swamp so I'll need a raft to get "
"across."
msgstr ""

#: data/scripts/grasslands_intro.dat:10
msgid ""
"I'll also need a sword and shield to defend myself. I can speak to Borgan "
"and Jacob to get these though."
msgstr ""

#: data/scripts/grasslands_intro.dat:11
msgid "Talk to Borgan"
msgstr ""

#: data/scripts/grasslands_intro.dat:13
msgid "Talk to Jacob"
msgstr ""

#: data/scripts/grasslands_intro.dat:15
msgid "Cross the lake to the Swamp"
msgstr ""

#: data/scripts/flying_maggot_start_2.dat:8
msgid "Wait, what was that?"
msgstr ""

#: data/scripts/flying_maggot_start_2.dat:13
msgid "You again?!"
msgstr ""

#: data/scripts/left_tower_intro.dat:7
msgid "What a hassle that was"
msgstr ""

#: data/scripts/left_tower_intro.dat:8
msgid "I don't think I'll find my Dad in here"
msgstr ""

#: data/scripts/left_tower_intro.dat:9
msgid "Maybe I should look somewhere else"
msgstr ""

#: data/scripts/left_tower_intro.dat:10
msgid "Still, there might be something in here worth my time..."
msgstr ""

#: data/scripts/hidden_passage_hint.dat:1
msgid ""
"Hmmm.. I've been all around the fortress and there are no other doors "
"leading off anywhere"
msgstr ""

#: data/scripts/hidden_passage_hint.dat:3
msgid "Maybe I should have another look in here..."
msgstr ""

#: data/scripts/tutorial_items.dat:1
msgid ""
"To pick up an item, simply walk into it. Any collectable items will be added "
"to your inventory."
msgstr ""

#: data/scripts/tutorial_items.dat:2
msgid ""
"You can view the contents of your inventory by pressing [INPUT_INVENTORY]"
msgstr ""

#: data/scripts/tutorial_items.dat:3
msgid "Whilst in the inventory, use the arrow keys to view the items."
msgstr ""

#: data/scripts/tutorial_items.dat:4
msgid ""
"You can use an item immediately by pressing Attack ([INPUT_ATTACK]) or Use "
"Item ([INPUT_ACTIVATE])"
msgstr ""

#: data/scripts/tutorial_items.dat:5
msgid ""
"You can ready an item for use by pressing Block ([INPUT_BLOCK]) or Action "
"([INPUT_INTERACT])"
msgstr ""

#: data/scripts/tutorial_items.dat:6
msgid ""
"You can also sort items in your inventory by using the Previous Item "
"([INPUT_PREVIOUS]) and Next Item ([INPUT_NEXT]) buttons"
msgstr ""

#: data/scripts/tutorial_items.dat:7
msgid "Walk over the key to pick it up"
msgstr ""

#: data/scripts/fortress_intro.dat:3
msgid "So this is the Fortress."
msgstr ""

#: data/scripts/fortress_intro.dat:4
msgid ""
"It looks like a lot of doors lead off to other areas, I should have a proper "
"look around before I go anywhere else..."
msgstr ""

#: data/scripts/tutorial_keys.dat:1
msgid ""
"You can change all of the controls in the game by pressing Escape and "
"selecting Options in the menu"
msgstr ""

#: data/scripts/tutorial_keys.dat:2
msgid "Select Configure Controls using the arrow keys and press Return"
msgstr ""

#: data/scripts/tutorial_keys.dat:3
msgid ""
"Use the arrow keys to select the control you want to change and press Return."
msgstr ""

#: data/scripts/tutorial_keys.dat:4
msgid "Next, press the key that you want to use instead."
msgstr ""

#: data/scripts/tutorial_keys.dat:5
msgid ""
"Regardless of what keys you choose, you can always navigate the menus using "
"the arrow keys and Return"
msgstr ""

#: data/scripts/tutorial_keys.dat:6
msgid ""
"When you have finished configuring the keys, go right to the next Action "
"Point"
msgstr ""

#: data/scripts/third_side.dat:2
msgid "It's a book by Stephen J Sweeney called \"The Third Side\""
msgstr ""

#: data/scripts/sludge_pool.dat:1
msgid ""
"That stuff looks dangerous, it'd probably eat through my armour in seconds"
msgstr ""

#: data/scripts/sludge_pool.dat:2
msgid "But I'll have to find a way across..."
msgstr ""

#: data/scripts/hoover.dat:2
msgid "There, looks like the little guy is full and is sleeping it off"
msgstr ""

#: data/scripts/hoover.dat:3
msgid "I should be able to get past him without any bother now"
msgstr ""

#: data/scripts/hoover.dat:7
msgid "Hey, what's that?"
msgstr ""

#: data/scripts/hoover.dat:12
msgid "It's a baby Hoover"
msgstr ""

#: data/scripts/hoover.dat:13
msgid ""
"I saw a grown up one in the big city when I went there with my Dad, they're "
"completely harmless"
msgstr ""

#: data/scripts/hoover.dat:16
msgid "I miss my Dad, I hope I find him soon..."
msgstr ""

#: data/scripts/hoover.dat:18
msgid "Why is it here? It must be frightened"
msgstr ""

#: data/scripts/hoover.dat:20
msgid "Hello little fella, are you lost?"
msgstr ""

#: data/scripts/hoover.dat:21
msgid "Don't worry, I won't hurt you"
msgstr ""

#: data/scripts/hoover.dat:30
msgid "Ow!"
msgstr ""

#: data/scripts/hoover.dat:33
msgid ""
"I guess it's scared. I might be able to get past it if I give it some food"
msgstr ""

#: data/scripts/hoover.dat:34
msgid "They're vegetarians so I'll have to find some fruit or vegetables..."
msgstr ""

#: data/scripts/armoury_intro.dat:2
msgid "Wow, this place is empty!"
msgstr ""

#: data/scripts/armoury_intro.dat:3
msgid "I guess the sorceror has no need for weapons since he has magic"
msgstr ""

#: data/scripts/armoury_intro.dat:4
msgid "Still, there must be something of use in here"
msgstr ""

#: data/scripts/well.dat:3
msgid "I've already checked, he's not down there..."
msgstr ""

#: data/scripts/well.dat:7
msgid ""
"I've heard of people falling into the well before, maybe Dad's in there..."
msgstr ""

#: data/scripts/well.dat:8
msgid "DAD!!!!! ARE YOU DOWN THERE?!!!!!"
msgstr ""

#: data/scripts/well.dat:10
msgid "Nothing. I guess I'll have to keep on looking"
msgstr ""

#: data/scripts/slime_potion.dat:3
msgid "There's a note here too"
msgstr ""

#: data/scripts/slime_potion.dat:4
msgid ""
"The potion is perfect! Quaffing it will turn a human into a creature for a "
"small amount of time"
msgstr ""

#: data/scripts/slime_potion.dat:5
msgid ""
"So far I can only transmogrify myself into one creature but with a bit more "
"time anything should be possible"
msgstr ""

#: data/scripts/slime_potion.dat:6
msgid "There's a tiny bit left, it should be safe to drink"
msgstr ""

#: data/scripts/slime_potion.dat:7
msgid "OK, here goes nothing..."
msgstr ""

#: data/scripts/slime_potion.dat:11
msgid "Urgh!! This is horrible!"
msgstr ""

#: data/scripts/slime_potion.dat:12
msgid ""
"Borgan told me that Slimes can swim in water though, so maybe this will be "
"useful..."
msgstr ""

#: data/scripts/slime_potion.dat:13
msgid ""
"When transformed into a Slime, you can move around as normal. You can also "
"swim in the water and use up and down to move around"
msgstr ""

#: data/scripts/slime_potion.dat:14
msgid ""
"Pushing up or jump will make you jump out of the water if you're near the "
"surface"
msgstr ""

#: data/scripts/slime_potion.dat:15
msgid ""
"Keep an eye on the timer at the bottom of the screen. When it reaches 0 you "
"will automatically become human again"
msgstr ""

#: data/scripts/cauldron.dat:2
msgid "Maybe this thing isn't so bad after all"
msgstr ""

#: data/scripts/cauldron.dat:21
msgid "That's all the ingredients, I just need to add a shield"
msgstr ""

#: data/scripts/cauldron.dat:22
msgid "I don't think I'll need the Phantasmal Shield anymore..."
msgstr ""

#: data/scripts/cauldron.dat:27
msgid "Please don't make another evil version of me..."
msgstr ""

#: data/scripts/cauldron.dat:37
msgid "What a fine looking shield"
msgstr ""

#: data/scripts/cauldron.dat:38
msgid "But will it protect me from that dragon's flames?"
msgstr ""

#: data/scripts/cauldron.dat:39
msgid "I guess there's only one way to find out..."
msgstr ""

#: data/scripts/cauldron.dat:40
msgid "The book said it was sealed below a fortress"
msgstr ""

#: data/scripts/cauldron.dat:41
msgid ""
"If it is this one then the only two places it could be are the catacombs and "
"the dungeon"
msgstr ""

#: data/scripts/cauldron.dat:42
msgid "I should start my search there"
msgstr ""

#: data/scripts/cauldron.dat:45
msgid "I don't have all the ingredients yet."
msgstr ""

#: data/scripts/cauldron.dat:46
msgid "The book said I needed to find the following"
msgstr ""

