MAP_NAME MAP10
UPDATE_ENTITY_BY_START 37435 15168 OBJECTIVE_NAME CRANE_BOX
UPDATE_ENTITY_BY_START 33440 15712 OBJECTIVE_NAME SPRING_1
UPDATE_ENTITY_BY_START 30217 11232 OBJECTIVE_NAME ICE_SPRAY_SPRING
UPDATE_ENTITY_BY_START 22517 13344 OBJECTIVE_NAME TON_WEIGHT
ADD_ENTITY
{
TYPE SWITCH
NAME common/reset_switch
X 37569
Y 15181
START_X 37569
START_Y 15181
END_X 37569
END_Y 15181
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME CRANE_BOX
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SWITCH
NAME common/reset_switch
X 33559
Y 15725
START_X 33559
START_Y 15725
END_X 33559
END_Y 15725
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SPRING_1
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SWITCH
NAME common/reset_switch
X 30101
Y 11245
START_X 30101
START_Y 11245
END_X 30101
END_Y 11245
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME ICE_SPRAY_SPRING
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SWITCH
NAME common/reset_switch
X 22606
Y 13357
START_X 22606
START_Y 13357
END_X 22606
END_Y 13357
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME TON_WEIGHT
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

MAP_NAME MAP07
UPDATE_ENTITY_BY_START 2737 18496 OBJECTIVE_NAME PRESSURE_PLATE_BOW_BOX
UPDATE_ENTITY_BY_START 2895 16080 OBJECTIVE_NAME BOX_CATCH_BOX
ADD_ENTITY
{
TYPE SWITCH
NAME common/reset_switch
X 2827
Y 18509
START_X 2827
START_Y 18509
END_X 2827
END_Y 18509
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME PRESSURE_PLATE_BOW_BOX
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SWITCH
NAME common/reset_switch
X 2556
Y 16333
START_X 2556
START_Y 16333
END_X 2556
END_Y 16333
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME BOX_CATCH_BOX
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

MAP_NAME MAP09
UPDATE_ENTITY_BY_START 4968 13933 OBJECTIVE_NAME SOUL_CRATE
UPDATE_ENTITY_BY_START 5150 11648 OBJECTIVE_NAME SPRING
ADD_ENTITY
{
TYPE SWITCH
NAME common/reset_switch
X 5027
Y 11725
START_X 5027
START_Y 11725
END_X 5027
END_Y 11725
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SPRING
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SWITCH
NAME common/reset_switch
X 4968
Y 13933
START_X 4968
START_Y 13933
END_X 4968
END_Y 13933
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SOUL_CRATE
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

MAP_NAME MAP11
UPDATE_ENTITY WEAPON_BOOK X 13219
UPDATE_ENTITY WEAPON_BOOK Y 16605
UPDATE_ENTITY WEAPON_BOOK START_X 13219
UPDATE_ENTITY WEAPON_BOOK START_Y 16605
UPDATE_ENTITY WEAPON_BOOK END_X 13219
UPDATE_ENTITY WEAPON_BOOK END_Y 16605
UPDATE_ENTITY_BY_START 8220 15559 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 11952 15678 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 10781 15737 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 10268 15559 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 12368 15678 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 11542 15932 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 9166 15768 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 9104 14682 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 7760 14682 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 8686 15768 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 7900 15559 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 9596 15559 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 11690 16769 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 10909 14887 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 11645 14887 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 12349 14887 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 8427 14066 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 7723 14066 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
UPDATE_ENTITY_BY_START 7019 14066 OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REMOVE_ENTITY null 12022 16770
REMOVE_ENTITY null 11402 16763
ADD_ENTITY
{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 11392
START_X 13184
START_Y 11392
END_X 13184
END_Y 11392
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_6
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 11456
START_X 13184
START_Y 11456
END_X 13184
END_Y 11456
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_7
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 11520
START_X 13184
START_Y 11520
END_X 13184
END_Y 11520
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_8
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/robot
X 7328
Y 16032
START_X 7328
START_Y 16032
END_X 7360
END_Y 16640
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME CENTURION_STATUE_SWITCH
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/moveable_lift
X 11392
Y 16772
START_X 11392
START_Y 16772
END_X 11392
END_Y 16772
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MOVEABLE_LIFT
REQUIRES 
ACTIVE TRUE
FACE RIGHT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10304
Y 14048
START_X 10304
START_Y 14048
END_X 10304
END_Y 270
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 128
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10432
Y 14048
START_X 10432
START_Y 14048
END_X 10432
END_Y 270
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 128
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10560
Y 14048
START_X 10560
START_Y 14048
END_X 10560
END_Y 270
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 128
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10688
Y 14048
START_X 10688
START_Y 14048
END_X 10688
END_Y 270
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 128
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10880
Y 14080
START_X 10880
START_Y 14080
END_X 10880
END_Y 14080
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10880
Y 14048
START_X 10880
START_Y 14048
END_X 10880
END_Y 14048
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10880
Y 14016
START_X 10880
START_Y 14016
END_X 10880
END_Y 14016
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10912
Y 13984
START_X 10912
START_Y 13984
END_X 10912
END_Y 13984
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10880
Y 13984
START_X 10880
START_Y 13984
END_X 10880
END_Y 13984
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10880
Y 13952
START_X 10880
START_Y 13952
END_X 10880
END_Y 13952
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10912
Y 13952
START_X 10912
START_Y 13952
END_X 10912
END_Y 13952
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10880
Y 13920
START_X 10880
START_Y 13920
END_X 10880
END_Y 13920
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10912
Y 13920
START_X 10912
START_Y 13920
END_X 10912
END_Y 13920
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10912
Y 13888
START_X 10912
START_Y 13888
END_X 10912
END_Y 13888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10880
Y 13888
START_X 10880
START_Y 13888
END_X 10880
END_Y 13888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/iron_key
X 10903
Y 13876
START_X 10903
START_Y 13876
END_X 10903
END_Y 13876
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME Anti-Gravity Switch Key 2
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10912
Y 14080
START_X 10912
START_Y 14080
END_X 10912
END_Y 14080
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10912
Y 14048
START_X 10912
START_Y 14048
END_X 10912
END_Y 14048
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 10912
Y 14016
START_X 10912
START_Y 14016
END_X 10912
END_Y 14016
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ANTI_GRAV_KEY_SWITCH
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/switch
X 10242
Y 14093
START_X 10242
START_Y 14093
END_X 10242
END_Y 14093
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 600
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME ANTI_GRAV_KEY_SWITCH
REQUIRES Anti-Gravity Switch Key 1
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10880
Y 13792
START_X 10880
START_Y 13792
END_X 10880
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 32
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 11136
Y 14144
START_X 11136
START_Y 14144
END_X 11136
END_Y 14144
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 0
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 3.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_SPIKE1
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 11648
Y 13760
START_X 11648
START_Y 13760
END_X 11648
END_Y 13760
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 0
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 3.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_SPIKE2
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12832
Y 13664
START_X 12832
START_Y 13664
END_X 12832
END_Y 13664
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 160
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12832
Y 13184
START_X 12832
START_Y 13184
END_X 12832
END_Y 13184
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 160
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/glass_wall
X 12032
Y 13952
START_X 12032
START_Y 13952
END_X 12032
END_Y 13952
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 300
THINKTIME 300
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME FIRST_FLOOR_GLASS_WALL
REQUIRES TUNING_FORK
ACTIVE FALSE
FACE RIGHT
}