#: data/scripts/cauldron.dat:50
msgid "The keepsake of the warrior that previously defeated it"
msgstr ""

#: data/scripts/cauldron.dat:54
msgid "Hopefully I'll never have to use this again"
msgstr ""

#: data/scripts/cauldron.dat:57
msgid ""
"I should create the disintegration shield and rescue my Dad before I go "
"chasing after that dragon"
msgstr ""

#: data/scripts/cauldron.dat:66
msgid "I'm not taking any chances this time..."
msgstr ""

#: data/scripts/cauldron.dat:75
msgid "Did it work?"
msgstr ""

#: data/scripts/cauldron.dat:91
msgid "I think it's safe now..."
msgstr ""

#: data/scripts/cauldron.dat:98
msgid "I'll use my wooden shield..."
msgstr ""

#: data/scripts/cauldron.dat:139
msgid "Stupid thing. Maggie makes it all look so easy..."
msgstr ""

#: data/scripts/cauldron.dat:142
msgid "It's a cauldron. Maggie has one just like this"
msgstr ""

#: data/scripts/cauldron.dat:153
msgid "OK, that's the Gazer Eyeball and Tentacle added"
msgstr ""

#: data/scripts/cauldron.dat:164
msgid "And the rest of the ingredients too"
msgstr ""

#: data/scripts/cauldron.dat:167
msgid "Aha! It's gone blue, just like the book said it would"
msgstr ""

#: data/scripts/cauldron.dat:168
msgid "Now to add the shield"
msgstr ""

#: data/scripts/cauldron.dat:177
msgid "Uh-Oh..."
msgstr ""

#: data/scripts/cauldron.dat:203
msgid "I need all the main ingredients"
msgstr ""

#: data/scripts/cauldron.dat:204
msgid "3 Gazer Eyeballs, 1 Red Sludge Tentacle and a spare shield"
msgstr ""

#: data/scripts/cauldron.dat:205
msgid "I also need to blend the eyeballs and the tentacle into a liquid"
msgstr ""

#: data/scripts/black_book_search.dat:6
msgid "I think it's dead"
msgstr ""

#: data/scripts/black_book_search.dat:7
msgid "Or at least as dead as a book can be"
msgstr ""

#: data/scripts/black_book_search.dat:8
msgid "It might be safe to touch now"
msgstr ""

#: data/scripts/black_book_search.dat:18
msgid "This page just has a sequence of numbers scrawled on it"
msgstr ""

#: data/scripts/black_book_search.dat:19
msgid "I'll take it with me, it might come in handy"
msgstr ""

#: data/scripts/black_book_search.dat:20
msgid ""
"Besides, this thing nearly killed me twice, I should have some sort of "
"trophy of my victory"
msgstr ""

#: data/scripts/black_book_search.dat:25
msgid "I'll leave it alone, especially after what happened last time..."
msgstr ""

#: data/scripts/cave_statue.dat:1
msgid "Hmm, what's that?"
msgstr ""

#: data/scripts/cave_statue.dat:2
msgid "It's a small statue. It must be the one that Olaf said he stole"
msgstr ""

#: data/scripts/cave_statue.dat:3
msgid ""
"Well, since he's helping me get back to the sorceror, the least I can do is "
"retrieve it for him"
msgstr ""

#: data/scripts/cave_statue.dat:7
msgid "Typical..."
msgstr ""

#: data/scripts/cave_statue.dat:8
msgid ""
"Well, it might have just fallen further down into the cave, I'll just have "
"to keep looking"
msgstr ""

#: data/scripts/fortress_mine_intro.dat:1
msgid "Huh, déjà vu..."
msgstr ""

#: data/scripts/monster_horn_taken.dat:5
msgid "It looks like there's a larger network of caves down there"
msgstr ""

#: data/scripts/monster_horn_taken.dat:6
msgid "Olaf did tell me to just get the horn and leave"
msgstr ""

#: data/scripts/no_instructions.dat:1
msgid ""
"This card is blank, I'll have to put some instructions on it to make it "
"useable."
msgstr ""

#: data/scripts/sorceror_study.dat:1
msgid ""
"The sorceror will almost certainly destroy me if I confront him without the "
"shield"
msgstr ""

#: data/scripts/sorceror_study.dat:2
msgid "I'd better go and make it first"
msgstr ""

#: data/scripts/fortress_intro_2.dat:3
msgid "Glad to be out of there"
msgstr ""

#: data/scripts/fortress_intro_2.dat:4
msgid "Now to get that shield back from my double..."
msgstr ""

#: data/scripts/fortress_intro_2.dat:7
msgid "Find Evil Edgar"
msgstr ""

#: data/scripts/spores.dat:1
msgid "Hey, those look familiar"
msgstr ""

#: data/scripts/spores.dat:2
msgid "They look like hypnotic spores"
msgstr ""

#: data/scripts/spores.dat:3
msgid ""
"Borgan told me that they can temporarily trick certain creatures into "
"thinking that you're not a threat and leave you alone"
msgstr ""

#: data/scripts/spores.dat:5
msgid "Maybe they'll work on the creatures here..."
msgstr ""

#: data/scripts/tomb_door_open.dat:10
msgid "Great, that worked!"
msgstr ""

#: data/scripts/tomb_door_open.dat:11
msgid "What a terrible anthem though, almost completely random"
msgstr ""

#: data/scripts/tomb_door_open.dat:13
msgid "This looks like the keepsake"
msgstr ""

#: data/scripts/tomb_door_open.dat:17
msgid ""
"Thank goodness for that, I really didn't want to have to open that coffin"
msgstr ""

#: data/scripts/tomb_door_open.dat:18
msgid "Now to get out of here..."
msgstr ""

#: data/scripts/lava_door.dat:1
msgid "I've seen this type of metal before, it heats up really easily"
msgstr ""

#: data/scripts/lava_door.dat:2
msgid "Maybe I can find a way to melt it..."
msgstr ""

#: data/scripts/sliding_puzzle.dat:2
msgid "Cool, a giant sliding puzzle! I have one of these back home!"
msgstr ""

#: data/scripts/sliding_puzzle.dat:3
msgid "Well, not a giant one, obviously..."
msgstr ""

#: data/scripts/sliding_puzzle.dat:6
msgid "Push left, right, up or down to move the blocks"
msgstr ""

#: data/scripts/sliding_puzzle.dat:7
msgid ""
"Arrange the blocks so that the numbers 1 to 8 appear in order from left to "
"right and the empty block is in the bottom right corner"
msgstr ""

#: data/scripts/sliding_puzzle.dat:8
msgid "Press Attack to quit the puzzle"
msgstr ""

#: data/scripts/raft.dat:8
msgid "To get to the Forbidden Swamp I'll need to build a raft."
msgstr ""

#: data/scripts/raft.dat:9
msgid "I can build the raft if I chop down enough trees from the forest"
msgstr ""

#: data/scripts/raft.dat:29
msgid "I'm not going to the swamp without a sword and shield"
msgstr ""

#: data/scripts/teleporter_discovery.dat:1
msgid "Hey, what's this?"
msgstr ""

#: data/scripts/teleporter_discovery.dat:3
msgid "Looks pretty harmless, I'll try stepping on it"
msgstr ""

#: data/scripts/teleporter_discovery.dat:7
msgid "Wow! That was cool! This must be a mechanical teleporter."
msgstr ""

#: data/scripts/teleporter_discovery.dat:9
msgid "I wonder if it works both ways..."
msgstr ""

#: data/scripts/teleporter_discovery.dat:14
msgid "Horray!"
msgstr ""

#: data/scripts/teleporter_discovery.dat:15
msgid ""
"Not only is this going to save me a lot of walking, it's also loads of fun!"
msgstr ""

#: data/scripts/correct_combination.dat:9
msgid "There's a note in here"
msgstr ""

#: data/scripts/correct_combination.dat:10
msgid "It says the following:"
msgstr ""

#: data/scripts/correct_combination.dat:11
msgid "Cheaters never prosper"
msgstr ""

#: data/scripts/swamp_intro.dat:17
msgid "Oh..."
msgstr ""

#: data/scripts/correct_combination.dat:19
msgid "I saw this shield in the book about enchanting weapons"
msgstr ""

#: data/scripts/correct_combination.dat:20
msgid "It's a Phantasmal Shield"
msgstr ""

#: data/scripts/correct_combination.dat:21
msgid "The Phantasmal Shield will protect you from phantasmal forces"
msgstr ""

#: data/scripts/correct_combination.dat:22
msgid ""
"In addition to this it can reflect phantasmal projectiles back at the owner"
msgstr ""

#: data/scripts/correct_combination.dat:23
msgid ""
"Blocking at the last moment increases the power of the reflected projectile"
msgstr ""

#: data/scripts/sorceror_die.dat:10
msgid "Ugh, you have defeated me"
msgstr ""

#: data/scripts/sorceror_die.dat:11
msgid "How..."
msgstr ""

#: data/scripts/sorceror_die.dat:12
msgid "TALK! Where is my father?"
msgstr ""

#: data/scripts/sorceror_die.dat:13
msgid "I... I don't understand..."
msgstr ""

#: data/scripts/sorceror_die.dat:14
msgid "Last night you came to my village and kidnapped my father"
msgstr ""

#: data/scripts/sorceror_die.dat:15
msgid "Where is he?"
msgstr ""

#: data/scripts/evil_edgar_start.dat:15
msgid "I..."
msgstr ""

#: data/scripts/sorceror_die.dat:18
msgid "I have never been to your village"
msgstr ""

#: data/scripts/sorceror_die.dat:19
msgid "I don't know where your father is..."
msgstr ""

#: data/scripts/sorceror_die.dat:25
msgid "But if you didn't take my Dad"
msgstr ""

#: data/scripts/evil_edgar_start.dat:9
msgid "Found you!"
msgstr ""

#: data/scripts/evil_edgar_start.dat:11
msgid "You survived?!"
msgstr ""

#: data/scripts/evil_edgar_start.dat:12
msgid ""
"You sound surprised, I thought you'd have known considering we're the same."
msgstr ""

#: data/scripts/evil_edgar_start.dat:13
msgid "Except you're evil"
msgstr ""

#: data/scripts/evil_edgar_start.dat:14
msgid "More evil"
msgstr ""

#: data/scripts/evil_edgar_start.dat:15
msgid "Whatever, now I..."
msgstr ""

#: data/scripts/evil_edgar_start.dat:21
msgid "What is all this stuff?"
msgstr ""

#: data/scripts/evil_edgar_start.dat:22
msgid "Your experiment separated part of your conscious"
msgstr ""

#: data/scripts/evil_edgar_start.dat:23
msgid "Yes I know that, you already told me"
msgstr ""

#: data/scripts/evil_edgar_start.dat:24
msgid "I'm still talking!"
msgstr ""

#: data/scripts/evil_edgar_start.dat:26
msgid "There should only be one of us in this world: one body, one conscious"
msgstr ""

#: data/scripts/evil_edgar_start.dat:27
msgid "These machines will join us together"
msgstr ""

#: data/scripts/evil_edgar_start.dat:28
msgid "The one on the left is for the original body, you"
msgstr ""

#: data/scripts/evil_edgar_start.dat:29
msgid "And the one on the right is for the new body, me"
msgstr ""

#: data/scripts/evil_edgar_start.dat:30
msgid ""
"You will go in the one on the left and I'll go in the one on the right"
msgstr ""

#: data/scripts/evil_edgar_start.dat:31
msgid "It will then merge your body into mine, leaving just me"
msgstr ""

#: data/scripts/evil_edgar_start.dat:32
msgid "Merge us together? Over my dead body!"
msgstr ""

#: data/scripts/evil_edgar_start.dat:33
msgid ""
"That was the plan. Since you're alive though, you've saved me the bother of "
"having to drag your carcass all the way back here"
msgstr ""

#: data/scripts/evil_edgar_start.dat:34
msgid "Now get in the machine!"
msgstr ""

#: data/scripts/disintegration_shield.dat:1
msgid "Wow, what a cool looking shield"
msgstr ""

#: data/scripts/disintegration_shield.dat:2
msgid "Hopefully this will protect me from that spell"
msgstr ""

#: data/scripts/disintegration_shield.dat:3
msgid "But there's only one way to find out..."
msgstr ""

#: data/scripts/disintegration_shield.dat:5
msgid "Defeat the Sorceror"
msgstr ""

#: data/scripts/disable_study.dat:12
msgid "It worked, I'm back!"
msgstr ""

#: data/scripts/disable_study.dat:13
msgid "Now to create that shield and get that sorceror..."
msgstr ""

#: data/scripts/disable_study.dat:14
msgid "Create a Resist Disintegration Shield"
msgstr ""

#: data/scripts/tutorial_bomb.dat:1
msgid "Using an item you have picked up is simple"
msgstr ""

#: data/scripts/tutorial_bomb.dat:2
msgid ""
"Open your inventory ([INPUT_INVENTORY]) and use the arrow keys to highlight "
"the bomb"
msgstr ""

#: data/scripts/tutorial_bomb.dat:3
msgid ""
"Now press Attack ([INPUT_ATTACK]) or Use Item ([INPUT_ACTIVATE]) to select it"
msgstr ""

#: data/scripts/tutorial_bomb.dat:4
msgid "Now close the inventory ([INPUT_INVENTORY])"
msgstr ""

#: data/scripts/tutorial_bomb.dat:5
msgid "You can now use the item by pressing Use Item ([INPUT_ACTIVATE])"
msgstr ""

#: data/scripts/tutorial_bomb.dat:6
msgid "Try it with the bomb, but make sure you stand well back!"
msgstr ""

#: data/scripts/tutorial_bomb.dat:7
msgid ""
"While you are in the inventory screen, the action is paused so you can take "
"your time"
msgstr ""

#: data/scripts/tutorial_bomb.dat:8
msgid ""
"Some items, such as health potions and weapons can be used in the inventory "
"screen, so there is no need to exit the inventory"
msgstr ""

#: data/scripts/final_generator.dat:1
msgid "This generator looks OK, it just isn't on"
msgstr ""

#: data/scripts/final_generator.dat:3
msgid "I guess it powers that door, so I'll have to turn it on"
msgstr ""

#: data/scripts/final_generator.dat:4
msgid "Turn on the generator?"
msgstr ""

#: data/scripts/final_generator.dat:6
msgid "Where's the switch?"
msgstr ""

#: data/scripts/final_generator.dat:8
msgid "Ah, here it is!"
msgstr ""

#: data/scripts/final_generator.dat:36
msgid "I'll leave it alone for the moment"
msgstr ""

#: src/graphics/font.c:61
msgid "Quickly turn left and right to shake off the slimes!"
msgstr ""

#: src/structs.h:212
msgid "Bow"
msgstr ""

#: src/graphics/font.c:60
msgid "Press Action to interact"
msgstr ""

#: src/item/instruction_machine.c:85
msgid "%s is required"
msgstr ""

#: src/item/bomb_pile.h:20
msgid "Bomb"
msgstr ""

#: src/enemy/rock.c:74
msgid "Small Rock"
msgstr ""

#: src/item/containment_unit_controls.c:123
msgid "Press Action to retrieve the Purple Gem"
msgstr ""

#: src/item/tesla_charger.c:146
msgid "Tesla Pack"
msgstr ""

#: src/item/tesla_charger.c:169
msgid "Press Action to retrieve Tesla Pack"
msgstr ""

#: src/item/tesla_charger.c:178
msgid "Press Action to replace Tesla Pack"
msgstr ""

#: src/item/slime_potion_pool.c:94
msgid "Obtained %s"
msgstr ""

#: data/scripts/tutorial_objective.dat:1
msgid "Complete"
msgstr ""

#: src/item/arrow_target.c:177
msgid "%d more to go..."
msgstr ""

#: src/item/light_pillar.c:109
msgid "Used %s"
msgstr ""

#: src/player.c:1040
msgid "Cannot equip items whilst transmogrified"
msgstr ""

#: src/player.c:1079
msgid "Equipped %s"
msgstr ""

#: src/player.c:1710
msgid "Maximum health has increased!"
msgstr ""

#: src/player.c:2447
msgid "Bow will now fire %s"
msgstr ""

#: src/player.c:2466
msgid "A bow is required to use this item"
msgstr ""

#: src/player.c:2513
msgid "Cannot transmogrify here..."
msgstr ""

#: data/scripts/jacob.dat:46
msgid "Yes"
msgstr "Ναί"

#: data/scripts/cave_boss_die.dat:11
msgid "No"
msgstr "Όχι"

#: src/menu/main_menu.c:336
msgid "Start a new game?"
msgstr ""

#: src/menu/main_menu.c:351
msgid "Play the tutorial?"
msgstr ""

#: src/menu/main_menu.c:366
msgid "Exit the game?"
msgstr ""

#: data/scripts/olaf.dat:11
msgid "Back"
msgstr ""

#: src/menu/io_menu.c:260
msgid "Game Loaded"
msgstr ""

#: src/menu/io_menu.c:279
msgid "Game Saved"
msgstr ""

#: src/menu/yes_no_menu.c:117
msgid "Any unsaved progress will be lost"
msgstr ""

#: src/input.c:904
msgid "Joy Button #%d"
msgstr ""

#: src/world/npc.c:78
msgid "Press Action to talk to %s"
msgstr ""

#: src/event/objective.c:103
msgid "New Objective: %s"
msgstr ""

#: src/event/objective.c:124
msgid "Objective Completed: %s"
msgstr ""

#: src/item/lava_door.c:150
msgid "This weapon is not having any effect..."
msgstr ""

#: src/boss/blob_boss.c:1203
msgid "Press Action to attach the Tesla Pack"
msgstr ""

#: data/scripts/tutorial_intro.dat:6
msgid "The Legend of Edgar"
msgstr ""

#: src/world/switch.c:105
msgid "%s is needed to activate this switch"
msgstr ""

#: src/world/switch.c:308
msgid "Press Action to use this switch"
msgstr ""

#: src/world/save_point.c:97
msgid "Press Action to save your game"
msgstr ""

#: src/world/pressure_plate.c:113
msgid "%s is required to use this Pressure Plate"
msgstr ""

#: src/world/door.c:122
msgid "%s is needed to open this door"
msgstr ""

#: src/world/door.c:129
msgid "This door is locked"
msgstr ""

#: src/world/teleporter.c:138
msgid "This teleporter is not active"
msgstr ""

#: src/world/lift.c:158
msgid "Push Up or Down to use this lift"
msgstr ""

#: src/entity.c:1329
msgid "This lift is not active"
msgstr ""