{
TYPE MANUAL_LIFT
NAME lift/castle_lift
X 14112
Y 13216
START_X 14112
START_Y 13216
END_X 14112
END_Y 13216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE_LIFT
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/call_switch
X 14196
Y 13901
START_X 14196
START_Y 13901
END_X 14196
END_Y 13901
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE_LIFT
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 13069
Y 13150
START_X 13069
START_Y 13150
END_X 13069
END_Y 13150
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 13869
Y 13150
START_X 13869
START_Y 13150
END_X 13869
END_Y 13150
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 13508
Y 13156
START_X 13508
START_Y 13156
END_X 13508
END_Y 13156
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE AUTO_DOOR
NAME door/metal_door
X 15424
Y 13856
START_X 15424
START_Y 13856
END_X 15424
END_Y 13792
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 2ND_FLOOR_ROBOT
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 15265
Y 13813
START_X 15265
START_Y 13813
END_X 15265
END_Y 13813
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 240
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/summoner
REQUIRES 2ND_FLOOR_SUMMONER_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 14240
Y 13760
START_X 14240
START_Y 13760
END_X 14240
END_Y 13920
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 2ND_FLOOR_SUMMONER_TRIGGER
REQUIRES 2ND_FLOOR_ROBOT
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 15681
Y 13853
START_X 15681
START_Y 13853
END_X 15681
END_Y 13853
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 16129
Y 13853
START_X 16129
START_Y 13853
END_X 16129
END_Y 13853
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 16850
Y 13974
START_X 16850
START_Y 13974
END_X 16850
END_Y 13974
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 90
THINKTIME 90
MENTAL 0
HEALTH 50
DAMAGE 1
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/iron_key
X 17057
Y 13654
START_X 17057
START_Y 13654
END_X 17057
END_Y 13654
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME Instruction Room Key
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 17279
Y 13812
START_X 17279
START_Y 13812
END_X 17279
END_Y 13812
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 90
THINKTIME 90
MENTAL 0
HEALTH 50
DAMAGE 1
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 17137
Y 13587
START_X 17137
START_Y 13587
END_X 17137
END_Y 13587
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 90
THINKTIME 90
MENTAL 0
HEALTH 50
DAMAGE 1
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 10510
Y 14051
START_X 10510
START_Y 14051
END_X 10510
END_Y 14051
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 12736
Y 13827
START_X 12736
START_Y 13827
END_X 12736
END_Y 13827
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 12453
Y 13827
START_X 12453
START_Y 13827
END_X 12453
END_Y 13827
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16256
Y 13888
START_X 16256
START_Y 13888
END_X 16256
END_Y 13888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16224
Y 13888
START_X 16224
START_Y 13888
END_X 16224
END_Y 13888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16224
Y 13856
START_X 16224
START_Y 13856
END_X 16224
END_Y 13856
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16256
Y 13856
START_X 16256
START_Y 13856
END_X 16256
END_Y 13856
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16256
Y 13824
START_X 16256
START_Y 13824
END_X 16256
END_Y 13824
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16224
Y 13824
START_X 16224
START_Y 13824
END_X 16224
END_Y 13824
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16224
Y 13792
START_X 16224
START_Y 13792
END_X 16224
END_Y 13792
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16256
Y 13792
START_X 16256
START_Y 13792
END_X 16256
END_Y 13792
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16256
Y 13760
START_X 16256
START_Y 13760
END_X 16256
END_Y 13760
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 16224
Y 13760
START_X 16224
START_Y 13760
END_X 16224
END_Y 13760
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_ANTI_GRAV
ACTIVE FALSE
FACE LEFT
}

{
TYPE SWITCH
NAME common/switch
X 16190
Y 13901
START_X 16190
START_Y 13901
END_X 16190
END_Y 13901
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 300
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_ANTI_GRAV
REQUIRES Anti-Gravity Switch Key 2
ACTIVE FALSE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 16389
Y 12639
START_X 16389
START_Y 12639
END_X 16389
END_Y 12639
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/poltergiest_3
X 17094
Y 12723
START_X 17094
START_Y 12723
END_X 17094
END_Y 12723
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 150
DAMAGE 1
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME Third Floor Keycard
REQUIRES 2ND_FLOOR_SKULL
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 16064
Y 13024
START_X 16064
START_Y 13024
END_X 16704
END_Y 13024
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 16288
Y 13664
START_X 16288
START_Y 13664
END_X 16896
END_Y 13664
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 16064
Y 12832
START_X 16064
START_Y 12832
END_X 16064
END_Y 12832
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 192
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE MANUAL_DOOR
NAME door/metal_door
X 16416
Y 13856
START_X 16416
START_Y 13856
END_X 16416
END_Y 13792
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES Third Floor Passage Key
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 14364
Y 13467
START_X 14364
START_Y 13467
END_X 14364
END_Y 13467
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ACTION_POINT
NAME common/action_point
X 9600
Y 12540
START_X 9600
START_Y 12540
END_X 9600
END_Y 12540
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME ICE_SPRAY_POINT
REQUIRES ice_spray
ACTIVE TRUE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 8832
Y 12416
START_X 8832
START_Y 12416
END_X 8832
END_Y 12608
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME ICE_SPRAY_TRIGGER
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 7712
Y 12224
START_X 7712
START_Y 12224
END_X 8256
END_Y 12224
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 8703
Y 12538
START_X 8703
START_Y 12538
END_X 8703
END_Y 12538
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 7237
Y 11739
START_X 7237
START_Y 11739
END_X 7237
END_Y 11739
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 7005
Y 11723
START_X 7005
START_Y 11723
END_X 7005
END_Y 11723
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 32
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 7133
Y 11723
START_X 7133
START_Y 11723
END_X 7133
END_Y 11723
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 32
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 7325
Y 11723
START_X 7325
START_Y 11723
END_X 7325
END_Y 11723
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 32
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 7453
Y 11723
START_X 7453
START_Y 11723
END_X 7453
END_Y 11723
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 32
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE AUTO_DOOR
NAME door/metal_door
X 6592
Y 11744
START_X 6592
START_Y 11744
END_X 6592
END_Y 11680
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 3RD_FLOOR_LEFT_SWITCH
ACTIVE FALSE
FACE LEFT
}

{
TYPE AUTO_LIFT
NAME lift/castle_lift
X 6720
Y 11808
START_X 6720
START_Y 11808
END_X 6720
END_Y 12384
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES YELLOW_BOOK_AUTO_LIFT
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/wooden_door
X 5472
Y 12320
START_X 5472
START_Y 12320
END_X 5472
END_Y 12320
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 10
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES weapon/wood_axe
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/wooden_door
X 4768
Y 12320
START_X 4768
START_Y 12320
END_X 4768
END_Y 12320
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 10
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES weapon/wood_axe
ACTIVE TRUE
FACE LEFT
}