#: src/inventory.c:114
msgid "Cannot carry any more %s"
msgstr ""

#: src/player.c:3243
msgid "Picked up %s x %d"
msgstr ""

#: src/player.c:3243
msgid "Picked up %s"
msgstr ""

#: src/inventory.c:661
msgid "%s is required to carry this item"
msgstr ""

#: data/maps/map07.dat:4168
msgid "Storage Key"
msgstr ""

#: data/maps/map02.dat:2492
msgid "Coal Bag Storage Switch Key"
msgstr ""

#: data/maps/map02.dat:1968
msgid "Large Room Key"
msgstr ""

#: data/scripts/borgan.dat:7
msgid "Coal Bag"
msgstr ""

#: data/maps/map03.dat:5218
msgid "Forest Cell Key"
msgstr ""

#: data/maps/map03.dat:5442
msgid "Wood Axe"
msgstr ""

#: src/item/potions.c:47
msgid "Health Potion"
msgstr ""

#: data/maps/map07.dat:2218
msgid "Outflow Key"
msgstr ""

#: data/maps/map07.dat:3642
msgid "Flow Control Key"
msgstr ""

#: data/maps/map07.dat:3668
msgid "Waste Processing Key"
msgstr ""

#: data/scripts/sewer_trap_note.dat:12
msgid "Access Key 1"
msgstr ""

#: data/scripts/sewer_trap_note.dat:13
msgid "Access Key 2"
msgstr ""

#: data/scripts/sewer_trap_note.dat:14
msgid "Access Key 3"
msgstr ""

#: data/maps/map07.dat:2518
msgid "Trap Door Switch Key"
msgstr ""

#: data/scripts/borgan.dat:7
msgid "Coal"
msgstr ""

#: data/scripts/jacob.dat:3
msgid "Chopped Log"
msgstr ""

#: data/scripts/power_generators.dat:8
msgid "Green Gem"
msgstr ""

#: data/scripts/power_generators.dat:9
msgid "Red Gem"
msgstr ""

#: data/scripts/power_generators.dat:10
msgid "Blue Gem"
msgstr ""

#: data/scripts/power_generators.dat:11
msgid "Purple Gem"
msgstr ""

#: data/maps/map10.dat:6167
msgid "Teleporter Key"
msgstr ""

#: data/scripts/tutorial_finish.dat:4
msgid "New Game"
msgstr ""

#: data/scripts/tutorial_objective.dat:1
msgid "Tutorial"
msgstr ""

#: src/menu/main_menu.c:176
msgid "Load Game"
msgstr ""

#: data/scripts/tutorial_keys.dat:1
msgid "Options"
msgstr ""

#: src/menu/main_menu.c:52
msgid "About"
msgstr ""

#: src/tile_creator.c:265
msgid "Quit"
msgstr ""

#: data/scripts/tutorial_keys.dat:2
msgid "Configure Controls"
msgstr ""

#: src/menu/options_menu.c:191
msgid "Configure Sound"
msgstr ""

#: src/menu/options_menu.c:49
msgid "Fullscreen"
msgstr ""

#: src/menu/options_menu.c:197
msgid "Show Hints"
msgstr ""

#: data/props/item/slime_potion.props:6
msgid "A potion which will transform you..."
msgstr ""

#: data/props/item/health_potion.props:6
msgid "A potion which will restore 5 health points"
msgstr ""

#: data/props/item/bomb.props:6
msgid "A powerful bomb"
msgstr ""

#: data/props/item/invisibility_potion.props:6
msgid "A potion which renders you invisible to certain enemies"
msgstr ""

#: data/props/item/gazer_eye.props:5
msgid "The eyeball from a Gazer"
msgstr ""

#: data/props/item/tesla_pack_empty.props:5
msgid "A Tesla Pack. It has no charge."
msgstr ""

#: data/props/item/summoner_staff.props:5
msgid "A Summoner's Staff. It cannot be used by humans."
msgstr ""

#: data/props/item/tesla_pack_full.props:5
msgid "A Tesla Pack. It is fully charged."
msgstr ""

#: data/props/item/empty_potion.props:6
msgid "An empty potion bottle"
msgstr ""

#: data/props/item/chicken_feed_bag.props:6
msgid "A bag of chicken feed"
msgstr ""

#: data/props/item/coal_bag.props:6
msgid "A bag suitable for carrying coal"
msgstr ""

#: data/scripts/raft.dat:19
msgid "Basic Sword"
msgstr ""

#: data/props/weapon/basic_sword.props:6
msgid "A Sword given to you by Jacob"
msgstr ""

#: src/player.c:2466
msgid "A bow"
msgstr ""

#: data/scripts/cauldron.dat:58
msgid "Small Wooden Shield"
msgstr ""

#: data/props/weapon/small_wooden_shield.props:6
msgid "A small shield that provides basic protection"
msgstr ""

#: src/item/potions.c:213
msgid "Normal Arrow"
msgstr ""

#: data/props/weapon/normal_arrow.props:6
msgid "Normal Arrows"
msgstr ""

#: data/props/weapon/wood_axe.props:6
msgid "An axe suitable for chopping trees"
msgstr ""

#: data/maps/tutorial.dat:2141
msgid "Pickaxe"
msgstr ""

#: data/props/weapon/pickaxe.props:6
msgid "A pickaxe lent to you by Borgan"
msgstr ""

#: data/maps/map10.dat:4042
msgid "Fire Burner Key"
msgstr ""

#: data/maps/map10.dat:4192
msgid "Potion Room Key"
msgstr ""

#: data/maps/map08.dat:2643
msgid "Surge Passage Key"
msgstr ""

#: data/maps/map08.dat:5793
msgid "Demolition Storage Key"
msgstr ""

#: src/event/global_trigger.c:302
msgid "No Objectives"
msgstr ""

#: src/world/switch.c:316
msgid "Press Action to reset puzzle blocks"
msgstr ""

#: src/enemy/poltergiest.c:556
msgid "Try hitting the skull..."
msgstr ""

#: src/item/blending_machine.c:184
msgid "This machine is not active"
msgstr ""

#: src/item/code_door.c:120
msgid "Repeat the sequence"
msgstr ""

#: src/item/code_door.c:264
msgid "Correct Sequence"
msgstr ""

#: src/item/code_door.c:288
msgid "Incorrect Sequence"
msgstr ""

#: src/system/error.c:47
msgid "The Legend of Edgar has encountered the following error"
msgstr ""

#: src/system/error.c:51
msgid "Please report this error to Parallel Realities"
msgstr ""

#: data/scripts/monsters.dat:60
msgid "Venus Flytrap"
msgstr ""

#: src/item/moveable_lift.c:72
msgid "Push Up or Down to raise or lower the platform"
msgstr ""

#: data/scripts/monsters.dat:82
msgid "Up"
msgstr ""

#: data/scripts/tutorial_intro.dat:7
msgid "Down"
msgstr ""

#: src/entity.c:424
msgid "Left"
msgstr ""

#: data/scripts/hidden_passage.dat:9
msgid "Right"
msgstr ""

#: data/scripts/tutorial_intro.dat:5
msgid "Jump"
msgstr ""

#: data/scripts/tutorial_combat.dat:3
msgid "Attack"
msgstr ""

#: data/scripts/tutorial_items.dat:5
msgid "Block"
msgstr ""

#: data/scripts/box_pushing.dat:1
msgid "Action"
msgstr ""

#: data/scripts/tutorial_combat.dat:3
msgid "Use Item"
msgstr ""

#: data/scripts/tutorial_items.dat:6
msgid "Previous Item"
msgstr ""

#: data/scripts/tutorial_items.dat:6
msgid "Next Item"
msgstr ""

#: src/credits.c:829
msgid "Inventory"
msgstr ""

#: src/audio/audio.c:316
msgid "Pause"
msgstr ""

#: src/menu/control_menu.c:225
msgid "Dead Zone"
msgstr ""

#: src/structs.h:156
msgid "Sound"
msgstr ""

#: src/menu/sound_menu.c:151
msgid "SFX Volume"
msgstr ""

#: src/menu/sound_menu.c:159
msgid "Music Volume"
msgstr ""

#: data/scripts/purifier.dat:2
msgid "Ice Spray"
msgstr ""

#: data/maps/map09.dat:5468
msgid "Right Wing Lift Key"
msgstr ""

#: data/scripts/borgan.dat:28
msgid "Mine Entrance Door Key"
msgstr ""

#: data/maps/map07.dat:3168
msgid "Sewage Restricted Zone Key"
msgstr ""

#: data/maps/map08.dat:2567
msgid "Fortress Main Key"
msgstr ""

#: data/maps/map08.dat:10217
msgid "Teleporter Access Key 1"
msgstr ""

#: data/maps/map08.dat:10317
msgid "Teleporter Access Key 2"
msgstr ""

#: data/maps/map08.dat:10943
msgid "Teleporter Access Key 3"
msgstr ""

#: data/scripts/blender.dat:15
msgid "Empty Bottle"
msgstr ""

#: data/maps/map11.dat:2093
msgid "First Floor Key"
msgstr ""

#: src/item/pedestal.c:138
msgid "Press Action to retrieve %s"
msgstr ""

#: src/item/tuning_fork.c:41
msgid "Tuning Fork"
msgstr ""

#: data/maps/map11.dat:4817
msgid "Second Floor Keycard"
msgstr ""

#: data/maps/map11.dat:2642
msgid "Instruction Card #1"
msgstr ""

#: data/maps/map11.dat:2567
msgid "Instruction Card #2"
msgstr ""

#: data/maps/map11.dat:8092
msgid "Instruction Card #3"
msgstr ""

#: data/maps/map11.dat:13192
msgid "Instruction Card #4"
msgstr ""

#: data/maps/map11.dat:3392
msgid "Centurion Statue"
msgstr ""

#: data/maps/map22.dat:10167
msgid "Spider Statue"
msgstr ""

#: data/maps/map07.dat:8567
msgid "Tortoise Statue"
msgstr ""

#: data/scripts/olaf.dat:20
msgid "Scorpion Statue"
msgstr ""

#: data/props/item/blue_gem.props:5
msgid "A Blue Gem"
msgstr ""

#: data/props/item/centurion_statue.props:4
msgid "A statue of a Centurion. It has 2 legs."
msgstr ""

#: data/props/item/green_gem.props:5
msgid "A Green Gem"
msgstr ""

#: data/props/item/purple_gem.props:5
msgid "A Purple Gem"
msgstr ""

#: data/props/item/red_gem.props:5
msgid "A Red Gem"
msgstr ""

#: data/props/item/scorpion_statue.props:4
msgid "A statue of a Scorpion. It has 6 legs."
msgstr ""

#: data/props/item/spider_statue.props:4
msgid "A statue of a Spider. It has 8 legs."
msgstr ""

#: data/props/item/tortoise_statue.props:4
msgid "A statue of a Tortoise. It has 4 legs."
msgstr ""

#: data/props/item/tuning_fork.props:4
msgid "A Tuning Fork"
msgstr ""

#: data/props/misc/chopped_log.props:7
msgid "A chopped log"
msgstr ""

#: data/scripts/tutorial_combat.dat:1
msgid "Narrator"
msgstr ""

#: src/item/instruction_machine.c:92
msgid "Enter the directions"
msgstr ""

#: src/item/instruction_machine.c:164
msgid "Out of space for instructions"
msgstr ""

#: data/props/item/ice_spray.props:5
msgid "Creates ice cubes that expand on contact with water"
msgstr ""

#: data/props/item/soul_bottle.props:5
msgid "A bottle capable of capturing souls"
msgstr ""

#: src/inventory.c:242
msgid "Cannot pick up %s. Inventory full"
msgstr ""

#: src/item/mine_cart.c:85
msgid "Filling mine cart..."
msgstr ""

#: src/player.c:2181
msgid "Out of arrows!"
msgstr ""

#: data/props/item/full_soul_bottle.props:5
msgid "A bottle with a soul trapped inside"
msgstr ""

#: src/item/mine_cart.c:90
msgid "Full Mine Cart"
msgstr ""

#: data/maps/map12.dat:2442
msgid "Processing Lift Key"
msgstr ""

#: data/maps/map12.dat:5318
msgid "Right Grabber Key"
msgstr ""

#: data/maps/map12.dat:5343
msgid "Left Grabber Key"
msgstr ""

#: data/maps/map12.dat:5443
msgid "Master Key"
msgstr ""

#: data/props/item/oil_can.props:5
msgid "An Oil Can"
msgstr ""

#: data/scripts/rusted.dat:1
msgid "Oil Can"
msgstr ""

#: data/props/item/repellent.props:5
msgid "A powerful repellent"
msgstr ""

#: src/item/repellent.c:33
msgid "Repellent"
msgstr ""

#: data/maps/map12.dat:1
msgid "Fortress Mine"
msgstr ""

#: data/scripts/cauldron.dat:204
msgid "Sludge Tentacle"
msgstr ""

#: data/props/item/sludge_tentacle.props:5
msgid "A Red Sludge Tentacle"
msgstr ""

#: data/scripts/cauldron.dat:145
msgid "Eyeball Smoothie"
msgstr ""

#: data/props/item/eyeball_smoothie.props:5
msgid "A liquid made from eyeballs and tentacles"
msgstr ""

#: src/system/load_save.c:1673
msgid "Patching your save game. Please wait..."
msgstr ""

#: src/enemy/huge_spider.c:272
msgid "Now! Run while it's stunned!"
msgstr ""

#: data/scripts/smoothie_colour.dat:10
msgid "I just need to find another shield to enchant"
msgstr ""

#: src/boss/armour_boss.c:677
msgid "Its wounds are already healing..."
msgstr ""

#: src/system/pak.c:47
msgid "If you compiled the game from source, you need to do a make install"
msgstr ""

#: data/props/item/yellow_gem.props:5
msgid "A Yellow Gem"
msgstr ""

#: src/system/pak.c:45
msgid "Failed to open PAK file %s"
msgstr ""

#: src/boss/armour_boss.c:1437
msgid "Find a way to remove the Gem..."
msgstr ""

#: src/boss/armour_boss.c:1448
msgid "Press Action to retrieve the Yellow Gem"
msgstr ""

#: data/scripts/third_side.dat:3
msgid "Book"
msgstr ""

#: data/scripts/fortress_mine_lift.dat:2
msgid "Sign"
msgstr ""

#: data/scripts/sewer_trap_note.dat:2
msgid "Note"
msgstr ""

#: src/item/sliding_puzzle.c:81
msgid "Solve the sliding puzzle"
msgstr ""

#: src/enemy/baby_slime.c:252
msgid "The armour is too tough for them to penetrate..."
msgstr ""

#: data/props/item/rope.props:5
msgid "A length of rope"
msgstr ""

#: data/props/item/extend_o_grab.props:5
msgid "A device for grabbing far away objects"
msgstr ""

#: data/props/item/water_purifier.props:6
msgid "A bottle of pills that convert slime into water"
msgstr ""

#: data/maps/tutorial.dat:1916
msgid "Tutorial Key"
msgstr ""

#: data/maps/map13.dat:6544
msgid "Light Key"
msgstr ""

#: data/scripts/crossbow.dat:2
msgid "Rope"
msgstr ""

#: src/item/extend_o_grab.c:47
msgid "Extend-O-Grab"
msgstr ""

#: data/maps/map13.dat:2968
msgid "Water Purifiers"
msgstr ""

#: data/maps/map13.dat:2494
msgid "Right Wing Key"
msgstr ""

#: data/maps/map13.dat:3993
msgid "Catapult Lift Key"
msgstr ""

#: data/maps/map09.dat:2917
msgid "Armoury"
msgstr ""

#: data/scripts/library_intro.dat:6
msgid "Maggie"
msgstr ""

#: data/scripts/grasslands_intro.dat:10
msgid "Jacob"
msgstr ""

#: data/scripts/grasslands_intro.dat:10
msgid "Borgan"
msgstr ""

#: data/scripts/statues.dat:1
msgid "Edgar"
msgstr ""

#: src/item/mine_cart.c:41
msgid "Mine Cart"
msgstr ""

#: src/player.c:3238
msgid "%s has regained power"
msgstr ""

#: data/props/item/old_shield.props:5
msgid "An old shield found in the Armoury"
msgstr ""

#: data/props/weapon/lightning_sword_empty.props:6
msgid "A Sword that can be charged with lightning"
msgstr ""

#: data/props/weapon/lightning_sword.props:6
msgid "A Sword imbued with the power of lightning"
msgstr ""

#: data/scripts/lightning_sword.dat:6
msgid "Lightning Sword"
msgstr ""

#: src/enemy/scanner.c:108
msgid "INTRUDER!"
msgstr ""

#: src/credits.c:861
msgid "Statistics"
msgstr ""

#: src/menu/stats_menu.c:94
msgid "Play Time: %s"
msgstr ""

#: src/menu/stats_menu.c:100
msgid "Kills: %d"
msgstr ""

#: src/menu/stats_menu.c:108
msgid "Bats Drowned: %d"
msgstr ""

#: src/menu/stats_menu.c:112
msgid "Times Eaten: %d"
msgstr ""

#: src/menu/stats_menu.c:120
msgid "Distanced Travelled: %0.1fKM"
msgstr ""

#: src/menu/stats_menu.c:124
msgid "Attacks Blocked: %d"
msgstr ""

#: src/menu/stats_menu.c:130
msgid "Time Spent As A Slime: %s"
msgstr ""

#: src/menu/stats_menu.c:104
msgid "Arrows Fired: %d"
msgstr ""

#: src/game.c:1057
msgid "You found a secret!"
msgstr ""

#: src/player.c:3163
msgid "10 charges remaining..."
msgstr ""

#: src/player.c:3170
msgid "%s is out of power"
msgstr ""

#: src/enemy/book.c:632
msgid "The damage from this weapon is being absorbed..."
msgstr ""

#: src/menu/stats_menu.c:136
msgid "Secrets Found: %d / %d"
msgstr ""

#: src/item/light_pillar.c:151
msgid "Press Action to activate the Light Pillar"
msgstr ""

#: src/inventory.c:754
msgid "Removed %s"
msgstr ""

#: src/boss/awesome_boss.c:1147
msgid "Their partner will heal them when they fall..."
msgstr ""

#: src/boss/awesome_boss_meter.c:164
msgid "Super is ready..."
msgstr ""

#: src/player.c:1692
msgid "Used Amulet of Resurrection"
msgstr ""

#: src/item/soul_merger.c:116
msgid "Press Action to enter the Soul Merger"
msgstr ""