{
TYPE MANUAL_LIFT
NAME lift/castle_lift
X 4544
Y 11808
START_X 4544
START_Y 11808
END_X 4544
END_Y 12384
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME YELLOW_BOOK_LIFT
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/switch
X 6520
Y 11789
START_X 6520
START_Y 11789
END_X 6520
END_Y 11789
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_LEFT_SWITCH
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 11392
Y 13760
START_X 11392
START_Y 13760
END_X 11392
END_Y 13760
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 2
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 3.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_SPIKE1
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 11904
Y 14144
START_X 11904
START_Y 14144
END_X 11904
END_Y 14144
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 2
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 3.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_SPIKE2
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/large_yellow_book
X 6254
Y 12234
START_X 6254
START_Y 12234
END_X 6254
END_Y 12234
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 1
THINKTIME 0
MENTAL 0
HEALTH 200
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES LARGE_YELLOW_BOOK_TRIGGER
ACTIVE FALSE
FACE RIGHT
}

{
TYPE LINE_DEF
NAME common/line_def
X 6528
Y 12064
START_X 6528
START_Y 12064
END_X 6528
END_Y 12384
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME LARGE_YELLOW_BOOK_TRIGGER
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 5824
Y 12064
START_X 5824
START_Y 12064
END_X 5824
END_Y 12384
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME LARGE_YELLOW_BOOK_TRIGGER
REQUIRES YELLOW_BOOK_STAGE_1
ACTIVE FALSE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 5152
Y 12064
START_X 5152
START_Y 12064
END_X 5152
END_Y 12384
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME LARGE_YELLOW_BOOK_TRIGGER
REQUIRES YELLOW_BOOK_STAGE_2
ACTIVE FALSE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 8668
Y 12543
START_X 8668
START_Y 12543
END_X 8668
END_Y 12543
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 6666
Y 11743
START_X 6666
START_Y 11743
END_X 6666
END_Y 11743
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/wooden_door
X 6176
Y 12320
START_X 6176
START_Y 12320
END_X 6176
END_Y 12320
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 10
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES weapon/wood_axe
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/call_switch
X 4620
Y 12781
START_X 4620
START_Y 12781
END_X 4620
END_Y 12781
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME YELLOW_BOOK_LIFT
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 4682
Y 12735
START_X 4682
START_Y 12735
END_X 4682
END_Y 12735
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 6016
Y 12896
START_X 6016
START_Y 12896
END_X 6016
END_Y 12896
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 100
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/instruction_card
X 6457
Y 12773
START_X 6457
START_Y 12773
END_X 6457
END_Y 12773
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME Instruction Card #3
REQUIRES rdldluldlulul
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 4628
Y 12716
START_X 4628
START_Y 12716
END_X 4628
END_Y 12716
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/summoner
REQUIRES INSTRUCTION_CARD_3_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 5786
Y 12722
START_X 5786
START_Y 12722
END_X 5786
END_Y 12722
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 4921
Y 12722
START_X 4921
START_Y 12722
END_X 4921
END_Y 12722
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 5593
Y 12722
START_X 5593
START_Y 12722
END_X 5593
END_Y 12722
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 4800
Y 12672
START_X 4800
START_Y 12672
END_X 4800
END_Y 12672
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 5280
Y 12672
START_X 5280
START_Y 12672
END_X 5280
END_Y 12672
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 5056
Y 12672
START_X 5056
START_Y 12672
END_X 5056
END_Y 12672
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 6335
Y 11699
START_X 6335
START_Y 11699
END_X 6335
END_Y 11699
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/summoner
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 4704
Y 12320
START_X 4704
START_Y 12320
END_X 4704
END_Y 12384
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH -1
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME YELLOW_BOOK_AUTO_LIFT
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 4672
Y 12320
START_X 4672
START_Y 12320
END_X 4672
END_Y 12384
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME YELLOW_BOOK_DEATH_TRIGGER
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 4993
Y 12333
START_X 4993
START_Y 12333
END_X 4993
END_Y 12333
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 5729
Y 12333
START_X 5729
START_Y 12333
END_X 5729
END_Y 12333
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 6465
Y 12333
START_X 6465
START_Y 12333
END_X 6465
END_Y 12333
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 5888
Y 12333
START_X 5888
START_Y 12333
END_X 5888
END_Y 12333
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 5216
Y 12333
START_X 5216
START_Y 12333
END_X 5216
END_Y 12333
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 6528
Y 11616
START_X 6528
START_Y 11616
END_X 6528
END_Y 11808
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME YELLOW_BOOK_AUTO_LIFT
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 4873
Y 11699
START_X 4873
START_Y 11699
END_X 4873
END_Y 11699
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/summoner
REQUIRES YELLOW_BOOK_DEATH_TRIGGER
ACTIVE FALSE
FACE RIGHT
}

{
TYPE KEY_ITEM
NAME item/robot
X 14528
Y 13504
START_X 14528
START_Y 13504
END_X 15552
END_Y 13888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 2ND_FLOOR_ROBOT
REQUIRES 
ACTIVE TRUE
FACE RIGHT
}

{
TYPE ITEM
NAME item/robot_direction
X 14880
Y 13504
START_X 14880
START_Y 13504
END_X 14880
END_Y 13504
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14880
Y 13248
START_X 14880
START_Y 13248
END_X 14880
END_Y 13248
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14592
Y 13248
START_X 14592
START_Y 13248
END_X 14592
END_Y 13248
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 3
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14592
Y 13056
START_X 14592
START_Y 13056
END_X 14592
END_Y 13056
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14816
Y 13056
START_X 14816
START_Y 13056
END_X 14816
END_Y 13056
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14816
Y 12864
START_X 14816
START_Y 12864
END_X 14816
END_Y 12864
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 15040
Y 12864
START_X 15040
START_Y 12864
END_X 15040
END_Y 12864
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 15040
Y 13088
START_X 15040
START_Y 13088
END_X 15040
END_Y 13088
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 15360
Y 13088
START_X 15360
START_Y 13088
END_X 15360
END_Y 13088
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 15360
Y 13280
START_X 15360
START_Y 13280
END_X 15360
END_Y 13280
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 15552
Y 13280
START_X 15552
START_Y 13280
END_X 15552
END_Y 13280
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 14240
Y 13600
START_X 14240
START_Y 13600
END_X 14240
END_Y 13600
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_1
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 14240
Y 13536
START_X 14240
START_Y 13536
END_X 14240
END_Y 13536
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_2
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14272
Y 13408
START_X 14272
START_Y 13408
END_X 14272
END_Y 13408
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14528
Y 13408
START_X 14528
START_Y 13408
END_X 14528
END_Y 13408
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14272
Y 13504
START_X 14272
START_Y 13504
END_X 14272
END_Y 13504
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 4
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 7584
Y 16128
START_X 7584
START_Y 16128
END_X 7584
END_Y 16128
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_3
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 7584
Y 16064
START_X 7584
START_Y 16064
END_X 7584
END_Y 16064
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_4
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 7328
Y 15840
START_X 7328
START_Y 15840
END_X 7328
END_Y 15840
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 7552
Y 15840
START_X 7552
START_Y 15840
END_X 7552
END_Y 15840
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 7552
Y 16032
START_X 7552
START_Y 16032
END_X 7552
END_Y 16032
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SCRIPT_LINE_DEF
NAME common/line_def
X 7424
Y 15840
START_X 7424
START_Y 15840
END_X 7424
END_Y 16064
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME robot
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 15631
Y 13855
START_X 15631
START_Y 13855
END_X 15631
END_Y 13855
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 12964
Y 13151
START_X 12964
START_Y 13151
END_X 12964
END_Y 13151
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/skull
X 17091
Y 12609
START_X 17091
START_Y 12544
END_X 17091
END_Y 12609
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 60
DAMAGE 2
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 2ND_FLOOR_SKULL
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/code_display
X 11378
Y 12494
START_X 11378
START_Y 12494
END_X 11378
END_Y 12494
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME THIRD_FLOOR_CODE_DOOR_DISPLAY
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/code_door
X 11271
Y 12617
START_X 11271
START_Y 12617
END_X 11271
END_Y 12617
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 15
THINKTIME 15
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME THIRD_FLOOR_CODE_DOOR
REQUIRES Third Floor Keycard
ACTIVE FALSE
FACE LEFT
}