#: src/item/soul_merger.c:139
msgid "An IN Chamber and an OUT Chamber are required"
msgstr ""

#: src/item/lava_door.c:101
msgid "One blow from the pickaxe should shatter it"
msgstr ""

#: src/item/soul_merger_control_panel.c:85
msgid "Press Action to reprogram the Soul Merger"
msgstr ""

#: src/item/soul_merger_control_panel.c:93
msgid "Spanner is required"
msgstr ""

#: src/item/soul_merger_control_panel.c:150
msgid "Press Action to Cancel"
msgstr ""

#: src/item/light_pillar.c:116
msgid "%s is needed to activate this Light Pillar"
msgstr ""

#: data/scripts/evil_edgar_start.dat:11
msgid "Evil_Edgar"
msgstr ""

#: src/boss/evil_edgar.c:273
msgid "I'm better than you in every single way..."
msgstr ""

#: src/boss/evil_edgar.c:286
msgid "Get down from there!"
msgstr ""

#: src/boss/evil_edgar.c:786
msgid "Stupid duds..."
msgstr ""

#: src/boss/evil_edgar.c:887
msgid "Die!"
msgstr ""

#: src/boss/evil_edgar.c:983
msgid "Arghh! My eyes!"
msgstr ""

#: data/props/item/spanner.props:6
msgid "A spanner"
msgstr ""

#: data/props/item/exploding_gazer_eye_dud.props:5
msgid "An exploding Gazer Eyeball. A dud?"
msgstr ""

#: data/props/item/resurrection_amulet.props:5
msgid "Automatically brings you back to life once if you die"
msgstr ""

#: src/item/potions.c:247
msgid "Flaming Arrows"
msgstr ""

#: data/props/weapon/fire_shield.props:6
msgid "A shield that can resist fire"
msgstr ""

#: src/item/jigsaw_puzzle.c:98
msgid "Solve the jigsaw puzzle"
msgstr ""

#: src/boss/ant_lion.c:306
msgid "Try luring something else into the Ant Lion's pit..."
msgstr ""

#: data/props/item/puzzle_piece.props:5
msgid "A piece of a puzzle"
msgstr ""

#: src/boss/centurion_boss.c:321
msgid "The glass looks very weak now..."
msgstr ""

#: src/system/error.c:53
msgid "Press Escape to exit"
msgstr ""

#: data/props/item/protection_ring.props:4
msgid "A beautiful ring"
msgstr ""

#: src/item/potions.c:213
msgid "Normal Arrow is required"
msgstr ""

#: src/item/potions.c:247
msgid "Created %d Flaming Arrows"
msgstr ""

#: src/enemy/giant_snowball.c:119
msgid "Press buttons to escape the snowball!"
msgstr ""

#: data/props/item/flaming_arrow_potion.props:6
msgid "A potion to create flaming arrows"
msgstr ""

#: data/props/item/spike_ball.props:5
msgid "An Armadillo Spike Ball. Scatters spikes when thrown"
msgstr ""

#: src/boss/borer_boss.c:498
msgid "Try getting the Borer to grab a bomb..."
msgstr ""

#: data/props/item/spores.props:5
msgid "Spores that will make certain monsters temporarily harmless"
msgstr ""

#: src/item/apple_tree.c:172
msgid "It's out of apples..."
msgstr ""

#: src/credits.c:453
msgid "Failed"
msgstr ""

#: src/item/mastermind_display.c:411
msgid "Select a colour for every peg in the row"
msgstr ""

#: src/item/monster_skull.c:98
msgid "Press Action to retrieve the Horn"
msgstr ""

#: src/item/memory_match_display.c:113
msgid "Attempts remaining: %d"
msgstr ""

#: src/item/colour_pot.c:183
msgid "The pot is empty"
msgstr ""

#: src/enemy/frog.c:370
msgid "Your %s has been stolen!"
msgstr ""

#: src/menu/io_menu.c:141
msgid "<Empty>"
msgstr ""

#: data/props/item/monster_horn.props:5
msgid "The horn from a fearsome monster"
msgstr ""

#: data/props/item/apple.props:5
msgid "A delicious apple"
msgstr ""

#: data/props/item/tortoise_shell.props:5
msgid "A magical shell fragment from a Rampaging Master Tortoise"
msgstr ""

#: data/props/weapon/disintegration_shield.props:5
msgid "A shield that can resist disintegration"
msgstr ""

#: src/enemy/magic_missile.c:292
msgid "Try using one of the artifacts to protect yourself..."
msgstr ""

#: src/menu/io_menu.c:267
msgid "Failed to load game"
msgstr ""

#: src/boss/grimlore.c:2752
msgid "Your %s has been destroyed"
msgstr ""

#: src/boss/grimlore.c:3484
msgid "Binding only works against weakened demons"
msgstr ""

#: data/props/item/bind_artifact.props:5
msgid "Sends a weakened demon back to its own dimension"
msgstr ""

#: data/props/item/poison_meat.props:5
msgid "A lump of highly poisonous meat"
msgstr ""

#: data/scripts/correct_combination.dat:4
msgid "Scrap of Paper"
msgstr ""

#: data/props/item/reflection_artifact.props:5
msgid "Creates a temporary shield that reflects magic spells"
msgstr ""

#: data/props/item/protection_artifact.props:5
msgid "Protects against certain attacks. Stops working if you move"
msgstr ""

#: src/player.c:1346
msgid "Press Attack whilst Blocking to use your shield..."
msgstr ""

#: src/credits.c:863
msgid "Play Time"
msgstr ""

#: src/credits.c:866
msgid "Kills"
msgstr ""

#: src/credits.c:869
msgid "Arrows Fired"
msgstr ""

#: src/credits.c:872
msgid "Distanced Travelled"
msgstr ""

#: src/credits.c:875
msgid "Attacks Blocked"
msgstr ""

#: src/credits.c:878
msgid "Time Spent As A Slime"
msgstr ""

#: src/credits.c:881
msgid "Secrets Found"
msgstr ""

#: src/credits.c:884
msgid "Continues"
msgstr ""

#: src/credits.c:940
msgid "Defeated Bosses"
msgstr ""

#: src/credits.c:1095
msgid "Undefeated"
msgstr ""

#: src/credits.c:152
msgid "Defeated"
msgstr ""

#: data/scripts/disintegration_shield.dat:5
msgid "Sorceror"
msgstr ""

#: src/boss/sorceror_2.c:361
msgid "Enough! Prepare to die..."
msgstr ""

#: src/boss/sorceror_2.c:1654
msgid "Quickly turn left and right to remove the hold person spell!"
msgstr ""

#: src/player.c:1353
msgid "Your shield is increasing in power..."
msgstr ""

#: src/menu/about_menu.c:75
msgid "The Legend of Edgar v%0.2f"
msgstr ""

#: src/credits.c:124
msgid "King Grub"
msgstr ""

#: src/credits.c:125
msgid "The Golem"
msgstr ""

#: src/credits.c:126
msgid "Queen Wasp"
msgstr ""

#: src/credits.c:127
msgid "The Swamp Guardian"
msgstr ""

#: src/credits.c:128
msgid "The Gargoyle"
msgstr ""

#: src/credits.c:129
msgid "The Blob"
msgstr ""

#: src/credits.c:130
msgid "The Watchdog"
msgstr ""

#: src/credits.c:131
msgid "The Awesome Foursome"
msgstr ""

#: data/scripts/black_book.dat:25
msgid "Mataeus"
msgstr ""

#: src/credits.c:133
msgid "The Phoenix"
msgstr ""

#: src/credits.c:134
msgid "The Borer"
msgstr ""

#: data/scripts/evil_edgar_start.dat:1
msgid "Evil Edgar"
msgstr ""

#: src/credits.c:136
msgid "The Sewer Dweller"
msgstr ""

#: src/credits.c:137
msgid "The Salamander"
msgstr ""

#: src/credits.c:138
msgid "The Black Book"
msgstr ""

#: src/credits.c:141
msgid "The Sorceror"
msgstr ""

#: data/medals.dat:1
msgid "Became a legend"
msgstr ""

#: data/medals.dat:2
msgid "Defeated Chaos"
msgstr ""

#: data/medals.dat:3
msgid "Defeated the Sorceror"
msgstr ""

#: data/medals.dat:6
msgid "Obtained the Dragon Shield"
msgstr ""

#: data/medals.dat:5
msgid "Found all secrets"
msgstr ""

#: data/medals.dat:8
msgid "Walked 50km"
msgstr ""

#: data/medals.dat:10
msgid "Fired 500 arrows"
msgstr ""

#: data/medals.dat:11
msgid "Defeated 1000 enemies"
msgstr ""

#: data/medals.dat:12
msgid "Defeated 2000 enemies"
msgstr ""

#: data/medals.dat:14
msgid "Defeated the Black Book"
msgstr ""

#: data/medals.dat:15
msgid "Defeated Grimlore"
msgstr ""

#: data/medals.dat:16
msgid "Defeated the Phoenix"
msgstr ""

#: data/medals.dat:9
msgid "Defeated Azriel"
msgstr ""

#: data/medals.dat:51
msgid "Defeated the Gargoyle"
msgstr ""

#: data/medals.dat:17
msgid "Defeated a Rampaging Master Tortoise"
msgstr ""

#: data/medals.dat:18
msgid "Obtained the Lightning Sword"
msgstr ""