{
TYPE AUTO_DOOR
NAME door/metal_door
X 11328
Y 12608
START_X 11328
START_Y 12608
END_X 11328
END_Y 12544
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES THIRD_FLOOR_CODE_DOOR
ACTIVE FALSE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/skull
X 15212
Y 11595
START_X 15212
START_Y 11595
END_X 15212
END_Y 11595
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 120
DAMAGE 2
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SKULL
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/poltergiest_4
X 15166
Y 11714
START_X 15166
START_Y 11714
END_X 15166
END_Y 11714
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 150
DAMAGE 1
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME Fourth Floor Keycard
REQUIRES 3RD_FLOOR_SKULL
ACTIVE TRUE
FACE LEFT
}

{
TYPE MANUAL_LIFT
NAME lift/castle_lift
X 12000
Y 12512
START_X 12000
START_Y 12512
END_X 12000
END_Y 12512
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 3.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIRIT_LIFT
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/call_switch
X 11956
Y 12493
START_X 11956
START_Y 12493
END_X 11956
END_Y 12493
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIRIT_LIFT
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 13792
Y 11616
START_X 13792
START_Y 11616
END_X 13792
END_Y 11616
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 1
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 14112
Y 11616
START_X 14112
START_Y 11616
END_X 14112
END_Y 11616
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 1
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 14144
Y 11904
START_X 14144
START_Y 11904
END_X 14144
END_Y 11904
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 2
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 14144
Y 12224
START_X 14144
START_Y 12224
END_X 14144
END_Y 12224
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 2
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 13888
Y 12288
START_X 13888
START_Y 12288
END_X 13888
END_Y 12288
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 3
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 13728
Y 12128
START_X 13728
START_Y 12128
END_X 13728
END_Y 12128
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 0
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 13728
Y 11808
START_X 13728
START_Y 11808
END_X 13728
END_Y 11808
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 3
THINKTIME 0
MENTAL 2
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 3RD_FLOOR_SPIKE
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 14563
Y 11999
START_X 14563
START_Y 11999
END_X 14563
END_Y 11999
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 12462
Y 11999
START_X 12462
START_Y 11999
END_X 12462
END_Y 11999
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ACTION_POINT
NAME common/action_point
X 10812
Y 12429
START_X 10812
START_Y 12429
END_X 10812
END_Y 12429
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME PORTRAIT
REQUIRES incomplete
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 12943
Y 11961
START_X 12943
START_Y 11961
END_X 12943
END_Y 11961
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 13465
Y 11961
START_X 13465
START_Y 11961
END_X 13465
END_Y 11961
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 13593
Y 11961
START_X 13593
START_Y 11961
END_X 13593
END_Y 11961
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 14297
Y 11961
START_X 14297
START_Y 11961
END_X 14297
END_Y 11961
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 14457
Y 11961
START_X 14457
START_Y 11961
END_X 14457
END_Y 11961
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 11761
Y 12445
START_X 11761
START_Y 12445
END_X 11761
END_Y 12445
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 10812
Y 12761
START_X 10812
START_Y 12761
END_X 10812
END_Y 12761
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 8914
Y 10433
START_X 8914
START_Y 10433
END_X 8914
END_Y 10433
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 12250
Y 11987
START_X 12250
START_Y 11987
END_X 12250
END_Y 11987
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11456
START_X 9088
START_Y 11456
END_X 9088
END_Y 11456
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11424
START_X 9088
START_Y 11424
END_X 9088
END_Y 11424
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11392
START_X 9088
START_Y 11392
END_X 9088
END_Y 11392
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11360
START_X 9088
START_Y 11360
END_X 9088
END_Y 11360
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11328
START_X 9088
START_Y 11328
END_X 9088
END_Y 11328
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11296
START_X 9088
START_Y 11296
END_X 9088
END_Y 11296
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11264
START_X 9088
START_Y 11264
END_X 9088
END_Y 11264
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11232
START_X 9088
START_Y 11232
END_X 9088
END_Y 11232
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11200
START_X 9088
START_Y 11200
END_X 9088
END_Y 11200
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11168
START_X 9088
START_Y 11168
END_X 9088
END_Y 11168
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11136
START_X 9088
START_Y 11136
END_X 9088
END_Y 11136
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11104
START_X 9088
START_Y 11104
END_X 9088
END_Y 11104
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10656
START_X 9088
START_Y 10656
END_X 9088
END_Y 10656
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10688
START_X 9088
START_Y 10688
END_X 9088
END_Y 10688
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10720
START_X 9088
START_Y 10720
END_X 9088
END_Y 10720
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10752
START_X 9088
START_Y 10752
END_X 9088
END_Y 10752
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10784
START_X 9088
START_Y 10784
END_X 9088
END_Y 10784
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10816
START_X 9088
START_Y 10816
END_X 9088
END_Y 10816
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10848
START_X 9088
START_Y 10848
END_X 9088
END_Y 10848
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10880
START_X 9088
START_Y 10880
END_X 9088
END_Y 10880
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11072
START_X 9088
START_Y 11072
END_X 9088
END_Y 11072
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11040
START_X 9088
START_Y 11040
END_X 9088
END_Y 11040
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 11008
START_X 9088
START_Y 11008
END_X 9088
END_Y 11008
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10976
START_X 9088
START_Y 10976
END_X 9088
END_Y 10976
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10944
START_X 9088
START_Y 10944
END_X 9088
END_Y 10944
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10912
START_X 9088
START_Y 10912
END_X 9088
END_Y 10912
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10656
START_X 9120
START_Y 10656
END_X 9120
END_Y 10656
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10656
START_X 9152
START_Y 10656
END_X 9152
END_Y 10656
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10656
START_X 9184
START_Y 10656
END_X 9184
END_Y 10656
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10688
START_X 9184
START_Y 10688
END_X 9184
END_Y 10688
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10688
START_X 9120
START_Y 10688
END_X 9120
END_Y 10688
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10720
START_X 9152
START_Y 10720
END_X 9152
END_Y 10720
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10688
START_X 9152
START_Y 10688
END_X 9152
END_Y 10688
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10752
START_X 9120
START_Y 10752
END_X 9120
END_Y 10752
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10752
START_X 9152
START_Y 10752
END_X 9152
END_Y 10752
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10720
START_X 9120
START_Y 10720
END_X 9120
END_Y 10720
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10752
START_X 9184
START_Y 10752
END_X 9184
END_Y 10752
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10720
START_X 9184
START_Y 10720
END_X 9184
END_Y 10720
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10816
START_X 9184
START_Y 10816
END_X 9184
END_Y 10816
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10784
START_X 9184
START_Y 10784
END_X 9184
END_Y 10784
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10816
START_X 9152
START_Y 10816
END_X 9152
END_Y 10816
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10848
START_X 9152
START_Y 10848
END_X 9152
END_Y 10848
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10848
START_X 9184
START_Y 10848
END_X 9184
END_Y 10848
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10880
START_X 9184
START_Y 10880
END_X 9184
END_Y 10880
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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END_X 9184
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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END_X 9184
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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START_X 9184
START_Y 11328
END_X 9184
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OBJECTIVE_NAME 
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FACE LEFT
}

{
TYPE ANTI_GRAVITY
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END_X 9184
END_Y 11360
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WEIGHT 1.00
OBJECTIVE_NAME 
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ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
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END_X 9184
END_Y 11392
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9184
START_Y 11456
END_X 9184
END_Y 11456
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MAX_THINKTIME 0
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
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ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 11456
START_X 9152
START_Y 11456
END_X 9152
END_Y 11456
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MAX_THINKTIME 0
THINKTIME 0
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HEALTH 0
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9120
START_Y 11456
END_X 9120
END_Y 11456
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HEALTH 0
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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END_X 9152
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9120
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END_X 9120
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HEALTH 0
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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END_X 9152
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HEALTH 0
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9120
START_Y 11392
END_X 9120
END_Y 11392
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HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9120
START_Y 11328
END_X 9120
END_Y 11328
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HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9152
START_Y 11328
END_X 9152
END_Y 11328
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
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END_X 9120
END_Y 11360
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DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9152
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END_X 9152
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9152
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END_X 9152
END_Y 11296
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WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9120
START_Y 11296
END_X 9120
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WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
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START_X 9120
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END_X 9120
END_Y 11264
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DIR_Y 0.00
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9184
START_Y 11264
END_X 9184
END_Y 11264
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SPEED 0.00
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OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9152
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END_X 9152
END_Y 11264
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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END_X 9184
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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Y 11232
START_X 9152
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END_X 9152
END_Y 11232
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HEALTH 0
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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Y 11232
START_X 9120
START_Y 11232
END_X 9120
END_Y 11232
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SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
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ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9184
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OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9184
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END_X 9184
END_Y 11168
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OBJECTIVE_NAME 
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ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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END_X 9120
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OBJECTIVE_NAME 
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ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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START_X 9120
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OBJECTIVE_NAME 
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FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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Y 11168
START_X 9152
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END_X 9152
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OBJECTIVE_NAME 
REQUIRES 
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}

{
TYPE ANTI_GRAVITY
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END_X 9184
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OBJECTIVE_NAME 
REQUIRES 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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OBJECTIVE_NAME 
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}

{
TYPE ANTI_GRAVITY
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Y 11136
START_X 9152
START_Y 11136
END_X 9152
END_Y 11136
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 11072
START_X 9120
START_Y 11072
END_X 9120
END_Y 11072
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 11072
START_X 9184
START_Y 11072
END_X 9184
END_Y 11072
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10624
START_X 9088
START_Y 10624
END_X 9088
END_Y 10624
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10624
START_X 9120
START_Y 10624
END_X 9120
END_Y 10624
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10624
START_X 9152
START_Y 10624
END_X 9152
END_Y 10624
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10624
START_X 9184
START_Y 10624
END_X 9184
END_Y 10624
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10592
START_X 9184
START_Y 10592
END_X 9184
END_Y 10592
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10592
START_X 9152
START_Y 10592
END_X 9152
END_Y 10592
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10592
START_X 9120
START_Y 10592
END_X 9120
END_Y 10592
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10560
START_X 9088
START_Y 10560
END_X 9088
END_Y 10560
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10592
START_X 9088
START_Y 10592
END_X 9088
END_Y 10592
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10560
START_X 9120
START_Y 10560
END_X 9120
END_Y 10560
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10560
START_X 9152
START_Y 10560
END_X 9152
END_Y 10560
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10560
START_X 9184
START_Y 10560
END_X 9184
END_Y 10560
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10528
START_X 9184
START_Y 10528
END_X 9184
END_Y 10528
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10528
START_X 9152
START_Y 10528
END_X 9152
END_Y 10528
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10528
START_X 9088
START_Y 10528
END_X 9088
END_Y 10528
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10528
START_X 9120
START_Y 10528
END_X 9120
END_Y 10528
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9120
Y 10496
START_X 9120
START_Y 10496
END_X 9120
END_Y 10496
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9088
Y 10496
START_X 9088
START_Y 10496
END_X 9088
END_Y 10496
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9152
Y 10496
START_X 9152
START_Y 10496
END_X 9152
END_Y 10496
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ANTI_GRAVITY
NAME common/anti_gravity
X 9184
Y 10496
START_X 9184
START_Y 10496
END_X 9184
END_Y 10496
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 9088
Y 11296
START_X 9088
START_Y 11296
END_X 9088
END_Y 11296
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 16
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 9152
Y 11168
START_X 9152
START_Y 11168
END_X 9152
END_Y 11168
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 16
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 9088
Y 11040
START_X 9216
START_Y 11040
END_X 9216
END_Y 11040
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 16
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 9152
Y 10912
START_X 9152
START_Y 10912
END_X 9152
END_Y 10912
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 16
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 9088
Y 10784
START_X 9088
START_Y 10784
END_X 9088
END_Y 10784
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 16
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 9152
Y 10656
START_X 9152
START_Y 10656
END_X 9152
END_Y 10656
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 16
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 9088
Y 10528
START_X 9088
START_Y 10528
END_X 9088
END_Y 10528
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 16
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 9341
Y 11423
START_X 9341
START_Y 11423
END_X 9341
END_Y 11423
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/summoner
X 6317
Y 10608
START_X 6317
START_Y 10608
END_X 6317
END_Y 10608
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 70
DAMAGE 1
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES purple_jumping_slime|red_grub|scorpion|purple_snail
ACTIVE TRUE
FACE RIGHT
}

{
TYPE KEY_ITEM
NAME item/glass_wall
X 6080
Y 10624
START_X 6080
START_Y 10624
END_X 6080
END_Y 10624
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 300
THINKTIME 300
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES TUNING_FORK
ACTIVE FALSE
FACE LEFT
}

{
TYPE ITEM
NAME item/instruction_card
X 6045
Y 10693
START_X 6045
START_Y 10693
END_X 6045
END_Y 10693
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME Instruction Card #4
REQUIRES rulururdrdrd
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 6592
Y 10976
START_X 6592
START_Y 10976
END_X 7392
END_Y 10976
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_wall
X 6752
Y 10976
START_X 6752
START_Y 10976
END_X 7552
END_Y 10976
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 0
DAMAGE 100
SPEED 2.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE MANUAL_LIFT
NAME lift/castle_lift
X 7424
Y 10720
START_X 7424
START_Y 10720
END_X 7424
END_Y 10720
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 3.50
WEIGHT 1.00
OBJECTIVE_NAME FOURTH_FLOOR_LIFT
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/call_switch
X 7540
Y 10701
START_X 7540
START_Y 10701
END_X 7540
END_Y 10701
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME FOURTH_FLOOR_LIFT
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/wooden_door
X 5024
Y 9888
START_X 5024
START_Y 9888
END_X 5024
END_Y 9888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 10
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES weapon/wood_axe
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/wooden_door
X 5728
Y 9888
START_X 5728
START_Y 9888
END_X 5728
END_Y 9888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 10
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES weapon/wood_axe
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/wooden_door
X 6432
Y 9888
START_X 6432
START_Y 9888
END_X 6432
END_Y 9888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 10
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES weapon/wood_axe
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 7275
Y 9887
START_X 7275
START_Y 9887
END_X 7275
END_Y 9887
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/iron_key
X 4732
Y 9942
START_X 4732
START_Y 9942
END_X 4732
END_Y 9942
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME Anti-Gravity Switch Key 1
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 7985
Y 10358
START_X 7985
START_Y 10358
END_X 7985
END_Y 10358
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 8238
Y 10559
START_X 8238
START_Y 10559
END_X 8238
END_Y 10559
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 7726
Y 10559
START_X 7726
START_Y 10559
END_X 7726
END_Y 10559
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 10224
Y 12538
START_X 10224
START_Y 12538
END_X 10224
END_Y 12538
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/large_green_book
X 6499
Y 9813
START_X 6499
START_Y 9813
END_X 6499
END_Y 9813
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 1
THINKTIME 0
MENTAL 0
HEALTH 200
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES LARGE_GREEN_BOOK_TRIGGER
ACTIVE FALSE
FACE RIGHT
}