#: data/medals.dat:19
msgid "Opened the safe in the Library"
msgstr ""

#: data/medals.dat:20
msgid "Located the Occult Section"
msgstr ""

#: data/medals.dat:22
msgid "Met the Sorceror"
msgstr ""

#: data/medals.dat:23
msgid "Obtained 10 Hit Points"
msgstr ""

#: data/medals.dat:7
msgid "Obtained 20 Hit Points"
msgstr ""

#: data/medals.dat:24
msgid "Rescued all of Jacob's chickens"
msgstr ""

#: data/medals.dat:25
msgid "Fired 250 arrows"
msgstr ""

#: data/medals.dat:26
msgid "Blocked 2000 attacks"
msgstr ""

#: data/medals.dat:27
msgid "Continued 20 times"
msgstr ""

#: data/medals.dat:28
msgid "Drowned 20 Red Bats"
msgstr ""

#: data/medals.dat:29
msgid "Escaped the Dungeon"
msgstr ""

#: data/medals.dat:30
msgid "Got eaten 5 times"
msgstr ""

#: data/medals.dat:31
msgid "Entered the Forbidden Swamp"
msgstr ""

#: data/medals.dat:32
msgid "Completed the Tutorial"
msgstr ""

#: data/medals.dat:33
msgid "Obtained the Fire Shield"
msgstr ""

#: data/medals.dat:34
msgid "Got to the Fortress"
msgstr ""

#: data/medals.dat:35
msgid "Defeated the Golem using only the grabbers"
msgstr ""

#: data/medals.dat:36
msgid "Defeated 100 enemies"
msgstr ""

#: data/medals.dat:37
msgid "Defeated 200 enemies"
msgstr ""

#: data/medals.dat:38
msgid "Defeated 500 enemies"
msgstr ""

#: data/medals.dat:39
msgid "Defeated the Watchdog"
msgstr ""

#: data/medals.dat:40
msgid "Defeated the Awesome Foursome"
msgstr ""

#: data/medals.dat:41
msgid "Defeated the Blob"
msgstr ""

#: data/medals.dat:42
msgid "Defeated the Borer"
msgstr ""

#: data/medals.dat:43
msgid "Defeated Evil Edgar"
msgstr ""

#: data/medals.dat:44
msgid "Defeated the Queen Fly"
msgstr ""

#: data/medals.dat:35
msgid "Defeated the Golem"
msgstr ""

#: data/medals.dat:46
msgid "Defeated the King Grub"
msgstr ""

#: data/medals.dat:47
msgid "Defeated Mataeus"
msgstr ""

#: data/medals.dat:48
msgid "Defeated the Salamander"
msgstr ""

#: data/medals.dat:49
msgid "Defeated the Sewer Dweller"
msgstr ""

#: data/medals.dat:50
msgid "Defeated the Forbidden Swamp Guardian"
msgstr ""

#: data/medals.dat:52
msgid "Read all of the Monster Compendium"
msgstr ""

#: data/medals.dat:53
msgid "Obtained the Amulet of Resurrection"
msgstr ""

#: data/medals.dat:54
msgid "Spent 10 minutes as a Slime"
msgstr ""

#: src/menu/medals_menu.c:135
msgid "Hidden Medal"
msgstr ""

#: data/props/item/bell.props:5
msgid "A bell"
msgstr ""

#: data/props/item/portable_save.props:4
msgid "Creates a save point at your current position"
msgstr ""

#: src/player.c:2098
msgid "Your controls have been reversed!"
msgstr ""

#: src/item/portable_save.c:82
msgid "You cannot use this here"
msgstr ""

#: src/item/portable_save.c:87
msgid "You can only use this item in an empty space"
msgstr ""

#: src/item/bell_rope.c:42
msgid "Bell"
msgstr ""

#: data/props/item/music_sheet.props:4
msgid "A sheet of music"
msgstr ""

#: src/menu/io_menu.c:125
msgid "Choose slot to save to"
msgstr ""

#: src/menu/io_menu.c:130
msgid "Choose slot to load from"
msgstr ""

#: src/world/level_exit.c:104
msgid "Press Action to go to %s"
msgstr ""

#: data/scripts/grasslands_intro.dat:9
msgid "the Village"
msgstr ""

#: data/scripts/mine2_exit.dat:1
msgid "the Mine"
msgstr ""

#: data/maps/map01.dat:1843
msgid "the Forest"
msgstr ""

#: data/scripts/grasslands_intro.dat:8
msgid "the Forbidden Swamp"
msgstr ""

#: data/scripts/cave_intro.dat:13
msgid "the Cave"
msgstr ""

#: data/maps/map09.dat:10143
msgid "the Fortress Outskirts"
msgstr ""

#: data/scripts/power_generators_fixed.dat:10
msgid "the Sewer"
msgstr ""

#: data/maps/map09.dat:5943
msgid "the Fortress Basement"
msgstr ""

#: data/maps/map17.dat:11143
msgid "the Fortress Ground Floor"
msgstr ""

#: data/scripts/old_shield.dat:18
msgid "the Laboratory"
msgstr ""

#: data/medals.dat:19
msgid "the Library"
msgstr ""

#: data/maps/map08.dat:12568
msgid "the Fortress Mine"
msgstr ""

#: data/maps/map09.dat:2918
msgid "the Armoury"
msgstr ""

#: data/maps/map15.dat:1868
msgid "the Borer Cave"
msgstr ""

#: data/scripts/catacombs_intro.dat:10
msgid "the Catacombs"
msgstr ""

#: data/scripts/dungeon_escape.dat:7
msgid "the Study"
msgstr ""

#: data/medals.dat:29
msgid "the Dungeon"
msgstr ""

#: data/maps/map19.dat:3293
msgid "the Frozen Wastes"
msgstr ""

#: data/maps/map18.dat:4918
msgid "the Outer Cave Network"
msgstr ""

#: data/maps/map19.dat:5643
msgid "the Inner Cave Network"
msgstr ""

#: data/maps/map09.dat:6218
msgid "the Graveyard"
msgstr ""

#: data/maps/map09.dat:10018
msgid "the Left Tower"
msgstr ""

#: data/maps/map16.dat:1968
msgid "the Right Tower"
msgstr ""

#: data/medals.dat:21
msgid "the Crypt"
msgstr ""

#: data/scripts/grasslands_intro.dat:9
msgid "Village"
msgstr ""

#: data/scripts/armour_boss_die.dat:4
msgid "Mine"
msgstr ""

#: data/scripts/ending_part1.dat:35
msgid "Forest"
msgstr ""

#: data/scripts/grasslands_intro.dat:8
msgid "Forbidden Swamp"
msgstr ""

#: data/scripts/cave_intro.dat:13
msgid "Cave"
msgstr ""

#: data/maps/map09.dat:10143
msgid "Fortress Outskirts"
msgstr ""

#: data/scripts/power_generators_fixed.dat:10
msgid "Sewer"
msgstr ""

#: data/maps/map09.dat:5943
msgid "Fortress Basement"
msgstr ""

#: data/maps/map09.dat:1
msgid "Fortress Ground Floor"
msgstr ""

#: data/scripts/old_shield.dat:18
msgid "Laboratory"
msgstr ""

#: src/graphics/save_png.c:25
msgid "Library"
msgstr ""

#: data/maps/map15.dat:1868
msgid "Borer Cave"
msgstr ""

#: data/scripts/borer_boss_die.dat:4
msgid "Catacombs"
msgstr ""

#: data/scripts/enable_study.dat:1
msgid "Study"
msgstr ""

#: src/boss/sorceror.c:45
msgid "Dungeon"
msgstr ""

#: data/maps/map18.dat:1
msgid "Frozen Wastes"
msgstr ""

#: data/maps/map18.dat:4918
msgid "Outer Cave Network"
msgstr ""

#: data/maps/map19.dat:5643
msgid "Inner Cave Network"
msgstr ""

#: data/scripts/graveyard_weather.dat:1
msgid "Graveyard"
msgstr ""

#: data/maps/map09.dat:10018
msgid "Left Tower"
msgstr ""

#: data/scripts/hidden_passage.dat:9
msgid "Right Tower"
msgstr ""

#: data/maps/map24.dat:1
msgid "The Observatory"
msgstr ""

#: data/scripts/graveyard_weather.dat:1
msgid "Crypt"
msgstr ""

#: src/credits.c:586
msgid "Copyright Parallel Realities 2009 - %d"
msgstr ""

#: src/menu/main_menu.c:170
msgid "Restart Checkpoint"
msgstr ""

#: src/menu/options_menu.c:349
msgid "Cheats can only be enabled in-game"
msgstr ""

#: src/title.c:79
msgid "Press any key"
msgstr ""

#: src/player.c:1051
msgid "Cannot equip items whilst attacking"
msgstr ""

#: src/credits.c:884
msgid "Continue"
msgstr ""

#: src/init.c:128
msgid "Medals"
msgstr ""

#: src/menu/sound_menu.c:167
msgid "Audio Quality"
msgstr ""

#: src/menu/options_menu.c:201
msgid "Cheats"
msgstr ""

#: src/menu/cheat_menu.c:143
msgid "Infinite Health"
msgstr ""

#: src/menu/cheat_menu.c:149
msgid "Infinite Arrows"
msgstr ""

#: src/menu/cheat_menu.c:155
msgid "Lava is fatal"
msgstr ""