{
TYPE LINE_DEF
NAME common/line_def
X 6784
Y 9632
START_X 6784
START_Y 9632
END_X 6784
END_Y 9952
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME LARGE_GREEN_BOOK_TRIGGER
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 6112
Y 9632
START_X 6112
START_Y 9632
END_X 6112
END_Y 9952
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME LARGE_GREEN_BOOK_TRIGGER
REQUIRES GREEN_BOOK_STAGE_1
ACTIVE FALSE
FACE LEFT
}

{
TYPE LINE_DEF
NAME common/line_def
X 5376
Y 9632
START_X 5376
START_Y 9632
END_X 5376
END_Y 9952
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME LARGE_GREEN_BOOK_TRIGGER
REQUIRES GREEN_BOOK_STAGE_2
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 6716
Y 9898
START_X 6716
START_Y 9898
END_X 6716
END_Y 9898
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES ANTI_GRAV_KEY_1
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 5948
Y 9898
START_X 5948
START_Y 9898
END_X 5948
END_Y 9898
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES ANTI_GRAV_KEY_1
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 6355
Y 9900
START_X 6355
START_Y 9900
END_X 6355
END_Y 9900
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES ANTI_GRAV_KEY_1
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 7187
Y 9900
START_X 7187
START_Y 9900
END_X 7187
END_Y 9900
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES ANTI_GRAV_KEY_1
ACTIVE FALSE
FACE LEFT
}

{
TYPE MANUAL_DOOR
NAME door/metal_door
X 14208
Y 10144
START_X 14208
START_Y 10144
END_X 14208
END_Y 10080
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES Instruction Room Key
ACTIVE FALSE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14240
Y 10016
START_X 14240
START_Y 10016
END_X 14240
END_Y 10016
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14240
Y 10176
START_X 14240
START_Y 10176
END_X 14240
END_Y 10176
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 3
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14496
Y 10016
START_X 14496
START_Y 10016
END_X 14496
END_Y 10016
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14752
Y 10176
START_X 14752
START_Y 10176
END_X 14752
END_Y 10176
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14752
Y 9888
START_X 14752
START_Y 9888
END_X 14752
END_Y 9888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14976
Y 9888
START_X 14976
START_Y 9888
END_X 14976
END_Y 9888
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14976
Y 9472
START_X 14976
START_Y 9472
END_X 14976
END_Y 9472
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14336
Y 9472
START_X 14336
START_Y 9472
END_X 14336
END_Y 9472
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 3
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14336
Y 9792
START_X 14336
START_Y 9792
END_X 14336
END_Y 9792
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14048
Y 9792
START_X 14048
START_Y 9792
END_X 14048
END_Y 9792
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 3
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 14048
Y 9632
START_X 14048
START_Y 9632
END_X 14048
END_Y 9632
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE AUTO_DOOR
NAME door/metal_door
X 12160
Y 9376
START_X 12160
START_Y 9376
END_X 12160
END_Y 9312
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES MONSTER_BOOK_ROBOT
ACTIVE FALSE
FACE LEFT
}

{
TYPE MANUAL_LIFT
NAME lift/castle_lift
X 11776
Y 9984
START_X 11776
START_Y 9984
END_X 11776
END_Y 9984
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MONSTER_BOOK_LIFT
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/call_switch
X 11730
Y 9965
START_X 11730
START_Y 9965
END_X 11730
END_Y 9965
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MONSTER_BOOK_LIFT
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE ACTION_POINT
NAME common/action_point
X 13461
Y 9606
START_X 13461
START_Y 9606
END_X 13461
END_Y 9606
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH -1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MONSTER_BOOK
REQUIRES monsters
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 14208
Y 10208
START_X 14208
START_Y 10208
END_X 14208
END_Y 10208
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_WALL_5
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10752
Y 10400
START_X 10752
START_Y 10400
END_X 10752
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 128
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 11072
Y 10784
START_X 11072
START_Y 10784
END_X 11072
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 128
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 11360
Y 11072
START_X 11360
START_Y 11072
END_X 11360
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 128
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE TRAP_DOOR
NAME common/trap_door
X 11840
Y 11392
START_X 11840
START_Y 11392
END_X 11840
END_Y 11392
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES ROBOT_TRAP_DOOR
ACTIVE FALSE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 11716
Y 11604
START_X 11716
START_Y 11604
END_X 11716
END_Y 11604
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 11556
Y 11604
START_X 11556
START_Y 11604
END_X 11556
END_Y 11604
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 11318
Y 12073
START_X 11318
START_Y 12073
END_X 11318
END_Y 12073
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 11126
Y 12073
START_X 11126
START_Y 12073
END_X 11126
END_Y 12073
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/exploding_spike_sphere
X 10902
Y 12073
START_X 10902
START_Y 12073
END_X 10902
END_Y 12073
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 16
HEALTH 50
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/robot
X 13376
Y 11360
START_X 13376
START_Y 11360
END_X 11936
END_Y 11456
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME ROBOT_TRAP_DOOR
REQUIRES 
ACTIVE TRUE
FACE RIGHT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10033
Y 11416
START_X 10033
START_Y 11416
END_X 0
END_Y 11416
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 1
THINKTIME 0
MENTAL 128
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10289
Y 11416
START_X 10289
START_Y 11416
END_X 180
END_Y 11416
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 1
THINKTIME 0
MENTAL 128
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 10545
Y 11416
START_X 10545
START_Y 11416
END_X 0
END_Y 11416
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 1
THINKTIME 0
MENTAL 128
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 11584
Y 11317
START_X 11584
START_Y 11317
END_X 11584
END_Y 11317
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 9903
Y 10167
START_X 9903
START_Y 10167
END_X 9903
END_Y 10167
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/whirlwind
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE AUTO_DOOR
NAME door/metal_door
X 11488
Y 9920
START_X 11488
START_Y 9920
END_X 11488
END_Y 9856
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES FOURTH_FLOOR_CODE_DOOR
ACTIVE FALSE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 10331
Y 10168
START_X 10331
START_Y 10168
END_X 10331
END_Y 10168
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 11011
Y 10158
START_X 11011
START_Y 10158
END_X 11011
END_Y 10158
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 11949
Y 9910
START_X 11949
START_Y 9910
END_X 11949
END_Y 9910
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 12898
Y 9903
START_X 12898
START_Y 9903
END_X 12898
END_Y 9903
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 12736
Y 11317
START_X 12736
START_Y 11317
END_X 12736
END_Y 11317
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 28000
THINKTIME 0
MENTAL 0
HEALTH -2
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME green_book|red_book|blue_book|yellow_book
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 13472
Y 11360
START_X 13472
START_Y 11360
END_X 13472
END_Y 11360
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 13472
Y 11616
START_X 13472
START_Y 11616
END_X 13472
END_Y 11616
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 13280
Y 11616
START_X 13280
START_Y 11616
END_X 13280
END_Y 11616
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 13280
Y 11744
START_X 13280
START_Y 11744
END_X 13280
END_Y 11744
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 13120
Y 11744
START_X 13120
START_Y 11744
END_X 13120
END_Y 11744
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 13120
Y 11648
START_X 13120
START_Y 11648
END_X 13120
END_Y 11648
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 12768
Y 11648
START_X 12768
START_Y 11648
END_X 12768
END_Y 11648
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 12768
Y 11744
START_X 12768
START_Y 11744
END_X 12768
END_Y 11744
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 12416
Y 11744
START_X 12416
START_Y 11744
END_X 12416
END_Y 11744
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 12416
Y 11616
START_X 12416
START_Y 11616
END_X 12416
END_Y 11616
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 12096
Y 11616
START_X 12096
START_Y 11616
END_X 12096
END_Y 11616
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ITEM
NAME item/robot_direction
X 12096
Y 11456
START_X 12096
START_Y 11456
END_X 12096
END_Y 11456
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/code_door
X 11436
Y 9929
START_X 11436
START_Y 9929
END_X 11436
END_Y 9929
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 15
THINKTIME 15
MENTAL 0
HEALTH 6
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME FOURTH_FLOOR_CODE_DOOR
REQUIRES Fourth Floor Keycard
ACTIVE FALSE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/code_display
X 11535
Y 9807
START_X 11535
START_Y 9807
END_X 11535
END_Y 9807
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME FOURTH_FLOOR_CODE_DOOR_DISPLAY
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 9728
START_X 13184
START_Y 9728
END_X 13184
END_Y 9728
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_1
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 9664
START_X 13184
START_Y 9664
END_X 13184
END_Y 9664
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_2
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 9408
START_X 13184
START_Y 9408
END_X 13184
END_Y 9408
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_3
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 9344
START_X 13184
START_Y 9344
END_X 13184
END_Y 9344
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_4
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 9280
START_X 13184
START_Y 9280
END_X 13184
END_Y 9280
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_5
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 9216
START_X 13184
START_Y 9216
END_X 13184
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_6
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE SCRIPT_LINE_DEF
NAME common/line_def
X 12992
Y 9248
START_X 12992
START_Y 9248
END_X 12992
END_Y 9664
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME mataeus_boss_start
REQUIRES MONSTER_BOOK_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 12512
Y 9664
START_X 12512
START_Y 9664
END_X 12512
END_Y 9664
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_7
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 12512
Y 9728
START_X 12512
START_Y 9728
END_X 12512
END_Y 9728
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_8
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 12512
Y 9408
START_X 12512
START_Y 9408
END_X 12512
END_Y 9408
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_9
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 12512
Y 9344
START_X 12512
START_Y 9344
END_X 12512
END_Y 9344
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_10
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 12512
Y 9280
START_X 12512
START_Y 9280
END_X 12512
END_Y 9280
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_11
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 12512
Y 9216
START_X 12512
START_Y 9216
END_X 12512
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_12
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12608
Y 16544
START_X 12608
START_Y 16544
END_X 12608
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12672
Y 16544
START_X 12672
START_Y 16544
END_X 12672
END_Y 180
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12736
Y 16544
START_X 12736
START_Y 16544
END_X 12736
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12800
Y 16544
START_X 12800
START_Y 16544
END_X 12800
END_Y 180
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12864
Y 16544
START_X 12864
START_Y 16544
END_X 12864
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12928
Y 16544
START_X 12928
START_Y 16544
END_X 12928
END_Y 180
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME enemy/spike_sphere
X 12992
Y 16544
START_X 12992
START_Y 16544
END_X 12992
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 64
HEALTH 0
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SPAWNER
NAME common/spawner
X 11693
Y 16716
START_X 11693
START_Y 16716
END_X 11693
END_Y 16716
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 240
THINKTIME 0
MENTAL 0
HEALTH 1
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME enemy/summoner
REQUIRES WEAPON_BOOK_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 13685
Y 9919
START_X 13685
START_Y 9919
END_X 13685
END_Y 9919
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE SAVE_POINT
NAME common/save_point
X 12249
Y 9375
START_X 12249
START_Y 9375
END_X 12249
END_Y 9375
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 60
THINKTIME 60
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME 
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/instruction_machine
X 14375
Y 10126
START_X 14375
START_Y 10126
END_X 14375
END_Y 10126
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 20
THINKTIME 20
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME INSTRUCTION_MACHINE
REQUIRES Instruction Card #2
ACTIVE TRUE
FACE RIGHT
}

{
TYPE KEY_ITEM
NAME item/code_display
X 14375
Y 10034
START_X 14375
START_Y 10034
END_X 14375
END_Y 10034
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME INSTRUCTION_MACHINE_DISPLAY
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ACTION_POINT
NAME common/action_point
X 14285
Y 10157
START_X 14285
START_Y 10157
END_X 14285
END_Y 10157
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME INSTRUCTION_MACHINE_POINT
REQUIRES instruction_machine
ACTIVE TRUE
FACE LEFT
}

{
TYPE KEY_ITEM
NAME item/robot
X 14496
Y 10176
START_X 14496
START_Y 10176
END_X 13760
END_Y 9632
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME MONSTER_BOOK_ROBOT
REQUIRES 
ACTIVE TRUE
FACE RIGHT
}