#: src/menu/control_menu.c:145
msgid "Use Up and Down to select. Enter to change."
msgstr ""

#: src/menu/control_menu.c:189
msgid "Interact"
msgstr ""

#: data/scripts/tutorial_combat.dat:3
msgid "Use"
msgstr ""

#: src/menu/control_menu.c:527
msgid "Please configure all controls"
msgstr ""

#: src/boss/blob_boss.c:1429
msgid "Quickly turn left and right to shake off the pieces!"
msgstr ""

#: data/scripts/azriel_start.dat:18
msgid "Azriel"
msgstr ""

#: src/boss/azriel.c:2313
msgid "Until we meet again..."
msgstr ""

#: data/props/item/keepsake.props:4
msgid "Ivan's keepsake"
msgstr ""

#: src/inventory.c:364
msgid "Selected %s"
msgstr ""

#: src/player.c:2995
msgid "Press buttons to break the petrification!"
msgstr ""

#: data/medals.dat:4
msgid "Completed the game with only 5 hit points"
msgstr ""

#: data/medals.dat:13
msgid "Completed the game without continuing"
msgstr ""

#: data/medals.dat:21
msgid "Accessed the Crypt"
msgstr ""

#: src/boss/mini_gargoyle.c:203
msgid "Quickly turn left and right to shake off the miniature gargoyles!"
msgstr ""

#: data/medals.dat:6
msgid "Dragon Shield"
msgstr ""

#: data/props/weapon/dragon_shield.props:6
msgid "A shield that can resist dragon breath"
msgstr ""

#: src/game.c:870
msgid ""
"SMALL_FONT_SIZE and LARGE_FONT_SIZE must be specified when using a custom "
"font"
msgstr ""

#: src/menu/options_menu.c:354
msgid ""
"Enabling cheats will not allow you to achieve 100% completion in the game"
msgstr ""

#: src/boss/evil_edgar.c:204
msgid ""
"You got into the machine by yourself?! You're even stupider than I thought "
"you were!"
msgstr ""

#: src/boss/chaos.c:814
msgid "Stalagmite"
msgstr ""

#: src/boss/chaos.c:1304
msgid "Burn to ashes!"
msgstr ""

#: src/boss/chaos.c:1308
msgid "Feel my power!"
msgstr ""

#: src/boss/chaos.c:1316
msgid "Suffer!"
msgstr ""

#: src/boss/chaos.c:1472
msgid "Pathetic"
msgstr ""

#: src/boss/chaos.c:1490
msgid "Impale"
msgstr ""

#: src/player.h:61
msgid "Confuse"
msgstr ""

#: src/boss/chaos.c:1687
msgid "Darkness"
msgstr ""

#: src/boss/sorceror_2.c:1551
msgid "Hold Person"
msgstr ""

#: data/props/weapon/legendary_sword.props:6
msgid "A Sword of Legend"
msgstr ""

#: data/props/weapon/phantasmal_shield.props:6
msgid ""
"Reflects phantasmal forces. Blocking at the last moment increases the power."
msgstr ""

#: src/credits.c:458
msgid "Chaos has been subdued"
msgstr ""

#: src/credits.c:460
msgid "For now..."
msgstr ""

#: src/credits.c:465
msgid "Chaos will soon be free"
msgstr ""

#: src/credits.c:467
msgid "To terrorise the world once again"
msgstr ""

#: src/item/attractor.c:36
msgid "Rift"
msgstr ""

#: src/boss/chaos.c:460
msgid "Tendrils"
msgstr ""

#: src/boss/chaos.c:1046
msgid "Orbs"
msgstr ""

#: src/boss/chaos.c:1312
msgid "I will destroy you!"
msgstr ""

#: data/scripts/chaos_finish.dat:17
msgid "He must have teleported me away with the last of his magic"
msgstr ""

#: data/scripts/chaos_finish.dat:18
msgid ""
"Even though I didn't manage to slay him, he's now too weak to pose a threat "
"to the world"
msgstr ""

#: data/scripts/chaos_finish.dat:19
msgid "Time to get back to rescuing my father..."
msgstr ""

#: data/scripts/sealed_entrance.dat:1
msgid "It's sealed tight. I'm not getting back in there"
msgstr ""

#: data/scripts/chaos_die.dat:6
msgid "It's over"
msgstr ""

#: data/scripts/chaos_die.dat:7
msgid "Hey, what's that? It looks like a sword"
msgstr ""

#: data/scripts/chaos_die.dat:13
msgid "This must be Ivan's sword"
msgstr ""

#: data/scripts/chaos_die.dat:14
msgid "You... You will never defeat me"
msgstr ""

#: data/scripts/chaos_die.dat:15
msgid "I will escape this wretched place"
msgstr ""

#: data/scripts/chaos_die.dat:16
msgid "Even if it takes me another 100 years"
msgstr ""

#: data/scripts/chaos_die.dat:17
msgid "These chains won't hold me forever"
msgstr ""

#: data/scripts/chaos_die.dat:18
msgid "Time to finish this. Prepare yourself!"
msgstr ""

#: data/scripts/chaos_die.dat:19
msgid "No! BANISH!"
msgstr ""

#: data/scripts/intro_part1.dat:12
msgid "What a horrible night"
msgstr ""

#: data/scripts/intro_part1.dat:13
msgid "Edgar, I have to go out for a few hours"
msgstr ""

#: data/scripts/intro_part1.dat:14
msgid ""
"You can stay up for another 30 minutes, but then you're to pack up your toys "
"and go to bed"
msgstr ""

#: data/scripts/intro_part2.dat:11
msgid "The following morning..."
msgstr ""

#: data/scripts/intro_part2.dat:12
msgid "Dad! Where are you?"
msgstr ""

#: data/scripts/intro_part2.dat:18
msgid "It doesn't look like Dad came home last night"
msgstr ""

#: data/scripts/intro_part2.dat:20
msgid "His bed hasn't been slept in and my breakfast isn't ready"
msgstr ""

#: data/scripts/intro_part2.dat:21
msgid "That can only mean one thing..."
msgstr ""

#: data/scripts/intro_part2.dat:23
msgid "He must have been kidnapped by that evil sorceror!"
msgstr ""

#: data/scripts/black_book_vanished.dat:1
msgid "Something very powerful was here"
msgstr ""

#: data/scripts/black_book_vanished.dat:2
msgid "I can still feel the magical charge that it gave off"
msgstr ""

#: data/scripts/black_book_vanished.dat:3
msgid "Whatever it was, it's long gone..."
msgstr ""

#: data/props/boss/mataeus_knife.props:6
msgid "A magical knife conjured by Mataeus"
msgstr ""

#: data/scripts/mataeus_boss_die.dat:1
msgid "Magical Knife"
msgstr ""

#: data/maps/map11.dat:5217
msgid "Third Floor Passage Key"
msgstr ""

#: data/maps/map11.dat:7267
msgid "Third Floor Keycard"
msgstr ""

#: data/maps/map11.dat:9292
msgid "Fourth Floor Keycard"
msgstr ""

#: data/maps/map11.dat:6368
msgid "Anti-Gravity Switch Key 1"
msgstr ""

#: data/maps/map11.dat:6267
msgid "Anti-Gravity Switch Key 2"
msgstr ""

#: data/scripts/cauldron.dat:147
msgid "Old Shield"
msgstr ""

#: data/maps/map15.dat:2567
msgid "Old Key"
msgstr ""

#: data/maps/map09.dat:7793
msgid "Lava Lift Key"
msgstr ""

#: data/maps/map09.dat:5468
msgid "Lift Key"
msgstr ""

#: data/maps/map09.dat:8967
msgid "Study Lift Key"
msgstr ""

#: data/maps/map17.dat:2942
msgid "Conveyor Belt Key"
msgstr ""

#: data/maps/map11.dat:6817
msgid "Instruction Room Key"
msgstr ""

#: data/scripts/cauldron.dat:7
msgid "Full Soul Bottle"
msgstr ""

#: data/maps/map10.dat:3167
msgid "Potion of Invisibility"
msgstr ""

#: data/scripts/slime_potion.dat:8
msgid "Potion of Transmogrification"
msgstr ""

#: data/props/item/spike_ball.props:4
msgid "Armadillo Spike Ball"
msgstr ""

#: data/scripts/cauldron.dat:153
msgid "Gazer Eyeball"
msgstr ""

#: src/item/apple_tree.h:20
msgid "Apple"
msgstr ""

#: src/boss/evil_edgar.c:703
msgid "Dud Exploding Gazer Eyeball"
msgstr ""

#: data/scripts/fireball_passage.dat:2
msgid "Fire Shield"
msgstr ""

#: data/scripts/intro_part1.dat:12
msgid "Edgar's_Father"
msgstr ""

#: data/scripts/attribute.dat:2
msgid ""
"It's a book by Stephen J Sweeney called \"The Attribute of the Strong\""
msgstr ""

#: data/maps/map09.dat:1492
msgid "Library Key"
msgstr ""

#: data/props/item/yellow_gem.props:4
msgid "Yellow Gem"
msgstr ""

#: data/props/item/cauldron.props:159
msgid "Mandrake Root"
msgstr ""

#: data/props/item/cauldron.props:160
msgid "Mantis Fat"
msgstr ""

#: data/props/item/cauldron.props:161
msgid "Condor Bones"
msgstr ""