{
TYPE ENEMY
NAME enemy/spirit
X 12584
Y 11296
START_X 12096
START_Y 11296
END_X 13184
END_Y 11296
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 150
DAMAGE 1
SPEED 1.50
WEIGHT 1.00
OBJECTIVE_NAME SPIRIT_GUARD
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ACTION_POINT
NAME common/action_point
X 11967
Y 11331
START_X 11967
START_Y 11331
END_X 11967
END_Y 11331
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SPIRIT_POINT
REQUIRES spirit
ACTIVE FALSE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/black_book_1
X 12578
Y 9426
START_X 12578
START_Y 9426
END_X 12578
END_Y 9426
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 1000
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME BLACK_BOOK_1
REQUIRES MATAEUS_TRIGGER
ACTIVE FALSE
FACE RIGHT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 13152
Y 9216
START_X 13152
START_Y 9216
END_X 13152
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 13120
Y 9216
START_X 13120
START_Y 9216
END_X 13120
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 13088
Y 9216
START_X 13088
START_Y 9216
END_X 13088
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 13056
Y 9216
START_X 13056
START_Y 9216
END_X 13056
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 13024
Y 9216
START_X 13024
START_Y 9216
END_X 13024
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12544
Y 9216
START_X 12544
START_Y 9216
END_X 12544
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12576
Y 9216
START_X 12576
START_Y 9216
END_X 12576
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12608
Y 9216
START_X 12608
START_Y 9216
END_X 12608
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12640
Y 9216
START_X 12640
START_Y 9216
END_X 12640
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12672
Y 9216
START_X 12672
START_Y 9216
END_X 12672
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12704
Y 9216
START_X 12704
START_Y 9216
END_X 12704
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12736
Y 9216
START_X 12736
START_Y 9216
END_X 12736
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12768
Y 9216
START_X 12768
START_Y 9216
END_X 12768
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12800
Y 9216
START_X 12800
START_Y 9216
END_X 12800
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12832
Y 9216
START_X 12832
START_Y 9216
END_X 12832
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12864
Y 9216
START_X 12864
START_Y 9216
END_X 12864
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12896
Y 9216
START_X 12896
START_Y 9216
END_X 12896
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12928
Y 9216
START_X 12928
START_Y 9216
END_X 12928
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12960
Y 9216
START_X 12960
START_Y 9216
END_X 12960
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE ENEMY
NAME boss/mataeus_wall
X 12992
Y 9216
START_X 12992
START_Y 9216
END_X 12992
END_Y 9216
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 1
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_CEILING
REQUIRES 
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 12512
Y 9152
START_X 12512
START_Y 9152
END_X 12512
END_Y 9152
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_13
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE WEAK_WALL
NAME wall/invisible_wall
X 13184
Y 9152
START_X 13184
START_Y 9152
END_X 13184
END_Y 9152
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 40
DAMAGE 0
SPEED 3.00
WEIGHT 1.00
OBJECTIVE_NAME MATAEUS_WALL_14
REQUIRES nothing
ACTIVE TRUE
FACE LEFT
}

{
TYPE SWITCH
NAME common/reset_switch
X 11322
Y 16813
START_X 11322
START_Y 16813
END_X 11322
END_Y 16813
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MOVEABLE_LIFT
REQUIRES 
ACTIVE FALSE
FACE LEFT
}

{
TYPE SCRIPT_LINE_DEF
NAME common/line_def
X 12000
Y 9248
START_X 12000
START_Y 9248
END_X 12000
END_Y 9440
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME library_outro
REQUIRES MATAEUS_DEATH_TRIGGER
ACTIVE FALSE
FACE LEFT
}

{
TYPE TARGET
NAME MAIN_LIFT_TARGET_3
START_X 9824
START_Y 12608
}

{
TYPE TARGET
NAME MAIN_LIFT_TARGET_4
START_X 9824
START_Y 11488
}

{
TYPE TARGET
NAME 3RD_SPIKE1_TARGET_0
START_X 11136
START_Y 14144
}

{
TYPE TARGET
NAME 3RD_SPIKE1_TARGET_1
START_X 11392
START_Y 14144
}

{
TYPE TARGET
NAME 3RD_SPIKE1_TARGET_2
START_X 11392
START_Y 13760
}

{
TYPE TARGET
NAME 3RD_SPIKE1_TARGET_3
START_X 11136
START_Y 13760
}

{
TYPE TARGET
NAME 3RD_SPIKE2_TARGET_0
START_X 11648
START_Y 13760
}

{
TYPE TARGET
NAME 3RD_SPIKE2_TARGET_1
START_X 11904
START_Y 13760
}

{
TYPE TARGET
NAME 3RD_SPIKE2_TARGET_2
START_X 11904
START_Y 14144
}

{
TYPE TARGET
NAME 3RD_SPIKE2_TARGET_3
START_X 11648
START_Y 14144
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIKE_LIFT_TARGET_2
START_X 14112
START_Y 13216
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIKE_LIFT_TARGET_1
START_X 14112
START_Y 13536
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIKE_LIFT_TARGET_0
START_X 14112
START_Y 13920
}

{
TYPE TARGET
NAME YELLOW_BOOK_TARGET_1
START_X 5525
START_Y 12251
}

{
TYPE TARGET
NAME YELLOW_BOOK_TARGET_2
START_X 4821
START_Y 12251
}

{
TYPE TARGET
NAME YELLOW_BOOK_RIGHT_SIDE
START_X 5961
START_Y 12251
}

{
TYPE TARGET
NAME YELLOW_BOOK_LIFT_TARGET_2
START_X 4544
START_Y 11808
}

{
TYPE TARGET
NAME YELLOW_BOOK_LIFT_TARGET_1
START_X 4544
START_Y 12384
}

{
TYPE TARGET
NAME YELLOW_BOOK_LIFT_TARGET_0
START_X 4544
START_Y 12800
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIRIT_LIFT_TARGET_1
START_X 12000
START_Y 12064
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIRIT_LIFT_TARGET_0
START_X 12000
START_Y 12512
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIKE_TARGET_0
START_X 13743
START_Y 11616
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIKE_TARGET_1
START_X 14144
START_Y 11616
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIKE_TARGET_2
START_X 14144
START_Y 12288
}

{
TYPE TARGET
NAME 3RD_FLOOR_SPIKE_TARGET_3
START_X 13743
START_Y 12288
}

{
TYPE TARGET
NAME FOURTH_FLOOR_LIFT_TARGET_1
START_X 7424
START_Y 9952
}

{
TYPE TARGET
NAME FOURTH_FLOOR_LIFT_TARGET_0
START_X 7424
START_Y 10720
}

{
TYPE TARGET
NAME GREEN_BOOK_TARGET_1
START_X 5795
START_Y 9664
}

{
TYPE TARGET
NAME GREEN_BOOK_TARGET_2
START_X 5084
START_Y 9813
}

{
TYPE TARGET
NAME GREEN_BOOK_RIGHT_SIDE
START_X 5503
START_Y 9813
}

{
TYPE TARGET
NAME MONSTER_BOOK_LIFT_TARGET_0
START_X 11776
START_Y 9984
}

{
TYPE TARGET
NAME MONSTER_BOOK_LIFT_TARGET_1
START_X 11776
START_Y 9440
}

{
TYPE TARGET
NAME SPIRIT_TARGET
START_X 11740
START_Y 11333
}

{
TYPE TARGET
NAME BLACK_BOOK_LEAVE_TARGET
START_X 8959
START_Y 15820
}

{
TYPE TARGET
NAME MATAEUS_RIGHT_TARGET
START_X 13037
START_Y 9374
}

{
TYPE TRIGGER
TRIGGER_NAME Anti-Gravity Switch Key 1
TRIGGER_COUNT 0
TRIGGER_TOTAL 1
TRIGGER_TYPE ACTIVATE_ENTITY
TRIGGER_TARGET ANTI_GRAV_KEY_1
}

{
TYPE TRIGGER
TRIGGER_NAME ICE_SPRAY_TRIGGER
TRIGGER_COUNT 0
TRIGGER_TOTAL 1
TRIGGER_TYPE KILL_ENTITY
TRIGGER_TARGET ICE_SPRAY_POINT
}

{
TYPE TRIGGER
TRIGGER_NAME SPIRIT_GUARD
TRIGGER_COUNT 0
TRIGGER_TOTAL 1
TRIGGER_TYPE KILL_ENTITY
TRIGGER_TARGET SPIRIT_POINT
}

{
TYPE TRIGGER
TRIGGER_NAME MATAEUS
TRIGGER_COUNT 0
TRIGGER_TOTAL 1
TRIGGER_TYPE RUN_SCRIPT
TRIGGER_TARGET mataeus_boss_die
}
